Dungeon Crawl Stone Soup version 0.32-a0-876-gcfddb08e57 (webtiles) character file. Game seed: 12794266672189387348 23 MJtheKandyman the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Mar 31, 2024. Quit the game on level 1 of the Dungeon on Apr 18, 2024. The game lasted 00:06:08 (1366 turns). MJtheKandyman the Conjurer (Deep Elf Conjurer) Turns: 1366, Time: 00:06:09 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 75% Magic: 8/8 EV: 11 Int: 22 God: Gold: 11 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles e - 6 stones Armour a - a +0 robe (worn) h - a +0 pair of gloves Jewellery g - a ring of willpower Scrolls c - 2 scrolls of identify {unknown} Potions b - a potion of magic f - a potion of attraction {unknown} i - a potion of enlightenment {unknown} Skills: - Level 2.5 Dodging - Level 2.6 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Sting Conj/Alch 56% 1d6 4% 1 Mercury Vapours Alch/Air 8% N/A 17% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Olgreb's Toxic Radiance Alch 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History [a stone staircase leading down.] There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. i - a pink potion Found a scroll labelled SOTHYO QABLUA. A bat comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat misses you. You closely miss the bat. The bat is moderately wounded. The bat barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. Saving game... please wait. Welcome back, MJtheKandyman the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #################.# #.................# #.################# ### #.######################.##### #............†.........#...... #########################.#.##### ........#...............#.#.# ................@#.#......#.# .....##.#'####.....#......#.# [....#.......#...#####.##.#.# .....#)......'............#.# .....#.....÷.#...########.#.# .....##'######...#.....##.#.# .....##.########.#.###.##.#.# .....##.÷..........###.##.#.# #'##############.#........#.# # There were no monsters in sight! Vanquished Creatures 3 ball pythons (D:1) 4 bats An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MJtheKandyman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 666 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 742 | D:1 | Found a faded altar of an unknown god. 1366 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, shapermc_ecumenical_altar_venn, hangedman_decor_push D:2: layout_basic, uniq_jessica Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 41 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1368 | 1303 | 65 | 227 | 661 | 2 | 684.0 | Dungeon | 1368 | 1303 | 65 | 227 | 661 | 2 | 684.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1342 daAuts D:2: 26 daAuts