Dungeon Crawl Stone Soup version 0.26-a0-259-g1effd001a9 (webtiles) character file. Game seed: 8273119680754294344 177 MackTheKnife the Poker (level 5, 0/41 HPs) Began as a Merfolk Skald on July 11, 2020. Slain by an orc ... wielding a +2 vorpal hand axe (4 damage) ... on level 4 of the Dungeon. The game lasted 00:03:10 (2974 turns). MackTheKnife the Poker (Merfolk Skald) Turns: 2974, Time: 00:03:11 Health: 0/41 AC: 5 Str: 12 XL: 5 Next: 57% Magic: 1/8 EV: 13 Int: 12 God: Gold: 176 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 spear rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . g - +1 helmet rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn i - ring of protection from cold {rC+, !d} MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -2) A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 176 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) l - a +2 dagger of flaming (You took it off a goblin on level 2 of the Dungeon) p - a +0 dagger of electrocution (You found it on level 3 of the Dungeon) t - a +2 whip of electrocution (You took it off a kobold on level 3 of the Dungeon) Armour b - a +0 leather armour (worn) g - a +1 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery i - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 1 of the Dungeon) Wands o - a wand of iceblast (6) (You found it on level 3 of the Dungeon) r - a wand of acid (10) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of fear j - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} m - 2 scrolls of remove curse {unknown} v - a scroll of enchant armour {unknown} w - a scroll of amnesia {unknown} Potions f - a potion of invisibility h - a potion of brilliance n - 2 potions of might {unknown} q - 2 potions of stabbing u - 2 potions of cancellation Comestibles d - 8 rations Skills: + Level 3.2 Fighting + Level 6.8 Polearms - Level 0.6 Armour + Level 3.8 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Infusion Chrm #... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Song of Slaying Chrm #....... 14% 2 Shroud of Golubria Chrm/Tloc #..... 26% 2 Ozocubu's Armour Chrm/Ice #....... 47% 3 Spectral Weapon Hex/Chrm #....... 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History You begin infusing your attacks with magical energy. You now have 7/8 mp. Unknown command. Attack whom? Aim: a gnoll, wielding a +1 spear of venom (heavily wounded) You reach to attack! You hit the gnoll. The gnoll hits you from afar with a +1 spear of venom. You are poisoned. You take 2 damage, and have 38/41 hp. You now have 6/8 mp. Unknown command. Attack whom? Aim: a gnoll, wielding a +1 spear of venom (almost dead) You reach to attack! You hit the gnoll. You kill the gnoll! You feel sick. You take 1 damage, and have 37/41 hp. You now have 5/8 mp. Attack whom? Aim: a gnoll, wielding a +0 flail (severely wounded) You hit the gnoll! You kill the gnoll! You feel sick. You take 1 damage, and have 36/41 hp. You now have 4/8 mp. Attack whom? Aim: a gnoll, wielding a +0 spear You reach to attack! You closely miss the gnoll. An adder comes into view. The gnoll closely misses you. Attack whom? Aim: a gnoll, wielding a +0 spear You reach to attack! You closely miss the gnoll. You feel sick. The adder hisses angrily. You take 1 damage, and have 35/41 hp. Attack whom? Aim: a gnoll, wielding a +0 spear You reach to attack! You hit the gnoll. The gnoll closely misses you. You now have 3/8 mp. Attack whom? Aim: a gnoll, wielding a +0 spear (moderately wounded) You reach to attack! You hit the gnoll. You feel sick. The gnoll barely misses you. You take 1 damage, and have 34/41 hp. You now have 2/8 mp. Attack whom? Aim: a gnoll, wielding a +0 spear (severely wounded) You reach to attack! You hit the gnoll. The gnoll barely misses you. You now have 1/8 mp. Attack whom? Aim: a gnoll, wielding a +0 spear (almost dead) You reach to attack! You hit the gnoll. You kill the gnoll! You feel sick. You now have 0/8 mp. Attack whom? Aim: an adder You barely miss the adder. The adder bites you. You take 5 damage, and have 29/41 hp. Attack whom? Aim: an adder You hit the adder. The adder misses you. You now have 0/8 mp. Attack whom? Aim: an adder (heavily wounded) You closely miss the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 28/41 hp. Attack whom? Aim: an adder (heavily wounded) You barely miss the adder. Your magical infusion is running out. The adder closely misses you. Unknown command. Unknown command. The orc shouts! You hit the adder but do no damage. You feel sick. You hear a shout! The adder bites you but does no damage. You take 1 damage, and have 27/41 hp. You miss the adder. The adder barely misses you. You closely miss the adder. The adder completely misses you. You hit the adder. The adder bites you. You take 4 damage, and have 23/41 hp. You hit the adder but do no damage. You feel sick. The adder closely misses you. You take 1 damage, and have 22/41 hp. You hit the adder. You kill the adder! The orc shouts! The orc misses you. Things that are here: a +0 flail; a gnoll corpse You completely miss the orc. You are no longer magically infusing your attacks. An orc priest comes into view. It is wielding a +0 hand axe. You closely miss the orc. You feel sick. The orc hits you with a +2 vorpal hand axe. You take 7 damage, and have 16/41 hp. You hit the orc. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you with a +2 vorpal hand axe. You die... #..........#........# # ........###........#.## #........#............# #..........##........# .#####..#....######.###...# .........##..###.....####..# .....#....#..#.†..##......## .... #........()#.#<......# .o......##)o@...####...#### .....##..........# ##### #.........#####..# #...###.. #..# ## ...# ..## o... ..# ....# .. .... You could see an orc priest and an orc. Vanquished Creatures A scorpion (D:3) 2 adders 4 gnolls (D:4) A shadow imp (D:4) A worm (D:3) A dart slug (D:2) 3 leopard geckos 2 orcs A ball python (D:2) 4 giant cockroaches 7 goblins 4 hobgoblins (D:2) 4 jackals (D:2) A quokka (D:2) 4 bats 3 frilled lizards 4 kobolds 3 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MackTheKnife the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 7 | D:1 | Noticed a swamp worm 7 | D:1 | Noticed a black mamba 7 | D:1 | Noticed a hog 7 | D:1 | Noticed a black bear 289 | D:1 | Reached skill level 4 in Polearms 289 | D:1 | Reached XP level 2. HP: 17/22 MP: 5/5 871 | D:2 | Reached skill level 5 in Polearms 871 | D:2 | Reached XP level 3. HP: 18/27 MP: 3/6 1582 | D:3 | Reached skill level 6 in Polearms 1876 | D:3 | Reached XP level 4. HP: 28/33 MP: 7/7 2519 | D:3 | HP: 8/34 [scorpion (3)] 2541 | D:3 | HP: 8/34 [scorpion (3)] 2546 | D:3 | HP: 6/34 [poisoned by a scorpion] 2548 | D:3 | Reached skill level 3 in Dodging 2548 | D:3 | Reached XP level 5. HP: 6/40 MP: 6/8 2553 | D:3 | HP: 4/40 [poisoned by a scorpion] 2560 | D:3 | HP: 2/40 [poisoned by a scorpion] 2568 | D:3 | HP: 2/40 [poisoned by a scorpion] 2946 | D:4 | Reached skill level 3 in Fighting 2974 | D:4 | HP: 4/41 [orc priest/divine providence (12)] 2974 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, ebering_dispersal_statue_hall D:2: layout_rooms, chequers_serial_rivers_small_3 D:3: layout_loops_corners, minmay_misc_feat_rows, chequers_avenue D:4: layout_cave_pools, hellmonk_ghost_happy_afterlife, uniq_duvessa Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Polearms | 4 5 6 | 6.8 Dodging | 3 | 3.8 Fighting | 3 | 3.2 Armour | | 0.6 Spellcasting | | 2.0 Charms | | 3.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 109 | 103 || 212 Tailslap | 2 | || 2 Cast: Infusion | 2 | 3 || 5 Evoke: Wand | | 1 || 1 Use: Scroll | 3 | 4 || 7 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Distracted | 1 | || 1 Invisible | | 1 || 1 Eat: Ration | 1 | 1 || 2 Armor: Leather armour | 18 | 10 || 28 Dodge: Dodged | 41 | 51 || 92 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 253 | 0 | 0.0 | 50 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 9 | 0 | 0.0 D:2 | 56 | 0 | 0.0 | 22 | 0 | 0.0 D:3 | 95 | 0 | 0.0 | 11 | 0 | 0.0 D:4 | 86 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, ebering_dispersal_statue_hall D:2: layout_rooms, chequers_serial_rivers_small_3 D:3: layout_loops_corners, minmay_misc_feat_rows, chequers_avenue D:4: layout_cave_pools, hellmonk_ghost_happy_afterlife, uniq_duvessa Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 21.6 | 63.4 | 727.8 Dungeon | 100.0 | 100.0 | 2.1 | 21.6 | 63.4 | 727.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 63.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 63.2 +-------+-------+-------+-------+-------+----------------------