MacSuks Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -5, D:1) a +0 short sword (22, 4, D:1) a +0 robe (29, -8, D:1) a +0 dagger (42, 5, D:1) a +0 club (46, -11, D:1) a +0 dagger (47, -8, D:1) a +0 dagger (47, -5, D:1) a +0 club (58, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (18, 7, D:2) a +0 flail (19, 6, D:2) a +0 club (25, 9, D:2) a +0 club (25, 20, D:2) a +0 club (32, -19, D:2) a +0 club (56, -3, D:2) a +0 club a +0 ring mail (56, 22, D:2) a +0 club a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (unseen) (0, 2, D:3) a +0 robe (unseen) (15, -13, D:3) a +0 club (38, 5, D:3) a +0 club (41, 2, D:3) a +0 falchion (43, 12, D:3) a +0 short sword (46, -15, D:3) a +0 leather armour (46, 31, D:3) 16 arrows (50, 27, D:3) a +0 great sword (52, -6, D:3) a +0 dagger (52, 28, D:3) a +0 flail (55, 23, D:3) a +0 club (57, -8, D:3) a +0 flail a +0 ring mail a +0 dagger a +0 robe a +0 whip a +0 leather armour (65, 28, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 20 arrows (1, 9, D:4) a +0 falchion (2, 11, D:4) a +0 ring mail a +0 dagger a +0 dagger (3, 32, D:4) a +0 club (16, -11, D:4) a +0 mace (19, -10, D:4) a cursed +0 leather armour a +0 dagger (27, 27, D:4) a cursed +0 robe (31, 8, D:4) a +0 giant spiked club (33, -14, D:4) a +0 whip of freezing (39, 1, D:4) a scroll of remove curse (43, 0, D:4) a scroll of teleportation (44, 0, D:4) 2 potions of flight (unseen) Level 5 of the Dungeon (0, 0, D:5) 5 tomahawks of returning (1, 12, D:5) a cursed -3 giant club (6, 14, D:5) a +0 leather armour a +0 rapier (20, -1, D:5) a +0 animal skin (20, 32, D:5) a cursed +0 club a +0 leather armour a +0 hand axe a +0 dagger (24, 30, D:5) a +0 ring mail a +0 club (27, 31, D:5) a +1 falchion of draining (32, 32, D:5) a +0 robe (35, 29, D:5) 21 arrows (35, 35, D:5) a +0 animal skin (39, 27, D:5) a +0 hand axe (40, 24, D:5) a +0 mace (41, 4, D:5) a +0 shortbow (42, 25, D:5) a +0 hand axe a +0 leather armour (45, 27, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (13, -3, D:6) a +0 ring mail (20, -15, D:6) a +0 shortbow 14 arrows (20, 6, D:6) a +0 hand axe (21, -15, D:6) a cursed +0 ring mail (21, -14, D:6) a +0 scale mail (22, 26, D:6) a +3 shortbow 23 arrows (24, -27, D:6) a +0 robe (25, -26, D:6) a +0 robe a +1 long sword (25, -11, D:6) a +0 short sword (25, 1, D:6) a +0 dire flail a +0 plate armour (27, -22, D:6) a +0 robe a cursed +0 great sword (30, -3, D:6) a +0 dagger (32, -6, D:6) 29 arrows (34, 2, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 short sword a +0 robe (4, 0, D:7) a +0 hand axe (6, 2, D:7) a +0 club (10, -31, D:7) 20 sling bullets (13, -9, D:7) a +0 hunting sling (23, -36, D:7) a +0 trident (23, -26, D:7) a +0 giant club (26, -20, D:7) a +0 leather armour (26, 9, D:7) a +0 giant club (27, -19, D:7) a +0 hand axe (29, -18, D:7) a +0 hand axe (29, -17, D:7) a +0 hand axe (29, -16, D:7) a +0 hand axe (35, 7, D:7) 13 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +3 leather armour (11, 15, D:8) 15 arrows (20, -2, D:8) a +0 plate armour (22, 21, D:8) a +0 pair of gloves (33, -2, D:8) a cursed ring of teleportation a +0 leather armour a +0 scale mail a +0 club a +0 dagger a cursed +0 robe (34, -2, D:8) a +0 scale mail (36, -5, D:8) 13 bolts (45, -11, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 cloak a +0 chain mail (5, -16, D:9) a +0 trident a +0 halberd a +0 short sword a +0 plate armour (5, -14, D:9) a +0 whip (6, -16, D:9) a +0 robe a +0 dagger (7, -14, D:9) a cursed -3 giant club (9, 10, D:9) a book of Cantrips (13, -9, D:9) a cursed -1 short sword (14, 16, D:9) a +0 short sword (24, -13, D:9) a +0 robe a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 12 sling bullets (7, 31, D:10) a +0 leather armour a +0 flail (10, 27, D:10) a +0 robe a +0 dagger (12, 1, D:10) a +0 plate armour a +0 long sword (12, 15, D:10) a +0 club (14, 19, D:10) a cursed amulet of inaccuracy a +0 hand axe a +0 war axe a +2 leather armour of poison resistance a cursed +0 hand axe a +0 scale mail (15, 20, D:10) a +0 plate armour a +0 flail (17, 19, D:10) a +0 dagger a +0 robe (18, 18, D:10) a cursed +0 chain mail 4 tomahawks a +0 short sword (18, 19, D:10) a +0 hand axe (19, 19, D:10) a +0 whip of pain (26, 38, D:10) a +0 falchion (35, 0, D:10) a +0 flail (35, 1, D:10) a +0 giant club (36, 13, D:10) a +0 scale mail (36, 45, D:10) an uncursed ring of poison resistance 30 arrows a +0 shortbow (40, 3, D:10) a +0 robe (47, 20, D:10) a scroll of random uselessness (49, 39, D:10) a +0 giant club (51, 11, D:10) a +0 leather armour a +0 hand axe (53, 38, D:10) a +0 dagger a +0 robe (54, 38, D:10) a +0 flail a +0 dagger (55, 9, D:10) a +0 leather armour a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 whip (3, -26, D:11) a +0 double sword (5, 9, D:11) a +0 ring mail of fire resistance (6, -20, D:11) a +0 dagger (15, -17, D:11) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (15, -16, D:11) a +0 dagger (15, -15, D:11) a +0 giant spiked club (16, -15, D:11) a +0 short sword (25, -7, D:11) a +0 flail (27, -24, D:11) a potion of degeneration (52, -20, D:11) 21 arrows a +2 short sword of speed (58, -9, D:11) a +0 giant spiked club (61, -31, D:11) 17 arrows (63, 11, D:11) a +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (0, 31, D:12) 19 bolts (8, 26, D:12) 8 sling bullets (9, 8, D:12) 17 bolts (19, 25, D:12) a +0 flail (21, -7, D:12) a +4 morningstar (22, 9, D:12) a +0 giant club (23, 9, D:12) a +0 chain mail a +0 flail (24, 2, D:12) a +0 robe a +0 dagger (28, 16, D:12) a +0 falchion (38, 19, D:12) a +0 scythe of venom a +0 leather armour (39, 10, D:12) a +0 long sword (39, 19, D:12) a +0 dagger (42, 20, D:12) a +0 dagger a +0 robe (42, 25, D:12) a +0 war axe a cursed +0 ring mail Level 13 of the Dungeon [Shop] Kabrul's Weapon Shoppe a +8 morningstar of pain (624 gold) the cursed +3 broad axe "Transmigrator" {flame, rF+} (398 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It has a curse placed upon it. the +7 arbalest "Mupak" {velocity, Str+3} (660 gold) Any bolt fired from it inflicts extra damage. It affects your strength (+3). 21 arrows (50 gold) a +0 morningstar (48 gold) a +2 battleaxe of chopping (260 gold) a +0 mace (36 gold) a +0 long sword (42 gold) a +0 war axe (42 gold) (0, 0, D:13) 24 sling bullets (2, -41, D:13) a +0 shortbow (2, -40, D:13) a +0 shortbow (3, -41, D:13) a +0 shortbow a +0 shortbow (3, -40, D:13) a +0 shortbow (3, -38, D:13) a +0 giant club a +0 giant spiked club (4, -42, D:13) a +0 shortbow (5, -4, D:13) a +0 mace (5, 5, D:13) a +0 trident (16, -43, D:13) a +0 shortbow a +0 dagger a +0 leather armour (16, -31, D:13) a +3 long sword of draining (17, -43, D:13) a cursed -1 arbalest a +0 long sword 15 bolts a +0 chain mail a +0 short sword (21, -37, D:13) 2 bolts (21, -36, D:13) 4 bolts (22, -40, D:13) a bolt (22, -37, D:13) 2 bolts (22, -36, D:13) a bolt (22, -35, D:13) a +0 dagger a +0 robe (23, -39, D:13) a bolt (24, -39, D:13) a bolt (28, -44, D:13) a +3 dire flail a +0 chain mail (28, -43, D:13) a +0 dagger (34, -32, D:13) a +0 plate armour a +0 great sword (37, -39, D:13) a +0 morningstar (40, -32, D:13) a +0 leather armour a +0 dagger (41, -32, D:13) a +0 plate armour a cursed -3 halberd (42, -32, D:13) a +0 ring mail a +0 club (43, -41, D:13) a +0 chain mail a +3 war axe (43, -32, D:13) a +0 shortbow (45, -30, D:13) a +0 morningstar (49, -40, D:13) a +0 chain mail a +2 halberd of venom (50, -41, D:13) a +0 rapier Level 14 of the Dungeon [Shop] Cerigudda's Assorted Antiques a scroll of vulnerability (225 gold) a +0 scimitar (120 gold) a potion of curing (90 gold) a scroll of identify (60 gold) a potion of cancellation (240 gold) a +0 halberd of protection (204 gold) a wand of clouds (8) (1080 gold) a scroll of teleportation (90 gold) a scroll of blinking (225 gold) a fan of gales (1200 gold) (14, -5, D:14) 4 large rocks (14, 9, D:14) a +0 buckler (16, 12, D:14) 21 sling bullets (27, -13, D:14) a cursed -1 animal skin a +0 antimagic broad axe (28, -6, D:14) a +0 leather armour (29, -22, D:14) a +0 halberd (29, -18, D:14) 14 sling bullets (29, -7, D:14) a +0 chain mail (29, 15, D:14) a +2 pair of boots (31, 0, D:14) a +0 scale mail (35, -20, D:14) a +0 leather armour a +0 long sword a +0 longbow (36, 12, D:14) a +2 scimitar of flaming Level 15 of the Dungeon (0, 0, D:15) a cursed +0 robe a +0 dagger (8, 10, D:15) a +2 robe of fire resistance (10, -5, D:15) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (21, -9, D:15) 16 stones (26, 5, D:15) 3 arrows (27, 5, D:15) a +0 longbow (unseen) (31, 1, D:15) 18 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Buly's Mass Market a +6 giant club (370 gold) a cursed +0 plate armour (242 gold) a +0 large shield (49 gold) 2 large rocks (15 gold) 5 large rocks (38 gold) a +10 giant club (590 gold) a +0 large shield (49 gold) (0, 0, Orc:1) a +0 giant spiked club (2, -6, Orc:1) a +0 robe a cursed -2 dagger (22, -18, Orc:1) a +0 robe a +0 dagger (23, -17, Orc:1) a +0 dagger (25, -15, Orc:1) a +0 robe a cursed +0 dagger (25, -14, Orc:1) a +2 robe of fire resistance a +2 dagger of venom Level 2 of the Orcish Mines (0, 20, Orc:2) a +0 club (unseen) (1, 19, Orc:2) a +0 scale mail (still there?) a +0 hand axe (still there?) (1, 20, Orc:2) a +0 war axe (unseen) (11, 32, Orc:2) a +0 troll leather armour (27, 41, Orc:2) a +0 flail a +0 leather armour (27, 42, Orc:2) a +0 dagger of flaming a +0 chain mail (35, 36, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (3, 1, Lair:1) 21 sling bullets (3, 15, Lair:1) 8 poisoned needles (24, -13, Lair:1) a +0 ring mail (39, -20, Lair:1) 24 sling bullets (46, -19, Lair:1) a scroll of brand weapon a +0 blowgun 2 scrolls of noise a wand of polymorph (9) 488 stones 42 poisoned needles 35 tomahawks of returning (48, 11, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (1, -44, Lair:2) a +0 shortbow (7, -23, Lair:2) a +0 dagger (9, 1, Lair:2) 22 sling bullets (22, -47, Lair:2) 5 large rocks (27, -57, Lair:2) 13 stones (36, -35, Lair:2) a cursed -2 war axe (37, -41, Lair:2) a +0 lajatang (38, -22, Lair:2) a +3 long sword (43, -49, Lair:2) 4 needles of confusion (49, -9, Lair:2) a +0 hand axe (65, -23, Lair:2) 16 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) the +8 short sword "Yjos" {venom, +Inv rC- Dex+8} It poisons the flesh of those it strikes. It affects your dexterity (+8). It makes you vulnerable to cold. It lets you turn invisible. (2, 5, Lair:3) a +0 pair of boots (2, 30, Lair:3) a +0 chain mail (9, 16, Lair:3) a +0 ring mail (10, 6, Lair:3) a lightning rod (4/4) a +2 ring of dexterity a +4 hand axe 5 scrolls of immolation a wand of flame (22) the +6 lajatang of the Shining Light {venom, Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). a -3 ring of dexterity (10, 31, Lair:3) 12 stones (15, 24, Lair:3) 22 stones (20, -4, Lair:3) a +0 hand axe (21, 9, Lair:3) a +0 leather armour (25, 25, Lair:3) a +0 chain mail (31, 31, Lair:3) a +0 ring mail (40, 50, Lair:3) a +0 short sword (44, 49, Lair:3) a curare-tipped needle (51, 46, Lair:3) a +3 blowgun a +3 short sword of distortion 7 curare-tipped needles (53, 39, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (7, 32, Lair:4) 3 tomahawks (15, 36, Lair:4) 6 curare-tipped needles (19, 23, Lair:4) a cursed +0 leather armour (28, 34, Lair:4) an uncursed amulet of regeneration a scroll of enchant weapon (42, 20, Lair:4) a +1 hand axe of venom (42, 52, Lair:4) a +0 ring mail (45, 32, Lair:4) 22 stones (46, 51, Lair:4) 4 tomahawks (53, 49, Lair:4) 18 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 bolts (4, 15, Lair:5) a +0 broad axe (4, 45, Lair:5) a +0 mace (15, 25, Lair:5) a +2 longbow of flaming (22, 9, Lair:5) a scroll of noise (33, 39, Lair:5) a +1 centaur barding of fire resistance (41, 21, Lair:5) 25 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) 24 stones (9, -54, Lair:6) a +0 short sword a +0 robe (10, -54, Lair:6) a cursed +0 short sword a +0 robe a +0 buckler a +0 short sword a +0 robe a +2 buckler (12, -55, Lair:6) a +0 rapier a +0 robe a +0 buckler (20, -60, Lair:6) a +0 rapier a +0 robe a +0 spear a +0 buckler (20, -30, Lair:6) 11 stones (21, -61, Lair:6) a +0 dagger a +0 robe a +0 buckler (23, -54, Lair:6) a +0 rapier a +0 robe a +0 buckler (23, -52, Lair:6) a cursed -1 rapier a cursed -2 robe a +1 rapier of flaming a +0 robe (24, -56, Lair:6) a +0 dagger a +0 robe (26, -63, Lair:6) a +1 dagger of venom a +0 robe (26, -49, Lair:6) a cursed -1 dagger a +0 robe a +0 buckler (28, -58, Lair:6) an uncursed staff of poison (28, -46, Lair:6) a +0 rapier (35, -54, Lair:6) the amulet of Guntut {Acrobat Str-5 Dex+6} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (-5). It affects your dexterity (+6). a ration (36, -55, Lair:6) a +0 rapier (36, -53, Lair:6) a +0 ring mail 31 bolts Level 1 of the Snake Pit (0, 0, Snake:1) a +0 hand axe (6, -15, Snake:1) a +0 scimitar (8, 3, Snake:1) a +0 spear (8, 13, Snake:1) +0 steam dragon scales (11, 9, Snake:1) a +0 trident (13, -34, Snake:1) 12 stones (13, -12, Snake:1) a wand of flame (10) (18, -22, Snake:1) a +0 hand axe (25, -15, Snake:1) a +0 flail a +0 robe (26, -2, Snake:1) a +0 mace (26, 0, Snake:1) 28 sling bullets (27, 1, Snake:1) 22 bolts (30, -24, Snake:1) the +9 glaive "Ypimp" {chop, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (37, -22, Snake:1) a +0 ring mail (42, -14, Snake:1) a +0 scimitar a +0 robe (45, -1, Snake:1) a +0 flail (47, 0, Snake:1) a +3 shortbow of flaming (47, 1, Snake:1) a +1 flail of crushing (51, -12, Snake:1) 24 stones (53, -13, Snake:1) a +0 lajatang Level 2 of the Snake Pit (0, 0, Snake:2) 20 gold pieces (4, 8, Snake:2) a +0 scimitar (5, 9, Snake:2) a shock serpent corpse (skeletalised by now) (5, 13, Snake:2) a scroll of enchant weapon (11, 7, Snake:2) a +0 halberd (14, 5, Snake:2) a +0 hand axe (27, 6, Snake:2) a +0 great sword (45, 12, Snake:2) 3 inedible chunks of flesh (54, -11, Snake:2) a +2 robe of the Archmagi the +3 ring mail "Moxonouf" {rPois Stlth+} It protects you from poison. It makes you more stealthy. a +2 ring of strength a wand of flame (20) (59, -32, Snake:2) a +0 hand crossbow (61, -27, Snake:2) a +0 glaive (61, -6, Snake:2) 25 stones (62, -32, Snake:2) a +0 broad axe