MTVSty1e Level 1 of the Dungeon (9, 0, D:1) a cursed +0 short sword a stone (11, -20, D:1) 26 stones (13, -4, D:1) a +0 club (16, -20, D:1) a +0 dagger (20, -29, D:1) a +0 robe (25, 1, D:1) 26 stones (26, 9, D:1) a cursed -2 whip (30, -22, D:1) a +0 club (36, 14, D:1) 8 sling bullets (39, 14, D:1) a +0 club (42, -20, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -7, D:2) a +0 club (16, -7, D:2) a +0 robe (30, 13, D:2) 24 stones (31, 15, D:2) a +0 dagger a +0 club (39, 16, D:2) a +0 ring mail (44, 14, D:2) a +0 mace (45, -20, D:2) 19 arrows (50, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 13 stones (7, 4, D:3) a +0 club (9, -7, D:3) a +0 club (15, 3, D:3) 2 stones a +0 whip a +0 dagger (15, 4, D:3) a +0 short sword a +0 blowgun 2 poisoned needles (15, 5, D:3) a +0 short sword a stone (18, 5, D:3) a stone (19, 4, D:3) 2 poisoned needles (24, 33, D:3) 27 stones (25, -4, D:3) 19 stones (29, 25, D:3) a stone (29, 26, D:3) a +0 whip (30, 24, D:3) a +0 dagger (31, -4, D:3) a +0 club (31, 27, D:3) 26 stones a +0 spear a +0 ring mail (32, -4, D:3) 21 sling bullets (32, 6, D:3) a +0 club (32, 21, D:3) a +0 club (36, 15, D:3) a cursed +0 ring mail (40, 30, D:3) 21 arrows (43, 25, D:3) a +0 club (49, 0, D:3) 22 stones Level 4 of the Dungeon [Shop] Hariw's Magic Scroll Emporium a scroll of random uselessness (12 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of teleportation (36 gold) (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +0 club a +0 leather armour a tomahawk (0, 6, D:4) a tomahawk (1, -2, D:4) a tomahawk (3, -3, D:4) a tomahawk (4, -3, D:4) a +0 dagger a +0 leather armour a +0 hand axe a +0 short sword (30, -11, D:4) a +0 giant club (49, 10, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) a +0 spear (12, -26, D:5) a +0 rapier (25, -10, D:5) 19 bolts (33, -8, D:5) a +0 giant spiked club (39, -15, D:5) the cursed +1 whip of Jut Rema {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It has a curse placed upon it. (43, -54, D:5) 2 arrows (43, -52, D:5) an arrow (43, -51, D:5) an arrow (43, -50, D:5) an arrow (43, -47, D:5) 16 arrows a +3 shortbow (51, -41, D:5) a +0 ring mail (53, -6, D:5) 17 stones (55, -16, D:5) a +0 ring mail (56, -13, D:5) a scroll of immolation (59, -33, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (10, -34, D:6) 14 poisoned needles (21, -16, D:6) 19 stones (35, -36, D:6) a +0 shortbow 20 arrows (37, -36, D:6) an arrow (39, -35, D:6) an arrow (42, 16, D:6) 14 bolts (44, -26, D:6) 26 stones (56, 5, D:6) a +0 mace a +3 dagger of holy wrath a +0 robe (56, 6, D:6) a +0 war axe a +0 plate armour (57, -16, D:6) 14 sling bullets (57, 4, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 19 arrows (9, -13, D:7) a +0 animal skin (unseen) (11, -17, D:7) a +0 animal skin (11, 3, D:7) a +0 giant club (12, -18, D:7) a +2 robe of fire resistance a +2 whip of freezing (22, 8, D:7) a +0 ring mail (28, 15, D:7) a +0 falchion a +0 robe (29, 15, D:7) a +0 robe (33, 13, D:7) a +6 flail a +0 robe (35, 12, D:7) a +3 falchion a +0 robe (36, -11, D:7) a potion of degeneration (37, 10, D:7) a +0 robe (40, -12, D:7) a cursed +0 chain mail Level 8 of the Dungeon [Shop] Onworrai's Gadget Shoppe a wand of paralysis (20) (264 gold) a box of beasts (240 gold) a lamp of fire (480 gold) a wand of flame (26) (168 gold) a wand of polymorph (20) (264 gold) a wand of acid (11) (360 gold) a crystal ball of energy (240 gold) a lightning rod (4/4) (480 gold) a lamp of fire (480 gold) (0, 0, D:8) a +0 spear (3, -18, D:8) 16 arrows (9, -18, D:8) a +0 hat a +0 giant club (23, 36, D:8) 2 potions of degeneration (23, 38, D:8) 2 potions of degeneration (25, -4, D:8) 27 bolts (25, 40, D:8) 2 potions of degeneration (26, 39, D:8) a +0 hand axe a +0 leather armour (27, 38, D:8) a +0 hand axe (27, 39, D:8) a +0 hand axe (29, 38, D:8) 2 potions of degeneration (34, -5, D:8) a +0 dagger (34, 35, D:8) a +0 whip (35, 17, D:8) 7 curare-tipped needles (35, 37, D:8) a +0 club (36, 37, D:8) a +0 battleaxe a +0 plate armour (42, 34, D:8) 10 stones Level 9 of the Dungeon [Shop] Neram's General Store a wand of paralysis (9) (121 gold) 2 potions of degeneration (22 gold) a potion of flight (33 gold) a wand of random effects (8) (55 gold) a +0 scale mail of cold resistance (121 gold) 25 stones (27 gold) a phantom mirror (330 gold) 12 poisoned needles (52 gold) a potion of brilliance (44 gold) a scroll of magic mapping (38 gold) the +9 sword of Zonguldrok {reap} (880 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (0, 0, D:9) 26 bolts (14, 3, D:9) 23 bolts (18, -27, D:9) a +0 falchion (21, -37, D:9) a +0 long sword (29, 3, D:9) 30 stones (30, -27, D:9) a potion of degeneration (34, -24, D:9) 7 needles of frenzy (34, -6, D:9) 7 bolts (35, -8, D:9) a +0 giant spiked club (43, -37, D:9) a +0 chain mail (46, -28, D:9) 25 arrows (47, 9, D:9) a +0 chain mail (49, -26, D:9) a +0 battleaxe (53, -12, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (33, 20, D:10) a +0 ring mail (38, 9, D:10) a +0 rapier (40, 3, D:10) 22 sling bullets (44, 29, D:10) a +0 quarterstaff (48, 10, D:10) 2 large rocks (52, 0, D:10) a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a crystal ball of energy 6 javelins of penetration (14, 7, D:11) a +0 chain mail (16, -9, D:11) 2 scrolls of teleportation (17, 2, D:11) 15 stones (17, 3, D:11) a +0 hunting sling a cursed +0 ring mail (18, 3, D:11) a +0 club a +0 war axe a +0 short sword a +0 leather armour (25, 6, D:11) a +0 whip a cursed -1 short sword 4 stones (25, 9, D:11) a stone (25, 10, D:11) a stone (26, 6, D:11) a +0 dagger a +0 robe (26, 7, D:11) 6 stones (26, 8, D:11) a stone (27, 6, D:11) a +0 blowgun 7 poisoned needles (27, 7, D:11) a +0 club (28, 4, D:11) a stone (28, 20, D:11) 3 large rocks (29, 21, D:11) a +3 hand axe a +0 hand axe 2 scrolls of noise 5 throwing nets a +1 war axe a +0 pair of gloves (31, 24, D:11) a large rock (32, 25, D:11) 17 sling bullets (35, 21, D:11) 20 stones (40, -8, D:11) a +0 dagger a +0 robe (40, -7, D:11) a +0 trident a +0 ring mail (40, -6, D:11) a +0 falchion a +0 whip of electrocution a +0 leather armour (41, -8, D:11) a +0 short sword (41, -7, D:11) a +0 dagger a +0 robe (41, -6, D:11) a +0 giant club (42, -8, D:11) a stone (42, -7, D:11) a +0 short sword (42, -6, D:11) a +0 hand axe (43, -7, D:11) a stone (51, 10, D:11) a +0 hunting sling (51, 23, D:11) a +0 ring mail (54, 11, D:11) a +0 troll leather armour (55, 13, D:11) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 20 stones (3, -14, Lair:1) a yak corpse (4, -20, Lair:1) a yak corpse (skeletalised by now) (8, 2, Lair:1) a spiny frog corpse (skeletalised by now) (9, 1, Lair:1) a bullfrog corpse (skeletalised by now) (12, 8, Lair:1) 10 sling bullets (19, 14, Lair:1) 21 arrows (25, 24, Lair:1) 16 stones