MajorAdolf Level 1 of the Dungeon (0, 0, D:1) 19 sling bullets (4, 2, D:1) 8 javelins (10, 7, D:1) a +0 dagger (10, 29, D:1) a +0 falchion a +0 animal skin a +0 club (11, 29, D:1) a +0 club (12, 7, D:1) a +0 dagger a +0 club (13, 24, D:1) 12 arrows (13, 29, D:1) a +0 club a +0 dagger (40, 19, D:1) 9 arrows (41, 12, D:1) a +0 dagger (41, 13, D:1) a +0 dagger (43, -7, D:1) 21 bolts (49, -14, D:1) a +0 dagger (51, 17, D:1) a +0 dagger 2 stones (55, 19, D:1) a +0 short sword Level 2 of the Dungeon (7, -18, D:2) a +0 dagger (7, -16, D:2) a +0 club (23, -32, D:2) a +0 robe (25, -38, D:2) a +0 dagger (32, -18, D:2) a +0 leather armour a +0 mace (33, -24, D:2) 19 stones (33, -18, D:2) a +0 trident (36, -14, D:2) a +0 whip (37, -14, D:2) a +0 short sword (37, -13, D:2) 2 stones (41, -9, D:2) a +0 short sword (49, -1, D:2) a +0 dagger (50, 3, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 chain mail (0, 1, D:3) a +0 short sword (2, 2, D:3) a +0 club a +0 leather armour (2, 4, D:3) a +0 mace a +0 leather armour (3, 4, D:3) 3 boomerangs (4, 4, D:3) 5 boomerangs (7, -2, D:3) a +0 mace (13, -17, D:3) 8 curare-tipped darts (15, -16, D:3) a +0 short sword (16, -19, D:3) 19 stones (20, -3, D:3) a +0 dagger 2 stones (24, -15, D:3) a +0 ring mail (24, -3, D:3) a +0 club (24, 14, D:3) a +0 dagger (24, 18, D:3) 20 bolts (27, -4, D:3) a +0 club (28, -4, D:3) a +0 trident (29, -2, D:3) a +0 dagger (29, 7, D:3) a +0 short sword a +0 flail a +0 ring mail a +0 flail (41, -8, D:3) a +0 halberd (41, -7, D:3) a +0 halberd (42, -6, D:3) a +0 club a +0 spear (44, -7, D:3) a +0 whip Level 4 of the Dungeon (4, -8, D:4) a sling bullet (7, -8, D:4) 2 sling bullets (13, -36, D:4) a +0 chain mail (19, -24, D:4) 24 stones (20, -26, D:4) a +0 club (20, -25, D:4) a +0 spear (20, -24, D:4) a +0 battleaxe a +0 plate armour (20, -20, D:4) a +0 flail (still there?) a +0 scale mail (still there?) a scroll of identify (still there?) (21, -24, D:4) a +0 club (27, -35, D:4) a +0 dagger a +0 robe (28, -31, D:4) a +0 mace (still there?) a +0 chain mail (still there?) (36, -12, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 scale mail a +0 short sword a +0 chain mail a +0 scimitar a +0 short sword (1, 0, D:5) a +0 ring mail a +2 flail of holy wrath (2, 2, D:5) a +0 robe a +0 dagger (3, 18, D:5) 31 sling bullets a +0 hunting sling a +0 dagger (4, -16, D:5) a +0 vampiric rapier (4, 18, D:5) a +2 quarterstaff of chaos a +0 cloak (5, 9, D:5) a +0 giant spiked club (7, 19, D:5) a +0 mace (8, -23, D:5) a +0 flail (10, 26, D:5) a +0 trident (11, -24, D:5) a +0 ring mail (11, 3, D:5) a +0 leather armour (17, 11, D:5) a +0 dagger (18, 0, D:5) 19 arrows (21, 4, D:5) 15 arrows (22, 22, D:5) a +0 ring mail (23, 21, D:5) a +0 club (24, -10, D:5) a +0 spear (28, 13, D:5) a +0 robe a +0 scythe (34, 11, D:5) 17 arrows (43, -4, D:5) a +0 falchion (44, 4, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail a +0 flail of holy wrath (1, 7, D:6) 22 sling bullets (8, 25, D:6) a +0 club (10, 14, D:6) a +0 fustibalus (12, 16, D:6) a +0 hand axe (12, 17, D:6) a +0 robe (12, 29, D:6) 13 stones (15, 3, D:6) a +0 leather armour a +0 rapier (16, 19, D:6) a +0 animal skin a +0 war axe (17, 2, D:6) a +4 chain mail of cold resistance a +0 short sword (17, 3, D:6) a +0 robe a +0 dagger (18, 16, D:6) a +0 dagger (18, 21, D:6) a +0 robe 17 arrows a +0 shortbow (20, 17, D:6) a +0 chain mail a +1 hand axe of electrocution (21, 17, D:6) a +0 hand axe (25, -1, D:6) 16 arrows (37, 6, D:6) a +0 cloak Level 7 of the Dungeon [Shop] Mumae's Distillery a potion of lignification (36 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) 2 potions of haste (240 gold) a potion of magic (96 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) 2 potions of mutation (192 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) 2 potions of heal wounds (120 gold) a potion of heal wounds (60 gold) (0, 0, D:7) a +0 robe (5, 0, D:7) 32 arrows (10, -10, D:7) 16 arrows (13, 8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe 5 boomerangs a +0 chain mail a +1 scimitar of flaming +0 steam dragon scales (18, -27, D:7) 17 arrows (21, -29, D:7) 14 sling bullets (21, 0, D:7) a +0 quarterstaff a +3 vorpal hunting sling 21 sling bullets a +0 ring mail (26, -31, D:7) 4 boomerangs (26, 3, D:7) a +0 shortbow (35, -23, D:7) a +0 whip (37, -10, D:7) a +0 hand axe (40, 8, D:7) 23 arrows (41, -16, D:7) a +0 flail (44, -38, D:7) a +0 long sword (47, 2, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 spear (4, 14, D:8) 16 arrows (4, 22, D:8) a +0 spear (17, -2, D:8) a +0 short sword a +1 leather armour of fire resistance a +0 short sword 21 stones a +0 plate armour (18, -2, D:8) a +0 dagger (21, 7, D:8) a +0 hand axe (21, 27, D:8) a +0 falchion (21, 37, D:8) a +0 scale mail (23, 37, D:8) a +0 whip a +0 leather armour (25, 7, D:8) 21 stones (25, 30, D:8) a +0 flail a +1 flail of holy wrath a +0 spear (26, 30, D:8) a +0 club a +0 whip (29, 14, D:8) a wand of paralysis (8) (34, 3, D:8) a +0 robe (34, 8, D:8) 25 arrows (36, 16, D:8) 18 sling bullets (37, 29, D:8) a +0 spear of pain (38, 28, D:8) a +0 halberd (39, 15, D:8) 17 poisoned darts (39, 27, D:8) a +0 flail a +0 robe a +0 club (42, 14, D:8) a +1 dagger of chaos (43, 28, D:8) a +0 dagger (48, 14, D:8) a +0 falchion (49, 12, D:8) a +0 robe a +0 dagger (49, 13, D:8) a +0 robe a +0 dagger (49, 14, D:8) a +0 giant club a +0 giant club (50, 15, D:8) a +0 leather armour a +0 club (51, 14, D:8) a +0 flail (52, 14, D:8) a +0 robe a +2 scimitar of flaming Level 9 of the Dungeon (0, 0, D:9) 22 stones (7, -22, D:9) a +3 trident (8, -21, D:9) a +0 dagger a +0 robe a +0 dagger (9, -21, D:9) a +0 club a +0 scimitar a +0 chain mail (11, 2, D:9) 8 sling bullets (15, 0, D:9) the +2 leather armour of Jeafenye {Harm Regen+} Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (18, 9, D:9) a scroll of torment (21, -24, D:9) a +0 dagger (22, -20, D:9) a +0 mace (23, -26, D:9) a +0 scale mail (29, 5, D:9) a +0 shortbow 16 arrows (46, -37, D:9) 23 sling bullets (50, -12, D:9) 20 arrows a +0 shortbow (50, -11, D:9) a +0 giant spiked club a +0 giant club (58, -34, D:9) a +2 trident of venom Level 10 of the Dungeon [Shop] Ocees's General Store a scroll of identify (30 gold) a scroll of enchant weapon (112 gold) the +10 shortbow of Patience {vorpal, rF+ rC+++ Str-2 Stlth+} (1522 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-2). rF: It protects you from fire. rC: It renders you almost immune to cold. Stlth: It makes you more stealthy. 12 stones (18 gold) 14 stones (21 gold) (0, 0, D:10) a +0 club (1, -3, D:10) a +0 robe a +0 dagger (2, -1, D:10) a +0 club (3, 3, D:10) a +0 robe a +0 dagger (5, -5, D:10) a +0 leather armour (6, 3, D:10) a +0 shortbow (still there?) 20 arrows (still there?) (7, 6, D:10) 6 large rocks (8, 5, D:10) a +0 leather armour a +0 club (9, 5, D:10) a +0 whip (9, 23, D:10) a scroll of vulnerability (28, -4, D:10) a +0 trident a +0 whip (32, -5, D:10) a scroll of teleportation (32, -4, D:10) 19 gold pieces (32, -3, D:10) 11 gold pieces (33, -5, D:10) 12 gold pieces (33, -4, D:10) 18 bolts (33, -3, D:10) 25 stones (34, -5, D:10) a scroll of identify (34, -4, D:10) 11 gold pieces (34, -3, D:10) a scroll of enchant armour (40, 12, D:10) a +0 war axe a +0 leather armour a +0 mace a +0 plate armour a +0 dagger 2 boomerangs a +0 hand axe a +0 leather armour (45, -7, D:10) a +0 dagger (45, 4, D:10) a +0 hand axe a +0 leather armour a +0 dagger (46, -2, D:10) a +1 dagger of holy wrath (46, 4, D:10) a +0 dagger a +0 robe (47, -15, D:10) a +1 dire flail of pain a +0 giant club (47, 3, D:10) a +0 dagger a +0 leather armour (47, 4, D:10) a +0 short sword (48, 3, D:10) a +0 scale mail (48, 17, D:10) a +3 dagger of venom a +1 dagger of freezing a +3 spear the +7 spear "Ifaegant" {elec, Contam +Blink rC+ rN++} It occasionally discharges a powerful burst of electricity upon striking a foe. rC: It protects you from cold. rN: It greatly protects you from negative energy. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. a wand of polymorph (13) a wand of flame (38) a wand of mindburst (6) a +6 ring of dexterity a +4 ring of slaying a staff of poison (48, 24, D:10) 17 bolts (52, 26, D:10) 17 bolts Level 11 of the Dungeon (0, 0, D:11) a staff of poison (7, 26, D:11) a +0 leather armour a +0 club (8, 26, D:11) a +0 chain mail a +0 dire flail a +0 plate armour a +0 chain mail a +0 battleaxe (12, 8, D:11) a +0 giant spiked club a +0 giant club (13, 8, D:11) +0 acid dragon scales a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (13, 12, D:11) a +0 battleaxe a +0 plate armour (14, -6, D:11) a +0 leather armour (14, 7, D:11) a +0 quarterstaff of freezing (14, 16, D:11) a +0 long sword a +0 chain mail (19, 2, D:11) a +0 robe (33, -11, D:11) 25 stones (33, -2, D:11) a +0 short sword (37, -13, D:11) a +0 mace (37, -7, D:11) 9 stones (37, 4, D:11) 21 arrows (38, -13, D:11) a +0 short sword a +0 scale mail (38, -12, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (20, 7, D:12) a +1 long sword of electrocution (24, 34, D:12) a +0 leather armour (25, 44, D:12) a +0 leather armour (28, 41, D:12) a +0 pair of gloves (33, 18, D:12) a +0 chain mail (34, -12, D:12) a +0 cloak (40, 2, D:12) 17 stones Level 13 of the Dungeon (5, 2, D:13) a +1 vorpal longbow 18 arrows a centaur corpse (25, 0, D:13) a scroll of brand weapon the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour (still there?) a +0 club (still there?) (0, 1, Orc:1) a +0 robe (still there?) a +0 dagger (still there?) a +0 club (still there?) (1, 1, Orc:1) a +0 robe a +0 dagger (1, 2, Orc:1) a +0 robe a +0 dagger (2, 1, Orc:1) a +0 leather armour (still there?) a +0 club (still there?) a +0 robe (still there?) a +2 dagger of venom (still there?) (2, 2, Orc:1) a +0 leather armour (still there?) a +0 whip (still there?) a +0 dagger (still there?) (2, 6, Orc:1) a +0 mace a +0 ring mail a +0 mace a +0 giant club a +0 giant club (3, 6, Orc:1) a +0 robe a +0 dagger (4, 7, Orc:1) a +0 flail (14, -16, Orc:1) a +0 scale mail a +3 mace a +0 club (15, -11, Orc:1) a +0 scale mail a +0 mace (24, -11, Orc:1) a +0 giant club (28, -16, Orc:1) a +0 club (32, -12, Orc:1) a +0 robe a +0 dagger (33, -10, Orc:1) a +0 plate armour a +0 dire flail (34, -12, Orc:1) a +0 flail a +0 plate armour a +0 long sword (53, -1, Orc:1) a +0 giant club (55, -15, Orc:1) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (55, -3, Orc:1) a +0 giant club (55, -2, Orc:1) a +1 dagger of venom a +0 robe (56, -16, Orc:1) a +0 short sword (56, -15, Orc:1) a +0 short sword (57, -17, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Equs Kau's Assorted Antiques (Shop contents are unknown) [Shop] Raewk's Antique Weapon Shop a +0 short sword (102 gold) a +0 long sword (119 gold) a +0 long sword (119 gold) the +7 war axe of Vurhilur {spect, Contam rElec Int+3} (1985 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. a +0 dagger (68 gold) a +0 trident (119 gold) a +0 morningstar (136 gold) a +0 mace (102 gold) a +0 great sword (221 gold) a +0 hand axe of electrocution (323 gold) a +2 long sword of electrocution (703 gold) [Shop] Figusk's Antique Weapon Boutique a +0 hand axe (69 gold) a +0 glaive (149 gold) a +0 morningstar (92 gold) a +2 flail of protection (372 gold) a +1 mace of protection (243 gold) a +0 dagger (46 gold) a +1 scimitar of holy wrath (326 gold) a +0 mace (69 gold) a +0 shortbow (69 gold) a +1 antimagic glaive (609 gold) a +0 spear (69 gold) a +0 short sword (69 gold) a +0 whip (57 gold) a +0 vorpal falchion (149 gold) [Shop] Gyuzxiteh's Magic Scroll Boutique a scroll of brand weapon (280 gold) a scroll of immolation (49 gold) a scroll of identify (28 gold) a scroll of immolation (49 gold) a scroll of identify (28 gold) [Shop] Hoixkodgh's Antique Armour Shop a +0 ring mail (104 gold) a +0 scale mail (104 gold) a +0 chain mail of fire resistance (299 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +0 pair of boots (117 gold) a +0 ring mail (104 gold) a +0 scale mail (104 gold) the +3 pair of boots of Indomitability {Will+} (834 gold) Will: It increases your willpower. a +3 plate armour of fire resistance (1170 gold) (0, 0, Orc:2) a +0 plate armour (still there?) a +0 scimitar (still there?) (0, 2, Orc:2) a +0 whip (1, 2, Orc:2) a +0 robe a +0 dagger (2, -3, Orc:2) a +0 giant club (17, -16, Orc:2) 8 gold pieces (17, -15, Orc:2) 10 gold pieces (17, -13, Orc:2) 16 gold pieces (18, -16, Orc:2) 18 gold pieces (18, -13, Orc:2) 11 gold pieces (19, -16, Orc:2) 8 gold pieces (19, -14, Orc:2) 23 gold pieces (19, -13, Orc:2) 18 gold pieces (20, -16, Orc:2) 12 gold pieces (20, -15, Orc:2) 16 gold pieces (20, -14, Orc:2) 16 gold pieces (20, -13, Orc:2) 13 gold pieces (20, 11, Orc:2) a +0 whip (27, 5, Orc:2) a +0 dagger a +0 robe (29, 13, Orc:2) a +0 robe a +0 dagger (31, -17, Orc:2) a +0 dagger a +0 robe (31, -16, Orc:2) a +0 war axe a +0 chain mail (32, -18, Orc:2) a +0 short sword a +0 mace (32, -17, Orc:2) a +0 flail (32, -16, Orc:2) a +0 dagger a +0 robe (32, 9, Orc:2) a +0 dagger a +0 robe a +0 leather armour a +0 vorpal hand axe a +0 giant club a +0 chain mail a +0 whip (32, 12, Orc:2) a +0 scale mail a +0 dagger (33, -18, Orc:2) a +0 dagger (33, 9, Orc:2) a +0 whip a +0 leather armour a +0 club a +0 plate armour a +0 halberd (33, 11, Orc:2) a +0 hand axe (33, 12, Orc:2) a +0 plate armour a +0 short sword (34, 8, Orc:2) a +0 whip (34, 9, Orc:2) a +0 leather armour a +0 club (34, 11, Orc:2) a +0 leather armour a +0 whip a +0 ring mail a +0 whip (34, 12, Orc:2) a +0 hand axe a +0 robe a +3 dagger of freezing (34, 14, Orc:2) a +0 chain mail a +0 halberd (35, 8, Orc:2) 7 boomerangs (35, 12, Orc:2) a +1 short sword of venom a +0 leather armour a +0 dagger (35, 13, Orc:2) a +0 short sword a +0 chain mail a +0 dire flail (39, 8, Orc:2) a +0 dagger a +0 leather armour a +3 chain mail a +0 mace (40, 7, Orc:2) a +0 dagger a +0 robe a +0 short sword (41, 5, Orc:2) a +0 dagger a +0 robe a +0 club (41, 6, Orc:2) a +0 long sword (42, 6, Orc:2) a +0 short sword a +0 leather armour (42, 7, Orc:2) a +0 broad axe a +0 plate armour (42, 8, Orc:2) a +0 dagger a +0 robe (43, -3, Orc:2) a +0 pair of gloves (43, 6, Orc:2) a +0 morningstar a +0 plate armour a +0 hand axe a +0 leather armour (44, 7, Orc:2) a +0 flail a +0 plate armour (44, 8, Orc:2) a +0 trident a +0 leather armour (45, 7, Orc:2) a +0 dagger a +0 robe (47, 7, Orc:2) a +0 hand axe 6 boomerangs a +0 plate armour Level 1 of the Lair of Beasts [Shop] Jefodaur's Assorted Antiques a tin of tremorstones (2/2) (1080 gold) a phial of floods (inert) (1080 gold) a potion of attraction (81 gold) the +5 scale mail of Contentment {Harm Str+2} (1085 gold) Str: It affects your strength (+2). Harm: It increases damage dealt and taken. a +1 halberd of venom (318 gold) the +7 short sword of Pandemonium {protect, Will+} (1382 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Will: It increases your willpower. (0, 0, Lair:1) 18 stones (2, -19, Lair:1) 17 stones (10, -19, Lair:1) 19 sling bullets (11, -7, Lair:1) a +0 flail (16, 7, Lair:1) a scroll of vulnerability (16, 15, Lair:1) an amulet of faith (24, -18, Lair:1) 23 arrows (29, 1, Lair:1) 11 sling bullets (30, 0, Lair:1) 21 stones (34, -19, Lair:1) 13 bolts (35, 3, Lair:1) a +0 falchion (37, -12, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 robe a +0 dagger (5, 14, Lair:2) 12 arrows (9, 21, Lair:2) 3 boomerangs of dispersal (33, -19, Lair:2) a scroll of vulnerability (34, 24, Lair:2) a +0 leather armour (35, -18, Lair:2) 11 stones (44, -17, Lair:2) 13 sling bullets (47, 22, Lair:2) 16 arrows Level 3 of the Lair of Beasts [Shop] Bebrewas's General Store a +0 scale mail of poison resistance (128 gold) a scroll of fear (56 gold) a wand of digging (5) (288 gold) 26 stones (41 gold) the +1 plate armour "Kat Neapn" {rElec Int+8} (940 gold) Int: It affects your intelligence (+8). rElec: It insulates you from electricity. a +6 glaive of venom (636 gold) a book of Spatial Translocations (416 gold) 5 datura-tipped darts (32 gold) (0, 0, Lair:3) a +0 cloak (14, -20, Lair:3) a +0 hand axe (30, 9, Lair:3) 17 stones (36, 7, Lair:3) 22 arrows (39, 0, Lair:3) the +0 plate armour of Narcissism {Harm rElec Regen+ Int+4} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Level 4 of the Lair of Beasts (0, 10, Lair:4) a +0 cloak (14, 8, Lair:4) a +0 fustibalus (26, -13, Lair:4) 19 stones (27, -26, Lair:4) a +0 short sword of venom 3 curare-tipped darts (33, -13, Lair:4) a +0 hunting sling (33, -3, Lair:4) 9 stones (42, -18, Lair:4) 15 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (2, -13, Lair:5) a +0 broad axe (7, -11, Lair:5) a +0 robe (9, -15, Lair:5) a +0 rapier (19, 33, Lair:5) a +0 rapier (20, -15, Lair:5) a +0 club (25, -22, Lair:5) 27 arrows (25, -2, Lair:5) 28 gold pieces (26, -7, Lair:5) the ring of Xemucs {Fire rCorr Stlth+} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (27, -9, Lair:5) a ring of willpower (27, -6, Lair:5) Ozocubu's Autobiography (28, -23, Lair:5) 16 sling bullets (28, -8, Lair:5) a scroll of fog (28, -7, Lair:5) a potion of experience (30, -8, Lair:5) a +0 lajatang (31, 32, Lair:5) a +0 cloak (48, 2, Lair:5) a +0 spear Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (1, -3, Lair:6) a +2 antimagic rapier (24, -5, Lair:6) a +0 robe (26, -4, Lair:6) 27 stones (38, -18, Lair:6) a +0 ring mail (40, -14, Lair:6) a +0 ring mail