Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 7508832845836212550 0 MajorAdolf the Chiller (level 1, 16/16 HPs) Began as a Troll Wanderer on Aug 12, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). MajorAdolf the Chiller (Troll Wanderer) Turns: 0, Time: 00:00:05 Health: 16/16 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 8 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +2 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 1.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: large, unfitting armour, claws 3, regeneration 1, shaggy fur 1, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +2 robe (worn) Potions b - a potion of curing Skills: + Level 1.0 Crossbows + Level 1.5 Dodging + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 2.1 Ice Magic + Level 1.0 Poison Magic + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 3% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have tough skin. (AC +1) Message History You add the spells Ozocubu's Armour and Freeze to your library. Welcome, MajorAdolf the Troll Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a ring mail. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of curing, a +2 robe; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# ##.## ##..[## ##.....## ##.......## #....@....+ ##.......## ##.....## ##...## ##.## ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MajorAdolf the Troll Wanderer began the quest for the Orb. 0 | D:1 | MajorAdolf set off with the following items: a +0 club, a | potion of curing, a +2 robe; and the following spell | memorised: Freeze; and the following spells available to | memorise: Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_basic, ebering_ecumenical_altar_abandoned