BcadrenCrawl: Boulder Brew version 0.06.7.3-23-g1ca577db0e (webtiles) character file. Game seed: 11385327393506968972 27 MackTheKnife the Consumer (level 2, 22/32 HPs) Oozomorph Berserker. Began on Nov 17, 2023. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (398 turns). MackTheKnife the Consumer (Oozomorph Berserker) Turns: 398, Time: 00:00:40 Health: 22/32 AC: 2 Str: 17 XL: 2 ^: 2 Magic: 2/2 EV: 12 Int: 7 God: Trog [1* [42]] Gold: 25 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . Slash + a - +0 hatchet rCold . . . Pierce + (no weapon) rNeg . . . Bludgeon x b - +0 animal skin rCorr + + + Vision . (no armour) rPois . Rnd*Rage + (no armour) rElec . (no armour) MR ..... (no armour) HPRegen 0.20/turn (no armour) MPRegen 0.12/turn (nothing subsumed) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: forlorn, cytoplasmic subsumption, amorphous body, gelatinous body 1, gelatinous flesh a: Subsume Item, Renounce Religion, Berserk You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Innate Abilities, Weirdness & Mutations You may subsume any weapon, armour, or jewellery into your cytoplasm to benefit from its magical properties. Your body is completely amorphous, allowing you to wear any combination of armour. You have seven amorphous slots; replacing the normal gear slots. Body armours and bardings take two slots, all other armours take one. Your gelatinous form absorbs acid and is immune to constriction and sticky flames. (rCorr(absorb), Slime) Your formless flesh reforms from cuts and stabs, but takes increased shock from blunt direct hits. Heavy manmade armour will nullify this weakness. (rSlashing+, rPiercing+, rBludgeoning-) You frequently lose your temper in combat. This godly rage surpasses even clarity. (*Rage) You have difficulty communicating with the divine. Skills: + Level 4.0 Fighting + Level 3.6 Axes & Hammers - Level 1.7 Armour - Level 1.5 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Inventory: Weapons a - a +0 hatchet (weapon) Armour b - a +0 animal skin (worn) Jewellery e - a cursed ring of poison resistance {(Curse: rC-)} (You took it off a goblin on level 1 of the Dungeon) Comestibles c - 3 rations {@e2} d - 6 chunks of flesh {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/8) Altars: ....... ..# #...#..#####..##........ ........#............... .................)...... .........#.##≈≈≈≈≈##... ...........##≈≈≈≈≈##≈# #.....l....≈≈.....≈≈.# ......l@...≈≈.....≈≈.## .........}.≈≈..>...†..## .........#.≈≈.....≈≈.... !.#...####.≈≈.....≈≈.... ...... #.##≈≈.≈≈##.... .....# #.##≈≈.≈≈##.... #..?. #..≈....≈...... ###.. #.#..#..)...##. ..##........#.. You could see a cinder newt and a leopard gecko. Message History You see here a +0 dagger {short}. You butcher the worm corpse. d - 7 chunks of flesh {@e1} (gained 3) Key pressed, stopping explore. Unknown command. 😎 HP[+6] Your hp is fully restored (32). You now have 25 gold pieces (gained 12). You feel yourself speed up. A worm comes into view. Unknown command. A worm is nearby! A worm is nearby! You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You hit the worm (1). It is lacerated severely! You hit the worm (2). It is struck brutally! The worm bites you (4). You resist. 😕 HP[-4] You take 4 damage, and now have 28/32 hp. You hit the worm (3). It is lacerated severely! You hit the worm but do no damage. The worm bites you (3). You resist. 😕 HP[-3] You take 3 damage, and now have 25/32 hp. You hit the worm (3). It is lacerated severely! You hit the worm (1). It is struck brutally! The worm bites you (5). You resist. 😮 HP[-4] You take 4 damage, and now have 21/32 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. The worm barely misses you. You hit the worm (5). It is lacerated severely! You hit the worm (1). The worm bites you (4). You resist. Some of the chunks of flesh in your inventory have rotted away. 😮 HP[-4] You take 4 damage, and now have 17/32 hp. You hit the worm (3). It is lacerated severely! You hit the worm but do no damage. You recover from your berserk rage. 😮 HP[+1] You hit the worm but do no damage. x2; The worm bites you (1). You resist. 😮 HP[-1] You take 1 damage, and now have 17/32 hp. Unknown command. You hit the worm (5). It is lacerated severely! You kill the worm! Trog accepts your kill. Your Fighting skill increases to level 4! You see here a worm corpse. Unknown command. You see here a worm corpse. 😮 HP[+1] You start waiting. 😎 HP[+14] Your hp is fully restored (32). There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. A hobgoblin comes into view. The hobgoblin shouts! You see here a potion of mutation {!q}. f - a potion of mutation {!q} A leopard gecko comes into view. Really quaff f - a potion of mutation {!q}? Really quaff the potion of mutation? You feel extremely strange. You feel forlorn. Your body twists and deforms. Your body's shape seems more normal. You drop the empty bottle. A cinder newt comes into view. Unknown command. The hobgoblin closely misses you. You hit the hobgoblin (3). She is lacerated severely! You hit the hobgoblin (1). The hobgoblin hits you with a +0 club (7)! You are struck brutally! 😕 HP[-7] You take 7 damage, and now have 25/32 hp. MASSIVE DAMAGE!! (PAUSE) You hit the hobgoblin (2). She is lacerated severely! You kill the hobgoblin! Trog accepts your kill. You hit the leopard gecko (1). It resists. The leopard gecko closely misses you. You hit the leopard gecko (1). It resists. You hit the leopard gecko (1). It is struck brutally! The leopard gecko barely misses you. You hit the cinder newt (2). It resists. You hit the cinder newt (2). It is struck brutally! The cinder newt bites you. You resist. The cinder newt burns you (4). 😮 HP[-3] You take 3 damage, and now have 22/32 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.0 Axes & Hammers | | 3.6 Armour | | 1.7 Dodging | | 1.5 Action || total -------------------------++------- Melee: Hatchet || 27 Unarmed || 20 Use: Potion || 1 Armor: Skin || 3 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_cave_pools, first_ration, st_stairs_1, cheibrodos_gnoll_hut, cheibrodos_sewer_entry_sluice Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MackTheKnife the Oozomorph Berserker began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 0 | D:1 | magus.rc [v1.9.6] 252 | D:1 | Reached XP level 2. HP: 32/32 MP: 2/2 307 | D:1 | Reached skill level 4 in Fighting 391 | D:1 | Gained mutation: You have difficulty communicating with the | divine. [potion of mutation] 391 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 391 | D:1 | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 398 | D:1 | Quit the game Vanquished Creatures 3 worms (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 bats (D:1) A rat (D:1) 9 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 30 | 76.9 | 6 | 3 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 9 | 30 | 76.9 | 6 | 3 | 33.3 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 39.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 416 | 416 | 0 | 241 | 94 | 1 | 416.0 | Dungeon | 416 | 416 | 0 | 241 | 94 | 1 | 416.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 416 daAuts