Madoushi Level 1 of the Dungeon (7, -11, D:1) 11 sling bullets (18, -15, D:1) a +0 club (22, -11, D:1) 2 stones (22, -10, D:1) a stone (25, -9, D:1) a +0 robe (29, -11, D:1) 22 stones (39, 6, D:1) a +0 club (47, -19, D:1) a +0 short sword (48, -18, D:1) 27 sling bullets Level 2 of the Dungeon (3, -7, D:2) a +0 spear (4, -7, D:2) a +0 flail (5, -7, D:2) a +0 club (9, -2, D:2) a stone (11, -19, D:2) a +0 spear (12, -2, D:2) 2 stones (13, -2, D:2) a stone (15, -2, D:2) a cursed +0 club (23, 4, D:2) 26 bolts (26, 11, D:2) 17 bolts (27, 12, D:2) a +0 robe (37, -28, D:2) a +0 ring mail (39, -22, D:2) a +0 robe (43, -21, D:2) a +0 spear (51, 2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 16 stones (11, -35, D:3) a cursed +0 helmet (13, -31, D:3) a +0 hand axe (32, -42, D:3) 9 stones (33, -20, D:3) a +0 leather armour (33, -12, D:3) a +0 club a cursed -1 leather armour (33, -11, D:3) a +0 mace a +0 scale mail a +0 dagger a +0 leather armour a +0 flail a +0 leather armour (34, -30, D:3) a +0 leather armour (34, -10, D:3) a cursed -3 short sword (44, -37, D:3) a +0 leather armour (44, -34, D:3) a +0 flail Level 4 of the Dungeon [Shop] Uchobb's Antique Weapon Emporium a +0 mace (69 gold) a +0 dagger (46 gold) a cursed -3 morningstar (2 gold) the cursed +0 mace of Tumult {elec, MR+} (393 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +2 short sword of venom (358 gold) a +0 short sword (69 gold) a +0 bardiche (207 gold) a +0 hand axe (69 gold) a +0 dagger (46 gold) the +11 glaive of Calamity {flame, *Slow rElec rC+} (1888 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. It may slow you when you take damage. a +0 falchion (69 gold) a +0 arbalest of freezing (232 gold) (0, 0, D:4) 21 arrows (5, 21, D:4) a +0 robe (10, 16, D:4) 17 stones (16, 2, D:4) 11 stones (20, 17, D:4) a cursed -1 giant club (29, 11, D:4) a +0 club 15 stones a +0 ring mail (29, 12, D:4) a +0 ring mail (29, 13, D:4) a cursed -1 hand axe a +0 leather armour (30, 12, D:4) a +0 club a +0 flail (31, 11, D:4) a +0 club (31, 12, D:4) a +0 giant club (31, 13, D:4) a +0 short sword (32, 12, D:4) a cursed -1 short sword a +0 leather armour a +0 leather armour (44, 16, D:4) 13 stones (48, 25, D:4) a +0 mace of protection (48, 26, D:4) a +0 hand axe (48, 27, D:4) a +0 dagger (49, 25, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (9, 29, D:5) a +0 giant club a +0 giant spiked club (32, -21, D:5) a cursed -1 flail (47, -19, D:5) 33 sling bullets (48, 10, D:5) a +0 chain mail (55, 20, D:5) 14 bolts (55, 29, D:5) a +0 ring mail Level 6 of the Dungeon (1, 3, D:6) 16 sling bullets (7, -10, D:6) 14 stones (10, 0, D:6) a +0 robe a +0 dagger (11, -2, D:6) a +0 leather armour a +0 falchion (11, 0, D:6) a +0 hand axe (11, 2, D:6) a +0 ring mail a cursed -1 club (11, 3, D:6) a +0 robe a +0 dagger (11, 22, D:6) a +0 hunting sling (12, -2, D:6) a +0 mace (12, 0, D:6) a +0 falchion (15, 5, D:6) 16 arrows (21, 15, D:6) a +0 short sword (23, 14, D:6) a +0 leather armour (25, 0, D:6) 22 stones (28, 13, D:6) a +0 hunting sling Level 7 of the Dungeon (4, -24, D:7) a +3 quarterstaff of chaos (6, -23, D:7) a +0 mace (15, 5, D:7) 15 arrows (29, 4, D:7) 31 stones (30, 18, D:7) a +0 long sword (31, -28, D:7) 27 stones (36, 4, D:7) a +1 whip of freezing a +0 robe (45, -29, D:7) 25 bolts (52, -17, D:7) 25 stones (58, -22, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) 19 arrows (5, -7, D:8) a +0 ring mail (11, -7, D:8) 2 stones (11, -6, D:8) a stone (11, -5, D:8) a stone (12, -6, D:8) a stone (12, -5, D:8) a stone (14, -9, D:8) a +0 dagger 18 stones (15, -10, D:8) 3 stones (15, -9, D:8) a stone (15, -8, D:8) a +0 dagger 23 stones (16, -9, D:8) a +0 short sword (18, -10, D:8) a tomahawk a +0 flail a cursed +0 leather armour (19, -9, D:8) a +0 scimitar a +0 plate armour (21, -10, D:8) a +0 dagger a cursed +0 chain mail (21, 3, D:8) a +0 hunting sling (22, -10, D:8) a tomahawk (24, -10, D:8) 2 tomahawks (24, 18, D:8) a +0 trident (27, 2, D:8) a +0 hand axe (29, 13, D:8) a +0 hand axe a +0 leather armour (29, 14, D:8) a +1 dagger of holy wrath (30, 15, D:8) a +0 chain mail a +0 dagger a cursed +0 robe (32, 23, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Yshriuwer's General Store a potion of mutation (112 gold) a ration (70 gold) a ration (70 gold) a +0 blowgun (35 gold) a scroll of enchant weapon (105 gold) a cursed +0 buckler (21 gold) a ration (70 gold) a +0 war axe (49 gold) (7, -28, D:9) a +0 shortbow 16 arrows (12, 2, D:9) +0 acid dragon scales (24, -46, D:9) the +5 rapier "Bublacvyta" {flame, rC+ rN+ Str+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from cold. It protects you from negative energy. It makes you more stealthy. (41, -38, D:9) a +0 giant club a +0 club (48, -40, D:9) a +1 chain mail a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club (1, 0, D:10) a +0 troll leather armour (2, -12, D:10) a +0 shortbow 2 arrows (4, -12, D:10) an arrow (8, -14, D:10) an arrow (8, -13, D:10) an arrow (8, -12, D:10) an arrow (9, -12, D:10) 3 arrows (16, -19, D:10) a stone (16, -16, D:10) a stone (17, -23, D:10) 2 stones (17, -22, D:10) a +0 club a +0 blowgun 2 curare-tipped needles a +0 dagger 4 stones (17, -21, D:10) a stone (17, -20, D:10) a stone (17, -19, D:10) a stone (17, -14, D:10) a +0 dagger (23, -8, D:10) a +0 ring mail (26, -30, D:10) 12 stones (42, -13, D:10) a +0 giant spiked club (48, -14, D:10) 23 bolts (49, -4, D:10) 15 stones (54, -5, D:10) a +1 pair of gloves (59, -10, D:10) a +0 trident a +0 leather armour (60, -10, D:10) a +0 dagger a +0 leather armour a +0 mace a +0 leather armour (62, -10, D:10) a cursed +0 scimitar a +0 plate armour a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a scroll of immolation (10, -6, D:11) a black bear corpse (11, -10, D:11) a +0 hand crossbow (13, -2, D:11) a +0 falchion (20, -5, D:11) an arrow (20, -4, D:11) a hound corpse (20, 1, D:11) a +0 shortbow (unseen) (21, -7, D:11) an arrow (21, -1, D:11) 3 arrows (21, 0, D:11) a +0 shortbow a +3 shortbow 13 arrows (21, 1, D:11) a +0 shortbow 24 arrows (21, 2, D:11) a +0 shortbow 12 arrows a centaur corpse a hydra corpse (26, -4, D:11) 2 curare-tipped needles (28, -3, D:11) 3 curare-tipped needles a +0 giant club a +0 dire flail a two-headed ogre corpse (28, -2, D:11) a curare-tipped needle (30, -2, D:11) a +0 dagger of draining a +0 robe a crocodile corpse a killer bee corpse a killer bee corpse a water moccasin corpse a killer bee corpse a killer bee corpse (34, -7, D:11) a potion of brilliance (36, -7, D:11) a ration Level 1 of the Lair of Beasts (0, 0, Lair:1) 27 arrows (0, 1, Lair:1) the +2 leather armour of Truth {Regen+ Str-4 Int+8 Stlth-} It affects your strength (-4). It affects your intelligence (+8). It increases your rate of regeneration. It makes you less stealthy. (0, 2, Lair:1) the +5 pair of boots of Twilight {Dex+3} It affects your dexterity (+3). (1, 0, Lair:1) a potion of agility (1, 2, Lair:1) a cursed ring of loudness (13, 10, Lair:1) a scroll of acquirement (14, 8, Lair:1) 25 stones (17, 15, Lair:1) a ration