MackTheKnife Level 1 of the Dungeon (0, 0, D:1) 8 stones {throwing} (21, -6, D:1) a +0 scale mail (28, 5, D:1) a potion of heal wounds (28, 11, D:1) a potion of magic (29, 25, D:1) a potion of curing (37, 26, D:1) a potion of resistance (40, 12, D:1) a +0 club {mace} (43, 30, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (0, 5, D:2) a +0 dagger (5, 23, D:2) 6 stones (5, 24, D:2) a potion of might (6, 13, D:2) a potion of haste (8, 25, D:2) a potion of might (10, 18, D:2) a +0 club (11, 18, D:2) a +0 flail {mace} a +0 robe a +0 animal skin a +0 helmet a potion of brilliance a +0 club {mace} a +0 dagger {short} a +0 sling a +0 club {mace} (12, 24, D:2) a +0 club {mace} (12, 39, D:2) 4 stones (13, -3, D:2) a +0 club {mace} (13, 4, D:2) a +0 club {mace} (13, 44, D:2) a throwing net (14, 20, D:2) a potion of resistance (14, 21, D:2) a +0 dagger {short} (16, -2, D:2) a +0 short sword (33, 1, D:2) a +0 short sword (41, -2, D:2) 9 stones {throwing} (42, 44, D:2) a +0 hand axe {axe} a +0 leather armour a +0 whip {mace} a +0 scale mail (42, 45, D:2) a +0 short sword {short} (42, 46, D:2) a +0 whip {mace} (43, 30, D:2) 4 stones {throwing} a +0 dagger {short} (44, 33, D:2) a +0 spear {polearm} (55, 27, D:2) 2 stones {throwing} (56, 37, D:2) a +0 club {mace} (57, 46, D:2) a +0 ring mail (58, 42, D:2) a +0 club {mace} a +0 leather armour a +0 mace {mace} a +0 ring mail Level 3 of the Dungeon [Shop] Jeawk's Antique Armour Boutique a +0 chain mail (94 gold) a +0 robe (14 gold) the +8 chain mail of Ennui {rN+ Str+2} (1257 gold) Str: It affects your strength (+2). rN: It protects you from negative energy. a +1 chain mail of poison resistance (283 gold) a +0 ring mail (84 gold) a +0 chain mail (94 gold) a +0 chain mail (94 gold) a +0 leather armour (42 gold) (0, 0, D:3) a +0 dagger {short} 2 potions of heal wounds (3, -46, D:3) a potion of invisibility (4, -28, D:3) a +0 falchion (6, -50, D:3) a potion of curing (7, 3, D:3) a +0 dagger (8, -10, D:3) a potion of cancellation (8, 8, D:3) a +0 whip (10, -44, D:3) a +0 trident {polearm} (17, 1, D:3) a +0 scythe {polearm} a +0 robe 2 potions of ambrosia (33, -27, D:3) a +0 whip {mace} a +0 dagger {short} (39, -39, D:3) a +3 club {mace} (41, -35, D:3) a +0 club {mace} (42, -28, D:3) a +0 club {mace} (48, -44, D:3) 2 stones {throwing} (56, -45, D:3) a +0 robe (57, -38, D:3) 6 poisoned darts {throwing} (60, -47, D:3) 3 stones {throwing} Level 4 of the Dungeon (0, 0, D:4) a potion of curing (3, 1, D:4) a +0 quarterstaff {staff} (3, 9, D:4) 6 stones (6, -1, D:4) a potion of curing (10, -2, D:4) a +0 hand axe {axe} (13, 25, D:4) a +0 ring mail (15, 18, D:4) a +0 scale mail (18, 5, D:4) a potion of heal wounds (18, 11, D:4) a +0 sling (22, -3, D:4) a potion of curing (29, 5, D:4) a +0 club {mace} a +0 robe (30, 12, D:4) a +1 dagger of protection {short} (38, 9, D:4) a potion of degeneration (39, 18, D:4) 2 atropa-tipped darts (48, 19, D:4) a +0 short sword {short} (57, 5, D:4) a +0 scale mail (58, 18, D:4) a potion of attraction (63, 3, D:4) a +0 robe Level 5 of the Dungeon [Shop] Plog's Antique Armour Boutique the +0 mask of the Dragon {Will+ Slay+3 SInv} (701 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. Will: It increases your willpower. +0 storm dragon scales (1680 gold) a +0 pair of boots (94 gold) a +0 robe (14 gold) a +0 scale mail (84 gold) a +1 leather armour of cold resistance (294 gold) a +3 leather armour (399 gold) a +0 kite shield (94 gold) a +0 leather armour (42 gold) (0, 0, D:5) a +0 club (3, -12, D:5) a +0 whip of flaming {mace} (3, 19, D:5) a +0 kite shield (4, -12, D:5) a +0 dagger {short} (4, 21, D:5) 2 potions of ambrosia (5, -12, D:5) 5 poisoned darts {throwing} a +0 short sword {short} (10, -4, D:5) a +0 flail {mace} (12, 7, D:5) a +0 flail {mace} a potion of ambrosia a +0 whip {mace} (13, 7, D:5) a +0 sling a +0 rapier {short} (14, -19, D:5) a potion of might (28, 12, D:5) a +0 robe (36, -23, D:5) a +0 ring mail (37, -16, D:5) 7 stones (38, -20, D:5) a potion of lignification (38, -10, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, -10, D:6) a +0 spear {polearm} 5 stones {throwing} (2, -9, D:6) a +0 whip {mace} a +0 club {mace} (5, 16, D:6) 2 stones {throwing} (14, 9, D:6) a +0 giant spiked club {mace} (33, -10, D:6) a +0 scale mail (37, 14, D:6) 2 stones (42, 16, D:6) a potion of resistance (45, 17, D:6) a +0 flail (47, 12, D:6) a +0 long sword (50, -7, D:6) 3 stones (52, -8, D:6) a +0 dagger a +0 club a +0 club (54, -7, D:6) a +0 short sword a +0 leather armour (54, -6, D:6) a +0 dagger a +0 robe (59, -6, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 club (11, -5, D:7) a +0 dagger {short} (12, 12, D:7) a +0 dagger {short} (22, -8, D:7) a +0 chain mail (27, -12, D:7) a +0 robe a +0 falchion {long} (28, -13, D:7) a +0 robe a +0 war axe {axe} (28, -10, D:7) a +3 scimitar {long} a +0 robe (29, -12, D:7) a +3 flail of freezing (still there?) a +0 robe (still there?) (30, 16, D:7) a +6 whip {mace} a +0 dagger of venom {short} a staff of cold {!astaff} a +0 dagger {short} a +0 robe (30, 17, D:7) a +0 whip (32, 18, D:7) a +0 rapier {short} a potion of heal wounds (34, 20, D:7) a +0 flail a +0 ring mail (35, 19, D:7) a +0 whip {mace} a +0 chain mail (36, 20, D:7) a +0 short sword {short} (37, 21, D:7) a +0 short sword {short} a +0 ring mail (42, -9, D:7) an orb of energy (49, -9, D:7) 5 javelins (51, -9, D:7) a potion of lignification Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (2, -13, D:8) a +0 leather armour (3, -16, D:8) a +0 mace (5, -5, D:8) a +2 long sword of holy wrath {long} (6, 0, D:8) a +0 long sword (8, -14, D:8) a potion of degeneration (11, 14, D:8) a +0 chain mail (16, 17, D:8) a +0 war axe (18, -8, D:8) a +0 robe (20, 14, D:8) a +0 giant club {mace} a +0 giant club {mace} (24, -6, D:8) a +0 robe a +3 hand axe {axe} a +0 robe a +0 long sword {long} (25, -5, D:8) a +1 dagger {short} a +0 robe a +0 mace {mace} a +0 robe (27, 4, D:8) a +0 robe a +3 long sword {long} (29, -6, D:8) an amulet of faith {!P} (39, -5, D:8) a +0 leather armour a +0 trident (40, -4, D:8) a +0 leather armour a +0 dagger {short} a +0 scale mail a +0 falchion {long} (40, -3, D:8) a +0 short sword (42, -2, D:8) a +0 robe a +0 dire flail {mace} (44, -5, D:8) a +0 chain mail (45, 15, D:8) a +0 quarterstaff (50, -18, D:8) a +0 club {mace} a boomerang {throwing} (50, -17, D:8) the +2 mace of Melee {antimagic, rPois Will+, mace} rPois: It protects you from poison. Will: It increases your willpower. Level 9 of the Dungeon [Shop] Pull's Weapon Emporium a +0 hand crossbow (49 gold) a +0 great mace of protection (137 gold) a +0 club (14 gold) a +0 trident (49 gold) a +0 trident (49 gold) a +0 flail (49 gold) a +0 hand axe (42 gold) the +4 war axe of Ucuqeut {freeze, Dex+2} (525 gold) Dex: It affects your dexterity (+2). 2 throwing nets (84 gold) (1, 0, D:9) a +0 dagger (3, 26, D:9) a +4 halberd {polearm} a +0 robe (4, 26, D:9) a +3 dagger of freezing {short} a +0 robe (4, 27, D:9) a +0 halberd {polearm} a +3 plate armour (5, 26, D:9) a +3 battleaxe {axe} a +0 robe (27, 4, D:9) a +0 giant club {mace} a +0 dire flail {mace} (32, 7, D:9) a +0 chain mail a +2 battleaxe of freezing {axe} (32, 9, D:9) a +0 dagger {short} (32, 10, D:9) a +0 mace {mace} a +0 scale mail (35, -1, D:9) a +0 ring mail a +0 mace (35, 0, D:9) a +0 trident {polearm} (36, -2, D:9) a +0 mace (36, 0, D:9) a +0 ring mail a +3 mace {mace} (37, -1, D:9) a +0 robe a +0 dagger (37, 0, D:9) a +0 club {mace} a +0 robe a +3 morningstar {mace} a +0 robe a +3 dagger {short} (38, 1, D:9) a +0 robe a +0 falchion {long} (39, 16, D:9) a +0 robe (46, 29, D:9) a +0 giant club {mace} a +0 giant club {mace} Level 10 of the Dungeon (5, -13, D:10) a +0 club (6, -13, D:10) a +0 hand axe {axe} a +0 plate armour (6, -12, D:10) a +0 dagger a +0 robe (7, -3, D:10) 8 stones {throwing} (11, -25, D:10) a staff of cold {!astaff} (13, -7, D:10) a +0 shortbow (18, -17, D:10) a +0 dagger {short} a +0 robe (19, -17, D:10) a +0 flail a +0 ring mail (19, -16, D:10) a +0 mace {mace} a +0 chain mail (20, -15, D:10) a +0 dagger a +0 robe (29, -26, D:10) 6 silver javelins (33, -37, D:10) a +0 robe (35, -32, D:10) a +0 dagger (43, -5, D:10) a +0 dagger Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword an orc corpse (3, 17, Orc:1) a +0 giant club (4, 17, Orc:1) a +0 giant spiked club (6, -5, Orc:1) 10 gold pieces (7, 20, Orc:1) a +0 dagger {short} a +0 chain mail (8, 17, Orc:1) a +0 flail {mace} (8, 20, Orc:1) a +0 war axe a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of resistance (3, -19, Lair:1) 5 poisoned darts (9, -15, Lair:1) a +0 helmet (19, 6, Lair:1) a +0 sling (19, 10, Lair:1) a +0 robe (21, 22, Lair:1) a +0 rapier (26, -13, Lair:1) 4 stones {throwing} (29, -8, Lair:1) 2 scrolls of noise {!r} (32, 29, Lair:1) a +0 pair of boots (44, 21, Lair:1) a +0 long sword {long} (46, -14, Lair:1) a +0 chain mail (50, -16, Lair:1) a +0 longbow {bow} Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 stones {throwing} (2, 3, Lair:2) a +0 ring mail (5, -17, Lair:2) a +0 falchion {long} (13, -12, Lair:2) a +0 chain mail (23, 3, Lair:2) a potion of cancellation (23, 7, Lair:2) a potion of invisibility (30, -1, Lair:2) 6 poisoned darts (49, 10, Lair:2) 5 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (12, -25, Lair:3) a potion of lignification (14, -9, Lair:3) a +2 spear of venom {polearm} (17, 3, Lair:3) a +0 whip (26, -21, Lair:3) 9 stones (36, -23, Lair:3) a +0 helmet (44, -44, Lair:3) the +0 ring mail of the Arcane {+Inv rCorr Dex+3 Slay-3} Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-3). +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. (51, -10, Lair:3) 4 stones (58, -33, Lair:3) a +0 robe (58, -18, Lair:3) a +0 hat (64, -42, Lair:3) a potion of degeneration