MDvedh the Dungeon (0, 0, D) a +0 dagger (1, 0, D) 3 stones (7, 0, D) a +0 giant club a +0 giant club (10, 4, D) an uncursed staff of cold (11, 4, D) a +0 short sword (17, 4, D) a rime drake skeleton (18, 4, D) a spiny frog corpse a giant frog corpse (20, 4, D) a water moccasin corpse (22, 4, D) a river rat corpse (27, 4, D) a giant frog corpse (28, 4, D) a giant frog corpse a porcupine corpse (38, 0, D) an uncursed staff of energy (39, 0, D) a +4 quarterstaff of speed the +2 halberd of Demonkind {chop, rC+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from cold. a +2 morningstar of protection a +1 broad axe of freezing a +2 rapier of electrocution (41, 0, D) a +0 pair of boots (42, 0, D) a +0 plate armour (45, 0, D) a +0 dagger of speed (53, 0, D) a +0 mace a +0 chain mail a +0 mace (54, 0, D) a +0 long sword a +0 robe (55, 0, D) 4 large rocks