MackTheKnife Level 1 of the Dungeon (0, 0, D:1) 16 gold pieces (0, 1, D:1) 14 gold pieces (0, 2, D:1) a +0 helmet (1, 0, D:1) a scroll of enchant weapon (1, 1, D:1) 17 gold pieces (1, 2, D:1) a +0 trident (2, 0, D:1) a scroll of enchant armour (2, 1, D:1) 6 large rocks (2, 2, D:1) a +0 pair of boots (6, 32, D:1) a +0 chain mail (16, 20, D:1) 4 stones {throwing} (16, 21, D:1) a +0 robe (26, 23, D:1) a +0 club (29, 7, D:1) a +0 robe (42, 15, D:1) a +0 hand axe {axe} (49, 21, D:1) a +2 whip of venom {mace} (51, 36, D:1) 4 javelins {throwing} Level 2 of the Dungeon (0, 0, D:2) 6 stones (11, -3, D:2) a stone (11, 10, D:2) a +0 whip {mace} a +0 whip {mace} (12, 10, D:2) a +0 club {mace} (13, -17, D:2) 7 stones (14, 12, D:2) a +0 dagger (17, -13, D:2) a +0 club {mace} a +4 sling a +0 dagger {short} a +0 scale mail (17, -5, D:2) 5 boomerangs (17, 2, D:2) 8 stones {throwing} (18, -23, D:2) a +0 scythe {polearm} a +0 robe (19, -1, D:2) a +0 spear (26, -11, D:2) a +0 dagger (27, 7, D:2) a +2 dagger of holy wrath {short} (44, 20, D:2) a +0 robe (48, 8, D:2) a +0 club {mace} (51, -5, D:2) a +0 dagger {short} a +0 sling (52, -28, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 dagger {short} (5, -13, D:3) a +0 flail (6, -35, D:3) a +0 club (6, -13, D:3) a +0 hand axe a +0 chain mail a +0 war axe (7, -20, D:3) a +0 pair of boots (7, -13, D:3) a +0 dagger (12, -20, D:3) a +0 short sword (12, -15, D:3) 6 poisoned darts (15, -23, D:3) a +0 dagger {short} (16, -54, D:3) a +0 dagger 3 boomerangs a +0 leather armour (17, -29, D:3) a +0 short sword a stone (21, -26, D:3) a +0 club {mace} a +0 morningstar {mace} a +0 club {mace} a +0 leather armour (25, -31, D:3) a +0 club {mace} (26, -31, D:3) a +0 club {mace} a +0 leather armour (38, -15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club {mace} (1, 0, D:4) a +0 whip {mace} (6, -2, D:4) a +0 spear {polearm} (16, 33, D:4) a +0 scale mail (17, 28, D:4) a +0 spear (25, 19, D:4) a +0 dagger (27, 17, D:4) a +0 dagger (27, 18, D:4) a +0 mace {mace} (28, 1, D:4) 3 stones {throwing} (29, 1, D:4) a +0 club {mace} (38, 36, D:4) a +0 pair of gloves (43, 10, D:4) 13 gold pieces (43, 11, D:4) 5 gold pieces (43, 12, D:4) 10 gold pieces (46, 0, D:4) a +0 pair of gloves (49, 0, D:4) a +0 halberd {polearm} (49, 3, D:4) a +0 club Level 5 of the Dungeon [Shop] Wiochoqy's Antique Weapon Shoppe a +0 short sword (63 gold) a +0 short sword (63 gold) a +0 flail (73 gold) a +0 glaive (136 gold) a +0 whip of freezing (136 gold) a +0 club (21 gold) a +0 quarterstaff (84 gold) the +1 short sword "Sitet" {drain, Str+6 Dex+4} (806 gold) Str: It affects your strength (+6). Dex: It affects your dexterity (+4). the +2 great sword of Gozej {spect, rN+ Will+ rCorr} (1020 gold) rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 club (21 gold) a +1 halberd of freezing (298 gold) (0, 0, D:5) a +0 ring mail (4, 28, D:5) a +0 giant club {mace} (25, 28, D:5) a +0 flail {mace} a +0 leather armour (28, 12, D:5) a +0 pair of gloves (43, 2, D:5) 9 stones (45, 29, D:5) a +0 flail {mace} a +0 dagger {short} a +0 robe a +0 dagger {short} a +0 robe a +0 flail {mace} (53, 5, D:5) 5 boomerangs Level 6 of the Dungeon [Shop] Soneuwad's Jewellery Shop an amulet of faith (440 gold) an amulet of reflection (330 gold) a ring of fire (275 gold) an amulet of faith (440 gold) an amulet of guardian spirit (330 gold) a ring of protection from cold (275 gold) the ring of Kuiqugh {Str+2 SInv} (288 gold) [ring of see invisible] Str: It affects your strength (+2). SInv: It lets you see invisible. [Shop] Qekkituj's Antique Armour Shop a +1 robe of fire resistance (279 gold) a +2 leather armour of cold resistance (418 gold) a +0 scale mail (88 gold) a +0 helmet (99 gold) a +0 chain mail (99 gold) the +3 plate armour "Sofew" {+Blink rPois rCorr Str-2} (1267 gold) Str: It affects your strength (-2). rPois: It protects you from poison. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +0 plate armour (506 gold) a +0 chain mail (99 gold) (0, 0, D:6) a +0 battleaxe {axe} a +0 plate armour (1, -4, D:6) 3 stones (1, 1, D:6) a +0 dagger {short} a +0 robe (1, 2, D:6) a +0 club {mace} (2, -3, D:6) a +0 club {mace} a +0 flail {mace} (3, -19, D:6) a +0 plate armour (3, 11, D:6) a +0 club {mace} (8, 1, D:6) a +0 club {mace} (11, 24, D:6) a +0 dagger {short} 3 stones {throwing} a +0 dagger {short} a +0 robe a +0 short sword {short} a +0 scale mail of cold resistance (12, 8, D:6) the +2 war axe of Luiruesu {spect, Fly rN+ Will- SInv, axe} rN: It protects you from negative energy. SInv: It lets you see invisible. Fly: It grants you flight. Will: It decreases your willpower. (12, 22, D:6) a +0 short sword {short} 5 stones {throwing} (14, 20, D:6) a +0 club {mace} 2 stones {throwing} (14, 22, D:6) a +0 whip {mace} 5 poisoned darts {throwing} (17, -12, D:6) 7 stones (24, -10, D:6) a +1 flail of protection {mace} a +0 leather armour (25, -14, D:6) a +0 battleaxe {axe} a +0 robe a +3 scimitar {long} a +0 robe (25, -13, D:6) a +0 morningstar {mace} a +0 robe of resistance a +3 halberd {polearm} a +0 robe a +0 spear {polearm} a +0 robe Level 7 of the Dungeon (4, -6, D:7) 8 stones (5, 10, D:7) a +0 short sword {short} a curare-tipped dart {=fthrowing} (6, 10, D:7) a +0 dagger {short} a +0 dagger {short} a +0 whip {mace} (10, 9, D:7) a +2 whip of electrocution {mace} 5 stones {throwing} (13, -17, D:7) a +0 sling (19, 8, D:7) a +0 battleaxe {axe} a +0 robe (19, 9, D:7) a +1 mace {mace} a +0 robe (21, 9, D:7) a +2 trident {polearm} a +0 robe (22, 9, D:7) a +3 halberd of freezing {polearm} a +0 robe (24, -20, D:7) a +0 animal skin 10 stones {throwing} a +0 animal skin (24, -19, D:7) 5 stones {throwing} a +0 animal skin (25, -17, D:7) 8 stones (26, -21, D:7) a throwing net {=f!fthrowing} (26, -18, D:7) a +0 animal skin a +0 animal skin 9 stones {throwing} (26, -17, D:7) 7 stones (27, -16, D:7) 6 stones (28, -19, D:7) 5 stones {throwing} a +0 animal skin (29, -8, D:7) 2 potions of curing {@q1} (30, -8, D:7) 16 gold pieces (31, 4, D:7) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). (34, 5, D:7) a +0 whip {mace} (34, 6, D:7) a +0 flail {mace} (35, 4, D:7) a +0 flail {mace} a +0 spear {polearm} a +0 scale mail (35, 5, D:7) a +0 flail {mace} (37, 1, D:7) a blade talisman (37, 2, D:7) a +0 spear {polearm} a +0 spear {polearm} (37, 3, D:7) a +0 club {mace} a +0 leather armour (38, -15, D:7) a +0 spear {polearm} (38, -13, D:7) a +0 club {mace} (38, -12, D:7) a +0 flail {mace} a +0 ring mail (38, 3, D:7) a +0 flail {mace} a +0 club {mace} a +0 flail {mace} a +0 arbalest {crossbow} a +0 spear {polearm} a +0 ring mail (39, -15, D:7) a +0 short sword {short} a +0 ring mail (39, -14, D:7) a +0 club {mace} a +0 chain mail a +0 dagger {short} a +0 robe (40, -13, D:7) a +0 flail {mace} a +0 leather armour (44, -16, D:7) a +0 falchion {long} (46, -19, D:7) a +0 mace {mace} a +0 ring mail (50, -17, D:7) a +0 trident {polearm} a +0 leather armour (51, -20, D:7) a +0 war axe {axe} a +0 leather armour (52, -20, D:7) a +0 dagger {short} a +0 chain mail Level 8 of the Dungeon [Shop] Nioczos's Jewellery Shop a +4 ring of slaying (936 gold) a ring of wizardry (360 gold) a ring of positive energy (240 gold) a ring of willpower (300 gold) a ring of protection from cold (300 gold) an amulet of guardian spirit (360 gold) the ring of Dawn {rF+ Stlth+} (417 gold) [ring of protection from fire] rF: It protects you from fire. Stlth: It makes you more stealthy. a ring of wizardry (360 gold) a ring of fire (300 gold) the ring of Cikeehonwe {rC++ Dex+6} (726 gold) [ring of dexterity] Dex: It affects your dexterity (+6). rC: It greatly protects you from cold. (0, 0, D:8) a +2 pair of gloves (4, -24, D:8) a +0 whip {mace} (9, -27, D:8) a +0 spear (9, -10, D:8) a +0 quarterstaff (12, -20, D:8) a +0 battleaxe {axe} a +0 ring mail a +0 sling (16, -23, D:8) 10 gold pieces (18, -20, D:8) a +0 orcbow (19, -28, D:8) a +0 whip {mace} (21, -23, D:8) a +0 ring mail a +0 flail {mace} (21, -8, D:8) a +0 leather armour (23, -27, D:8) a +0 trident {polearm} (23, -26, D:8) a +0 robe a +0 dagger {short} a +0 plate armour a +0 war axe {axe} (23, -24, D:8) a +0 robe a +0 dagger {short} (23, -23, D:8) a +0 hand axe {axe} (24, -26, D:8) a +0 hand axe {axe} (24, -7, D:8) 5 stones (25, -25, D:8) a +0 hand axe {axe} (25, -8, D:8) 6 stones (35, -25, D:8) a +0 short sword (39, -28, D:8) a +0 hand axe {axe} (43, -9, D:8) a +0 scale mail (49, -12, D:8) a +0 pair of gloves Level 9 of the Dungeon [Shop] Bomuttey's Jewellery Shop a ring of poison resistance (260 gold) a ring of protection from cold (325 gold) an amulet of the acrobat (390 gold) a ring of see invisible (195 gold) a +4 ring of protection (468 gold) the ring of Inoicog {rPois rN+ Stlth+} (442 gold) [ring of poison resistance] rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a storm talisman (1478 gold) a ring of see invisible (195 gold) (8, 13, D:9) a +0 whip {mace} (9, 13, D:9) a +0 short sword {short} a curare-tipped dart {=fthrowing} a +0 dagger {short} a +0 club {mace} (9, 14, D:9) a +0 short sword {short} a +0 short sword {short} a +0 dagger {short} 4 stones {throwing} (10, -9, D:9) a +0 short sword {short} (10, -8, D:9) a +0 short sword {short} a +0 leather armour (10, -7, D:9) a +0 hand axe {axe} a +0 leather armour (10, 13, D:9) a +4 whip {mace} (12, -7, D:9) a +0 dagger {short} a +0 robe (12, 12, D:9) a blade talisman (21, -3, D:9) 5 stones (26, -1, D:9) a +0 hand axe {axe} a +0 leather armour (27, -2, D:9) a +0 club {mace} a +0 whip {mace} a +0 leather armour a +0 hand axe {axe} (28, -2, D:9) a +0 chain mail a +0 dire flail {mace} (32, 4, D:9) a +0 cloak (33, 2, D:9) a +0 war axe {axe} (33, 3, D:9) a +0 leather armour a +0 dagger {short} a +0 mace {mace} (33, 4, D:9) a +0 club {mace} (37, -5, D:9) 2 stones (60, 26, D:9) 2 boomerangs {throwing} (61, 25, D:9) 2 boomerangs {throwing} (61, 26, D:9) a boomerang {throwing} (61, 27, D:9) 2 boomerangs {throwing} (62, -11, D:9) a +0 ring mail (63, 1, D:9) a ring of poison resistance Level 10 of the Dungeon (0, 0, D:10) 2 scrolls of noise {!r} (3, 2, D:10) a +0 broad axe {axe} (6, -20, D:10) a +0 whip {mace} (6, 5, D:10) a +0 halberd {polearm} (8, -18, D:10) a +0 battleaxe {axe} a +0 chain mail (9, -17, D:10) a +0 club {mace} a +0 leather armour (13, -15, D:10) a ring of ice (23, -3, D:10) a +0 short sword {short} a stone {throwing} (24, -3, D:10) a +0 short sword {short} 5 poisoned darts {throwing} (25, -3, D:10) a +0 dagger {short} 4 stones {throwing} (26, -3, D:10) a +0 whip {mace} (26, -2, D:10) a +0 dagger {short} a +0 short sword {short} a stone {throwing} (26, -1, D:10) a +0 dagger {short} 4 stones {throwing} (30, -2, D:10) a +0 flail {mace} (30, -1, D:10) a +0 club {mace} a +0 dagger {short} a +0 robe (30, 0, D:10) a +0 dagger {short} (33, 16, D:10) a +0 mace (34, 8, D:10) a +0 short sword {short} (35, 8, D:10) a +0 whip {mace} 4 poisoned darts {throwing} a +0 dagger of venom {short} (36, 8, D:10) a +0 dagger {short} 3 poisoned darts {throwing} (37, -31, D:10) a +0 leather armour (37, 8, D:10) a +0 short sword {short} 8 poisoned darts {throwing} (40, 13, D:10) the +0 pair of boots "Geistrub" {Will- rCorr Str+3 SInv} Str: It affects your strength (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Will: It decreases your willpower. (41, 6, D:10) a +0 short sword {short} (44, -8, D:10) a +0 quarterstaff of freezing {staff} a +2 robe of cold resistance (51, -20, D:10) 6 stones {throwing} Level 11 of the Dungeon (1, 7, D:11) a scarf of invisibility (5, 4, D:11) a +0 dagger {short} a +0 scale mail (6, 3, D:11) a +0 hand axe {axe} a +0 leather armour (6, 4, D:11) a +2 dagger of protection {short} a +0 robe (6, 5, D:11) a +0 dagger {short} (7, 4, D:11) a +1 hand axe of electrocution {axe} (12, 12, D:11) a book of Geomancy (13, 11, D:11) a manual of Earth Magic (14, 12, D:11) the +10 dark maul {heavy} (unseen) the Ecumenical Temple