MTVSty1e Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 3 stones (1, 2, D:1) a +0 dagger 3 stones (1, 36, D:1) a +0 mace (2, 1, D:1) a +0 dagger (3, 24, D:1) a +0 short sword (5, 25, D:1) a +3 short sword (10, 15, D:1) a +0 club (12, 15, D:1) a +0 club (15, 13, D:1) a +0 dagger (17, 2, D:1) a +0 long sword (17, 16, D:1) a +0 barding (25, 24, D:1) a +0 mace (36, 6, D:1) 4 stones (37, 19, D:1) a +0 club (38, 14, D:1) a stone (40, 1, D:1) a +0 whip (41, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, 1, D:2) a +0 hand axe (12, -8, D:2) 5 poisoned darts (27, 15, D:2) a +0 dagger (51, 1, D:2) a +0 hand axe (57, 12, D:2) a +0 short sword 4 stones Level 3 of the Dungeon [Shop] Demmautt's Weapon Shoppe 6 stones (6 gold) 3 atropa-tipped darts (18 gold) a +0 flail (35 gold) a +0 club (10 gold) a +0 vorpal morningstar (80 gold) the +2 arbalest of Didibi Kome {flame, rF- Str+3 Int+2} (286 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. a +0 whip (25 gold) (5, 0, D:3) a +0 dagger a +0 robe (22, 23, D:3) 5 stones (28, 10, D:3) a +0 sling a +0 dagger 3 stones (30, 22, D:3) a +2 dagger of speed 4 poisoned darts (31, 13, D:3) a +0 leather armour (31, 31, D:3) a +0 leather armour (32, 33, D:3) a +0 short sword (50, 36, D:3) a +0 whip (52, 28, D:3) a +0 dagger (57, 28, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (4, -8, D:4) a +0 club (15, 21, D:4) a +1 dagger of speed (16, -8, D:4) a +2 quarterstaff of chaos (16, 0, D:4) a +0 hammer (16, 19, D:4) a +0 dagger of freezing (16, 20, D:4) a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 club (16, 21, D:4) a +0 whip (17, -10, D:4) a +0 hammer (17, 0, D:4) a +0 hammer (17, 1, D:4) a +0 hammer of holy wrath (20, 32, D:4) a +1 quarterstaff of speed (25, 15, D:4) a +0 dagger of venom a +0 robe (26, 14, D:4) a +0 falchion (30, -4, D:4) a +0 leather armour a +0 robe (42, 1, D:4) a +0 spear (44, -19, D:4) a +3 mace a +0 leather armour a +0 hand axe a +0 hand axe a +0 short sword a +3 dagger a +0 chain mail (44, 10, D:4) 3 poisoned darts (54, 18, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (14, 30, D:5) a +0 cloak (17, 16, D:5) a +0 mace (24, 28, D:5) a +0 halberd (24, 29, D:5) a +0 spear (26, 30, D:5) a +0 whip (32, 4, D:5) a +0 short sword (35, 13, D:5) a +0 scale mail (55, 9, D:5) 4 stones (59, 7, D:5) a +0 long sword of flaming Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, -22, D:6) a +0 falchion (6, -31, D:6) the +7 sling of Etepisaf {freeze, Dex+6} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). (45, 5, D:6) a +0 dagger (46, -2, D:6) a water moccasin corpse (skeletalised by now) (46, 6, D:6) an adder corpse (skeletalised by now) the Ecumenical Temple