MajorAdolf Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (20, -2, D:1) a +0 robe (24, 21, D:1) a +0 spear (24, 27, D:1) 11 stones (26, 24, D:1) a +0 robe (27, -11, D:1) 2 stones (30, -22, D:1) a +0 leather armour (30, 8, D:1) a +0 whip (33, -12, D:1) a stone (34, -19, D:1) a +0 club (36, -6, D:1) a +0 chain mail (37, -10, D:1) a +0 club (40, -8, D:1) 27 stones (40, 8, D:1) 15 arrows (43, -16, D:1) a +0 leather armour (45, 22, D:1) 22 stones (46, 7, D:1) a +0 club (55, -12, D:1) 15 sling bullets Level 2 of the Dungeon (0, 0, D:2) 25 bolts (2, -25, D:2) a +0 whip (3, 8, D:2) a +0 dagger (8, -11, D:2) 15 stones (27, -22, D:2) 17 sling bullets (27, 12, D:2) a +0 short sword (40, -19, D:2) a sling bullet (41, -19, D:2) a sling bullet (42, -19, D:2) a sling bullet (44, -19, D:2) a +0 hunting sling 17 sling bullets (46, -32, D:2) a +0 dagger (46, -31, D:2) 15 stones (47, -30, D:2) a stone (48, -28, D:2) a stone (50, 10, D:2) 20 arrows Level 3 of the Dungeon (7, 0, D:3) a +0 quarterstaff a +2 dagger (8, 5, D:3) a +0 scale mail (9, -1, D:3) a +0 dagger (10, 1, D:3) a +0 war axe (17, 10, D:3) a +0 quarterstaff (19, 6, D:3) a +0 dagger (22, 5, D:3) a +0 dagger (22, 6, D:3) a +0 dagger a +0 club a +0 club (32, -2, D:3) a +0 dagger (33, -1, D:3) a +0 dagger (35, -3, D:3) a +0 hand axe (35, 0, D:3) a +0 dagger a +0 robe (38, 11, D:3) a +0 short sword (39, 3, D:3) 17 gold pieces (39, 4, D:3) 11 gold pieces (42, -13, D:3) a +0 hand axe (44, 15, D:3) a +0 dagger (44, 20, D:3) a +0 club (46, -1, D:3) 11 gold pieces (51, 14, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Aweghym's Armour Shoppe a +0 robe (9 gold) the +4 plate armour "Ijick" {-Tele rN+ Int+8 Dex+3} (1003 gold) It affects your intelligence (+8). It affects your dexterity (+3). It protects you from negative energy. It prevents most forms of teleportation. a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) (0, 0, D:4) a +0 whip (13, -11, D:4) a +0 giant spiked club (15, 28, D:4) a +0 giant club (25, -2, D:4) a +0 leather armour (28, -10, D:4) a +0 club (29, 4, D:4) 12 arrows (32, 29, D:4) 15 poisoned darts (34, 28, D:4) a +0 leather armour (38, 26, D:4) 14 arrows (39, -2, D:4) a +0 fustibalus (43, -4, D:4) a cursed +0 leather armour (43, 17, D:4) 22 stones (48, 19, D:4) a +0 leather armour a +0 dagger (51, 4, D:4) 24 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (11, 2, D:5) 10 poisoned darts (16, 5, D:5) a +0 robe (34, 0, D:5) a +0 dagger (35, 0, D:5) a +0 leather armour a +0 club (35, 1, D:5) a +0 robe a +0 dagger (41, -10, D:5) 28 stones (44, 14, D:5) a +0 robe (47, 35, D:5) 22 sling bullets (48, 36, D:5) 25 arrows (49, 12, D:5) a +0 robe a +2 halberd (52, 26, D:5) a +0 spear (57, -9, D:5) a +0 shortbow 16 arrows (59, -7, D:5) an arrow Level 6 of the Dungeon (3, 17, D:6) a +0 rapier (7, 33, D:6) a +0 hand axe (11, 36, D:6) a +0 chain mail (15, 21, D:6) a +0 pair of gloves (17, 7, D:6) a +0 war axe (18, 13, D:6) a +0 robe (19, 15, D:6) a +0 whip a +0 robe (26, 45, D:6) a +0 short sword (33, 32, D:6) a +0 quarterstaff (35, 10, D:6) 19 stones a +0 robe (36, 8, D:6) a stone (36, 9, D:6) a +0 fustibalus a +3 halberd a +0 robe (45, 12, D:6) a +0 dire flail a cursed -2 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 flail (0, 1, D:7) a +0 spear (0, 4, D:7) a +0 club (1, 15, D:7) a +0 glaive (4, -3, D:7) 21 arrows (16, -4, D:7) a stone (18, -8, D:7) a +0 war axe (18, 3, D:7) 2 arrows (19, -4, D:7) 2 stones a +0 club (19, 2, D:7) an arrow (20, -3, D:7) a stone (20, -2, D:7) 7 stones 3 arrows a cursed -3 shortbow a +0 whip a +0 short sword (20, -1, D:7) 2 arrows (20, 1, D:7) an arrow (22, -5, D:7) a stone (26, -7, D:7) 24 arrows (28, 16, D:7) a +0 robe (31, 14, D:7) 25 stones (38, 24, D:7) 17 stones (40, 0, D:7) an arrow (41, 22, D:7) a +0 quarterstaff (43, 2, D:7) 13 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, -1, D:8) 25 arrows (5, -6, D:8) a +0 falchion (18, 14, D:8) a +0 ring mail (27, 5, D:8) a +0 leather armour (36, 19, D:8) an arrow a +0 giant club a +0 flail (37, 19, D:8) an arrow a +0 spear (38, 19, D:8) 4 arrows a +0 shortbow (38, 20, D:8) a +0 dagger a +0 robe (40, 5, D:8) a +0 cloak a +0 dagger (42, 9, D:8) 15 poisoned darts a +0 leather armour (42, 10, D:8) a +0 club (42, 11, D:8) a +0 war axe a +0 robe a cursed +0 long sword a +0 robe (43, 9, D:8) a +0 dagger a +0 robe a +0 dire flail 5 boomerangs a +0 plate armour a +0 flail a +0 robe (47, 12, D:8) a +0 flail (47, 34, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a ration (1, 12, D:9) a rat corpse (2, 2, D:9) a +0 scale mail (2, 14, D:9) a hippogriff skeleton (3, 1, D:9) a wand of clouds (6) (5, 6, D:9) a throwing net (5, 20, D:9) the cursed +3 battleaxe of the Jolly Deaths {chop, rElec Str+7 Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (-4). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (9, 42, D:9) a -2 ring of intelligence (11, 22, D:9) 10 gold pieces (12, 24, D:9) 12 gold pieces the Ecumenical Temple