Dungeon Crawl Stone Soup version 0.31-a0-640-g39d97e502b (webtiles) character file. Game seed: 4260699153058258691 0 MackTheKnife the Sneak (level 1, 15/15 HPs) Began as a Formicid Wanderer on Aug 27, 2023. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). MackTheKnife the Sneak (Formicid Wanderer) Turns: 1, Time: 00:00:07 Health: 15/15 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/6 levels left rFire . . . a - +0 club {mace} rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . d - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: + Level 1.1 Fighting + Level 3.6 Stealth + Level 3.2 Spellcasting + Level 2.6 Conjurations You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 20% 2d7 17% 1 Shock Conj/Air 20% 1d4 17% 1 Momentum Strike Conj/Tloc 10% 3d8 26% 2 Sandblast Erth 4% 2d4 28% 1 Stone Arrow Conj/Erth 10% 3d7 45% 3 Inventory: Hand Weapons a - a +0 club (weapon) {mace} Armour c - a +0 leather armour (worn) d - a +0 cloak (worn) Potions b - a potion of heal wounds {@q2} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5999 Altars: ######### ........# ..8..8..# ........# ........# .......@# ........# ........# ..8..8..# ........# ######### There were no monsters in sight! Message History 🤖 Initializing magus.rc ... Options error: Delay interrupt name "hungry" not recognised. (~/.crawlrc:4768) Bad monster_list_colour key: strict_neutral Bad channel name 'pray' for runrest: 'pray:' Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' ✅ Successfully initialized magus.rc [v1.9.6] Welcome, MackTheKnife the Formicid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club {mace}, a potion of heal wounds {@q2}, a +0 leather armour, a +0 cloak; and the following spells available to memorise: Kiss of Death, Shock, Momentum Strike, Sandblast, Stone Arrow. Unknown command. You can't go down here! You have escaped! Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_corners Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MackTheKnife the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | MackTheKnife set off with the following items: a +0 club | {mace}, a potion of heal wounds {@q2}, a +0 leather armour, | a +0 cloak; and the following spells available to memorise: | Kiss of Death, Shock, Momentum Strike, Sandblast, Stone | Arrow. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 0 | D:1 | magus.rc [v1.9.6] 1 | D:$ | Got out of the dungeon alive. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts