MDvedh Level 1 of the Dungeon (0, 0, D:1) a stone (3, 0, D:1) a stone (5, 0, D:1) a stone (7, 0, D:1) a stone (16, 0, D:1) 5 stones (22, 27, D:1) a +0 short sword (30, 1, D:1) a +0 mace (30, 39, D:1) a +0 dagger (35, -19, D:1) a +0 robe (36, 2, D:1) a cursed +0 club (42, 27, D:1) 14 arrows (45, 16, D:1) a +0 dagger (50, 20, D:1) a +0 club (51, 19, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone a +0 dagger (0, 18, D:2) a +0 ring mail (6, -11, D:2) 2 stones (18, -11, D:2) a +0 club (31, 11, D:2) a +0 club (40, 3, D:2) a +0 club (42, -10, D:2) a +0 club (42, 20, D:2) a +1 rapier of venom (47, -3, D:2) 11 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 2, D:3) 2 tomahawks (3, 28, D:3) a +0 club (3, 32, D:3) a +2 short sword of speed (4, 3, D:3) a +0 hand axe a +0 hand axe a +0 short sword a tomahawk (5, 33, D:3) 9 sling bullets (9, 23, D:3) a +0 club (13, 22, D:3) 28 arrows (14, 9, D:3) a +0 scale mail 4 tomahawks (14, 29, D:3) 16 stones (15, 25, D:3) a tomahawk (21, 25, D:3) a +1 ring mail a tomahawk a +0 falchion a +0 hand axe a +0 falchion a +0 club (22, 25, D:3) a +0 mace a +0 trident (23, 38, D:3) a +0 club (29, 36, D:3) a +0 club (41, 15, D:3) a +0 club (43, 19, D:3) a +0 quarterstaff (47, 4, D:3) a +0 club (47, 7, D:3) a cursed -2 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 2, D:4) a +0 short sword (7, 32, D:4) a +0 mace a +0 leather armour (12, 16, D:4) a +0 dagger (12, 17, D:4) a +0 pair of gloves (13, 7, D:4) a +0 leather armour (18, 28, D:4) a cursed +0 ring mail (30, 11, D:4) 11 arrows (34, 4, D:4) a +0 flail (37, 31, D:4) a +0 dagger (38, 6, D:4) a +0 hand axe (39, 6, D:4) a +0 mace (39, 31, D:4) a +0 dagger (40, -6, D:4) a +0 scale mail (44, 17, D:4) a +0 hand axe (46, 4, D:4) 15 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 spear (7, -25, D:5) 10 stones (18, 30, D:5) 21 stones (19, -26, D:5) a +0 short sword (22, 33, D:5) a +0 whip (44, -27, D:5) a +0 club 2 tomahawks a +0 war axe a +0 falchion a +0 leather armour a +0 leather armour (48, 12, D:5) a +0 chain mail a +0 hand axe (48, 13, D:5) a -1 plate armour (48, 27, D:5) a +0 rapier (49, -17, D:5) a +0 ring mail (55, -14, D:5) 21 stones (60, 22, D:5) a +0 scale mail (62, -22, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Poatagh's Antique Armour Shoppe a +0 robe (18 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 plate armour (598 gold) a +1 scale mail of cold resistance (416 gold) a +0 buckler (117 gold) a +0 chain mail (117 gold) the +5 ring mail of Shadows and Fog {Int+5 Dex-2} (1099 gold) It affects your intelligence (+5). It affects your dexterity (-2). a +0 helmet (117 gold) a +0 leather armour (52 gold) the cursed -6 pair of boots "Tykuf" {rElec Int+2 Slay-3} (2 gold) It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It has a curse placed upon it. (0, 0, D:6) 18 stones (8, 10, D:6) 8 bolts (15, 13, D:6) a +0 hunting sling (16, 21, D:6) 22 bolts (20, -7, D:6) a +0 dagger a +0 robe (20, -6, D:6) a +0 hand axe a +0 leather armour (20, 0, D:6) a cursed -3 war axe (22, -7, D:6) a +0 mace a +0 scale mail (28, 28, D:6) the +11 halberd "Imeoheerr" {freeze, +Blink +Inv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you turn invisible. It lets you blink. (40, 25, D:6) 25 stones (41, 10, D:6) 10 sling bullets (43, -20, D:6) a +0 long sword (44, 24, D:6) a +0 ring mail (46, 1, D:6) a +0 ring mail (50, -17, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 16 poisoned needles (1, 8, D:7) 19 poisoned needles (13, 7, D:7) a +0 robe a +0 dagger (13, 28, D:7) 32 stones (14, 7, D:7) a +0 flail (22, 21, D:7) a cursed +0 dagger (23, 11, D:7) 10 bolts (23, 22, D:7) a +0 short sword a +0 robe (24, 24, D:7) a +0 trident (26, 25, D:7) a +0 falchion a +0 robe (27, 24, D:7) a +1 short sword of freezing a +0 robe (33, 5, D:7) a potion of degeneration (35, 9, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) an uncursed ring of flight (6, 5, D:8) a +0 pair of boots (19, 5, D:8) a cursed -3 quarterstaff a +0 hunting sling 23 sling bullets a +0 leather armour (20, 5, D:8) a +0 giant spiked club a +0 dagger (23, -3, D:8) a +0 leather armour (29, -33, D:8) 11 arrows (37, -4, D:8) a cursed -1 hand axe a +0 hand axe a cursed -1 mace a +0 chain mail (38, -6, D:8) a +0 dagger a cursed -2 chain mail (38, -4, D:8) a +0 dagger (40, -29, D:8) a +0 giant club (unseen) (48, 12, D:8) a +0 ring mail (59, -30, D:8) a +2 vampiric dagger a cursed +0 robe (63, -15, D:8) a +0 flail 2 arrows (63, -12, D:8) a +0 shortbow 17 arrows (64, -16, D:8) an arrow (66, -33, D:8) a cursed -2 robe Level 9 of the Dungeon (0, 2, D:9) a +0 flail a cursed +0 leather armour (2, 2, D:9) a +0 hand axe (9, -20, D:9) a +0 dagger a +0 ring mail (9, -18, D:9) a +0 short sword 2 stones (9, 10, D:9) a +1 dagger of electrocution a +0 robe (11, -17, D:9) a stone (12, -17, D:9) a stone (13, -17, D:9) a stone (13, 1, D:9) a cursed -2 dagger (14, -17, D:9) a +0 blowgun a +0 short sword 16 poisoned needles (15, -17, D:9) a poisoned needle (16, -12, D:9) a poisoned needle (18, -18, D:9) a poisoned needle (18, 2, D:9) a +0 mace a +0 plate armour (18, 14, D:9) a cursed +0 long sword a +0 robe (18, 15, D:9) a +0 battleaxe a +0 hand axe a +0 robe (19, -19, D:9) a +0 short sword a cursed +0 chain mail (19, 2, D:9) a +0 dire flail a +0 plate armour a +0 hand axe a +0 dagger a +0 dagger a +0 hunting sling a +0 ring mail a +0 flail a +0 mace a +0 ring mail (20, -22, D:9) a +0 club (20, -18, D:9) a +0 dagger a +0 robe (20, 3, D:9) a +0 hand axe a +0 leather armour a +0 dire flail 6 tomahawks a +0 plate armour (20, 14, D:9) a cursed +1 falchion a +0 robe (21, -18, D:9) 3 poisoned needles (21, -17, D:9) 2 poisoned needles (22, -19, D:9) a +0 blowgun (22, 0, D:9) an arrow (23, -18, D:9) 10 poisoned needles (24, 0, D:9) an arrow (25, 0, D:9) an arrow (25, 5, D:9) a +0 pair of boots (26, -12, D:9) a +0 quarterstaff (26, 0, D:9) 2 arrows (27, 0, D:9) an arrow (29, 0, D:9) a +0 shortbow 17 arrows (38, 10, D:9) 15 bolts (39, 2, D:9) a +0 glaive a +0 chain mail (40, -10, D:9) 18 arrows (42, -1, D:9) a +0 war axe a +0 leather armour a +0 dire flail a +0 plate armour (42, 0, D:9) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) 9 arrows (3, 12, Lair:1) 19 arrows (12, 38, Lair:1) 26 arrows (14, 22, Lair:1) 5 needles of frenzy (52, 13, Lair:1) 27 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 fustibalus (12, 5, Lair:2) 19 stones (13, -4, Lair:2) a +0 quarterstaff (24, 3, Lair:2) a yak corpse (skeletalised by now) (25, 3, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (34, -11, Lair:2) a +0 dagger a +0 scale mail (37, -3, Lair:2) the +9 quarterstaff of Mandamus {freeze, *Corrode rElec rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. (47, -24, Lair:2) a +2 ring of dexterity an uncursed ring of stealth an uncursed ring of magical power