MajorAdolf Level 1 of the Dungeon (0, 0, D:1) 3 stones (7, 0, D:1) 2 stones (10, 8, D:1) a +0 club (14, 6, D:1) a +0 short sword (15, 14, D:1) 27 arrows (24, 7, D:1) a +0 dagger (26, 12, D:1) a +0 mace (33, -6, D:1) a +0 spear (35, 14, D:1) 6 boomerangs (38, 18, D:1) 20 arrows (45, 37, D:1) a +0 club (50, 17, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (3, 0, D:2) a +0 mace (10, -9, D:2) 22 stones (18, 26, D:2) 25 arrows (23, 10, D:2) a +0 club (24, 31, D:2) a +0 robe (26, 11, D:2) a +0 dagger (30, 12, D:2) 23 arrows (34, 0, D:2) a +0 mace (34, 6, D:2) a +0 club a +0 dagger (34, 9, D:2) a +0 dagger 4 stones (38, -1, D:2) 21 stones (40, 14, D:2) 14 arrows (42, 18, D:2) 22 stones (45, 28, D:2) 20 arrows (47, 7, D:2) a +0 spear (47, 29, D:2) a +0 leather armour (50, 18, D:2) 11 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -8, D:3) 16 stones (2, -35, D:3) a +0 leather armour a +0 club (7, -37, D:3) a cursed -1 rapier (16, -27, D:3) a +0 club (20, -29, D:3) a +0 whip (31, -36, D:3) a +0 dagger (31, 6, D:3) a +0 leather armour (32, -13, D:3) a -1 leather armour a -2 chain mail a +0 robe (38, -17, D:3) 26 sling bullets (44, -38, D:3) 12 stones (44, -35, D:3) 16 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 23 arrows (9, -40, D:4) a +0 rapier (22, -34, D:4) a cursed -3 war axe (23, -34, D:4) a +0 club (23, -32, D:4) a +0 club (25, -33, D:4) a +2 dagger (26, -33, D:4) a +0 spear a +0 scale mail a +0 ring mail (26, -24, D:4) a +1 mace of holy wrath (32, -32, D:4) 29 arrows (34, -34, D:4) 12 stones Level 5 of the Dungeon (2, -21, D:5) 22 stones (4, -26, D:5) 15 arrows (5, -22, D:5) a +0 trident (5, -18, D:5) a +0 dagger (7, -21, D:5) a +0 flail (7, -20, D:5) a +0 quarterstaff the cursed +1 ring mail "Qyin" {Harm rCorr} It provides partial protection from all sources of acid and corrosion. It increases damage dealt and taken. It has a curse placed upon it. (8, 2, D:5) 24 stones (9, -21, D:5) an atropa-tipped dart an arrow (10, -11, D:5) a +0 hand axe (11, -11, D:5) a +0 robe a +0 whip a cursed -3 short sword (14, -8, D:5) an atropa-tipped dart (19, -4, D:5) a +0 dagger (23, -26, D:5) a +0 spear (26, -17, D:5) a +0 short sword (29, -26, D:5) a +0 chain mail a +0 war axe (29, -22, D:5) a +0 flail a +0 ring mail (31, -27, D:5) a +0 mace (31, -26, D:5) a +0 robe a +0 dagger (34, -16, D:5) 23 sling bullets (34, -14, D:5) an arrow (36, -13, D:5) an arrow (37, -12, D:5) 2 arrows (38, -12, D:5) 2 arrows (40, -12, D:5) 13 arrows a +0 shortbow (41, -16, D:5) a +0 robe (48, -23, D:5) a cursed +0 robe a +1 whip of electrocution Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 leather armour (3, -25, D:6) a +0 whip a +0 robe (4, 3, D:6) 8 stones (6, -30, D:6) a +0 whip (7, -23, D:6) a +0 spear (9, -35, D:6) an arrow (10, -40, D:6) a +0 ring mail (10, -34, D:6) 2 arrows (10, -33, D:6) 2 arrows (10, -31, D:6) a +0 shortbow a +1 dagger of venom (11, -31, D:6) a +0 club a +0 leather armour a +0 whip (13, -38, D:6) a cursed -3 spear (13, -29, D:6) a +0 halberd (14, -29, D:6) a +0 halberd a +0 hunting sling a +0 ring mail (14, -5, D:6) a +0 flail (15, -46, D:6) a +0 club (16, -48, D:6) a +0 leather armour (16, -47, D:6) a +0 hand axe (16, -45, D:6) a cursed +0 robe a +0 dagger (17, -45, D:6) a +0 short sword (19, -47, D:6) 16 stones (19, -29, D:6) a +0 whip (21, -31, D:6) a +0 short sword (22, -25, D:6) a +0 robe (22, -24, D:6) a +0 hunting sling (23, -25, D:6) 19 stones (23, -24, D:6) a +0 mace (26, -29, D:6) a +0 leather armour (27, -15, D:6) a +0 leather armour 4 boomerangs a +0 hand axe (27, -14, D:6) a +0 ring mail 5 boomerangs a +0 flail (28, -32, D:6) a +0 spear a +0 ring mail (28, -16, D:6) a +0 dagger a +0 hand axe (30, -46, D:6) a +0 cloak (31, -46, D:6) 19 sling bullets (33, -45, D:6) a +0 spear (33, -44, D:6) a +0 whip a +0 robe (34, -49, D:6) a +0 spear (34, -35, D:6) 2 poisoned darts (35, -35, D:6) a +0 spear a +0 ring mail a +0 buckler (35, -34, D:6) 23 bolts (35, -18, D:6) 25 stones (37, -49, D:6) a cursed -1 halberd (37, -37, D:6) a +0 spear 12 poisoned darts (45, -35, D:6) a +0 club a +0 robe (45, -14, D:6) a +0 flail (46, -28, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (0, 2, D:7) a +0 falchion a +0 chain mail (1, 0, D:7) a +0 falchion (1, 2, D:7) a cursed -1 hand axe a +0 leather armour (3, 4, D:7) a +0 ring mail (8, 28, D:7) a +0 whip (25, 35, D:7) a +0 dagger a +0 dagger a +0 robe (25, 36, D:7) a +0 giant club (28, 19, D:7) a +0 dagger (31, 12, D:7) 14 arrows (32, 10, D:7) a +0 dagger (37, 25, D:7) a +0 leather armour (44, 30, D:7) a cursed -1 giant spiked club a +0 flail a +0 hand axe (45, 30, D:7) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 leather armour (49, 8, D:7) 10 stones (49, 30, D:7) a +0 short sword (52, 20, D:7) a potion of degeneration a -4 ring of intelligence (54, 50, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 whip (1, 0, D:8) a +0 vorpal flail (2, 0, D:8) a cursed +0 hand axe a +0 scale mail (8, 17, D:8) 13 arrows (10, -17, D:8) a +0 giant club (10, 0, D:8) 25 stones (11, 21, D:8) a +0 ring mail (15, 16, D:8) a +0 chain mail (16, -6, D:8) 19 bolts (17, -7, D:8) 16 stones (17, 23, D:8) 9 gold pieces (18, 22, D:8) 21 sling bullets (19, -14, D:8) 19 sling bullets (19, 21, D:8) 24 gold pieces (23, 2, D:8) a +0 scale mail (28, -11, D:8) a scroll of enchant armour (28, 13, D:8) 8 boomerangs (29, -10, D:8) 10 gold pieces (29, 2, D:8) 13 stones (30, -15, D:8) 12 gold pieces (30, -8, D:8) a potion of lignification (36, -12, D:8) a potion of haste (36, -11, D:8) a +0 morningstar (36, -10, D:8) a +0 long sword (still there?) a +0 robe (still there?) (36, -5, D:8) a +0 giant club (37, -6, D:8) 4 large rocks (39, 16, D:8) 10 arrows (42, -14, D:8) 14 stones (46, 13, D:8) the cursed +1 whip of the Past {vamp, Int+4 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It makes you more stealthy. It has a curse placed upon it. Level 9 of the Dungeon (0, 0, D:9) 10 gold pieces (8, 7, D:9) a +0 giant club a +0 flail a +0 arbalest (9, 5, D:9) a +0 giant spiked club a +0 giant club (16, -10, D:9) a +0 ring mail (29, 14, D:9) 21 sling bullets (29, 15, D:9) a book of Minor Magic (31, 29, D:9) a cursed -3 giant club (35, 37, D:9) a +0 chain mail (36, 26, D:9) 24 stones (38, 31, D:9) 2 large rocks (40, 34, D:9) 2 large rocks (52, 11, D:9) a +0 plate armour a +0 scimitar 10 stones (54, 12, D:9) a stone (55, 12, D:9) 2 stones (55, 21, D:9) 19 stones (55, 22, D:9) a +0 hand axe (56, 12, D:9) a stone (57, 12, D:9) a stone (58, 13, D:9) 2 stones (63, 22, D:9) a +0 chain mail a +1 trident of flaming (63, 23, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Ahaowk's Armour Shop a +0 scale mail (60 gold) the +1 kite shield of Rosiocask {Int+4} (373 gold) It affects your intelligence (+4). a +0 pair of gloves (67 gold) a +0 chain mail (67 gold) a +0 leather armour (30 gold) a +0 pair of gloves (67 gold) a +0 chain mail (67 gold) a +0 chain mail (67 gold) a +0 ring mail (60 gold) a cursed +0 scale mail (15 gold) (0, 0, D:10) 23 arrows (6, 30, D:10) 12 stones (7, 43, D:10) the +1 ring mail "Xovuupt" {Harm Regen+ Dex-2 SInv} It affects your dexterity (-2). It lets you see invisible. It increases your rate of regeneration. It increases damage dealt and taken. a +0 chain mail (9, 9, D:10) a +0 giant club a +0 giant club (12, 46, D:10) a +0 war axe (17, 0, D:10) a +2 scale mail of fire resistance a +0 flail a +0 short sword (18, 1, D:10) a +0 leather armour a +0 whip (19, 0, D:10) a +0 robe a +0 dagger (22, 38, D:10) a +0 leather armour (25, -3, D:10) a +0 leather armour (25, -2, D:10) a +0 robe a +1 dagger of draining (25, -1, D:10) a +0 leather armour a +0 flail (26, -2, D:10) a +0 leather armour a +0 trident (50, 19, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) 5 gold pieces (1, -12, D:11) a scroll of noise (2, -6, D:11) 6 boomerangs (10, -19, D:11) the +1 scale mail "Muhusm" {rPois} It protects you from poison. (14, -24, D:11) 18 gold pieces (15, -22, D:11) 11 gold pieces (15, -21, D:11) 6 gold pieces (16, -17, D:11) 16 gold pieces (23, -31, D:11) 15 gold pieces (36, 12, D:11) 9 gold pieces (48, 2, D:11) 17 gold pieces (53, -28, D:11) 6 gold pieces Level 1 of the Orcish Mines [Shop] Geceilul's Antique Armour Emporium a +1 helmet of intelligence (495 gold) the cursed +0 chain mail of the Trilobite {Str+2} (381 gold) It affects your strength (+2). It has a curse placed upon it. a +2 chain mail of cold resistance (645 gold) a +4 ring mail of fire resistance (930 gold) the +2 leather armour "Ruploed" {-Cast Str+4 Int+4} (864 gold) It affects your strength (+4). It affects your intelligence (+4). It prevents spellcasting. a +1 plate armour of cold resistance (1050 gold) a +3 ring mail of fire resistance (780 gold) the +3 ring mail of Charity {Str+6} (1158 gold) It affects your strength (+6). a +2 troll leather armour (810 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (2919 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. the +2 troll leather armour of the Orb Guardian {rElec rPois rC- Regen+ Str+10} (1716 gold) It affects your strength (+10). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It increases your rate of regeneration. the +6 scale mail of Bright Liberty {rN+ rCorr Slay+5} (2154 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. (0, 12, Orc:1) a cursed +0 giant club (2, 10, Orc:1) a +0 vorpal mace a +0 plate armour (8, 25, Orc:1) 12 gold pieces (14, -12, Orc:1) a +0 plate armour a +1 vorpal halberd (14, -10, Orc:1) a +0 falchion a +0 ring mail a +0 club a +0 club a +0 flail (14, -9, Orc:1) a +0 leather armour a +1 mace of holy wrath (14, 20, Orc:1) 28 gold pieces (15, -11, Orc:1) a +0 short sword a +0 falchion (16, -9, Orc:1) a cursed -2 club (22, 15, Orc:1) 9 gold pieces (30, -5, Orc:1) 10 gold pieces (33, -23, Orc:1) 18 gold pieces (38, -24, Orc:1) 31 gold pieces (41, -17, Orc:1) 29 gold pieces (42, 4, Orc:1) 20 gold pieces (43, -22, Orc:1) 23 gold pieces (46, -15, Orc:1) 27 gold pieces (46, -6, Orc:1) 5 gold pieces (47, -1, Orc:1) 24 gold pieces (52, -22, Orc:1) 16 gold pieces (54, -19, Orc:1) 19 gold pieces (55, -16, Orc:1) 16 gold pieces Level 2 of the Orcish Mines (0, 0, Orc:2) 29 gold pieces (1, -8, Orc:2) 23 gold pieces (3, -16, Orc:2) 18 gold pieces (4, -15, Orc:2) 19 gold pieces (5, 20, Orc:2) 36 gold pieces (6, -15, Orc:2) 18 gold pieces (11, 17, Orc:2) 26 gold pieces (16, -17, Orc:2) 19 gold pieces (17, 26, Orc:2) 20 gold pieces (18, 13, Orc:2) 22 gold pieces (25, 16, Orc:2) 18 gold pieces (35, 16, Orc:2) 27 gold pieces (38, -24, Orc:2) 30 gold pieces (50, 14, Orc:2) 27 gold pieces (50, 22, Orc:2) 16 gold pieces (55, 11, Orc:2) 22 gold pieces (60, 24, Orc:2) 25 gold pieces (61, 20, Orc:2) 18 gold pieces (62, -10, Orc:2) 9 gold pieces (65, -16, Orc:2) 17 gold pieces (65, -12, Orc:2) 19 gold pieces (65, -7, Orc:2) 28 gold pieces (67, -19, Orc:2) 28 gold pieces (72, -17, Orc:2) 13 gold pieces (73, -11, Orc:2) 15 gold pieces an ice cave (0, 0, IceCv) a book of Debilitation (0, 2, IceCv) a +0 scale mail (0, 4, IceCv) 18 gold pieces (1, 1, IceCv) 13 gold pieces (1, 3, IceCv) a potion of curing (2, 2, IceCv) 24 gold pieces (7, 1, IceCv) 14 gold pieces (7, 3, IceCv) 15 gold pieces