MackTheKnife Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 22, D:1) a +0 dagger (17, 37, D:1) a +0 leather armour (19, 37, D:1) a +0 robe (27, 37, D:1) a +0 dagger (30, 41, D:1) a +0 dagger (40, 49, D:1) a potion of brilliance (42, -2, D:1) a +0 club {mace} (43, 46, D:1) a +0 short sword {short} (48, 13, D:1) a +0 dagger (50, 33, D:1) a +0 vampiric dagger {short} (51, 37, D:1) a +0 dagger {short} (53, -1, D:1) a +0 hand axe {axe} (53, 4, D:1) a +0 club {mace} (54, -2, D:1) a +0 spear Level 2 of the Dungeon [Shop] Asaosite's Weapon Shop 3 stones (3 gold) a +4 heavy quarterstaff (350 gold) a +1 flail of holy wrath (159 gold) the +6 rapier "Levoits" {drain, *Corrode rF+++ Int+2 Dex+4} (1034 gold) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). rF+++: It renders you almost immune to fire. *Corrode: It may corrode you when you take damage. a +0 dagger (24 gold) 6 stones (7 gold) a +0 hand axe (36 gold) 3 poisoned darts (21 gold) a +0 rapier (48 gold) [Shop] Funut's Weapon Shoppe a +0 long sword (35 gold) a +0 short sword (30 gold) a +2 halberd of venom (168 gold) a +0 mace (30 gold) a +0 short sword (30 gold) the +6 hand axe of the Feeding Gods {pain, *Rage +Blink rC+++ Int-3} (781 gold) Int-3: It affects your intelligence (-3). rC+++: It renders you almost immune to cold. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 mace (30 gold) 2 poisoned darts (12 gold) (0, 0, D:2) 6 stones {throwing} (9, -39, D:2) a potion of magic (17, -7, D:2) a +0 whip {mace} (22, -29, D:2) 2 potions of curing (25, -13, D:2) a +0 club (30, -23, D:2) a +0 whip (34, -45, D:2) a +0 whip {mace} (38, -11, D:2) 9 stones (44, -44, D:2) a +0 dagger (48, -6, D:2) 23 stones {throwing} (55, -45, D:2) a +0 short sword (55, -6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -18, D:3) a potion of haste (2, 5, D:3) a +0 short sword 5 stones (6, 0, D:3) 3 stones (10, 7, D:3) a +0 club {mace} (19, -3, D:3) a +0 leather armour (21, -27, D:3) a +0 whip a +0 ring mail (25, -14, D:3) a potion of lignification (30, -20, D:3) 2 potions of attraction (38, -3, D:3) a potion of degeneration (39, -2, D:3) a +0 club (40, -3, D:3) a +0 flail (42, 3, D:3) a +0 club {mace} a +0 whip {mace} Level 4 of the Dungeon (0, 0, D:4) a +0 flail {mace} (1, 22, D:4) a potion of heal wounds (3, -8, D:4) a +0 plate armour (5, 5, D:4) 3 stones {throwing} (6, -4, D:4) 5 stones (15, 0, D:4) a +0 club (17, 9, D:4) a +0 dagger (18, 4, D:4) a +0 club {mace} (18, 32, D:4) 5 stones (19, 6, D:4) a +0 long sword {long} a +0 animal skin a +1 dagger of protection {short} (19, 10, D:4) a +0 dagger (21, 12, D:4) a +0 leather armour a +0 dagger {short} (22, 1, D:4) a +0 scale mail (25, -2, D:4) a +0 dagger (33, 24, D:4) a potion of heal wounds (35, -2, D:4) a +0 dagger a +1 dagger of holy wrath a +0 dagger (35, -1, D:4) a +0 dagger a +0 sling (35, 19, D:4) a potion of degeneration (39, 34, D:4) a +0 falchion {long} (43, -1, D:4) 2 potions of might (51, -2, D:4) a +0 leather armour (51, 30, D:4) a beast talisman (60, -2, D:4) a +0 short sword (62, 3, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 whip an orc corpse (0, 2, D:5) a +0 shortbow a centaur corpse (7, -2, D:5) a +0 robe (19, 0, D:5) a +0 halberd 12 gold pieces (20, 3, D:5) a +0 whip 13 gold pieces a +0 flail a gnoll corpse (skeletalised by now) (20, 13, D:5) a +0 club (21, 4, D:5) a +0 club (22, 1, D:5) a +0 robe (28, -1, D:5) a potion of heal wounds (28, 21, D:5) a +0 mace a +0 leather armour (28, 26, D:5) a potion of degeneration