MackTheKnife Level 1 of the Dungeon (0, 0, D:1) a +0 barding (20, 13, D:1) a +0 club (31, -2, D:1) a +0 short sword {short} (32, 1, D:1) a +0 dagger {short} (35, 24, D:1) a +0 short sword {short} 2 stones {throwing} (38, -7, D:1) a +0 robe (43, 28, D:1) a +0 club {mace} (46, 32, D:1) a +0 whip {mace} 3 stones {throwing} (49, 23, D:1) a +0 leather armour (54, 3, D:1) a +0 dagger {short} Level 2 of the Dungeon (0, 0, D:2) a +0 falchion {long} (3, 4, D:2) a +0 ring mail (7, 17, D:2) a +0 robe a +0 club {mace} (18, 0, D:2) a +0 pair of boots (21, -1, D:2) a +0 trident {polearm} (22, 0, D:2) a +0 dagger {short} (32, 16, D:2) a +0 dagger {short} (33, 18, D:2) a +0 hand axe a +0 leather armour a +0 dagger (46, -3, D:2) 2 stones {throwing} Level 3 of the Dungeon (0, 0, D:3) a stone {throwing} (20, -32, D:3) a +0 dagger (21, -38, D:3) a +0 dagger (31, -25, D:3) a +0 short sword (32, -27, D:3) a +0 leather armour (41, -28, D:3) 4 large rocks {=fthrowing} Level 4 of the Dungeon (0, 0, D:4) a +0 club {mace} (2, 36, D:4) a +1 dagger of speed {short} (7, -4, D:4) 5 stones (11, 1, D:4) a +0 robe a +0 dagger (18, -1, D:4) a +0 trident {polearm} (19, 0, D:4) a +0 dagger {short} (33, 11, D:4) a +0 robe a +0 dagger {short} (35, 15, D:4) a +0 flail (36, 16, D:4) a staff of air {!astaff} (still there?) a +0 club (still there?) (49, 24, D:4) a +0 whip {mace} a +0 dagger of venom {short} (50, -5, D:4) a +0 leather armour a +0 club {mace} (50, 14, D:4) a +0 ring mail (51, -10, D:4) a +0 whip {mace} a +0 chain mail a +0 whip {mace} (51, -9, D:4) a +0 dagger {short} a +2 short sword of draining {short} (52, -9, D:4) a +0 whip {mace} (52, 20, D:4) a +0 leather armour Level 5 of the Dungeon (1, -5, D:5) a +0 spear {polearm} (2, -3, D:5) a +0 flail {mace} a +0 spear {polearm} a +0 scale mail (2, 10, D:5) a +0 leather armour (5, 25, D:5) a +0 club {mace} (7, 30, D:5) a +0 robe (8, 33, D:5) a +0 flail a +0 whip a +0 robe a +0 whip (9, 35, D:5) a +0 whip {mace} (10, 34, D:5) a +0 ring mail a +0 club {mace} (11, 29, D:5) a blade talisman (13, 17, D:5) a +0 whip (14, 28, D:5) a +0 flail (17, 35, D:5) a +0 leather armour (22, 11, D:5) a +0 flail (43, 15, D:5) a +0 ring mail (46, 19, D:5) a stone {throwing} Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, 0, D:6) a +0 orcbow (28, 2, D:6) a +0 falchion {long} a +1 dagger of venom {short} (31, 9, D:6) a +0 dagger {short} a +0 robe (39, -21, D:6) a +0 spear {polearm} (40, -21, D:6) a +0 whip {mace} a +0 club {mace} a +0 flail {mace} (49, -11, D:6) a +0 robe (56, -24, D:6) a +0 robe (60, -8, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 club (2, -29, D:7) a +1 pair of boots (2, 4, D:7) a +0 flail {mace} (2, 7, D:7) a +0 spear (2, 8, D:7) a +0 spear {polearm} a +4 trident of venom {polearm} a +0 scale mail (12, -17, D:7) a +0 hand axe of venom {axe} (21, -21, D:7) a hell hound corpse (22, -21, D:7) a hell hound corpse (23, -25, D:7) a +0 club (23, -21, D:7) a +0 leather armour a +0 war axe {axe} (31, -17, D:7) a +0 hand axe (33, -7, D:7) a +0 dagger {short} (34, -8, D:7) a +0 halberd {polearm} a +0 spear {polearm} (34, 9, D:7) a +0 ring mail (35, -8, D:7) a +0 club {mace} (37, -8, D:7) a +0 flail {mace} a +0 robe a +0 whip {mace} a +2 dagger of draining {short} (40, -8, D:7) a +0 short sword {short} (40, -7, D:7) a +0 short sword {short} (47, -7, D:7) a +0 dagger {short} a +0 robe (48, -7, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +2 whip of freezing {mace} the +4 quarterstaff of Hes Xeu {freeze, rC- Str+4 Int+3 Dex+5, staff} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. a -1 mace of flaming {mace} (0, 1, D:8) a +0 short sword {short} (2, 25, D:8) a +0 dagger (8, 3, D:8) a +0 war axe {axe} a +0 robe (11, 5, D:8) a +0 shortbow {bow} a +0 hand axe {axe} a +0 robe (12, 11, D:8) a +0 dagger {short} a +0 robe (12, 17, D:8) a +0 club {mace} a +0 mace {mace} (12, 18, D:8) a +0 rapier a +0 robe a +0 trident a +0 leather armour (13, -5, D:8) a +0 long sword {long} a +2 robe of positive energy a +0 dagger {short} (15, 12, D:8) a +0 dagger {short} a +0 leather armour a +0 flail {mace} (23, -11, D:8) a +0 hand axe a +0 leather armour (24, -11, D:8) a +0 dagger a +0 robe (24, -9, D:8) a +0 short sword {short} a +0 leather armour (35, 5, D:8) a +0 shortbow {bow} (37, 7, D:8) a +0 dagger a +0 robe (38, 17, D:8) a +0 club {mace} (39, 17, D:8) a +0 scale mail a +0 hand axe {axe} a +0 short sword {short} (42, -8, D:8) a +0 giant club {mace} a +0 giant club {mace} (45, 15, D:8) a +0 rapier (53, -22, D:8) a +0 hand axe (55, 5, D:8) the +1 ring mail of the Freezing God {Harm} Harm: It increases damage dealt and taken. Level 9 of the Dungeon (0, 0, D:9) 5 datura-tipped darts {throwing} (10, 11, D:9) a +0 spear (10, 13, D:9) a +0 troll leather armour (11, 10, D:9) a +0 spear {polearm} (11, 12, D:9) a +0 spear {polearm} (12, 8, D:9) a +0 ring mail a +0 whip {mace} (12, 11, D:9) a +0 spear (17, 18, D:9) 4 stones {throwing} a +0 whip {mace} (20, -6, D:9) +0 steam dragon scales (21, -15, D:9) a +0 short sword {short} (21, -8, D:9) a +0 leather armour a +0 hand axe {axe} a +0 club {mace} (21, 1, D:9) a +0 shortbow (22, -6, D:9) a +0 club {mace} (23, -6, D:9) a +0 plate armour a +0 war axe {axe} (23, 18, D:9) a +0 robe a +2 dagger of speed {short} a +0 robe a +0 long sword {long} a +0 robe a +2 war axe of freezing {axe} a +0 robe a +0 spear {polearm} (24, 15, D:9) a +0 robe a +0 scimitar {long} a +0 robe a +0 short sword {short} a +0 robe a +1 flail {mace} a +0 robe a +3 dire flail {mace} (24, 18, D:9) a +0 robe a +0 battleaxe {axe} (25, 18, D:9) a +0 robe a +0 long sword {long} (26, 27, D:9) a +0 robe a +2 battleaxe {axe} (27, 27, D:9) a +0 robe a +3 war axe {axe} (30, 16, D:9) a +0 robe a +0 great sword {long} (31, 15, D:9) a +0 robe a +1 battleaxe {axe} (32, 10, D:9) a +0 whip {mace} (32, 11, D:9) a +0 dagger {short} (33, 10, D:9) a +0 dagger {short} (34, 14, D:9) a +0 helmet (41, -10, D:9) 8 stones {throwing} (42, 9, D:9) a +0 whip (43, 20, D:9) 3 atropa-tipped darts (46, 9, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (7, 37, D:10) a +0 mace {mace} (16, 45, D:10) a potion of degeneration (17, 27, D:10) a +0 dagger of protection {short} a +0 leather armour (17, 28, D:10) a +0 dagger {short} a +0 robe (25, 6, D:10) a +0 dagger {short} (25, 7, D:10) a +0 short sword {short} (27, 30, D:10) a +0 flail {mace} a +0 ring mail a +0 mace {mace} (31, 19, D:10) a phantom mirror (34, 31, D:10) a +0 flail {mace} (36, 38, D:10) a +0 dagger {short} a +0 robe (38, 38, D:10) a +0 short sword {short} (38, 39, D:10) a +0 troll leather armour (40, 38, D:10) a +0 dagger {short} a +0 robe a +0 dagger of venom {short} (41, 14, D:10) a +0 leather armour (41, 38, D:10) a +0 dagger {short} 4 stones {throwing} (41, 39, D:10) a +0 club {mace} a +0 dagger {short} 2 stones {throwing} a +0 short sword {short} (41, 46, D:10) a +0 flail {mace} (46, 5, D:10) a +0 battleaxe {axe} a +0 robe a +3 battleaxe {axe} a +0 robe (47, 2, D:10) a +3 short sword {short} a +0 robe (48, 2, D:10) a +3 great sword {long} a +0 robe (48, 12, D:10) a +0 bardiche (68, 14, D:10) 4 stones Level 11 of the Dungeon (0, 0, D:11) a +0 whip {mace} (1, -8, D:11) a +0 club Level 12 of the Dungeon (53, 38, D:12) a +0 flail {mace} (53, 42, D:12) a +3 hand axe {axe} (53, 43, D:12) a +0 hand axe {axe} a +0 scale mail (53, 44, D:12) a +0 dagger of holy wrath {short} (54, 42, D:12) a +0 short sword {short} (54, 46, D:12) a +0 whip {mace} a +0 ring mail Level 13 of the Dungeon (7, 29, D:13) a +0 mace Level 14 of the Dungeon [Shop] Xozial Zia's Magic Scroll Boutique a scroll of noise (14 gold) (10, 13, D:14) 8 stones (15, 17, D:14) a +0 shortbow (15, 18, D:14) a +0 orcbow a +2 orcbow of draining (16, 18, D:14) a +0 shortbow (17, 18, D:14) a +0 orcbow (47, 1, D:14) a scroll of torment {!r} Level 15 of the Dungeon (11, 16, D:15) the +4 dagger of Understanding {freeze, Will- Dex+5 SInv, short} Dex+5: It affects your dexterity (+5). Will-: It decreases your willpower. SInv: It lets you see invisible. (25, 21, D:15) a +0 great mace a +0 ring mail (32, 5, D:15) a +0 long sword a +0 robe (33, 4, D:15) a +0 trident a +0 robe (33, 27, D:15) a +0 war axe {axe} (33, 29, D:15) a +0 chain mail a +0 war axe of venom {axe} the Ecumenical Temple Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Vass's Jewellery Boutique a ring of protection from fire (350 gold) a +6 ring of dexterity (504 gold) a +6 ring of strength (504 gold) the ring of Shadows {Umbra +Inv Stlth+} (560 gold) [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a ring of resist corrosion (280 gold) an amulet of regeneration (420 gold) the ring of Paranoia {rPois rCorr Dex+5} (603 gold) [ring of poison resistance] Dex+5: It affects your dexterity (+5). rPois: It protects you from poison rCorr: It protects you from acid and corrosion. a ring of protection from fire (350 gold) [Shop] Oman's Book Shoppe a Trismegistus Codex (338 gold) a book of the Tundra (416 gold) a book of Iron (416 gold) Ozocubu's Autobiography (312 gold) a book of the Hunter (468 gold) a book of Death (572 gold) a book of Power (546 gold) [Shop] Mooten's Armour Shoppe a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +2 plate armour of positive energy (407 gold) a +0 leather armour (22 gold) a +1 ring mail of fire resistance (176 gold) a +0 plate armour (253 gold) a +0 ring mail (44 gold) [Shop] Ymuycwad's Book Boutique a book of Touch (286 gold) a book of the Spheres (832 gold) the Verses on Hyperborean Aeromancy (494 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Frozen Ramparts Ice 3 c - Silence Hexes/Air 5 d - Metabolic Englaciation Hexes/Ice 5 a book of Blasting (364 gold) a book of Geomancy (364 gold) a book of Decay (390 gold) (0, 0, Orc:2) a +0 club {mace} a +0 robe a +0 dagger {short} (1, 3, Orc:2) a +0 robe a +0 dagger (2, 1, Orc:2) a +2 robe of willpower a +0 dagger (3, 4, Orc:2) a +0 scale mail a +0 flail (7, 2, Orc:2) a +0 scale mail a +0 short sword (7, 3, Orc:2) a +0 chain mail a +0 war axe (10, 15, Orc:2) a +0 chain mail a +0 mace {mace} a +0 flail {mace} a +0 robe a +0 dagger {short} a +0 robe a +0 dagger {short} (10, 18, Orc:2) a +0 club {mace} (11, 4, Orc:2) a +0 whip a +0 leather armour Level 1 of the Elven Halls (0, 0, Elf:1) a +0 heavy long sword {long} (30, 23, Elf:1) a +0 ring mail (47, 8, Elf:1) a +0 short sword {short} (54, -21, Elf:1) a +3 vampiric battleaxe {axe} (54, -9, Elf:1) a +0 leather armour a +0 dagger {short} (55, -22, Elf:1) a +4 dire flail of holy wrath {mace} (56, -6, Elf:1) a +0 rapier (57, -24, Elf:1) a +0 rapier {short} (57, -3, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (58, 14, Elf:1) a +0 long sword a +0 buckler (59, 15, Elf:1) a +0 long sword {long} (60, -5, Elf:1) a +0 short sword {short} (60, 15, Elf:1) a +0 rapier (60, 18, Elf:1) a +0 short sword (61, -4, Elf:1) a +0 rapier a +0 leather armour Level 2 of the Elven Halls [Shop] Yfoskyla's Gadget Gallery a wand of mindburst (9) (176 gold) a wand of charming (7) (235 gold) a wand of charming (4) (134 gold) a wand of polymorph (4) (78 gold) a wand of charming (2) (67 gold) a wand of roots (6) (201 gold) a wand of roots (5) (168 gold) a wand of roots (2) (67 gold) [Shop] Sawisoa's Antique Weapon Boutique a +4 spear (500 gold) a +0 heavy quarterstaff (184 gold) a +0 flail (70 gold) a +1 short sword of draining (248 gold) a +0 flail (70 gold) a +0 rapier (80 gold) (0, 0, Elf:2) a +0 falchion (0, 37, Elf:2) a +0 dagger {short} a +0 longbow {bow} a +0 leather armour (0, 44, Elf:2) a +0 long sword {long} a +0 leather armour (1, 22, Elf:2) the ring of the Morning {Wiz rC+ Slay+4} [ring of wizardry] Wiz: It improves your spell success rate. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rC+: It protects you from cold. (1, 45, Elf:2) a +0 dagger {short} a +0 shortbow {bow} a +0 leather armour a +0 dagger {short} a +0 ring mail (2, 23, Elf:2) the ring of Gutin {AC+4 Str+2} [ring of protection] AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). (2, 38, Elf:2) a +5 heavy scimitar {long} (2, 44, Elf:2) a +0 long sword (10, 7, Elf:2) the +1 ring mail "Qaum" {rPois} rPois: It protects you from poison (37, 45, Elf:2) a +0 leather armour (38, 44, Elf:2) a +2 vampiric war axe {axe} 49 poisoned darts {throwing} a +3 heavy flail {mace} a +2 flail of holy wrath {mace} (42, 33, Elf:2) a +0 long sword a +0 leather armour Level 3 of the Elven Halls [Shop] Desm's Magic Scroll Emporium a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of amnesia (60 gold) a scroll of immolation (60 gold) a scroll of identify (30 gold) a scroll of immolation (60 gold) [Shop] Tineurgho's Antique Weapon Emporium a +0 short sword (99 gold) a +0 scimitar (132 gold) the +1 hand axe "Jauhy" {heavy, rN+ Str+2} (851 gold) Str+2: It affects your strength (+2). rN+: It protects you from negative energy. a +0 vampiric rapier (462 gold) a +0 glaive (214 gold) a +0 sling (49 gold) a +1 heavy halberd (468 gold) a +3 heavy spear (739 gold) (0, 0, Elf:3) 5 boomerangs (2, -2, Elf:3) a +0 dagger (5, -1, Elf:3) the +6 mace of Debt {spect, Fragile Fly rC+++ Dex+3, mace} Dex+3: It affects your dexterity (+3). rC+++: It renders you almost immune to cold. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. (5, 9, Elf:3) a +0 rapier (5, 10, Elf:3) 7 stones {throwing} (6, 9, Elf:3) 3 stones {throwing} (6, 11, Elf:3) the +3 giant club "Skullcrusher" {speed, Str+7, mace} Str+7: It affects your strength (+7). (7, 4, Elf:3) the +5 flail of the Gloaming {protect, rElec Will+, mace} rElec: It insulates you from electricity. Will+: It increases your willpower. the orb "Esyog" {mayhem, Stlth+} Stlth+: It makes you more stealthy. (7, 12, Elf:3) 2 stones (8, 12, Elf:3) a +0 short sword {short} (8, 13, Elf:3) a +0 hand axe (15, -20, Elf:3) a staff of earth {!astaff} (15, -18, Elf:3) a staff of air {!astaff} (16, -21, Elf:3) a +0 spear (16, -20, Elf:3) a staff of fire {!astaff} (16, -17, Elf:3) a +0 long sword (17, -20, Elf:3) a staff of death {!astaff} (17, -18, Elf:3) a staff of air {!astaff} (17, 16, Elf:3) the +5 long sword of the Flying Penguin {vamp, Dex+4 SInv, long} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (18, -21, Elf:3) a staff of earth {!astaff} (18, -20, Elf:3) a +0 short sword (18, -11, Elf:3) a +0 trident of protection {polearm} (19, -18, Elf:3) the +4 sling of Adverse Possession {freeze, Str+3} Str+3: It affects your strength (+3). (22, 10, Elf:3) a +8 mace of protection {mace} (23, 11, Elf:3) a +2 great sword of holy wrath {long} (24, -10, Elf:3) a +2 ring mail of positive energy (24, 6, Elf:3) a +0 ring mail a +0 short sword (26, -10, Elf:3) a +0 rapier (26, 13, Elf:3) a +6 ring of dexterity (27, 10, Elf:3) a +2 heavy sling (27, 11, Elf:3) a +0 rapier {short} (27, 12, Elf:3) a staff of death {!astaff} (28, 10, Elf:3) a +0 short sword {short} (29, 9, Elf:3) a staff of fire {!astaff} (29, 10, Elf:3) a +0 rapier {short} (30, -5, Elf:3) a +0 short sword of venom {short} a +0 scale mail a +0 quarterstaff of speed {staff} (30, 10, Elf:3) a +3 plate armour of willpower (31, 4, Elf:3) a +0 rapier a +0 leather armour (33, -5, Elf:3) a +0 long sword {long} a +0 scale mail a +0 dagger {short} a +0 leather armour a +0 longbow {bow} (33, -1, Elf:3) a +2 demon whip of flaming {mace} (35, -4, Elf:3) a +0 long sword a +0 long sword (35, -3, Elf:3) a +0 rapier {short} (35, -2, Elf:3) a +0 long sword {long} (35, -1, Elf:3) a +0 scimitar {long} (35, 2, Elf:3) a +2 whip of electrocution {mace} (40, 22, Elf:3) a +0 long sword (55, 15, Elf:3) a +0 long sword (60, 20, Elf:3) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 stones {throwing} (3, 0, Lair:1) 8 stones (8, -29, Lair:1) a +0 war axe {axe} (33, 3, Lair:1) a +0 mace (38, -18, Lair:1) 4 stones {throwing} (38, 0, Lair:1) a +0 whip (48, -10, Lair:1) a +1 flail of protection {mace} the +1 falchion of Aniqucs Ewel {speed, SInv, long} SInv: It lets you see invisible. (56, -18, Lair:1) a +0 robe (61, -20, Lair:1) 7 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 glaive (8, 13, Lair:2) a +0 flail (13, 43, Lair:2) a +0 rapier {short} (23, 9, Lair:2) 4 stones {throwing} (24, 0, Lair:2) a +0 hand axe (36, 16, Lair:2) a +0 robe (43, 12, Lair:2) a +0 rapier (58, 6, Lair:2) a +0 scale mail of cold resistance Level 3 of the Lair of Beasts (0, 0, Lair:3) a +5 ring of evasion (4, 7, Lair:3) 4 stones (5, -24, Lair:3) a +0 plate armour (15, -41, Lair:3) a +0 club (22, -1, Lair:3) 9 stones {throwing} (22, 0, Lair:3) a +0 whip {mace} (42, 9, Lair:3) a +0 war axe {axe} (49, -6, Lair:3) a +2 pair of boots of rampaging (49, 9, Lair:3) 5 stones {throwing} Level 4 of the Lair of Beasts (7, -48, Lair:4) a +0 war axe (11, -43, Lair:4) 3 stones (41, -49, Lair:4) a +0 quarterstaff (53, -10, Lair:4) a +0 war axe (59, -8, Lair:4) a +0 scimitar {long} (62, -31, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 morningstar {mace} (17, -6, Lair:5) a +0 scale mail (17, 38, Lair:5) a +0 spear (31, 15, Lair:5) a +0 mace (32, 1, Lair:5) 6 stones {throwing} (32, 13, Lair:5) a +0 dire flail {mace} (33, 7, Lair:5) a +0 mace {mace} (33, 20, Lair:5) a +2 scale mail of poison resistance (33, 23, Lair:5) a staff of air {!astaff} (50, 45, Lair:5) a +0 robe (53, 22, Lair:5) a staff of poison {!astaff} (53, 45, Lair:5) a potion of degeneration Level 1 of the Shoals (0, 0, Shoals:1) a +1 trident of pain {polearm} a +0 robe (18, 38, Shoals:1) a +0 spear (23, 6, Shoals:1) a throwing net a +0 trident (23, 8, Shoals:1) a throwing net {=f!fthrowing} a +0 glaive {polearm} (25, 8, Shoals:1) 2 boomerangs {throwing} a +0 spear {polearm} (32, 37, Shoals:1) a +0 trident (38, -3, Shoals:1) a boomerang a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (27, 29, Shoals:2) a throwing net (29, 33, Shoals:2) a +0 trident (35, 13, Shoals:2) a +0 leather armour a +0 antimagic trident {polearm} (41, 7, Shoals:2) a +0 leather armour (46, 9, Shoals:2) a +0 halberd (50, 17, Shoals:2) a +0 morningstar of protection {mace} (52, 11, Shoals:2) a +0 trident Level 3 of the Shoals (0, 0, Shoals:3) the +5 war axe of the Hairy God {antimagic, Drain rElec Dex+3, axe} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (18, 9, Shoals:3) a +0 spear (20, 9, Shoals:3) a +0 spear {polearm} (20, 10, Shoals:3) a +1 vampiric trident {polearm} a +0 leather armour (21, 7, Shoals:3) a +0 spear 2 boomerangs (50, -8, Shoals:3) 6 stones {throwing} (57, -25, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) the ring of Kusoidd {rF+ rN+ Str+2 Slay-5} [ring of positive energy] Str+2: It affects your strength (+2). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF+: It protects you from fire. rN+: It protects you from negative energy. (36, 29, Shoals:4) 5 stones (43, 17, Shoals:4) a +0 long sword (45, 34, Shoals:4) a +0 plate armour Level 1 of the Snake Pit (0, 0, Snake:1) a +0 long sword {long} a +0 robe (19, -15, Snake:1) a +0 dire flail {mace} (23, -1, Snake:1) a +0 short sword {short} a +0 robe Level 2 of the Snake Pit (29, 28, Snake:2) a +0 shortbow of flaming (unseen) Level 3 of the Snake Pit (0, 0, Snake:3) a staff of earth {!astaff} (1, 0, Snake:3) a +0 morningstar (38, 40, Snake:3) the +4 plate armour of Usaqyecw {rElec rC- Regen+ rCorr} rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (40, 28, Snake:3) a +0 scimitar a +0 shortbow (41, 16, Snake:3) a +0 whip {mace} a +0 robe (42, 17, Snake:3) a +0 short sword Level 4 of the Snake Pit (0, 0, Snake:4) a +0 scimitar {long} (1, -17, Snake:4) a +0 shortbow of flaming {bow} (1, -16, Snake:4) a +0 robe a +0 flail {mace} (2, -15, Snake:4) a +0 hand axe {axe} (6, 8, Snake:4) a +0 trident of venom {polearm} (11, -21, Snake:4) a +0 flail (12, -24, Snake:4) a +0 whip {mace} a +0 robe (16, -23, Snake:4) a +0 spear {polearm} a +0 robe (16, 14, Snake:4) a +0 battleaxe {axe} (19, -19, Snake:4) a +0 halberd a +0 robe (21, -28, Snake:4) a +0 flail {mace} a +0 robe (23, -32, Snake:4) a +0 glaive {polearm} a +0 robe (23, -31, Snake:4) a +0 halberd {polearm} (23, -18, Snake:4) a +0 battleaxe a +0 robe (24, -20, Snake:4) a +0 dire flail {mace} a +0 robe (24, -18, Snake:4) a +0 trident a +0 robe (25, -32, Snake:4) a +0 spear a +0 robe (25, -30, Snake:4) a +0 arbalest {crossbow} a +0 short sword {short} (25, -18, Snake:4) a +0 scimitar {long} a +0 robe a +0 kite shield (26, -35, Snake:4) a +0 battleaxe {axe} a +0 robe (26, -29, Snake:4) a +0 spear {polearm} a +0 robe (26, -21, Snake:4) a +0 short sword {short} a +0 robe (27, -27, Snake:4) a +0 arbalest {crossbow} a +0 dire flail {mace} a +0 robe (27, 5, Snake:4) a +0 robe a +0 trident {polearm} (28, 3, Snake:4) a +0 scimitar Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +6 scale mail "Gelezan" {Fly rElec rF++ Str-5} Str-5: It affects your strength (-5). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. Fly: It grants you flight. (2, 8, Slime:5) the staff "Dumequer" {rPois SInv Poison, !astaff} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison SInv: It lets you see invisible. Poison: It increases the power of your Poison spells. It falls into the 'Staves' category. It is a one-handed weapon. Level 1 of the Vaults (0, 0, Vaults:1) a +0 scale mail (3, 4, Vaults:1) a +0 dire flail {mace} a +0 ring mail (3, 30, Vaults:1) a +0 chain mail (4, 6, Vaults:1) a +0 orcbow (5, 6, Vaults:1) a +0 orcbow (5, 29, Vaults:1) a +0 great mace {mace} a +0 ring mail a +0 dire flail {mace} a +0 scale mail (6, 5, Vaults:1) a +0 ring mail (6, 7, Vaults:1) a +0 arbalest (10, 44, Vaults:1) the +8 storm bow {elec, penet} (62, 47, Vaults:1) a +0 leather armour (63, 21, Vaults:1) a +0 ring mail Level 2 of the Vaults [Shop] Ecoc's Antique Weapon Shop a +0 longbow (175 gold) the +8 mace of the Lumpy Continents {flame, rElec Int+3 Dex+5} (2057 gold) Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. a +0 orcbow (94 gold) a +3 mace (540 gold) a +0 broad axe (108 gold) a +0 flail (94 gold) (0, 0, Vaults:2) a scroll of noise (3, -1, Vaults:2) a +0 dire flail {mace} a +0 ring mail (3, 0, Vaults:2) a +0 leather armour (4, 0, Vaults:2) a +0 great mace {mace} (4, 12, Vaults:2) a +0 arbalest {crossbow} (6, 18, Vaults:2) a +0 ring mail (7, 16, Vaults:2) a +2 dire flail of protection {mace} a +0 animal skin (11, -1, Vaults:2) a +0 arbalest {crossbow} a +0 arbalest {crossbow} (11, 3, Vaults:2) a +0 arbalest (12, -3, Vaults:2) a +0 arbalest (33, -11, Vaults:2) a +2 mace of draining {mace} a +0 ring mail (38, -27, Vaults:2) a +0 ring mail (56, 17, Vaults:2) a +0 arbalest (57, 17, Vaults:2) a +0 troll leather armour (57, 18, Vaults:2) a +0 war axe a +0 hand cannon a +2 ring mail of poison resistance (58, 17, Vaults:2) a +0 great mace {mace} a +0 ring mail Level 3 of the Vaults [Shop] Astuss's Jewellery Emporium a ring of see invisible (300 gold) a ring of magical power (400 gold) a blade talisman (800 gold) a ring of ice (500 gold) the ring of Yghamaon {rCorr Str+4} (708 gold) [ring of resist corrosion] Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. the amulet of the Air {Inacc Air Fly rElec RMsl} (752 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a serpent talisman (800 gold) a ring of see invisible (300 gold) a ring of see invisible (300 gold) (0, 0, Vaults:3) the amulet "Efus" {Faith Rampage Int+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+3: It affects your intelligence (+3). Rampage: It bestows one free step when moving towards enemies. (1, -29, Vaults:3) a scroll of identify {@r1} (57, 18, Vaults:3) a +0 arbalest (60, -4, Vaults:3) a +0 scale mail (60, -3, Vaults:3) a +0 arbalest Level 4 of the Vaults [Shop] Ologug's Jewellery Shoppe a +6 ring of intelligence (396 gold) a +6 ring of intelligence (396 gold) a +6 ring of dexterity (396 gold) a +6 ring of strength (396 gold) an amulet of regeneration (330 gold) the ring "Faisto" {rPois EV+5 Int+4} (611 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). rPois: It protects you from poison an amulet of faith (440 gold) a ring of fire (275 gold) (0, 0, Vaults:4) a +0 dire flail a +0 plate armour (0, 1, Vaults:4) a +0 broad axe a +0 chain mail (1, 1, Vaults:4) a +3 battleaxe {axe} a +0 plate armour (1, 24, Vaults:4) a +2 war axe of venom {axe} a +0 chain mail (3, 19, Vaults:4) a +0 great sword of holy wrath {long} a +0 plate armour (3, 20, Vaults:4) a +0 long sword {long} a +0 plate armour (3, 21, Vaults:4) a +0 morningstar a +0 ring mail (8, -19, Vaults:4) a +0 scale mail (11, 21, Vaults:4) the +5 shortbow of Wuorug {speed, *Slow rElec rPois rCorr, bow} rElec: It insulates you from electricity. rPois: It protects you from poison rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (29, 46, Vaults:4) a +0 falchion {long} a +0 arbalest of draining {crossbow} a +0 scale mail (30, 45, Vaults:4) 2 large rocks {=fthrowing} (38, 10, Vaults:4) a +0 ring mail (52, 31, Vaults:4) a +0 dagger a +0 robe (56, 29, Vaults:4) a +0 scale mail of poison resistance (58, 35, Vaults:4) a +0 morningstar a +0 ring mail (59, 31, Vaults:4) a +0 dire flail {mace} a +0 chain mail (60, 31, Vaults:4) a +1 heavy battleaxe {axe} a +0 plate armour of fire resistance (67, 32, Vaults:4) a +0 arbalest a +0 dire flail Level 5 of the Vaults (0, 0, Vaults:5) a +0 bardiche a +0 plate armour (3, 16, Vaults:5) 3 stones (6, 34, Vaults:5) the ring of Qesem {+Blink rPois Dex+2} [ring of poison resistance] Dex+2: It affects your dexterity (+2). rPois: It protects you from poison +Blink: It lets you blink. (7, 34, Vaults:5) the ring "Boarulat" {Str+3 Slay+3 SInv} [ring of see invisible] Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. (9, 19, Vaults:5) a +0 scale mail a +2 morningstar of protection {mace} a +0 arbalest {crossbow} (13, 1, Vaults:5) 3 stones (14, 4, Vaults:5) +0 storm dragon scales {rare} (16, 2, Vaults:5) an orb of mayhem (17, 8, Vaults:5) a +0 great mace {mace} a +0 leather armour (18, -1, Vaults:5) a +0 dire flail {mace} a +0 dire flail {mace} (19, 46, Vaults:5) +0 gold dragon scales {rare} (21, 43, Vaults:5) a +1 leather armour of cold resistance (21, 44, Vaults:5) a +0 arbalest {crossbow} (22, 3, Vaults:5) a +0 scale mail (22, 4, Vaults:5) a ring of protection from cold (22, 5, Vaults:5) 4 stones (22, 37, Vaults:5) the ring of Xom's Best Wishes {rElec EV+5 SInv} [ring of evasion] EV+5: It affects your evasion (+5). rElec: It insulates you from electricity. SInv: It lets you see invisible. (22, 38, Vaults:5) a +7 plate armour of ponderousness (22, 43, Vaults:5) a staff of cold {!astaff} (23, 37, Vaults:5) a +0 spectral quarterstaff {staff} (23, 38, Vaults:5) a +3 plate armour of willpower (23, 44, Vaults:5) a +1 robe of willpower (25, 9, Vaults:5) a +0 falchion (25, 13, Vaults:5) +0 storm dragon scales {rare} (26, 10, Vaults:5) the +1 glaive of the Warrior {freeze, MP+9, polearm} MP+9: It affects your magic capacity (+9). (26, 11, Vaults:5) a staff of death {!astaff} (29, 40, Vaults:5) a +0 plate armour a +1 dire flail of draining {mace} (30, 39, Vaults:5) a +0 plate armour a +0 halberd {polearm} (30, 40, Vaults:5) a +2 plate armour of cold resistance a +0 broad axe {axe} (31, 40, Vaults:5) a +0 kite shield a +0 plate armour a +2 long sword of draining {long} (41, 50, Vaults:5) a +0 dire flail {mace} a +0 dire flail {mace} (46, 20, Vaults:5) the +6 great mace of Susaewn {spect, Dex+5, mace} Dex+5: It affects your dexterity (+5). (48, 20, Vaults:5) the +9 longbow of a ziggurat {speed, Fly rC- Will- SInv, bow} rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. SInv: It lets you see invisible. Fly: It grants you flight. (50, 40, Vaults:5) the flux talisman "Wihau" {+Blink rN+} [flux talisman] rN+: It protects you from negative energy. +Blink: It lets you blink. (52, 6, Vaults:5) a +0 falchion a +0 leather armour (53, 6, Vaults:5) a +2 war axe of freezing {axe} a +2 plate armour of fire resistance (53, 7, Vaults:5) a +0 war axe a +0 plate armour (53, 8, Vaults:5) a +0 club (54, 6, Vaults:5) a +0 hand axe {axe} a +0 leather armour (54, 7, Vaults:5) a +0 whip of electrocution {mace} a +0 ring mail (54, 8, Vaults:5) a +0 long sword of holy wrath {long} a +0 plate armour (54, 10, Vaults:5) a +0 short sword {short} a +1 ring mail of poison resistance (55, 7, Vaults:5) a +0 hand axe (55, 9, Vaults:5) a +0 dagger {short} a +0 robe a +0 short sword {short} a +0 orcbow a +0 plate armour Level 1 of the Realm of Zot (0, 0, Zot:1) 6 stones (1, 0, Zot:1) a ring of fire (19, 16, Zot:1) a +0 war axe {axe} a +0 cloak (23, 21, Zot:1) a throwing net {=f!fthrowing} (24, 7, Zot:1) +0 storm dragon scales {rare} (24, 21, Zot:1) a throwing net {=f!fthrowing} a +0 cloak a +0 war axe of flaming {axe} (27, 30, Zot:1) a +0 cloak a +0 whip (28, 11, Zot:1) a +2 cloak a +0 long sword {long} (28, 25, Zot:1) a +0 war axe {axe} (28, 30, Zot:1) a +0 cloak (31, 7, Zot:1) +0 gold dragon scales {rare} (31, 12, Zot:1) a +0 hand axe {axe} (33, 19, Zot:1) a +0 halberd {polearm} Level 2 of the Realm of Zot (6, -8, Zot:2) the +3 short sword of Reason {freeze, rN+ Str+2 Dex-2, short} Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. (12, -42, Zot:2) a +0 cloak a +0 whip (13, -3, Zot:2) a +0 cloak (18, -32, Zot:2) a +0 short sword of venom {short} (22, -30, Zot:2) a +0 hand axe (22, -28, Zot:2) a +0 flail (22, -24, Zot:2) a +0 halberd of protection {polearm} (23, -29, Zot:2) a +0 long sword {long} (23, -22, Zot:2) a +0 flail {mace} a +1 long sword of freezing {long} (24, -26, Zot:2) a +3 battleaxe {axe} (25, -35, Zot:2) a +0 trident (26, -46, Zot:2) a +0 rapier {short} a +1 cloak (26, -32, Zot:2) a +0 dire flail {mace} (29, -49, Zot:2) a +0 halberd {polearm} (29, -48, Zot:2) a +0 short sword {short} a +0 cloak a +0 rapier {short} a +0 cloak (43, -30, Zot:2) a +0 long sword {long} Level 3 of the Realm of Zot (0, 0, Zot:3) 6 boomerangs (7, 21, Zot:3) a +0 scimitar {long} (9, 23, Zot:3) a +0 long sword {long} (9, 24, Zot:3) a +0 short sword {short} a +0 cloak of willpower (11, 7, Zot:3) a +0 battleaxe {axe} (12, 17, Zot:3) a +2 bardiche {polearm} a +0 cloak (12, 23, Zot:3) a +0 long sword (13, 7, Zot:3) a +0 battleaxe {axe} (14, 6, Zot:3) a +0 long sword a +0 cloak a +0 halberd (15, 9, Zot:3) a +2 heavy war axe {axe} a +2 cloak a +0 kite shield (15, 10, Zot:3) an amulet of reflection a ring of willpower a ring of see invisible (17, 13, Zot:3) a +3 great mace of protection {mace} a +0 cloak (21, 20, Zot:3) a +0 battleaxe {axe} (28, 4, Zot:3) a potion of ambrosia (34, 23, Zot:3) 31 gold pieces (48, 20, Zot:3) a +3 flail (unseen) (48, 21, Zot:3) a +0 cloak (49, 15, Zot:3) a +0 war axe {axe} (49, 22, Zot:3) a +0 kite shield (still there?) a +0 cloak (still there?) a +2 long sword of holy wrath (still there?) (52, 13, Zot:3) a +0 robe Level 4 of the Realm of Zot (5, -5, Zot:4) a +2 long sword of electrocution {long} (5, -2, Zot:4) a +7 bardiche of draining {polearm} a +0 animal skin (9, 6, Zot:4) a +0 trident {polearm} (47, 1, Zot:4) a +0 battleaxe {axe} a +0 flail {mace} (48, 10, Zot:4) a +0 whip a +0 cloak 70 gold pieces (49, 9, Zot:4) a +0 glaive (50, 9, Zot:4) a +0 hand axe {axe} Level 5 of the Realm of Zot (21, -1, Zot:5) a +0 flail Level 1 of the Depths (0, 0, Depths:1) a +4 spectral lajatang {staff} (6, -22, Depths:1) the +0 helmet "Naicuf" {rPois rCorr} rPois: It protects you from poison rCorr: It protects you from acid and corrosion. (36, -4, Depths:1) a +0 dagger a +0 robe (43, -27, Depths:1) 5 boomerangs {throwing} Level 2 of the Depths (0, 0, Depths:2) a +5 great sword of flaming {long} (1, -1, Depths:2) a +0 heavy dire flail {mace} a +0 dire flail {mace} (1, 1, Depths:2) 5 large rocks {=fthrowing} (1, 2, Depths:2) a +1 battleaxe of freezing {axe} a +0 long sword {long} a +0 robe 4 large rocks {=fthrowing} (4, 18, Depths:2) a +0 great sword of flaming {long} (5, 7, Depths:2) a +0 dire flail a +0 dire flail (5, 48, Depths:2) 6 stones (6, 18, Depths:2) a +0 robe (9, 7, Depths:2) a +1 battleaxe of freezing {axe} a +1 long sword {long} a +0 robe (9, 46, Depths:2) a +0 robe (10, 5, Depths:2) a +0 morningstar a +0 robe (13, 1, Depths:2) a +2 heavy dire flail {mace} a +0 great mace {mace} Level 3 of the Depths (13, -23, Depths:3) a +0 war axe {axe} a +0 animal skin (32, -14, Depths:3) 4 large rocks {=fthrowing} (33, -23, Depths:3) a +0 ring mail of cold resistance (33, -22, Depths:3) the staff of Kindness {MP-9 Dex+4 Conj, !astaff} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). MP-9: It affects your magic capacity (-9). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (33, -15, Depths:3) a +4 battleaxe of freezing {axe} a +0 battleaxe of freezing {axe} (33, -14, Depths:3) a +0 war axe {axe} a +0 scale mail a +0 buckler (36, -14, Depths:3) a +0 battleaxe {axe} a +3 ring mail of poison resistance (45, -5, Depths:3) the +3 faerie dragon scales {Contam rElec rPois rCorr Dex+5} Dex+5: It affects your dexterity (+5). rElec: It insulates you from electricity. rPois: It protects you from poison Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (52, -20, Depths:3) a ring of flight Level 4 of the Depths [Shop] Zapteh's Assorted Antiques a +0 club (42 gold) a +0 flail (147 gold) a +0 sling (63 gold) a +0 leather armour (84 gold) a +3 rapier of protection (915 gold) a +4 ring mail of cold resistance (1302 gold) a wand of charming (1) (100 gold) a +0 lajatang (630 gold) (0, 0, Depths:4) the +7 morningstar of Niogi {drain, rC- Dex+2 Stlth+, mace} Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. Stlth+: It makes you more stealthy. (4, 48, Depths:4) a +2 great sword of flaming {long} (28, 39, Depths:4) a +0 robe (28, 40, Depths:4) a +5 lajatang of electrocution {staff} a +2 robe of fire resistance (29, 39, Depths:4) a +0 spear (29, 43, Depths:4) a +2 battleaxe of freezing {axe} (30, 39, Depths:4) a +0 spear a +0 buckler (30, 41, Depths:4) a +1 flail of holy wrath {mace} a +0 robe a +0 buckler (46, 8, Depths:4) a +0 troll leather armour (46, 9, Depths:4) a +0 halberd {polearm} a +2 ring mail of cold resistance (62, 7, Depths:4) a +0 war axe {axe} a +0 chain mail