MajorAdolf Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -9, D:1) a +0 hunting sling (7, -16, D:1) 15 poisoned darts (13, -6, D:1) a +0 club (14, 31, D:1) a +0 hunting sling (17, 16, D:1) a +0 leather armour (19, 5, D:1) a +0 spear (22, 35, D:1) 8 stones (30, 14, D:1) a +0 ring mail (31, 6, D:1) a +0 short sword (46, 21, D:1) a +0 club (51, 26, D:1) a +0 robe (52, 8, D:1) a +0 club (54, -5, D:1) a +0 dagger a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 31, D:2) a +0 spear (6, 3, D:2) a +0 club a +0 dagger a +0 dagger a +0 animal skin a +0 helmet (7, 1, D:2) a +0 dagger (8, 0, D:2) a +0 hunting sling a +0 dagger 11 stones (21, 14, D:2) 18 stones (22, 0, D:2) a +0 club (25, 0, D:2) a +0 dagger (29, 27, D:2) a +0 club (37, 22, D:2) 26 stones (40, 43, D:2) 15 sling bullets (41, 22, D:2) a +0 scythe a +0 robe (49, 10, D:2) a +0 robe (51, 6, D:2) 15 arrows Level 3 of the Dungeon [Shop] Neqaott's Jewellery Boutique an amulet of magic regeneration (300 gold) a ring of protection from fire (250 gold) the ring "Dehuody" {Drain rN+ Int+5 Slay+3 SInv} (437 gold) [ring of see invisible] Int: It affects your intelligence (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. an amulet of regeneration (300 gold) a ring of protection from cold (250 gold) a ring of protection from fire (250 gold) an amulet of regeneration (300 gold) a ring of protection from cold (250 gold) the ring "Wameprem" {rPois rC+ rN+} (404 gold) [ring of protection from cold] rC: It protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. a ring of willpower (250 gold) a ring of willpower (250 gold) (0, 0, D:3) a +0 dagger (10, 16, D:3) a +0 club a +0 leather armour (15, 7, D:3) a +0 hand axe (17, -25, D:3) a +0 leather armour (19, 27, D:3) 16 stones (24, 6, D:3) a +0 robe a +0 dagger (25, 6, D:3) a +0 trident (26, -4, D:3) a +0 dagger (26, -3, D:3) a +0 dagger (27, -3, D:3) a +0 club a +0 dagger a +0 club a +0 club (27, 4, D:3) a +0 trident (28, 16, D:3) 27 arrows (31, -4, D:3) a +0 leather armour (31, 6, D:3) a +0 ring mail a +0 whip (35, 29, D:3) a +0 pair of gloves (36, 21, D:3) a +0 robe (37, -1, D:3) a +0 ring mail (38, -6, D:3) a +0 robe (38, 15, D:3) a +0 short sword (39, -1, D:3) a +0 plate armour (41, 16, D:3) a +0 mace a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (5, 4, D:4) a +0 dagger (8, -5, D:4) a +0 chain mail (12, 0, D:4) 12 sling bullets (13, 3, D:4) a +0 spear (19, -12, D:4) a +0 whip (23, 8, D:4) a +0 whip (31, 6, D:4) a +0 flail (34, 39, D:4) a +0 leather armour (38, -16, D:4) a +1 vorpal hand axe (39, 21, D:4) a +0 ring mail (41, 21, D:4) a +0 club a +0 leather armour (42, -12, D:4) a +2 pair of boots (42, 13, D:4) a +0 trident a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (47, 3, D:4) 16 bolts (51, -9, D:4) a +0 dagger a +0 robe a +2 mace of protection (52, -9, D:4) a +0 war axe (52, 19, D:4) a +0 short sword (55, 0, D:4) a +0 club (55, 1, D:4) a +0 club Level 5 of the Dungeon [Shop] Hijun's Armour Boutique a +0 leather armour (22 gold) the +0 leather armour of the Sparrow {rF++ Will+ Slay-5 SInv} (168 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rF: It greatly protects you from fire. SInv: It lets you see invisible. Will: It increases your willpower. a +0 pair of boots (49 gold) a +0 robe (7 gold) a +0 barding (253 gold) a +0 chain mail (49 gold) a +1 pair of boots of flying (181 gold) a +0 ring mail (44 gold) a +2 robe of willpower (194 gold) a +0 scale mail (44 gold) (0, 0, D:5) a +0 hand axe (1, 8, D:5) a +0 battleaxe a +0 robe (2, 5, D:5) a +0 trident (4, 10, D:5) a +0 ring mail (5, 2, D:5) a +0 flail (6, 0, D:5) a +0 leather armour (7, 18, D:5) 5 poisoned darts (15, 4, D:5) a +0 dagger (15, 28, D:5) 5 curare-tipped darts (16, 14, D:5) a +0 dagger (24, 7, D:5) 3 datura-tipped darts (24, 17, D:5) a +0 short sword (27, 1, D:5) a +0 leather armour a +0 dagger (29, 20, D:5) a +0 short sword (35, 29, D:5) a +0 falchion (38, 8, D:5) a +0 whip (42, 7, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) 16 stones (5, 17, D:6) (unseen) (14, 2, D:6) a +0 spear (15, 2, D:6) a +0 flail (16, 2, D:6) a +0 spear of freezing (17, 2, D:6) a +0 club (27, 14, D:6) a staff of earth (29, 38, D:6) a +0 flail (33, 24, D:6) a +0 club (34, 19, D:6) a +0 flail a +0 dagger a +0 robe a +0 flail a +0 leather armour (45, 32, D:6) a +0 falchion (48, 24, D:6) a +0 leather armour (55, 7, D:6) a +0 ring mail (55, 23, D:6) 12 bolts (58, 23, D:6) 16 gold pieces (59, 23, D:6) 6 gold pieces (59, 24, D:6) 7 gold pieces Level 7 of the Dungeon (0, 0, D:7) 15 gold pieces (5, 0, D:7) a +0 rapier (still there?) a +1 leather armour of fire resistance (still there?) (13, 2, D:7) 21 arrows (22, 26, D:7) 27 stones (26, 30, D:7) 32 stones (28, 10, D:7) a +0 dagger (29, 26, D:7) a wand of polymorph (10) 25 stones a +0 plate armour a +0 flail (30, 18, D:7) a +0 club a +0 robe a +0 short sword 5 boomerangs a +0 chain mail (30, 31, D:7) 11 gold pieces (32, 18, D:7) a +0 quarterstaff a +0 leather armour (33, 18, D:7) a +0 falchion (still there?) a +0 scale mail (still there?) an orc corpse (skeletalised by now) (still there?) (34, 13, D:7) a +0 short sword the Ecumenical Temple