Dungeon Crawl Stone Soup version 0.33-a0-40-g6fe00ff5d4 (webtiles) character file. Game seed: 16203321370438891445 144 MackTheKnife the Sneak (level 5, -7/34 HPs) Began as an Octopode Conjurer on Aug 31, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:04:16 (3217 turns). MackTheKnife the Sneak (Octopode Conjurer) Turns: 3217, Time: 00:04:17 Health: -7/34 AC: 1 Str: 6 XL: 5 Next: 26% Magic: 3/8 EV: 12 Int: 21 God: Gold: 104 SH: 0 Dex: 12 Spells: 1/8 levels left rFire . . . p - +3 whip of Cuunt {protect, rN+ Will+ SInv, mace} rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv + (no ring) Will +.... (no ring) Stlth ++++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 104 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Skills: - Level 2.0 Fighting - Level 2.0 Dodging + Level 5.7 Stealth - Level 2.0 Spellcasting + Level 4.3 Conjurations + Level 1.6 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 7% 3d7 38% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Grave Claw Necr 4% 2d7 22% 2 Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Animate Dead Necr 2% N/A 82% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Death Channel Necr 1% N/A 100% 6 Inventory: Hand Weapons p - the +3 whip of Cuunt (weapon) {protect, rN+ Will+ SInv, mace} (You found it on level 4 of the Dungeon) rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. Scrolls b - a scroll of vulnerability {!r!r} d - 3 scrolls of poison {!r} e - 2 scrolls of amnesia g - a scroll of blinking {unknown} h - 2 scrolls of teleportation {@r4} n - a scroll of noise {!r} o - a scroll of identify {@r1} Potions a - a potion of magic c - a potion of degeneration {unknown} i - a potion of haste {unknown} j - 3 potions of curing {unknown} k - a potion of might {unknown} l - a potion of cancellation {unknown} m - 3 potions of brilliance {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20783 Temple: D:4-7 Altars: Annotations: D:3 exclusion: downstairs ......### ........# #......# #......# ######......# #....#......# #....#......# ######## #....#......### ........ +>....o@....'># .......# #...o#......#.# .......###....########.# ..............# #.# ...........#### #.# .....[.....# #.# ...........# #.# ...........# #.# ####†......# You could see an orc priest and an orc. Message History An orc priest comes into view. It is wielding a +0 dagger. The orc priest shouts! The orc shouts! The shadow imp shouts, "Run away, thou frothy clapper-clawed cross-patch!" You hear a shout! The orc shouts! There is a stone staircase leading up here. The orc shouts! You hear a shout! You climb upwards. There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. You open the door. There is an open door here. Found an escape hatch in the floor. m - 3 fizzy ruby potions (gained 1) A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 104 gold pieces (gained 15). Things that are here: a +0 dagger {short}; a +0 sling; a goblin corpse An orc priest comes into view. It is wielding a +0 dagger. 😎 MP[+1] Your mp is fully restored (8). An orc priest is nearby! An orc priest is nearby! The magic dart hits the orc priest but does no damage. The orc priest shouts! You hear an angry hiss. 😎 MP[-1] You lost 1 mp, and now have 7/8 mp. The magic dart hits the orc priest but does no damage. An orc comes into view. It is wielding a +0 falchion. 😎 MP[-1] You lost 1 mp, and now have 6/8 mp. The magic dart hits the orc priest. The orc shouts! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You hear an angry hiss. You hear a shout! 😮 HP[-9] MP[-1] You take 9 damage, and now have 25/34 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 5/8 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! Things that are here: a +0 dagger {short}; a +0 sling; a goblin corpse 😕 HP[+1] 😕 HP[+1] MP[+1] 😕 HP[+1] 😕 HP[+1] 😕 MP[+1] You start resting. An orc priest is nearby! 😕 HP[+1] Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (lightly wounded, 81% to hit) The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The orc priest hits you with a +0 dagger. 😕 HP[-3] MP[-2] You take 3 damage, and now have 27/34 hp. You lost 2 mp, and now have 5/8 mp. The searing ray hits the orc priest but does no damage. 😕 HP[+1] MP[-1] You lost 1 mp, and now have 4/8 mp. The searing ray misses the orc. 😕 MP[-1] You lost 1 mp, and now have 3/8 mp. The searing ray misses the orc. You finish channelling your searing ray. The orc hits you with a +0 falchion! The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) 😱 HP[-22] You take 22 damage, and now have 6/34 hp. MASSIVE DAMAGE!! (PAUSE) You aren't carrying any items that you can evoke. Unknown command. Okay, then. As you read the scroll of teleportation {@r4}, it crumbles to dust. You feel strangely unstable. The orc hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * 😱 HP[-2] You take 2 damage, and now have 4/34 hp. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Stealth | 3 5 | 5.7 Alchemy | 1 | 1.6 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | 13 || 19 Constrict | 2 | 6 || 8 Tentacles | 2 | 3 || 5 Cast: Magic Dart | 67 | 60 || 127 Searing Ray | | 1 || 1 Use: Scroll | 5 | 1 || 6 Armour: Skin | 6 | 14 || 20 Dodge: Dodged | 3 | 13 || 16 Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring, minmay_hedge_maze D:2: layout_loops_corners, shapermc_ecumenical_altar_petra, minmay_pentomino_q4 D:3: layout_basic, mainiacjoe_overflow_24_doors, uniq_ijyb D:4: layout_cave_pools, mainiacjoe_overflow_cross_hatched, hellmonk_okawaru_the_only_friend_you_need, lemuel_temple_firewalk_b, uniq_natasha, uniq_menkaure, uniq_eustachio, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MackTheKnife the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | magus.rc [v1.9.6] 252 | D:1 | Reached skill level 1 in Fighting 353 | D:1 | You pick up a book of Unlife and begin reading... 353 | D:1 | You add the spells Grave Claw, Animate Dead, Borgnjor's | Vile Clutch and Death Channel to your library. 354 | D:1 | magus.rc [v1.9.6] 448 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 451 | D:1 | Learned a level 2 spell: Searing Ray 522 | D:1 | You pick up a book of Burglary and begin reading... 522 | D:1 | You add the spells Ensorcelled Hibernation, Swiftness and | Passwall to your library. 551 | D:1 | Reached skill level 2 in Fighting 807 | D:1 | Reached skill level 3 in Stealth 1318 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1449 | D:2 | Reached skill level 4 in Stealth 2297 | D:2 | Reached skill level 5 in Stealth 2297 | D:2 | Reached XP level 4. HP: 29/29 MP: 5/7 2304 | D:2 | Learned a level 4 spell: Fulminant Prism 2739 | D:3 | Reached skill level 1 in Alchemy 3016 | D:3 | Reached XP level 5. HP: 32/34 MP: 1/8 3074 | D:3 | You fall into a shaft and drop 1 floor! 3139 | D:4 | Identified the +3 whip of Cuunt {protect, rN+ Will+ SInv} 3215 | D:3 | HP: 6/34 [orc priest/divine providence (15)] 3217 | D:3 | Killed from afar by an orc priest Vanquished Creatures A hound (D:3) 5 adders A ribbon worm (D:3) 8 endoplasms 6 giant cockroaches 6 goblins 6 hobgoblins 8 jackals A quokka (D:4) 4 ball pythons 6 bats 3 frilled lizards 3 kobolds (D:1) 6 rats 64 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 198 | 8 | 3.9 | 60 | 4 | 6.2 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 60 | 8 | 11.8 | 22 | 4 | 15.4 D:3 | 107 | 0 | 0.0 | 16 | 0 | 0.0 D:4 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Stealth | 3 5 | 5.7 Alchemy | 1 | 1.6 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 6 | 13 || 19 Constrict | 2 | 6 || 8 Tentacles | 2 | 3 || 5 Cast: Magic Dart | 67 | 60 || 127 Searing Ray | | 1 || 1 Use: Scroll | 5 | 1 || 6 Armour: Skin | 6 | 14 || 20 Dodge: Dodged | 3 | 13 || 16 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 51.5 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3215 | 3144 | 71 | 252 | 2567 | 4 | 803.8 | Dungeon | 3215 | 3144 | 71 | 252 | 2567 | 4 | 803.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1434 daAuts D:1: 1119 daAuts D:3: 586 daAuts D:4: 76 daAuts