Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 2 MDvedh the Ducker (level 1, 0/14 HPs) Began as a Merfolk Air Elementalist on Jan 10, 2018. Slain by an ooze (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (362 turns). MDvedh the Ducker (Merfolk Air Elementalist) Turns: 362, Time: 00:00:27 Health: 0/14 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 2/3 EV: 13 Int: 14 God: Gold: 14 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . g - -3 mace (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons g - a cursed -3 mace (weapon) Armour a - a +0 robe (worn) Scrolls f - a scroll of fog {unknown} Potions d - a potion of mutation {unknown} e - a potion of curing {unknown} Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a ration Skills: * Level 0.4 Fighting + Level 2.8 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations - Level 2.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 13% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The ooze is lightly wounded. The ooze completely misses you. The ooze hits you. You hit the ooze. The ooze is moderately wounded. The ooze hits you. You barely miss the ooze. The ooze is moderately wounded. The ooze closely misses you. The ooze hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line The zap hits the ooze. The ooze is severely wounded. The zap hits the ooze. The ooze is almost dead. The ooze hits you. You die... ## ### ##. ..... .. ..#.. ###.##.#.# ....#.#.# ######J.#.#.# #$.....@#.#.####### #.#####.#.#.#.....# #.....#.###.# #.........#.# ###..########.# .....#........# # ##...#.######## #. #...#.######### #....#.#.#.......# You could see an ooze. Vanquished Creatures A bat (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MDvedh the Merfolk Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 362 | D:1 | Slain by an ooze Action || total -------------------------++------- Melee: Unarmed || 11 Mace || 4 Cast: Shock || 6 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 14