Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 13622271422603993051 0 MajorAdolf the Magician (level 1, 15/15 HPs) Began as a Naga Wanderer on July 15, 2021. Quit the game on level 1 of the Dungeon on July 18, 2021. The game lasted 00:00:15 (0 turns). MajorAdolf the Magician (Naga Wanderer) Turns: 0, Time: 00:00:15 Health: 15/15 AC: 1 Str: 16 XL: 1 Next: 0% Magic: 6/6 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 9 Spells: 10/10 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no barding) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: very slow A: large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, AC +0 a: Spit Poison You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Potions c - a potion of lignification Skills: + Level 1.0 Shields + Level 5.0 Spellcasting + Level 2.0 Hexes + Level 1.3 Poison Magic + Level 1.0 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Slow Hex 7% 14% 2 Foxfire Conj/Fire 8% 22% 1 Magic Dart Conj 8% 22% 1 Blink Tloc N/A 32% 2 Call Imp Summ 2% 32% 2 Inner Flame Hex/Fire 4% 38% 3 Mephitic Cloud Conj/Pois/Air 3% 47% 3 Conjure Flame Conj/Fire 2% 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. Message History Welcome, MajorAdolf the Naga Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of lignification, a +0 robe; and the following spells available to memorise: Slow, Foxfire, Magic Dart, Blink, Call Imp, Inner Flame, Mephitic Cloud, Conjure Flame. Okay, then. Okay, then. Welcome back, MajorAdolf the Naga Wanderer. Press ? for a list of commands and other information. Welcome back, MajorAdolf the Naga Wanderer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #...+ #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MajorAdolf the Naga Wanderer began the quest for the Orb. 0 | D:1 | MajorAdolf set off with the following items: a +0 club, a | potion of lignification, a +0 robe; and the following | spells available to memorise: Slow, Foxfire, Magic Dart, | Blink, Call Imp, Inner Flame, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 6/6 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring