Dungeon Crawl Stone Soup version 0.34-a0-1989-gd38d1f0726 (webtiles) character file. Game seed: 2502359362154541744 198 Madax the Trooper (level 6, -6/47 (51) HPs) Began as a Formicid Fighter on Jan 11, 2026. Mangled by a hell rat (10 damage) ... in a sewer. The game lasted 00:03:16 (2534 turns). Madax the Trooper (Formicid Fighter) Turns: 2534, Time: 00:03:17 HP: -6/47 (51) AC: 11 Str: 22 XL: 6 Next: 5% MP: 6/6 EV: 5 Int: 8 God: Gold: 112 SH: 5 Dex: 13 Spells: 5/5 levels left rFire . . . (100%) d - +10 long sword "Vuyklaap" {drain, rElec rPois} rCold . . . (100%) c - +0 buckler rNeg . . . (100%) f - +0 plate armour rPois + (33%) (no cloak) rElec + (33%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 war axe d - the +10 long sword "Vuyklaap" (weapon) {drain, rElec rPois} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. Missiles e - 2 throwing nets Armour c - a +0 buckler (worn) f - a +0 plate armour (worn) Jewellery b - an amulet of alchemy Scrolls c - a scroll of poison {unknown} e - 3 scrolls of fear {unknown} h - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} u - a scroll of immolation {unknown} Potions m - 4 potions of might d - a potion of magic {unknown} f - a potion of invisibility {unknown} j - a potion of heal wounds {unknown} k - 3 potions of enlightenment {unknown} l - 4 potions of curing {unknown} n - 2 potions of attraction {unknown} o - a potion of cancellation {unknown} p - a potion of lignification {unknown} q - a potion of haste {unknown} Skills: * Level 5.3 Fighting - Level 2.4 Axes + Level 4.3 Armour + Level 5.2 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 100% 1 Fugue of the Fallen Necr 0% N/A 100% 3 Passwall Erth 0% N/A 100% 3 Teleport Other Tloc 0% N/A 100% 3 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. You encounter a hell rat. The hell rat roars deafeningly! Found four items. Found a gate leading back out of this place. Okay, then. You closely miss the hell rat. The hell rat bites you. You block the hell rat's attack. You hit the hell rat. The hell rat is lightly wounded. The hell rat bites you but does no damage. You closely miss the hell rat. The hell rat is lightly wounded. The hell rat bites you! You feel drained. The hell rat bites you! You closely miss the hell rat. The hell rat is lightly wounded. You block the hell rat's attack. The hell rat bites you! * * * LOW HITPOINT WARNING * * * You hit the hell rat. The hell rat is moderately wounded. The hell rat bites you. * * * LOW HITPOINT WARNING * * * Okay, then. You closely miss the hell rat. The hell rat is moderately wounded. You block the hell rat's attack. The hell rat bites you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You hit the hell rat. The hell rat is heavily wounded. The hell rat bites you! You die... #.~.~.#####..~~~# ##..~###?∩ ###~~~## #~†~##.?!! ##.~.# #..~#~~.~~ #~~.# #~~~##~~~~ ##..~# ##~..###~~ ###~~.## #~.~~~##'##..~.~# ###~.~†~†r~~~.### ###~.~~~@~### ######### You could see a hell rat. Vanquished Creatures An orc priest (D:3) A hound (D:3) A clockroach (D:3) 4 adders A river rat (Sewer) 4 dart slugs 4 orcs (D:3) 5 endoplasms 4 hobgoblins 6 jackals 3 quokkas 6 ball pythons 3 bats 4 frilled lizards 8 goblins 3 kobolds 12 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Madax the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 116 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 301 | D:1 | Reached XP level 3. HP: 29/30 MP: 3/3 728 | D:2 | Identified the +10 long sword "Vuyklaap" {drain, rElec | rPois} 836 | D:2 | Reached XP level 4. HP: 37/37 MP: 4/4 903 | D:2 | Found a faded altar of an unknown god. 1693 | D:3 | Reached XP level 5. HP: 43/43 MP: 5/5 1838 | D:3 | Reached skill level 5 in Shields 2040 | D:3 | Reached skill level 5 in Fighting 2465 | D:4 | Found a glowing drain. 2474 | Sewer | Entered a sewer 2485 | Sewer | Reached XP level 6. HP: 51/51 MP: 6/6 2534 | Sewer | Mangled by a hell rat Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_venn, serial_curves, eino_curves_04, eino_curves_01 D:3: layout_loops_ring, grunt_decor_clamped, nrook_loot_triangle, eino_tiny_chamber D:4: layout_cave_pools, overflow_temple_1_default, nicolae_tso_swordbearing_angel, serial_bayou, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_shore_a, serial_shops, nicolae_shop_hallway_plus, portal_sewer_entry_d, minmay_cupped, uniq_robin, uniq_sigmund Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 | 5.3 Armour | 4 | 4.3 Shields | 5 | 5.2 Axes | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 62 | 71 || 133 Melee: War axe | 61 | || 61 Long sword | 6 | 71 || 77 Armour: Scale mail | 68 | 7 || 75 Plate armour | | 48 || 48 Dodge: Dodged | 24 | 22 || 46 Block: Buckler | 14 | 15 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2608 | 2475 | 133 | 0 | 1875 | 5 | 521.6 | Dungeon | 2529 | 2396 | 133 | 0 | 1851 | 4 | 632.2 | Sewer | 79 | 79 | 0 | 0 | 24 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1002 daAuts D:3: 785 daAuts D:1: 711 daAuts Sewer: 79 daAuts D:4: 30 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+