MDvedh Level 1 of the Dungeon (4, 9, D:1) a +0 club (7, -24, D:1) a +0 club (14, 8, D:1) a stone (21, -18, D:1) a +0 whip (23, -21, D:1) a +0 club (28, 8, D:1) a +0 dagger (29, 12, D:1) 23 sling bullets (39, -9, D:1) a +0 club (39, -7, D:1) a +0 short sword (40, 6, D:1) a cursed +0 club (45, -2, D:1) a +0 hunting sling (49, -11, D:1) a +0 club (55, -31, D:1) 15 stones (60, -10, D:1) a +0 club (63, -5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (0, 14, D:2) 16 sling bullets (17, -21, D:2) a +0 robe (17, -19, D:2) a +0 ring mail (28, 11, D:2) a stone (29, 8, D:2) a +0 scythe a +0 robe 3 stones (29, 9, D:2) a +0 dagger 2 stones (32, 0, D:2) a +0 dagger (39, 16, D:2) a +0 flail (43, -6, D:2) a +0 dagger (51, 22, D:2) a scroll of random uselessness (57, 21, D:2) 13 stones (57, 22, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 12, D:3) 5 javelins (11, -4, D:3) a +0 club (16, -1, D:3) 18 stones (17, 10, D:3) 19 bolts (23, 12, D:3) 6 javelins (24, 26, D:3) a +0 ring mail (25, 2, D:3) 6 tomahawks (25, 4, D:3) a +0 short sword (26, -6, D:3) 14 stones (26, -2, D:3) 4 stones (27, 38, D:3) a +0 leather armour (28, -2, D:3) a cursed +0 dagger (28, -1, D:3) a +0 dagger a +0 club (29, -1, D:3) a +0 club a +0 leather armour a +0 flail (29, 28, D:3) a +0 dagger (30, 1, D:3) 16 stones (30, 4, D:3) a stone (32, 7, D:3) a +0 falchion (38, 6, D:3) a +0 dagger (42, 2, D:3) a +0 club (46, 14, D:3) a +0 short sword a +0 leather armour (47, 14, D:3) a +0 ring mail a +0 flail (48, 29, D:3) a +0 hand axe (54, 34, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 20 stones (5, -25, D:4) 28 stones (20, -24, D:4) 2 poisoned needles (24, 6, D:4) a +0 ring mail (26, 3, D:4) an uncursed ring of ice (27, -27, D:4) 17 bolts (49, -42, D:4) 23 sling bullets (51, -31, D:4) a +0 hand axe (51, -7, D:4) a +0 giant spiked club (56, -32, D:4) a +0 leather armour (59, -4, D:4) the +8 rapier "Dijes" {elec, -Tele rF++ Str+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It greatly protects you from fire. It prevents most forms of teleportation. (61, 14, D:4) 7 poisoned needles Level 5 of the Dungeon (7, 6, D:5) a scroll of random uselessness (8, -2, D:5) a potion of berserk rage a potion of degeneration an uncursed ring of see invisible a scroll of teleportation (8, 20, D:5) a +0 ring mail (9, 11, D:5) a +0 robe (18, 13, D:5) a potion of haste (21, 11, D:5) an arrow (21, 12, D:5) an arrow (23, 13, D:5) an arrow 9 bolts (24, 14, D:5) an arrow (26, 15, D:5) a +0 shortbow 21 arrows (37, 11, D:5) a scroll of random uselessness (53, -4, D:5) a +0 hand axe a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a hobgoblin corpse