MackTheKnife Level 1 of the Dungeon (0, 4, D:1) a +0 leather armour (17, 5, D:1) a +0 club {mace} (30, -31, D:1) a +0 dagger (30, -24, D:1) a +0 hand axe (32, -23, D:1) a +0 whip {mace} 3 stones {throwing} (35, 15, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 mace (17, -12, D:2) a +0 club (19, 8, D:2) a +0 dagger {short} (30, -5, D:2) a +0 club {mace} (33, -9, D:2) 3 stones (33, -6, D:2) 3 stones (42, 12, D:2) a +0 dagger {short} Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (10, -2, D:3) a +0 robe (16, 12, D:3) a +0 ring mail (19, -17, D:3) 3 stones {throwing} (20, 11, D:3) 4 stones (20, 13, D:3) a +0 whip {mace} (21, 22, D:3) 3 stones {throwing} (22, 18, D:3) a +0 club {mace} (28, 28, D:3) a +0 rapier {short} Level 4 of the Dungeon (3, -27, D:4) a +0 glaive {polearm} a +0 orcbow a +0 plate armour (9, 6, D:4) a +0 morningstar (9, 7, D:4) a +0 dagger (10, 7, D:4) a +0 short sword (19, -15, D:4) a +0 dagger {short} (20, -13, D:4) a +0 club {mace} (21, -14, D:4) 2 stones {throwing} a +0 short sword {short} (38, -47, D:4) 10 stones (43, -52, D:4) a +0 dagger (43, 0, D:4) 5 stones (48, -2, D:4) a +0 dagger of draining {short} (57, -27, D:4) a +0 leather armour (60, -27, D:4) a +0 hand axe (61, -26, D:4) a +0 dagger (61, -25, D:4) a +0 club (65, -26, D:4) a +2 antimagic rapier {short} (69, -24, D:4) a +0 whip Level 5 of the Dungeon [Shop] Zupp's Distillery a potion of attraction (33 gold) a potion of might (44 gold) a potion of heal wounds (55 gold) a potion of cancellation (88 gold) (0, 0, D:5) a +0 hand axe {axe} (0, 1, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (26, 21, D:5) 3 javelins {throwing} (29, 32, D:5) a +0 spear (29, 33, D:5) a +0 club {mace} (29, 34, D:5) a +0 club (43, 3, D:5) a +0 club {mace} a +0 chain mail a +0 falchion {long} a +0 whip {mace} a +0 dagger {short} a +0 robe a +0 dagger {short} a +0 leather armour Level 6 of the Dungeon (2, 8, D:6) a +0 whip {mace} (3, 4, D:6) a +2 heavy mace {mace} (3, 5, D:6) a +0 dagger {short} a +0 robe (3, 8, D:6) a +0 flail {mace} 8 stones {throwing} (3, 9, D:6) a +0 spear {polearm} 4 stones {throwing} (4, 5, D:6) a +0 scimitar a +0 plate armour (22, 28, D:6) a +0 scythe {polearm} a +0 robe (24, 12, D:6) a +0 hand axe (26, 14, D:6) a +0 whip (28, 5, D:6) 4 stones (33, 16, D:6) a +0 quarterstaff (35, -1, D:6) a +0 hand axe {axe} (40, -1, D:6) a +0 flail (43, -2, D:6) 2 stones Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (1, 2, D:7) 6 stones (8, -5, D:7) an orb of light (26, 18, D:7) 3 stones (28, 5, D:7) a +0 leather armour (30, -8, D:7) a +0 leather armour (34, -15, D:7) a +0 spear {polearm} (35, -19, D:7) a +0 dagger (35, -15, D:7) a +0 spear (35, -14, D:7) a +0 whip {mace} a +0 club {mace} a +0 flail {mace} a +0 trident {polearm} a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 14 gold pieces (3, 4, D:8) a +0 giant spiked club {mace} a +0 giant club {mace} (9, 2, D:8) 7 gold pieces (10, 2, D:8) a +1 heavy mace (unseen) (11, 2, D:8) a scroll of fear (18, 11, D:8) a +0 long sword (20, -22, D:8) a +0 quarterstaff (24, 0, D:8) 6 stones (27, -1, D:8) a +0 spear {polearm} (28, -19, D:8) an orb of energy a +4 trident of draining {polearm} a +0 robe (29, -1, D:8) a +0 spear {polearm} (30, -15, D:8) a +0 flail {mace} a boomerang {throwing} (30, -14, D:8) a +0 falchion {long} (30, -13, D:8) a +0 short sword {short} a +0 scale mail a +0 short sword {short} a +0 plate armour (30, -4, D:8) a +0 trident {polearm} a +0 scale mail (30, -3, D:8) a +0 flail {mace} (30, -2, D:8) a +0 spear {polearm} Level 9 of the Dungeon (2, -1, D:9) a +0 dagger (still there?) 2 poisoned darts (still there?) (2, 0, D:9) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (3, 0, D:9) a +0 whip {mace} a +0 short sword {short} 3 stones {throwing} (9, 0, D:9) a +0 hand axe {axe} an orc corpse (skeletalised by now) (9, 12, D:9) a +0 spear (10, 0, D:9) a +0 hand axe {axe} a +0 chain mail an orc corpse (skeletalised by now) (10, 11, D:9) the +7 spear of Xeynano {pain, *Rage Str+4 Dex+3 Stlth+, polearm} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). *Rage: It berserks you when you make melee attacks (+20% chance). Stlth+: It makes you more stealthy. (10, 13, D:9) a +0 halberd (11, -2, D:9) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (11, -1, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 0, D:9) a +0 falchion {long} an orc corpse (skeletalised by now) (11, 12, D:9) a +0 halberd the Ecumenical Temple a bailey (0, 0, Bailey) a +2 plate armour of cold resistance (unseen) (1, 0, Bailey) a phial of floods (2, 1, Bailey) a potion of heal wounds (3, 1, Bailey) the +1 robe of Vlad {+Blink rF+ rC- MP+9} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. (unseen) (11, 6, Bailey) a +0 mace {mace}