Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 2 MDvedh the Grave Robber (level 1, -1/14 HPs) Began as a Merfolk Wanderer on Jan 9, 2018. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (73 turns). MDvedh the Grave Robber (Merfolk Wanderer) Turns: 73, Time: 00:00:15 Health: -1/14 AC: 2 Str: 12 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 11 God: Gold: 11 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour c - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} g - 2 scrolls of remove curse {unknown} Books a - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 b - the Grimoire of Ice Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 Comestibles f - 2 rations Skills: + Level 0.3 Fighting - Level 1.0 Throwing + Level 0.1 Armour + Level 0.4 Dodging - Level 1.1 Stealth Level 3.0 Hexes Level 4.1 Necromancy You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! You closely miss the rat. The rat bites you. You barely miss the rat. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat. You kill the rat! You barely miss the hobgoblin. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. You die... ....####.###.##..# ....# #.# #.##..# ....# #.# #.##..# ....# #.# #.##..####### ....# #.# #.##........# ...## #.# #.##.######.# ..## ..# #.##.## .## ### #.##..# ## ##@# # #g# #b# #.# ... ..# ... #..# You could see a hobgoblin and a bat. Vanquished Creatures A hobgoblin (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MDvedh the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | MDvedh set off with: a book of Necromancy, the Grimoire of Ice, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 73 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Dagger || 24 Armor: Robe || 2 Dodge: Dodged || 11