MDvedh Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 24, D:1) a +0 club (12, 21, D:1) a +0 dagger (36, 32, D:1) a +0 whip (48, 10, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 22 sling bullets (9, -22, D:2) a +0 short sword (12, -12, D:2) a +0 club (12, -10, D:2) 17 poisoned needles (34, 9, D:2) a +0 hand axe (37, 9, D:2) a +0 leather armour (43, 17, D:2) a +0 robe a +0 club (44, -12, D:2) a +0 club (56, 5, D:2) a +0 dagger (63, -2, D:2) a +0 helmet (64, -2, D:2) a +0 animal skin a +0 whip Level 3 of the Dungeon (13, -20, D:3) a +0 rapier (24, -29, D:3) a +0 leather armour (28, -29, D:3) a +0 falchion (30, -29, D:3) a +0 hand axe (32, -29, D:3) a +0 club a +0 club (42, -9, D:3) a +0 short sword a cursed +0 leather armour a cursed +0 club (42, -8, D:3) a +0 club (43, -8, D:3) a +0 dagger a +0 robe (53, 2, D:3) a +0 club a +0 flail a +0 leather armour (58, -25, D:3) a +0 club a +0 leather armour (60, 18, D:3) a tomahawk (61, 17, D:3) a tomahawk (62, 17, D:3) a tomahawk (63, 9, D:3) a +0 spear (64, 17, D:3) a +0 short sword 2 tomahawks (67, -1, D:3) a cursed -2 falchion Level 4 of the Dungeon [Shop] Zownar's Antique Armour Emporium a +4 ring mail of poison resistance (560 gold) a +0 pair of boots (90 gold) a +2 robe of cold resistance (354 gold) a cursed +0 ring mail (60 gold) a +0 ring mail (80 gold) a +2 robe of the Archmagi (754 gold) a +0 chain mail (90 gold) a +2 robe of magic resistance (354 gold) a +0 chain mail (90 gold) a +0 scale mail (80 gold) (0, 0, D:4) 13 sling bullets (4, 10, D:4) a +0 war axe (15, -2, D:4) a +0 leather armour (15, -1, D:4) a +0 dagger (15, 5, D:4) a +0 dagger a +0 robe (16, 3, D:4) a +0 falchion a +0 chain mail (16, 4, D:4) a +0 mace a +0 chain mail (16, 5, D:4) a +0 hand axe (18, 13, D:4) a +0 dagger (24, -12, D:4) a +0 hand axe (24, 25, D:4) a +0 robe (31, -12, D:4) a +0 ring mail (43, -14, D:4) 8 arrows (52, -3, D:4) a +0 hand axe a +0 ring mail (56, 6, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a throwing net (22, -37, D:5) 18 arrows (26, -32, D:5) 21 bolts (34, -23, D:5) a +0 shortbow 16 arrows (35, -21, D:5) 2 arrows (36, -19, D:5) an arrow (37, -16, D:5) an arrow (48, 1, D:5) 4 curare-tipped needles (49, 10, D:5) 2 throwing nets (52, -33, D:5) a potion of degeneration a scroll of noise (52, 14, D:5) a +0 ring mail (53, -8, D:5) a +0 shortbow (58, -33, D:5) 21 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 dire flail a +0 robe a +3 great sword a +0 robe (2, 18, D:6) a cursed +0 flail (13, 37, D:6) 18 bolts (16, 29, D:6) a +0 leather armour (22, 18, D:6) a +0 robe (27, 45, D:6) a +2 shortbow of flaming 14 arrows (28, 45, D:6) an arrow (33, 39, D:6) 8 javelins (37, 8, D:6) the +7 morningstar "Xevuw" {venom, Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). Level 7 of the Dungeon [Shop] Zilif's Armour Shop +0 gold dragon scales (880 gold) a +2 chain mail of fire resistance (236 gold) a +0 large shield (49 gold) a +2 robe of fire resistance (194 gold) a +0 chain mail (49 gold) a +0 centaur barding (253 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 chain mail (49 gold) (0, 0, D:7) a +0 scimitar (13, 4, D:7) a +0 mace (16, -37, D:7) a +0 dagger a +0 flail a +0 plate armour (17, -5, D:7) a +0 robe a +3 hand axe of freezing (18, -37, D:7) a +2 whip of draining a +0 leather armour (18, -28, D:7) a +1 great sword a +0 robe (21, -37, D:7) a +2 short sword a +0 robe (23, -37, D:7) a +2 great sword a +0 robe (25, -34, D:7) a cursed +3 scimitar of freezing a +0 robe (33, -1, D:7) an arrow (34, -16, D:7) a +0 ring mail (35, -1, D:7) 17 arrows a +0 shortbow (53, -23, D:7) a +0 mace Level 8 of the Dungeon [Shop] Jaremmot's General Store 4 fruits (72 gold) a phial of floods (480 gold) 15 stones (18 gold) a +2 hunting sling of flaming (176 gold) a scroll of noise (12 gold) 10 bolts (24 gold) a fan of gales (480 gold) 10 arrows (24 gold) (0, 0, D:8) a +0 hand axe (13, -37, D:8) a +1 dagger of protection a +0 robe (13, -24, D:8) a +0 dire flail a +0 giant club (14, -38, D:8) a +0 long sword a +0 plate armour (15, -38, D:8) a +0 club the +5 leather armour "Zerowae" {rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. (15, -34, D:8) 23 arrows (16, -16, D:8) a +4 war axe a +0 robe (16, -15, D:8) a cursed -1 spear a +0 robe (18, -21, D:8) a +3 war axe of freezing a +0 robe (20, -37, D:8) 24 arrows (26, 7, D:8) the +4 scale mail "Canaef" {rCorr} It protects you from acid and corrosion. (35, -20, D:8) 28 arrows (46, -38, D:8) a +0 morningstar (51, -32, D:8) a +0 leather armour Level 9 of the Dungeon (5, -6, D:9) a +0 glaive (11, 1, D:9) 6 javelins (20, 7, D:9) a +0 club a +0 dagger a +0 blowgun 17 poisoned needles a +0 club (21, 7, D:9) a +0 dagger (22, 7, D:9) a poisoned needle (24, 13, D:9) 10 bolts (33, -7, D:9) a +0 robe a +3 short sword of freezing a +2 long sword a +0 robe a +0 great sword a +0 robe a cursed +3 dire flail a +0 robe (33, -6, D:9) a +0 robe a +1 mace of freezing (34, 34, D:9) a +0 short sword (38, -13, D:9) a cursed -3 long sword (52, 15, D:9) a +0 quarterstaff (53, 39, D:9) a +0 giant spiked club (57, 13, D:9) an uncursed ring of loudness (58, 13, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (0, 1, D:10) a +0 giant spiked club a +0 giant spiked club (10, -13, D:10) 23 arrows (20, 4, D:10) a +0 giant spiked club (37, 12, D:10) a +0 giant spiked club (38, 10, D:10) a +0 scimitar a cursed +0 robe (39, 12, D:10) a +0 short sword a +0 leather armour (42, 6, D:10) a +0 robe a +0 battleaxe (44, 3, D:10) a cursed +0 mace a +0 robe (45, 17, D:10) 7 needles of paralysis (46, 5, D:10) a +0 giant spiked club Level 11 of the Dungeon (2, -21, D:11) a large rock (3, 12, D:11) a +0 hand crossbow (4, -22, D:11) 3 large rocks (13, -9, D:11) an arrow (13, -8, D:11) 2 arrows a +0 robe a +2 dagger (13, -7, D:11) a +0 robe a cursed +4 great sword (14, -9, D:11) an arrow (15, -9, D:11) an arrow (15, -7, D:11) a +0 robe a +0 flail (16, -9, D:11) an arrow (18, -9, D:11) 13 arrows a cursed -2 shortbow (21, -9, D:11) 15 poisoned needles (25, -9, D:11) a +0 giant spiked club a +2 dire flail of protection a +0 eveningstar (26, 3, D:11) a +0 robe 6 arrows a +0 longbow (28, 16, D:11) a +0 giant club (30, 19, D:11) a cursed +0 giant club a +0 giant club (31, 19, D:11) a +0 robe (38, 20, D:11) a +0 giant club (41, -21, D:11) a +0 mace (41, 20, D:11) a +0 dagger a cursed +0 robe (58, -25, D:11) a +0 hand axe a cursed +0 animal skin Level 12 of the Dungeon (0, 0, D:12) 17 gold pieces (2, -1, D:12) a cursed -3 short sword (7, 1, D:12) 20 gold pieces (8, 14, D:12) 4 large rocks (11, 2, D:12) a bread ration (12, 11, D:12) a wand of iceblast (5/15) (14, 9, D:12) a +0 club Level 1 of the Lair of Beasts (7, 8, Lair:1) 21 sling bullets (31, 1, Lair:1) a +0 flail (32, 16, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 arrows (5, -18, Lair:2) a +0 leather armour (5, 17, Lair:2) a +0 robe (17, -17, Lair:2) a +0 club (29, 24, Lair:2) a water moccasin corpse (31, -8, Lair:2) 20 sling bullets (36, 23, Lair:2) a hydra corpse (48, 13, Lair:2) a +0 plate armour (61, -2, Lair:2) a +0 hat