MajorAdolf Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) 2 stones (2, -1, D:1) 2 stones (4, -4, D:1) a +0 club 11 stones (10, 0, D:1) a +0 hunting sling (10, 20, D:1) a +0 club (11, -4, D:1) a +0 mace (14, 4, D:1) a +0 dagger (26, 11, D:1) a +0 dagger (29, 33, D:1) 19 stones (31, 32, D:1) a +0 short sword (32, 6, D:1) a +0 short sword (32, 35, D:1) 2 stones (35, 5, D:1) a +0 club (40, 46, D:1) a +0 short sword 5 stones (42, -2, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 10 sling bullets (1, -3, D:2) a +0 whip (3, 27, D:2) a +0 short sword (3, 28, D:2) a +0 club (5, 9, D:2) a +0 dagger (11, 6, D:2) a +0 club (12, 15, D:2) a +0 chain mail (16, 8, D:2) a +0 short sword (16, 10, D:2) a +0 short sword a +0 hunting sling a +0 ring mail (27, 32, D:2) 15 stones (32, 13, D:2) a +0 spear (34, 7, D:2) 33 stones (42, -4, D:2) 28 sling bullets (52, 34, D:2) a +0 dagger (53, 29, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 whip 2 stones (6, 20, D:3) a +0 club (9, 25, D:3) a +0 robe a cursed -1 dagger (9, 26, D:3) a +0 chain mail a +0 club (10, 3, D:3) a +0 whip (10, 25, D:3) a +0 dagger a +0 robe (14, 44, D:3) 28 stones (19, 30, D:3) 3 stones (21, 24, D:3) 22 bolts (22, 3, D:3) a +0 club (23, 42, D:3) a +0 spear (32, -1, D:3) a +0 robe (46, 7, D:3) a +0 club (46, 28, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (21, 36, D:4) 23 stones (22, 35, D:4) a +0 mace (25, 12, D:4) a +0 giant club (40, 4, D:4) a +0 dagger (45, 0, D:4) a +0 ring mail (46, 0, D:4) a +0 robe a +0 dagger (47, 4, D:4) a cursed -2 giant spiked club (48, 7, D:4) a +0 flail (49, 29, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 21 arrows (7, -17, D:5) a +0 helmet (16, 4, D:5) a +0 war axe (24, -15, D:5) a +1 flail of holy wrath (31, -1, D:5) a +0 leather armour (38, -24, D:5) 14 stones Level 6 of the Dungeon (0, 0, D:6) a +0 trident (2, 28, D:6) 25 stones (3, 9, D:6) 17 stones (4, 6, D:6) 22 stones (18, 19, D:6) a +0 leather armour (23, 46, D:6) a +0 dagger (24, 15, D:6) a +0 scale mail (32, 32, D:6) a +0 dire flail a cursed +0 plate armour (32, 33, D:6) a +0 dagger a +0 robe (33, 34, D:6) a +0 leather armour (57, 16, D:6) a +0 quarterstaff a +2 ring mail of positive energy (57, 17, D:6) a +0 club 5 boomerangs (58, 16, D:6) a +0 dagger (58, 22, D:6) a +0 club (59, 38, D:6) a +0 shortbow 17 arrows Level 7 of the Dungeon [Shop] Qivyn's Armour Shop a +0 robe (7 gold) a +2 plate armour of positive energy (370 gold) a +0 ring mail (40 gold) a +0 scale mail (40 gold) the +1 leather armour of Cutraph {+Inv rN+++ Str-4 Dex+3} (399 gold) It affects your strength (-4). It affects your dexterity (+3). It renders you almost immune to negative energy. It lets you turn invisible. a +0 robe (7 gold) the +2 robe of Gravity {+Inv rElec rN+ SInv} (401 gold) It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It lets you turn invisible. a +0 ring mail of cold resistance (110 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (201 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. the +6 scale mail of Music {+Fly Dex+3} (494 gold) It affects your dexterity (+3). It lets you fly. a +2 leather armour of cold resistance (190 gold) (0, 0, D:7) a +2 pair of boots of flying (7, -23, D:7) a +0 club a +0 leather armour (8, -24, D:7) a +0 dagger a +0 leather armour (8, -23, D:7) a +0 dagger a +0 robe (10, -27, D:7) a +0 club (11, -27, D:7) a +0 mace 3 boomerangs a +0 flail (11, -26, D:7) a +0 robe a +0 dagger (35, -43, D:7) 13 stones (49, -38, D:7) a +0 hand crossbow (53, 0, D:7) 18 gold pieces Level 8 of the Dungeon (0, 0, D:8) 17 gold pieces (22, -2, D:8) a +0 mace (25, 34, D:8) a scroll of blinking (30, 27, D:8) a scroll of remove curse (35, -15, D:8) a +0 scale mail (50, -6, D:8) a +0 giant club the Ecumenical Temple