MackTheKnife Level 1 of the Dungeon (0, 0, D:1) a potion of curing (3, 2, D:1) 2 potions of attraction (10, 17, D:1) 5 stones {throwing} (15, 15, D:1) a +0 dagger 2 stones (18, -8, D:1) a +0 falchion {long} (21, 16, D:1) a +0 whip 2 stones (25, 0, D:1) a +0 club {mace} (26, 35, D:1) a +0 club (27, -6, D:1) a beast talisman (28, 37, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 sling (7, -14, D:2) 2 boomerangs (11, -19, D:2) a +0 hand axe (12, -19, D:2) 7 stones (13, -21, D:2) a +0 mace (13, -5, D:2) a +0 club {mace} (16, -14, D:2) a +0 club (32, -10, D:2) a +0 whip {mace} (33, -12, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Tysexuk's Jewellery Boutique a ring of see invisible (150 gold) an amulet of regeneration (300 gold) a ring of fire (250 gold) an amulet of faith (400 gold) a storm talisman (800 gold) a ring of protection from fire (250 gold) a +6 ring of dexterity (360 gold) (0, 0, D:3) a +0 war axe (2, -3, D:3) an amulet of reflection (6, 5, D:3) a +0 chain mail (10, 2, D:3) a +0 dagger {short} (14, -5, D:3) a +0 club {mace} (19, -14, D:3) a +0 leather armour (26, -4, D:3) 2 boomerangs {throwing} (38, 15, D:3) a potion of curing Level 4 of the Dungeon (0, 0, D:4) a +0 mace {mace} a +0 leather armour (0, 1, D:4) a +0 dagger {short} a +0 leather armour (0, 3, D:4) a +0 dagger {short} (1, 24, D:4) a +0 club a +0 sling (8, 16, D:4) 4 stones {throwing} a +0 whip {mace} (14, 24, D:4) a +0 club (18, 3, D:4) a potion of ambrosia (29, 16, D:4) a +0 barding (29, 23, D:4) a +0 falchion {long} a +0 leather armour a +0 club {mace} (30, 23, D:4) a +0 ring mail (40, 31, D:4) a +0 short sword (55, 42, D:4) 5 stones (57, 7, D:4) a potion of brilliance Level 5 of the Dungeon (0, 0, D:5) 8 stones {throwing} (3, 18, D:5) a +0 dagger {short} (4, 8, D:5) a +0 mace (11, 31, D:5) a potion of lignification (13, 32, D:5) a +0 robe (16, 2, D:5) a potion of lignification (16, 3, D:5) a +0 hand axe (25, 25, D:5) a +0 whip {mace} (26, 30, D:5) a potion of degeneration (28, 21, D:5) 5 stones (30, -2, D:5) a potion of enlightenment Level 6 of the Dungeon (0, 0, D:6) a +0 whip {mace} a +0 mace {mace} (0, 12, D:6) a +0 rapier (7, 2, D:6) a +0 whip (8, 18, D:6) a +0 mace (9, 39, D:6) a +0 flail a +0 scale mail a +0 club a +0 club a +0 leather armour (12, 22, D:6) a +0 club (12, 24, D:6) a +2 mace of venom {mace} a +1 morningstar of protection {mace} a +0 ring mail (12, 29, D:6) a +0 mace {mace} a +0 plate armour (12, 40, D:6) 4 stones (16, 19, D:6) a +0 club (17, 22, D:6) a +0 leather armour a +0 hand axe (18, 20, D:6) a +0 club (18, 21, D:6) a +0 short sword {short} (20, 29, D:6) a +0 club (21, 21, D:6) a +0 scale mail a +0 mace {mace} (22, 30, D:6) 2 stones {throwing} a +0 club {mace} a +0 dagger {short} (23, 21, D:6) a +0 giant spiked club (23, 30, D:6) a +5 antimagic great sword {long} (24, 30, D:6) 3 stones {throwing} a +0 dagger {short} a +0 short sword {short} (25, 30, D:6) a +0 dagger {short} a +0 short sword {short} 4 stones {throwing} a +0 short sword {short} (26, 16, D:6) a +0 war axe (28, 17, D:6) a +0 ring mail (36, 30, D:6) a +0 hand axe (40, -1, D:6) 7 gold pieces (41, -1, D:6) a scroll of identify (41, 0, D:6) a +6 ring of dexterity (41, 4, D:6) a scroll of butterflies (41, 31, D:6) a +0 sling (60, 23, D:6) a potion of heal wounds Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 hand axe {axe} (0, 1, D:7) a +0 dagger {short} a +0 leather armour (1, 2, D:7) a +0 flail (2, 0, D:7) a +0 club (2, 1, D:7) a +0 dagger {short} a +0 ring mail (4, 19, D:7) a +0 long sword (6, 0, D:7) a potion of brilliance (10, 15, D:7) a +0 war axe (13, -6, D:7) a +0 mace (13, -1, D:7) a +2 pair of boots (17, 10, D:7) 3 stones (17, 13, D:7) a +0 scale mail (23, -3, D:7) a +0 club {mace} (23, 12, D:7) a +0 dagger {short} a +0 robe (24, -9, D:7) a +0 whip {mace} (24, -8, D:7) a +0 whip {mace} a +0 robe (24, -3, D:7) a +0 spear (24, 11, D:7) a +0 dagger {short} a +0 leather armour of cold resistance (24, 12, D:7) a +0 flail (24, 27, D:7) a +0 scale mail (26, -5, D:7) a +1 dagger of draining {short} a +0 robe (26, 12, D:7) a +0 dagger a +0 robe (28, -9, D:7) a +0 dagger {short} a +0 robe a +0 dagger {short} a +0 robe (36, 6, D:7) a +0 leather armour (36, 8, D:7) a +0 robe (41, -2, D:7) a +0 buckler (49, 1, D:7) a +0 giant club {mace} (50, -6, D:7) 3 stones {throwing} (52, 4, D:7) a +1 shortbow of flaming {bow} Level 8 of the Dungeon (1, 5, D:8) a +0 giant club a +0 giant club (7, 2, D:8) a +0 shortbow (8, 5, D:8) a +0 robe (16, 2, D:8) a +0 robe (17, 4, D:8) a +0 giant club {mace} a +0 giant spiked club {mace} (19, -39, D:8) a +0 hand axe (21, 16, D:8) a +0 robe a +0 halberd {polearm} a +0 robe (22, 16, D:8) a +0 robe a +0 hand axe {axe} (23, -8, D:8) a +0 ring mail (24, -5, D:8) a +0 robe a +0 trident {polearm} (25, -22, D:8) a +0 robe (26, 2, D:8) a +0 hand axe {axe} (26, 15, D:8) a +0 shortbow {bow} a +0 robe (27, -33, D:8) a +0 scimitar {long} (27, -5, D:8) a +0 robe a +0 battleaxe {axe} (27, 2, D:8) a +0 robe a +0 dagger {short} a +0 war axe {axe} (28, 2, D:8) a +0 leather armour a +0 hand axe {axe} (35, 2, D:8) a +0 robe (35, 6, D:8) a +0 ring mail (36, 2, D:8) a +0 robe a +0 halberd {polearm} (37, -5, D:8) 2 potions of curing (37, 2, D:8) a +0 robe a +0 spear {polearm} (39, 6, D:8) a potion of lignification (41, 5, D:8) a +0 robe (43, -2, D:8) a +0 spear {polearm} (43, 6, D:8) a +0 ring mail (46, -3, D:8) a +0 spear (47, -1, D:8) a +0 spear (48, -21, D:8) a +0 rapier {short} Level 9 of the Dungeon (0, 0, D:9) a +0 club {mace} (0, 4, D:9) a +0 plate armour (2, 0, D:9) a +0 plate armour a +0 halberd {polearm} a +0 orcbow (3, 2, D:9) a +0 robe a +0 war axe {axe} (9, -3, D:9) a +0 giant spiked club {mace} a +0 giant club {mace} a +0 chain mail (9, -1, D:9) a +0 spear a +0 ring mail (14, 24, D:9) a +4 glaive of venom {polearm} a +2 dire flail of protection {mace} a +2 trident of draining {polearm} a +1 hand axe {axe} a +4 scimitar of freezing {long} a +3 halberd {polearm} a +1 spear {polearm} a +0 dagger of venom {short} a +2 falchion of freezing {long} a +2 heavy spear {polearm} a +2 heavy falchion {long} a +6 halberd {polearm} (18, -16, D:9) a +0 quarterstaff of freezing {staff} a +0 robe (22, -21, D:9) 5 stones {throwing} a +0 whip {mace} (23, -21, D:9) 2 stones {throwing} a +0 short sword {short} a +0 shortbow {bow} (23, -10, D:9) a +0 club {mace} (23, -9, D:9) a +0 flail {mace} (23, -7, D:9) a +0 flail {mace} (23, -6, D:9) a +0 robe a +0 dagger {short} (23, -5, D:9) a +0 scale mail a +0 trident {polearm} (24, -21, D:9) a +0 whip {mace} (24, -20, D:9) 10 stones a +0 club (25, -3, D:9) a +0 flail {mace} (26, -20, D:9) a +0 dagger {short} (28, -6, D:9) a +0 robe (29, -12, D:9) a +0 giant club {mace} a +0 giant club {mace} (31, -19, D:9) a ring of positive energy a +0 war axe {axe} (31, -3, D:9) 9 stones {throwing} (32, -5, D:9) a +0 robe a +0 whip (32, 0, D:9) a +0 dagger {short} a +0 robe a +0 flail {mace} (34, -3, D:9) a +0 orcbow (36, -4, D:9) a +0 spear {polearm} (36, 24, D:9) a +0 long sword {long} a +0 orcbow (38, -20, D:9) a +0 short sword (48, 19, D:9) a potion of magic (50, 23, D:9) a +0 giant spiked club {mace} a +0 giant club {mace} (56, -3, D:9) a +0 dagger {short} a +0 robe (58, 13, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 short sword {short} (1, 2, D:10) a +0 club {mace} (3, 4, D:10) a +0 short sword {short} 2 stones {throwing} a +4 dagger of chaos {short} a +0 robe (17, 6, D:10) a +0 ring mail (22, -22, D:10) a potion of curing (22, -10, D:10) a +0 club 2 stones (24, -32, D:10) a potion of brilliance (24, -5, D:10) 2 potions of attraction (27, -8, D:10) a +0 whip {mace} a stone {throwing} (29, -24, D:10) a +0 chain mail (29, 1, D:10) a +0 club (30, 1, D:10) a +0 short sword (33, -2, D:10) a +0 short sword {short} (34, -48, D:10) +0 acid dragon scales (39, -47, D:10) a +2 hat an orb of mayhem (44, -18, D:10) a potion of heal wounds (58, -4, D:10) 6 stones Level 11 of the Dungeon (0, 0, D:11) a +2 hat (12, -34, D:11) a +0 ring mail of willpower (23, -15, D:11) 4 large rocks (33, -51, D:11) a +0 leather armour (36, -29, D:11) a +0 troll leather armour (39, -54, D:11) 4 poisoned darts (39, -20, D:11) a +0 giant club {mace} a +0 dire flail {mace} (46, -26, D:11) a +2 whip of freezing {mace} Level 12 of the Dungeon [Shop] Warghax's Book Boutique a book of Minor Magic (252 gold) a book of Spectacle (672 gold) a book of Flames (392 gold) a book of the Senses (448 gold) an Everburning Encyclopedia (504 gold) a book of Armaments (504 gold) a book of the Warp (588 gold) a book of the Senses (448 gold) a book of Spectacle (672 gold) a book of Blasting (392 gold) a book of the Wilderness (532 gold) (0, 0, D:12) a potion of heal wounds (3, 2, D:12) 4 large rocks {=fthrowing} (5, -1, D:12) 2 curare-tipped darts {=fthrowing} a +0 short sword of distortion {!wshort} (7, -4, D:12) a +0 trident {polearm} (8, -6, D:12) a +0 shortbow {bow} a +0 short sword {short} (10, -9, D:12) 3 large rocks {=fthrowing} (10, -8, D:12) a +0 giant club {mace} a +0 giant club {mace} (10, -5, D:12) a potion of lignification (11, -15, D:12) a +0 troll leather armour (12, 5, D:12) a potion of might (14, -8, D:12) 4 large rocks {=fthrowing} a +0 giant club {mace} a +0 giant spiked club {mace} a +0 giant spiked club {mace} a +0 giant club {mace} (15, -8, D:12) 4 stones {throwing} (17, 11, D:12) a +0 robe a +0 whip {mace} (19, -14, D:12) a +0 scale mail a +1 trident of pain {polearm} (24, -5, D:12) a +0 buckler (26, -7, D:12) a book of the Spheres (27, -25, D:12) a +0 flail {mace} (27, -9, D:12) 7 stones (30, -18, D:12) a +0 trident (30, -15, D:12) a scroll of blinking (30, -8, D:12) a +0 robe (31, -15, D:12) a scroll of revelation (31, -11, D:12) a potion of degeneration (33, -15, D:12) a +0 flail (38, -17, D:12) the +6 rapier of Zyfoan {speed, *Noise rF+ Str+5} Str+5: It affects your strength (+5). rF+: It protects you from fire. *Noise: It may make a loud noise when swung. (unseen) (41, 4, D:12) a +0 trident {polearm} (41, 8, D:12) a +0 robe (46, 22, D:12) a +0 shortbow {bow} (47, -8, D:12) 2 stones {throwing} (47, 22, D:12) a potion of might (48, 17, D:12) 2 potions of might Level 13 of the Dungeon [Shop] Cewudabe's General Store a beast talisman (300 gold) a book of Burglary (300 gold) a +0 sling (22 gold) a +0 spear (45 gold) a +0 ring mail (60 gold) 7 stones (10 gold) a scroll of revelation (112 gold) a scroll of fog (60 gold) a +3 scale mail of poison resistance (345 gold) a potion of lignification (45 gold) a wand of digging (3) (189 gold) (0, 0, D:13) a +0 giant club (1, -3, D:13) a +0 giant spiked club {mace} (2, -4, D:13) a +0 dire flail {mace} a +0 giant club {mace} (2, -3, D:13) a +0 giant club a +0 giant club a +0 giant spiked club (11, -26, D:13) a +0 helmet (11, -23, D:13) 8 stones {throwing} (15, 10, D:13) a +0 troll leather armour (17, -24, D:13) 4 stones (18, -37, D:13) a +0 leather armour (20, -20, D:13) a staff of conjuration {!a@e2staff} (22, -31, D:13) a +3 bardiche {polearm} a +0 leather armour (22, -22, D:13) a +0 orcbow (22, -10, D:13) 4 large rocks (22, 8, D:13) a +0 buckler (23, -8, D:13) 6 stones (25, -12, D:13) the staff of Doom {rElec rC+ Air, !astaff} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (33, -32, D:13) the +2 leather armour of Protective Custody {rC+ Regen+} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (33, -18, D:13) a +0 giant club {mace} a +0 giant club {mace} (33, -17, D:13) a +0 bardiche {polearm} a +0 ring mail (34, -16, D:13) a +0 scimitar of flaming {long} a +0 orcbow a +0 bardiche {polearm} a +0 plate armour (39, -28, D:13) a potion of berserk rage (47, 4, D:13) a +0 war axe {axe} Level 14 of the Dungeon (3, 7, D:14) a +0 long sword {long} (8, 7, D:14) a +0 ring mail (9, -1, D:14) a +0 robe a +0 dagger {short} (10, -4, D:14) a +0 giant club {mace} a +0 giant club {mace} (10, -2, D:14) a +0 giant club {mace} a +0 giant spiked club {mace} a +0 giant spiked club {mace} a +0 giant spiked club {mace} (14, -10, D:14) a +0 shortbow {bow} (15, -11, D:14) +0 fire dragon scales (19, -23, D:14) a +0 dagger a +0 robe (27, -12, D:14) 3 large rocks (29, 2, D:14) a scroll of identify {@r1} (31, -27, D:14) a potion of brilliance (32, 11, D:14) a +0 ring mail a +0 dagger (33, 12, D:14) a +0 leather armour a +2 trident of venom {polearm} (33, 22, D:14) a scroll of noise (34, -26, D:14) a +0 dagger {short} a +0 ring mail (35, -3, D:14) a potion of heal wounds (37, -26, D:14) a +0 scale mail (39, 11, D:14) a +0 heavy quarterstaff {staff} a +2 robe of willpower (45, 6, D:14) a +0 war axe {axe} a +0 buckler a +0 ring mail (45, 13, D:14) a +0 flail (47, 9, D:14) a +0 long sword (49, 8, D:14) a +2 barding of fire resistance a +3 longbow of flaming {bow} (54, -8, D:14) a +0 great sword {long} 9 stones {throwing} a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a scarf of repulsion a +0 buckler of cold resistance (4, 8, D:15) 6 poisoned darts (5, 20, D:15) a +0 shortbow (6, 17, D:15) a +0 war axe (10, 25, D:15) a +0 dagger a +0 leather armour (12, 1, D:15) 4 large rocks {=fthrowing} (19, 25, D:15) 7 stones {throwing} (23, 24, D:15) a +0 shortbow {bow} (23, 29, D:15) a +0 glaive {polearm} (24, 25, D:15) a +0 shortbow (25, 26, D:15) a +0 orcbow (27, 24, D:15) 6 large rocks {=fthrowing} (31, 34, D:15) +0 fire dragon scales (44, 22, D:15) a scroll of identify {@r1} (50, 37, D:15) a potion of haste (50, 40, D:15) 6 stones (51, 19, D:15) 3 large rocks (52, 28, D:15) a potion of heal wounds (58, 33, D:15) a +0 pair of boots Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 morningstar {mace} (4, 1, Orc:1) a +0 hand axe a +0 leather armour a +0 dagger (4, 3, Orc:1) a +0 robe a +0 dagger a +0 trident (4, 4, Orc:1) a +0 plate armour a +0 dire flail {mace} a +0 plate armour a +0 flail {mace} a +0 club {mace} a +0 robe a +3 dagger {short} 2 boomerangs {throwing} a +0 flail {mace} a +0 war axe {axe} a +0 chain mail a +0 war axe {axe} (5, 3, Orc:1) a +0 leather armour a +0 dagger (11, -1, Orc:1) a +0 chain mail a +0 great sword {long} (13, -11, Orc:1) a +0 hand axe {axe} (13, 33, Orc:1) a +0 troll leather armour (13, 35, Orc:1) a +0 giant club {mace} (23, 31, Orc:1) a +0 mace (24, 30, Orc:1) a +0 flail {mace} (24, 31, Orc:1) a +3 dagger of venom {short} a +0 robe (25, 30, Orc:1) a +0 battleaxe 2 boomerangs a +0 chain mail (25, 31, Orc:1) a +0 club {mace} (27, 30, Orc:1) a +0 club a +0 ring mail (28, 30, Orc:1) a +0 dagger (57, -11, Orc:1) a +0 dagger a +0 leather armour (57, -9, Orc:1) a +0 flail a +0 scale mail (58, -11, Orc:1) a +0 hand axe (58, -10, Orc:1) a +0 dagger {short} a +0 robe a +0 hand axe {axe} (58, -7, Orc:1) a +0 dagger {short} a +0 robe (59, -8, Orc:1) a +2 hand axe of draining {axe} a +0 leather armour (59, -7, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Wuinnio's Jewellery Boutique a ring of fire (350 gold) the amulet of Vehumet's Favour {Acrobat MP+9} (782 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. MP+9: It affects your magic capacity (+9). a ring of wizardry (420 gold) a beast talisman (280 gold) a ring of magical power (280 gold) a ring of wizardry (420 gold) the ring "Jiwkoirgh" {*Corrode rF+ rC++ Str+4} (732 gold) [ring of protection from fire] Str+4: It affects your strength (+4). rF+: It protects you from fire. rC++: It greatly protects you from cold. *Corrode: It may corrode you when you take damage. a ring of poison resistance (280 gold) the amulet of Riukuwul {Acrobat Stlth+} (557 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Stlth+: It makes you more stealthy. a ring of positive energy (280 gold) [Shop] Fethrielym's General Store a +0 rapier (52 gold) 7 stones (9 gold) a +2 demon whip of electrocution (643 gold) a potion of mutation (104 gold) an amulet of faith (520 gold) a +0 battleaxe (84 gold) a +0 spear (39 gold) a book of Geomancy (364 gold) [Shop] Isoit's Antique Weapon Shop a +0 flail (84 gold) a +3 scimitar of flaming (580 gold) a +0 morningstar (96 gold) a +4 rapier of draining (700 gold) a +3 glaive of venom (595 gold) a +1 antimagic great mace (636 gold) [Shop] Remajog's Antique Armour Shop a +0 robe (20 gold) a +0 ring mail (116 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 robe (20 gold) a +0 kite shield (130 gold) a +0 scale mail (116 gold) [Shop] Qounuf's Book Shop a book of Alchemy (448 gold) a book of Scorching (480 gold) a book of Iron (512 gold) the Folio of Amalgamated Nonlocality (768 gold) Spells Type Level a - Apportation Translocation 1 b - Summon Ice Beast Ice/Summoning 4 c - Summon Hydra Summoning 7 d - Disjunction Translocation 8 a book of Flames (448 gold) the Incunable of Displacement and Interference (640 gold) Spells Type Level a - Lesser Beckoning Translocation 2 b - Tukima's Dance Hexes 3 c - Manifold Assault Translocation 4 d - Enfeeble Hexes 7 (0, 0, Orc:2) the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the ring of Pride {rElec AC+4} [ring of protection] AC+4: It affects your AC (+4). rElec: It insulates you from electricity. (6, -2, Orc:2) a +1 leather armour of willpower a +0 hand axe {axe} a +0 robe a +0 dagger {short} (7, -2, Orc:2) a +0 ring mail a +0 falchion {long} (7, -1, Orc:2) a +0 hand axe {axe} a +0 plate armour a +0 great sword {long} (7, 1, Orc:2) a +0 troll leather armour (8, 0, Orc:2) a +0 leather armour a +0 flail {mace} (9, -2, Orc:2) a +0 chain mail a +0 trident {polearm} (10, -2, Orc:2) 3 boomerangs {throwing} a +0 whip {mace} a +0 plate armour a +0 mace {mace} a +0 orcbow (11, -3, Orc:2) a +0 chain mail a +0 flail {mace} a +0 leather armour a +0 mace {mace} a +0 plate armour a +0 short sword of speed {short} a +0 plate armour a +0 bardiche {polearm} (14, -3, Orc:2) a +0 giant club {mace} a +0 halberd {polearm} a +0 robe a +0 dagger {short} (14, -2, Orc:2) a +0 giant spiked club (15, -5, Orc:2) a +0 plate armour 2 boomerangs {throwing} a +0 hand axe {axe} (16, -34, Orc:2) a +0 war axe (16, -5, Orc:2) a +0 chain mail a +0 war axe {axe} (16, -4, Orc:2) a +0 club {mace} a +0 chain mail a +1 great mace of protection {mace} a +0 chain mail a +0 short sword {short} (16, -1, Orc:2) a +0 chain mail a +0 hand axe {axe} a +0 chain mail 3 boomerangs {throwing} a +0 long sword {long} (17, -34, Orc:2) a +0 leather armour a +0 flail {mace} (17, -5, Orc:2) a +1 chain mail of fire resistance a +0 halberd {polearm} (17, -4, Orc:2) a +0 plate armour a +0 halberd {polearm} a +0 robe a +0 dagger {short} (17, -2, Orc:2) a +0 robe a +0 dagger (18, -4, Orc:2) a +1 robe of fire resistance a +0 dagger {short} a +0 chain mail a +0 glaive {polearm} (19, -4, Orc:2) a +0 scale mail a +0 short sword {short} (19, -3, Orc:2) a +0 falchion {long} a +0 robe a +0 flail {mace} (20, -5, Orc:2) a +0 leather armour a +0 mace (20, -3, Orc:2) a +0 club {mace} a +0 flail {mace} (20, -2, Orc:2) a +0 mace (21, -33, Orc:2) a +0 giant club (21, -3, Orc:2) a +0 war axe {axe} (22, -37, Orc:2) a +0 short sword (22, -36, Orc:2) a +0 club (22, -1, Orc:2) a +0 falchion a +0 robe a +0 dagger (23, -1, Orc:2) a +0 robe a +0 dagger {short} (23, 0, Orc:2) a +0 giant spiked club {mace} (24, 0, Orc:2) a +0 plate armour a +0 trident {polearm} (25, -29, Orc:2) a +0 robe a +0 dagger {short} (25, -28, Orc:2) a +0 club {mace} (26, -30, Orc:2) a +0 hand axe {axe} a +0 chain mail (34, 4, Orc:2) a +1 pair of gloves (40, -24, Orc:2) a +0 giant club (40, -22, Orc:2) a +0 dagger (41, -23, Orc:2) a +0 dagger (41, -22, Orc:2) a +0 heavy mace {mace} a +0 chain mail Level 1 of the Elven Halls (0, 0, Elf:1) 4 stones (8, -2, Elf:1) a +0 dagger (10, -46, Elf:1) a +2 vampiric short sword {short} a +0 leather armour (10, -16, Elf:1) a scroll of identify (11, 5, Elf:1) a +0 short sword (12, -45, Elf:1) a +0 rapier a +0 leather armour (13, -9, Elf:1) a potion of brilliance (13, -2, Elf:1) a +0 long sword (13, 2, Elf:1) a +0 vampiric scimitar {long} (14, -44, Elf:1) a +0 dagger {short} a +0 ring mail a +5 glaive of freezing {polearm} (14, -14, Elf:1) a +0 long sword a +0 leather armour (14, 1, Elf:1) a +0 war axe {axe} (15, -43, Elf:1) a +0 long sword {long} (15, 1, Elf:1) a +0 long sword {long} a +0 leather armour a +0 short sword of venom {short} (16, -1, Elf:1) a +0 long sword (16, 0, Elf:1) a +0 long sword {long} a +0 leather armour (16, 1, Elf:1) a +0 long sword {long} a +0 ring mail a +0 short sword {short} (17, -18, Elf:1) a +0 short sword a +0 rapier (17, -17, Elf:1) a +0 long sword {long} a +0 buckler (17, -16, Elf:1) a +0 short sword {short} (17, 2, Elf:1) a +0 short sword {short} a +0 scale mail a +1 short sword of freezing {short} a +0 short sword {short} (18, -50, Elf:1) a +0 trident of flaming {polearm} a +0 plate armour a +0 tower shield (18, -18, Elf:1) a +0 longbow {bow} (18, -6, Elf:1) a +0 long sword (18, 4, Elf:1) a +0 dagger {short} (19, 1, Elf:1) a +2 short sword of electrocution {short} a +0 short sword {short} a +0 chain mail (20, -6, Elf:1) 7 stones (20, -4, Elf:1) a potion of might (20, 4, Elf:1) a +1 long sword of electrocution {long} a +0 ring mail (22, 3, Elf:1) a +0 robe (23, -47, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (26, -31, Elf:1) a potion of heal wounds (26, -2, Elf:1) a +0 short sword of venom {short} a +0 dagger {short} a +0 scale mail (27, -31, Elf:1) a +0 quarterstaff (27, -7, Elf:1) a +0 leather armour (27, -4, Elf:1) a +0 long sword {long} a +0 shortbow {bow} (28, -5, Elf:1) a +0 short sword {short} a +0 chain mail (33, -27, Elf:1) a +2 short sword of draining {short} (33, -1, Elf:1) a +0 rapier a +0 leather armour (40, -18, Elf:1) a +0 robe (40, -11, Elf:1) a +0 leather armour a +0 long sword {long} (40, -10, Elf:1) a +4 long sword of electrocution {long} (40, -1, Elf:1) a +0 dagger {short} (41, -11, Elf:1) a +0 robe a +0 dagger {short} (41, -10, Elf:1) a +0 war axe (42, -11, Elf:1) a +0 short sword {short} (43, -11, Elf:1) a +0 halberd {polearm} (43, -10, Elf:1) a +0 scale mail a +0 long sword (45, -11, Elf:1) a +0 robe a +0 dagger {short} (45, 1, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (46, -11, Elf:1) a +0 rapier {short} (47, -37, Elf:1) a +0 war axe (48, 2, Elf:1) a +0 rapier {short} a +0 long sword {long} (48, 4, Elf:1) a +0 shortbow {bow} a +0 short sword {short} a +0 leather armour (51, 4, Elf:1) a +0 rapier of draining {short} (54, -40, Elf:1) 4 poisoned darts (61, -31, Elf:1) a +0 long sword {long} a +0 scale mail Level 2 of the Elven Halls (0, 0, Elf:2) a +0 leather armour a +0 short sword {short} (1, -25, Elf:2) a +0 shortbow {bow} a +0 dagger {short} a +0 leather armour (2, -2, Elf:2) a +0 ring mail a +0 short sword {short} a +0 robe a +0 dagger {short} (3, -18, Elf:2) a +0 pair of gloves (3, -3, Elf:2) a +0 halberd of venom {polearm} (3, -2, Elf:2) a +2 long sword of holy wrath (6, 13, Elf:2) a +0 long sword {long} a +0 chain mail (7, 10, Elf:2) a +2 mace of holy wrath {mace} (8, 14, Elf:2) a potion of heal wounds (9, -10, Elf:2) a +0 long sword {long} (12, -27, Elf:2) a +0 short sword (12, -26, Elf:2) a +2 mace of protection {mace} (13, -20, Elf:2) a potion of curing (13, 12, Elf:2) a +0 buckler a +2 scimitar of distortion {!wlong} (14, 8, Elf:2) a +0 ring mail a +1 vampiric dagger {short} (14, 17, Elf:2) a potion of lignification (16, 18, Elf:2) a +0 hand axe (21, 0, Elf:2) an orb of energy (27, -11, Elf:2) a +2 long sword of venom {long} (27, 4, Elf:2) a +0 long sword {long} (28, -12, Elf:2) a potion of heal wounds (30, -13, Elf:2) a potion of mutation (35, 3, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (45, -36, Elf:2) a +3 dagger {short} a +4 dagger {short} a +0 mace of protection {mace} (46, -36, Elf:2) a +0 falchion (49, -27, Elf:2) a +5 dagger {short} (53, -30, Elf:2) a +4 dagger {short} (53, -28, Elf:2) a +0 falchion {long} Level 3 of the Elven Halls [Shop] Jyegotz's Weapon Shoppe a +0 dagger (30 gold) a +0 quarterstaff (60 gold) a +0 mace (45 gold) a +1 war axe of electrocution (235 gold) a +0 great sword (97 gold) a +0 trident (52 gold) a +0 flail (52 gold) a +0 glaive (97 gold) a +0 great sword (97 gold) (0, 0, Elf:3) a +0 dagger {short} (2, 28, Elf:3) a +0 short sword {short} a +0 buckler (8, 34, Elf:3) a +0 short sword {short} a +0 leather armour (14, -6, Elf:3) a potion of resistance (15, 27, Elf:3) a +0 dagger {short} a +2 robe (16, 18, Elf:3) a +0 chain mail a +0 dagger (21, -10, Elf:3) the staff of Vywuror {rF+ Conj, !astaff} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (21, -9, Elf:3) a +1 rapier of freezing {short} (21, 17, Elf:3) a +0 long sword {long} (22, -9, Elf:3) a +0 long sword (22, 9, Elf:3) the +3 arbalest of Codukk {heavy, Dex+4, crossbow} Dex+4: It affects your dexterity (+4). (22, 10, Elf:3) a potion of curing (23, -12, Elf:3) a +0 whip of venom {mace} (23, -11, Elf:3) a +0 ring mail (23, -10, Elf:3) a +0 long sword {long} (23, 17, Elf:3) a +0 ring mail a +1 heavy great sword {long} (24, -10, Elf:3) a scroll of identify {@r1} (24, -4, Elf:3) a +0 long sword (24, 10, Elf:3) a +0 dagger (24, 17, Elf:3) a +0 long sword {long} a ring of wizardry (25, 17, Elf:3) a +1 vampiric war axe {axe} a +1 plate armour of fire resistance a +6 ring of strength (26, 7, Elf:3) the +0 helmet "Kuemn" {rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. a throwing net {=f!fthrowing} (27, -5, Elf:3) a scroll of identify {@r1} (27, 17, Elf:3) a +0 war axe {axe} a +0 ring mail (28, 17, Elf:3) a +0 scale mail a +0 rapier {short} (29, -11, Elf:3) a +1 scale mail of cold resistance (29, 17, Elf:3) a +3 mace of venom {mace} (30, -10, Elf:3) a +0 long sword {long} (31, -13, Elf:3) a +0 plate armour (31, -12, Elf:3) a potion of curing (31, -11, Elf:3) a +0 short sword (31, -10, Elf:3) a +1 dagger of venom {short} (31, 10, Elf:3) a +0 chain mail a +0 long sword {long} a +0 leather armour a +0 longbow {bow} (31, 11, Elf:3) a +0 long sword {long} (31, 28, Elf:3) a +0 leather armour a +3 short sword {short} (31, 42, Elf:3) a +0 long sword (32, -14, Elf:3) a +1 leather armour of poison resistance (32, -12, Elf:3) a +2 pair of gloves (32, -11, Elf:3) a potion of haste (32, -10, Elf:3) a +2 antimagic orcbow (32, 6, Elf:3) a +0 dagger {short} (32, 7, Elf:3) a +6 ring of strength a +0 leather armour a +0 war axe of electrocution {axe} (32, 8, Elf:3) a +0 leather armour a +0 long sword {long} a +0 rapier {short} (32, 9, Elf:3) a +0 rapier {short} a +0 leather armour a +0 rapier {short} a +0 rapier {short} (32, 10, Elf:3) a +0 short sword {short} a +0 leather armour a +0 short sword {short} (32, 13, Elf:3) a +0 long sword {long} (32, 14, Elf:3) a +0 leather armour a +1 heavy great mace {mace} (32, 15, Elf:3) a +3 war axe of venom {axe} a +0 long sword {long} a +2 trident of venom {polearm} (32, 18, Elf:3) a +0 ring mail a +0 dagger {short} (33, -13, Elf:3) a potion of brilliance (33, -12, Elf:3) 5 stones {throwing} (33, -11, Elf:3) a staff of conjuration {!a@e2staff} (33, -10, Elf:3) a +0 ring mail (33, 7, Elf:3) a +3 rapier of electrocution {short} (33, 9, Elf:3) a ring of poison resistance a +1 scimitar of holy wrath {long} a +0 chain mail (34, -11, Elf:3) a +0 sling (34, -10, Elf:3) the scarf "Woyd" {repulsion, Regen+ Str-4 Int+3} Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Regen+: It increases your rate of health regeneration. (36, 34, Elf:3) a +0 long sword {long} (36, 44, Elf:3) 5 stones (41, -11, Elf:3) a +0 long sword {long} (41, 11, Elf:3) a potion of invisibility (42, -11, Elf:3) a +1 heavy battleaxe {axe} a staff of fire {!astaff} (42, -10, Elf:3) a +0 war axe {axe} (42, -8, Elf:3) 2 potions of lignification (42, 10, Elf:3) a +0 short sword (43, -9, Elf:3) a +0 trident {polearm} (43, 9, Elf:3) 4 stones (45, 8, Elf:3) a scroll of identify {@r1} (50, 30, Elf:3) 5 stones (54, 10, Elf:3) 2 stones (55, 3, Elf:3) a +0 dagger {short} (56, 3, Elf:3) a +0 dagger {short} (57, 24, Elf:3) a potion of haste (58, 32, Elf:3) a +0 short sword (60, 35, Elf:3) a +0 longbow a +0 dagger a +0 leather armour (61, -1, Elf:3) a +0 short sword (64, 17, Elf:3) a scroll of identify Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 flail {mace} (11, -17, Lair:1) a +6 ring of strength (15, -8, Lair:1) a +0 rapier {short} (21, -40, Lair:1) a +0 short sword {short} (32, -32, Lair:1) a +0 war axe (36, -41, Lair:1) a +0 pair of boots (54, -21, Lair:1) a +0 club (56, -25, Lair:1) a +0 hand axe (58, -8, Lair:1) a +0 leather armour (59, -45, Lair:1) 8 stones (61, -39, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (11, -42, Lair:2) a potion of berserk rage (16, -36, Lair:2) a +0 helmet (18, -12, Lair:2) 4 poisoned darts (19, -30, Lair:2) 4 stones (20, -17, Lair:2) 2 throwing nets {=f!fthrowing} 43 poisoned darts {throwing} (28, -6, Lair:2) a +0 plate armour (34, -28, Lair:2) a +0 quarterstaff (39, -48, Lair:2) a +0 spear (49, -19, Lair:2) 8 stones (49, -8, Lair:2) a +0 flail (52, -1, Lair:2) a staff of poison {!astaff} (58, -27, Lair:2) a potion of ambrosia (58, -9, Lair:2) a +6 ring of strength (61, -21, Lair:2) a potion of curing (61, -6, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (0, 14, Lair:3) a ring of ice (27, 3, Lair:3) a +0 chain mail (41, 4, Lair:3) 2 scrolls of brand weapon (42, 8, Lair:3) a potion of lignification (45, 9, Lair:3) a +0 scale mail (46, 0, Lair:3) a +0 quarterstaff (53, 28, Lair:3) 4 poisoned darts {throwing} (56, 10, Lair:3) a potion of degeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of curing (21, 16, Lair:4) a +0 chain mail (24, 18, Lair:4) a +0 leather armour (37, -12, Lair:4) a +0 robe (45, 18, Lair:4) a +2 pair of boots (46, -20, Lair:4) a scroll of noise {!r} (52, -25, Lair:4) a +0 chain mail (54, -18, Lair:4) a +0 orcbow Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 broad axe (2, -9, Lair:5) a +0 kite shield (7, -1, Lair:5) the +3 dire flail of the Shining Light {holy, rC+} rC+: It protects you from cold. (unseen) (7, 0, Lair:5) a +4 ring mail of fire resistance (unseen) (7, 1, Lair:5) 20 gold pieces (10, -6, Lair:5) a +0 morningstar {mace} (17, -16, Lair:5) 22 gold pieces (20, -21, Lair:5) a scroll of noise {!r} (21, 13, Lair:5) a +0 trident (25, 15, Lair:5) a +0 pair of boots (28, 18, Lair:5) a potion of haste (34, -8, Lair:5) a potion of invisibility (34, -3, Lair:5) a +0 robe a +0 rapier {short} (37, 10, Lair:5) a potion of heal wounds (37, 14, Lair:5) 3 stones {throwing} (38, 7, Lair:5) a potion of curing (46, -31, Lair:5) 4 stones {throwing} (47, -13, Lair:5) a potion of brilliance (48, -20, Lair:5) a +2 great mace of venom {mace} (48, -16, Lair:5) a +0 plate armour (54, -17, Lair:5) a +2 rapier of distortion {!wshort} Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident 2 boomerangs (1, 1, Shoals:1) a +0 war axe {axe} (2, 3, Shoals:1) 8 stones {throwing} (10, 3, Shoals:1) a +1 demon blade of electrocution {long} (24, -2, Shoals:1) a +0 demon whip (34, 2, Shoals:1) a throwing net {=f!fthrowing} a +2 hand axe of venom {axe} (34, 9, Shoals:1) a +0 dagger {short} (38, -18, Shoals:1) a +0 trident (44, 11, Shoals:1) a +0 robe a +0 trident (45, -14, Shoals:1) a +0 trident (51, 10, Shoals:1) 5 scrolls of identify {@r1} Level 2 of the Shoals (1, -50, Shoals:2) a boomerang {throwing} a +1 trident of venom {polearm} (1, -1, Shoals:2) a +0 spear (4, -8, Shoals:2) a +0 leather armour (5, -46, Shoals:2) a +0 trident (5, -37, Shoals:2) 3 stones (6, -7, Shoals:2) a potion of heal wounds (7, -32, Shoals:2) a throwing net (9, -45, Shoals:2) a potion of haste (9, 2, Shoals:2) a +0 robe (11, -43, Shoals:2) a potion of brilliance (11, -31, Shoals:2) a +0 broad axe (12, -41, Shoals:2) the +2 robe of the Slug {*Corrode Dex-3 Stlth+ Archmagi} Dex-3: It affects your dexterity (-3). *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. (16, -9, Shoals:2) a scroll of identify (28, -34, Shoals:2) a +0 trident {polearm} (31, -8, Shoals:2) a +0 spear {polearm} (32, -9, Shoals:2) a +0 chain mail (33, -8, Shoals:2) a +0 robe a +2 trident of freezing {polearm} (34, -27, Shoals:2) a +0 trident a +0 robe (34, -11, Shoals:2) a +0 trident {polearm} (36, -11, Shoals:2) a +0 spear {polearm} a +0 sling (36, -4, Shoals:2) a +0 cloak (39, -29, Shoals:2) a +0 trident (39, -26, Shoals:2) a +0 club a +0 sling (40, -30, Shoals:2) a +0 spear a +0 sling (40, -29, Shoals:2) a +0 quarterstaff a +0 sling (40, -28, Shoals:2) a +0 spear {polearm} a +0 longbow {bow} Level 3 of the Shoals (0, 0, Shoals:3) a +0 rapier of venom {short} a +0 robe (1, -1, Shoals:3) a +0 trident a throwing net (16, -23, Shoals:3) a +0 plate armour (18, -39, Shoals:3) a +0 spear (18, -38, Shoals:3) a +2 trident of venom {polearm} (21, 0, Shoals:3) a +0 trident (23, -15, Shoals:3) a +0 robe (24, -33, Shoals:3) a potion of degeneration (24, -13, Shoals:3) a scroll of identify (24, 4, Shoals:3) a +0 longbow {bow} a +0 spear {polearm} (24, 5, Shoals:3) a potion of invisibility (26, -28, Shoals:3) a +0 plate armour (28, 4, Shoals:3) a maw talisman (30, -23, Shoals:3) a +0 trident (35, 5, Shoals:3) a +0 shortbow (36, -1, Shoals:3) a +0 spear {polearm} (37, -21, Shoals:3) a potion of heal wounds (37, -1, Shoals:3) a +0 spear {polearm} a +0 sling (38, -2, Shoals:3) a +0 club {mace} a +0 sling (39, -2, Shoals:3) a scarf of shadows (46, -14, Shoals:3) 2 stones {throwing} (48, -17, Shoals:3) a ring of fire (54, -13, Shoals:3) a +0 falchion Level 4 of the Shoals (0, 0, Shoals:4) a +1 spear of freezing {polearm} a silver javelin {throwing} a +3 leather armour (0, 2, Shoals:4) a +0 trident a boomerang (0, 8, Shoals:4) a flux talisman (0, 11, Shoals:4) 6 atropa-tipped darts {throwing} (1, -1, Shoals:4) a +0 trident {polearm} 3 boomerangs {throwing} (1, 19, Shoals:4) a wind drake skeleton (2, 27, Shoals:4) 5 large rocks a cyclops corpse (skeletalised by now) (3, -1, Shoals:4) a +0 heavy trident {polearm} 3 boomerangs {throwing} (3, 25, Shoals:4) a potion of ambrosia (4, 23, Shoals:4) a +0 trident {polearm} a +0 leather armour a merfolk corpse (skeletalised by now) (4, 25, Shoals:4) a manticore corpse (skeletalised by now) (9, 41, Shoals:4) a dragon-blood talisman (19, 17, Shoals:4) a phial of floods (20, 19, Shoals:4) a wand of polymorph (4) (20, 20, Shoals:4) a storm talisman (21, 19, Shoals:4) the +1 chain mail of Prudence {Drain rN++ Int+4} Int+4: It affects your intelligence (+4). rN++: It greatly protects you from negative energy. Drain: It drains your maximum health when unequipped. (unseen) (21, 20, Shoals:4) the +7 mace of Variability {chaos, chaos arc} (unseen) (21, 24, Shoals:4) a manticore corpse (22, 17, Shoals:4) a +2 scale mail of poison resistance (unseen) (24, 9, Shoals:4) a manticore corpse (25, 11, Shoals:4) a +0 rapier (29, 20, Shoals:4) a scroll of blinking (29, 24, Shoals:4) 19 gold pieces (31, 11, Shoals:4) a +3 flail of venom (still there?) a +0 robe (still there?) a merfolk corpse (still there?) Level 1 of the Spider Nest (0, 0, Spider:1) a potion of brilliance (4, 15, Spider:1) a scroll of fear (8, 38, Spider:1) a +0 robe a +2 pair of gloves a +2 rapier of electrocution {short} (9, 37, Spider:1) a +0 cloak (9, 41, Spider:1) a potion of magic (12, 43, Spider:1) 2 potions of lignification (13, 45, Spider:1) a +0 war axe {axe} (18, 17, Spider:1) a +0 plate armour (20, 8, Spider:1) a potion of heal wounds a +0 battleaxe (23, 5, Spider:1) a scroll of identify {@r1} (23, 48, Spider:1) a potion of curing (29, 11, Spider:1) a potion of lignification (31, 9, Spider:1) a potion of heal wounds Level 2 of the Spider Nest (0, 0, Spider:2) a +0 long sword (1, 0, Spider:2) a +2 cloak (2, 0, Spider:2) the ring of Zagiu {rElec rC- Dex-4 SInv Stlth+} [ring of see invisible] Dex-4: It affects your dexterity (-4). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (7, -1, Spider:2) the +4 executioner's axe of the Endless Expanse {chaos, *Slow rC+ Dex+4 SInv, axe} Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. (10, 12, Spider:2) a +0 club {mace} (19, 8, Spider:2) a +0 great sword {long} (22, 28, Spider:2) the ring "Piribbyi" {rPois rN+} [ring of poison resistance] rPois: It protects you from poison rN+: It protects you from negative energy. (29, -11, Spider:2) a +0 hand axe (30, -10, Spider:2) a +0 war axe (45, 6, Spider:2) 5 stones {throwing} Level 3 of the Spider Nest (0, 0, Spider:3) a +0 chain mail (11, -5, Spider:3) a staff of poison {!astaff} (13, -6, Spider:3) a +0 trident {polearm} (13, 26, Spider:3) a potion of might (14, 3, Spider:3) 6 stones {throwing} (16, -4, Spider:3) 6 poisoned darts (18, 16, Spider:3) an amulet of regeneration {@e2} (21, 0, Spider:3) a scroll of noise {!r} (21, 15, Spider:3) a potion of curing (25, 18, Spider:3) a +0 halberd {polearm} (25, 25, Spider:3) a +0 pair of gloves (27, -9, Spider:3) a +0 falchion (29, 7, Spider:3) 4 stones (30, 10, Spider:3) a +0 shortbow {bow} (36, 2, Spider:3) a +0 war axe Level 4 of the Spider Nest (0, 0, Spider:4) a +3 shortbow {bow} (22, 4, Spider:4) a scarf of invisibility (23, 5, Spider:4) a potion of ambrosia (23, 7, Spider:4) a scarf of invisibility (23, 9, Spider:4) 2 potions of haste (25, 1, Spider:4) a potion of ambrosia (25, 5, Spider:4) a potion of ambrosia (25, 6, Spider:4) a potion of might (25, 9, Spider:4) 2 potions of magic (28, 11, Spider:4) a +0 war axe