Dungeon Crawl Stone Soup version 0.26.1-10-gdfb7c7de75 (webtiles) character file. Game seed: 8256644806106454881 0 MajorAdolf the Sneak (level 1, 18/18 HPs) Began as a Naga Wanderer on Apr 3, 2021. Got out of the dungeon alive. The game lasted 00:00:25 (1 turns). MajorAdolf the Sneak (Naga Wanderer) Turns: 1, Time: 00:00:26 Health: 18/18 AC: 1 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis + a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no barding) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, AC +0 a: Spit Poison You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) e - a +0 dagger Armour d - a +0 robe (worn) Skills: + Level 1.0 Fighting - Level 2.0 Maces & Flails - Level 3.0 Stealth - Level 1.0 Spellcasting - Level 1.0 Necromancy - Level 3.0 Air Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Swiftness Air 7% 14% 2 Shock Conj/Air 12% 17% 1 Sting Tmut/Pois 0% 32% 1 Static Discharge Conj/Air 3% 45% 3 Mephitic Cloud Conj/Pois/Air 2% 54% 3 Airstrike Air 3% 67% 4 Lightning Bolt Conj/Air 1% 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough. (AC +0) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. Message History Welcome, MajorAdolf the Naga Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, a +0 robe, a +0 dagger; and the following spells available to memorise: Swiftness, Shock, Sting, Static Discharge, Mephitic Cloud, Airstrike, Lightning Bolt. You aren't carrying any potions. Okay, then. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### +.≈## #.≈≈# ##.≈≈# #...≈# +...≈# +..@≈# #...≈# ##.≈≈# #.≈≈# +.≈## #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MajorAdolf the Naga Wanderer began the quest for the Orb. 0 | D:1 | MajorAdolf set off with the following items: a +0 mace, a | +0 robe, a +0 dagger; and the following spells available to | memorise: Swiftness, Shock, Sting, Static Discharge, | Mephitic Cloud, Airstrike, Lightning Bolt 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic