MajorAdolf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 13, D:1) a +0 dagger 4 stones (14, -21, D:1) a +0 club (15, -5, D:1) a +0 whip 2 stones (17, -19, D:1) a +0 club (27, 7, D:1) a +0 whip 5 stones (27, 8, D:1) 20 bolts Level 2 of the Dungeon (6, -13, D:2) 21 arrows (9, -4, D:2) 20 stones (12, 7, D:2) 15 stones (25, 14, D:2) a +0 hand axe (39, 29, D:2) a +0 ring mail (42, -21, D:2) a +0 club 3 stones (47, 29, D:2) a +0 trident (53, 12, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 18 arrows (13, 19, D:3) a +0 club a +0 chain mail (14, -18, D:3) a +1 pair of boots (14, 13, D:3) 20 sling bullets (15, -7, D:3) a +0 pair of boots (15, 19, D:3) a +0 helmet a +0 animal skin a +0 falchion a +0 dagger (20, -2, D:3) a +0 leather armour (21, -19, D:3) a +0 club (22, -25, D:3) a +0 quarterstaff (25, 12, D:3) a +0 hunting sling (25, 13, D:3) a +2 dagger of distortion (26, 4, D:3) a +0 robe (27, 7, D:3) 14 arrows (28, 20, D:3) a +0 hand axe (30, 14, D:3) a +0 ring mail (33, 8, D:3) a +0 club (36, -9, D:3) a +0 dagger a +0 hunting sling 12 stones (40, -2, D:3) a +0 long sword (46, -4, D:3) a +0 hand axe a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (12, 18, D:4) 4 boomerangs a +0 club (13, 18, D:4) a +0 hand axe a +0 flail (15, 10, D:4) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (15, 18, D:4) a +0 leather armour a +0 short sword a +0 dagger a +0 club a +0 club (21, -1, D:4) a +0 ring mail (24, 13, D:4) a +0 ring mail a +0 club (28, 9, D:4) a +0 leather armour a +1 vorpal flail (34, 9, D:4) the +4 hunting sling "Deoleucodd" {freeze, *Slow rElec Will- Int+8} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+8). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Will: It decreases your willpower. (40, 10, D:4) a potion of resistance (42, 10, D:4) a potion of might Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (1, 34, D:5) 15 bolts (3, 3, D:5) 19 sling bullets (5, 30, D:5) an amulet of regeneration a +0 hand axe (7, 11, D:5) 3 scrolls of identify (9, 1, D:5) a +0 robe (20, 11, D:5) a +0 ring mail (24, -4, D:5) a +0 falchion (24, 4, D:5) a +0 dagger (24, 13, D:5) 8 sling bullets (25, 27, D:5) 16 arrows (32, 7, D:5) a +0 club (34, 7, D:5) a +0 hand axe (still there?) a +0 dagger (still there?) a +0 club (still there?) a +0 chain mail (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) (40, 0, D:5) 15 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 1, D:6) a +0 robe a +0 dagger (1, 1, D:6) a +0 leather armour a +0 dagger (3, -16, D:6) a +0 shortbow 19 arrows (3, -13, D:6) a +0 rapier (13, 27, D:6) a +0 hand axe (19, -13, D:6) a +0 cloak (21, 21, D:6) a +0 chain mail (24, 26, D:6) a +0 shortbow 15 arrows (33, -10, D:6) 30 stones (37, -14, D:6) a +2 trident of freezing a +0 ring mail (39, -18, D:6) a +0 robe (41, -11, D:6) 25 arrows Level 7 of the Dungeon [Shop] Ciroen's General Store the +7 great sword "Arbiter" {freeze, rF+ rC+ Str-4 Stlth+} (993 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-4). rF: It protects you from fire. rC: It protects you from cold. Stlth: It makes you more stealthy. a +4 ring of slaying (1248 gold) a book of Displacement (384 gold) a +0 pair of boots (72 gold) a +0 trident (56 gold) a potion of curing (48 gold) a wand of charming (8) (160 gold) a scroll of identify (32 gold) a scroll of amnesia (56 gold) a +0 cloak (72 gold) (0, 0, D:7) a +0 club (1, -20, D:7) a +0 halberd (7, -3, D:7) a +0 scale mail (9, -16, D:7) a +0 spear (9, -15, D:7) a +0 club (11, -19, D:7) a +0 whip a +0 robe a +0 halberd (11, -18, D:7) a +0 club (15, 9, D:7) a +0 flail (17, -13, D:7) 5 poisoned darts a +0 dagger (17, -12, D:7) 23 stones (still there?) a +0 buckler (still there?) a +0 short sword (still there?) a +0 whip (still there?) a +0 dagger (still there?) (17, -11, D:7) a +0 vorpal long sword (20, -3, D:7) a throwing net (21, 10, D:7) a +0 club (22, -3, D:7) a throwing net a throwing net (25, -27, D:7) a +0 hand axe (25, -26, D:7) a book of Conjurations (25, -25, D:7) a scroll of brand weapon (25, -3, D:7) a +0 long sword a +0 scale mail (25, 0, D:7) a +0 long sword (26, -27, D:7) 8 gold pieces (26, -26, D:7) 18 gold pieces (26, -25, D:7) 20 gold pieces (27, -27, D:7) 14 gold pieces (27, -26, D:7) a staff of poison (27, -25, D:7) a wand of digging (3) (28, -22, D:7) 17 bolts (34, -16, D:7) 13 arrows (36, -31, D:7) 16 arrows (42, -24, D:7) 18 arrows (42, 9, D:7) an amulet of the acrobat (46, -13, D:7) 5 poisoned darts Level 8 of the Dungeon [Shop] Qofrudag's General Store a scroll of amnesia (52 gold) a scroll of identify (30 gold) 13 sling bullets (97 gold) a scroll of vulnerability (112 gold) a phial of floods (600 gold) a scroll of fog (30 gold) a scroll of identify (30 gold) a +0 ring mail (60 gold) 3 scrolls of blinking (337 gold) 23 stones (34 gold) a potion of haste (150 gold) a scroll of identify (30 gold) a +0 glaive (97 gold) a +6 ring of dexterity (877 gold) (0, 0, D:8) a +0 arbalest (10, -7, D:8) 11 stones (17, 3, D:8) a +0 dagger (17, 4, D:8) a +0 club a +0 hand crossbow 10 bolts a kobold skeleton (17, 5, D:8) a +0 dagger (18, 5, D:8) a +0 short sword 3 stones a kobold skeleton (25, -33, D:8) 15 stones (25, 6, D:8) 16 sling bullets (26, -24, D:8) a +0 chain mail (28, -12, D:8) 9 poisoned darts (28, 5, D:8) a bullfrog skeleton (31, -29, D:8) 13 bolts (33, -2, D:8) 17 arrows (35, -18, D:8) a +0 whip (36, -33, D:8) 23 sling bullets (46, -24, D:8) a +0 ring mail (48, -20, D:8) 7 stones (52, -21, D:8) a scroll of noise the Ecumenical Temple