MajorAdolf Level 1 of the Dungeon (7, 4, D:1) a +0 club (13, 14, D:1) a +0 dagger (15, 2, D:1) a +0 dagger (22, 34, D:1) a +0 club (23, 20, D:1) a +0 club (29, -7, D:1) 7 datura-tipped darts (29, -4, D:1) a +0 dagger (45, 45, D:1) 29 stones (53, 5, D:1) a +0 club (61, 48, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, -5, D:2) a +0 club (4, -10, D:2) 21 stones (5, -40, D:2) a +0 short sword (5, -11, D:2) 2 silver javelins (9, -32, D:2) a +0 club (30, -28, D:2) a +0 leather armour (34, -39, D:2) a +0 robe (41, -38, D:2) a cursed +0 club (41, -29, D:2) a +0 hunting sling Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 robe of Limited Liability {Int+2 Dex+4 SInv} (3450 gold) It affects your intelligence (+2). It affects your dexterity (+4). It lets you see invisible. the ring of Curid {rPois MP+9 Str+3 Dex+6 SInv} (9910 gold) [ring of dexterity] It affects your strength (+3). It affects your dexterity (+6). It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. the ring of Foolhardiness {Fire MP+9 Str+5 Int-2 SInv} (6140 gold) [ring of fire] It enhances your fire magic. It affects your strength (+5). It affects your intelligence (-2). It protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It lets you see invisible. a +0 glaive of distortion (1820 gold) (0, 0, D:3) a stone (0, 2, D:3) a +0 club (17, -12, D:3) a +0 mace (22, -12, D:3) 13 stones (26, 24, D:3) a +0 flail a +0 leather armour a +0 flail a +0 dagger a +0 robe 17 stones a +0 chain mail (26, 25, D:3) 5 stones (28, 22, D:3) a stone (29, 16, D:3) 17 sling bullets (36, -10, D:3) a +0 falchion