Dungeon Sprint DCSS version 0.18.1-1-g2f07953 (webtiles) character file. 954 MagicLamp the Sharpshooter (level 7, -2/72 HPs) Began as a Minotaur Hunter on May 6, 2016. Was a Follower of Ru. Slain by a merfolk ... wielding a +0 trident (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:05:24 (369 turns). MagicLamp the Sharpshooter (Minotaur Hunter) Turns: 369, Time: 00:05:25 Health: -2/72 AC: 12 Str: 31 XL: 7 Next: 91% Magic: 6/6 EV: 6 Int: 8 God: Ru [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 6 levels left rFire + . . SeeInvis . y - +5 arbalest rCold + . . Gourm . N - +5 gold dragon armour rNeg . . . Faith . (shield currently unavailable) rPois + Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr + Reflect . R - -6 pair of gloves of Hysuph {rPois rCorr Str+2 Dex+2} SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth .......... I - +6 ring of strength H - +6 ring of strength @: not resistant to hostile enchantments, extremely unstealthy A: retaliatory headbutt, horns 2, hated by all a: Renounce Religion You were in the Dungeon. You worshipped Ru. Ru was aware of your devotion. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. You are hated by all. Skills: + Level 10.0 Fighting + Level 16.1 Crossbows - Level 2.1 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Inventory: Hand Weapons a - the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. b - a +0 short sword y - a +5 arbalest (weapon) A - a +5 triple crossbow C - the +7 Singing Sword D - the +0 Sword of Power E - the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. F - the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. Missiles d - 1001 bolts (quivered) Armour c - a +0 leather armour B - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. N - a +5 gold dragon armour (worn) O - the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. R - the -6 pair of gloves of Hysuph (worn) {rPois rCorr Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). It protects you from poison. It protects you from acid and corrosion. Jewellery H - a +6 ring of strength (left hand) I - a +6 ring of strength (right hand) Wands J - a wand of disintegration (7/24) K - a wand of iceblast (5/15) L - a wand of acid (5/15) M - a wand of lightning (5/15) Scrolls k - 4 scrolls of blinking r - 4 scrolls of amnesia s - 3 scrolls of recharging t - 7 scrolls of fog u - a scroll of holy word v - 5 scrolls of identify {@r1} w - 4 scrolls of remove curse x - 2 scrolls of fear Potions e - 9 potions of curing {@q1} g - 7 potions of heal wounds {@q2} h - 6 potions of haste {@q3} i - 7 potions of magic j - 3 potions of berserk rage {!q} l - 2 potions of brilliance m - 2 potions of invisibility n - 4 potions of resistance o - a potion of experience p - 5 potions of agility q - 5 potions of might Books S - a book of Cantrips Spells Type Level a - Corona Hexes 1 b - Animate Skeleton Necromancy 1 c - Summon Small Mammal Summoning 1 d - Apportation Translocation 1 T - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 U - a book of the Sky Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Airstrike Air 4 c - Silence Hexes/Air 5 d - Deflect Missiles Charms/Air 6 e - Conjure Ball Lightning Conjuration/Air 6 f - Tornado Air 9 V - a book of Unlife Spells Type Level a - Recall Summoning/Translocation 3 b - Animate Dead Necromancy 4 c - Control Undead Necromancy 4 d - Cigotuvi's Embrace Necromancy 5 e - Death Channel Necromancy 6 f - Simulacrum Ice/Necromancy 6 Miscellaneous G - a disc of storms Comestibles f - 5 bread rations z - 4 meat rations P - 42 fruits Q - 4 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu ▓..=?:..▓ ▓..(=:..▓ ▓..(....▓ ▓...(...▓ ▓.......▓ ..mm... ▓.▓.))▓.▓ ▓...H...▓ ▓▓▓▓▓▓▓▓▓ You could see 2 merfolk. Message History You headbutt the centaur. Firing (i - inventory): d - 1004 bolts (quivered) Aim: a merfolk, wielding a trident (almost dead) You shoot a bolt. The bolt hits the centaur!!! You kill the centaur! Your Crossbows skill increases to level 16! The centaur barely misses you. The merfolk hits you but does no damage. The merfolk hits you from afar with a trident. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. You furiously retaliate! You headbutt the centaur. Firing (i - inventory): d - 1003 bolts (quivered) Aim: a merfolk, wielding a trident (almost dead) You shoot a bolt. The bolt barely misses the merfolk. The merfolk hits you but does no damage. The centaur hits you but does no damage. The merfolk closely misses you. Firing (i - inventory): d - 1002 bolts (quivered) Aim: a merfolk, wielding a trident (almost dead) You shoot a bolt. The bolt barely misses the merfolk. The centaur hits you but does no damage. The merfolk hits you from afar with a trident! * * * LOW HITPOINT WARNING * * * The centaur closely misses you. You furiously retaliate! You headbutt the centaur! You kill the centaur! Your Fighting skill increases to level 10! The merfolk hits you from afar with a trident. You die... Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Arbalest | 7 | 32 | 7 || 46 Invok: Sacrifice Love | | 1 | || 1 Use: Potion | | 1 | 3 || 4 Scroll | | 1 | || 1 Armor: Gold dragon armou | 15 | 19 | 9 || 43 Dodge: Dodged | 3 | 4 | 11 || 18 Vault maps used: D: sprint_v Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | MagicLamp the Minotaur Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a burning altar of Makhleb. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a radiant altar of Vehumet. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a shimmering altar of Xom. 68 | D | Identified a +5 gold dragon armour (You found it in the Dungeon) 99 | D | Became a worshipper of Ru the Awakened 109 | D | Entered arena 1. 110 | D | Reached skill level 5 in Crossbows 119 | D | Entered arena 2. 119 | D | Noticed a water moccasin 123 | D | Reached skill level 6 in Crossbows 123 | D | Reached XP level 2. HP: 24/25 MP: 1/1 124 | D | Killed a water moccasin 124 | D | Reached skill level 11 in Crossbows 124 | D | Reached XP level 3. HP: 29/30 MP: 2/2 124 | D | Reached XP level 4. HP: 36/37 MP: 3/3 144 | D | Entered arena 3. 145 | D | Reached skill level 12 in Crossbows 145 | D | Reached XP level 5. HP: 42/42 MP: 4/4 151 | D | Reached skill level 13 in Crossbows 164 | D | Gained mutation: You are hated by all. [Ru sacrifice] 164 | D | Reached * piety under Ru 175 | D | Got the cursed -6 pair of gloves of Hysuph {rPois rCorr Str+2 Dex+2} 196 | D | Entered arena 4. 199 | D | Reached XP level 6. HP: 50/50 MP: 5/5 204 | D | Reached skill level 14 in Crossbows 218 | D | Entered arena 5. 220 | D | Reached skill level 3 in Fighting 223 | D | Reached skill level 4 in Fighting 224 | D | Reached skill level 5 in Fighting 356 | D | Entered arena 6. 356 | D | Noticed a merfolk 356 | D | Noticed a merfolk 356 | D | Noticed a cyclops 359 | D | Killed a cyclops 359 | D | Reached skill level 9 in Fighting 359 | D | Reached skill level 15 in Crossbows 359 | D | Reached XP level 7. HP: 19/70 MP: 6/6 367 | D | Reached skill level 16 in Crossbows 369 | D | HP: 3/71 [merfolk/trident (16)] 369 | D | Reached skill level 10 in Fighting 369 | D | Slain by a merfolk Vanquished Creatures A cyclops (D) A water moccasin (D) 2 centaurs (D) A quasit (D) 6 orc priests (D) An iron imp (D) 2 orc wizards (D) A sheep (D) 2 adders (D) A white imp (D) An ufetubus (D) An adder skeleton (D) An orc (D) A bat zombie (D) 22 creatures vanquished.