MTVSty1e Level 1 of the Dungeon (10, -54, D:1) a stone (10, -29, D:1) 17 arrows (13, -53, D:1) a stone (15, -50, D:1) a +0 leather armour (15, -35, D:1) 10 arrows (17, -47, D:1) a stone (18, -50, D:1) a stone (18, -22, D:1) a +0 club (19, -51, D:1) a stone (19, -22, D:1) a +0 short sword (20, -45, D:1) 18 arrows (21, -54, D:1) 25 stones (26, -55, D:1) a +1 dagger of venom (30, -37, D:1) a +0 whip (34, -48, D:1) 19 sling bullets (35, -16, D:1) 26 bolts (37, -16, D:1) a +0 spear (39, -44, D:1) a +3 dagger (45, -35, D:1) a +0 ring mail (47, -36, D:1) a +0 club (48, -43, D:1) 26 stones (49, -22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 2, D:2) an uncursed amulet of inaccuracy (0, 3, D:2) a +0 short sword (6, -13, D:2) a cursed +0 scythe a +0 robe (10, -6, D:2) a +0 club (12, -16, D:2) 20 bolts (19, -16, D:2) a +0 spear (35, -25, D:2) 9 bolts (37, 2, D:2) a +0 mace (45, -18, D:2) a cursed -1 club (46, 0, D:2) 18 stones (51, -20, D:2) a +0 leather armour (59, -13, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 trident (0, 1, D:3) a +3 mace a +0 chain mail a +0 trident (0, 2, D:3) a +0 club a +0 club a +0 leather armour (2, -1, D:3) a tomahawk (2, 0, D:3) a tomahawk (2, 12, D:3) 8 tomahawks (2, 15, D:3) a +0 dagger (8, -23, D:3) a +0 dagger (11, -6, D:3) a +0 leather armour (15, 5, D:3) a +0 club (15, 8, D:3) a +0 hand axe (16, 18, D:3) a +0 ring mail (29, -3, D:3) a +0 flail (33, 15, D:3) a +0 short sword (38, 15, D:3) a +0 hunting sling of freezing Level 4 of the Dungeon (0, 0, D:4) a cursed +0 ring mail (5, -14, D:4) 3 fruits (8, -2, D:4) a quokka corpse (skeletalised by now) Level 2 of the Abyss (0, 0, Abyss:2) 13 gold pieces (2, -5, Abyss:2) 17 stones (16, 14, Abyss:2) 8 sling bullets (20, 0, Abyss:2) a +0 mace of protection (23, 11, Abyss:2) the +11 halberd "Goisit Ociy" {flame, rPois MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your magic capacity (+9).