MDvedh Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, 30, D:1) a +0 whip (7, 30, D:1) a stone (8, -7, D:1) a +0 whip (8, 30, D:1) 2 stones (12, -13, D:1) a +0 dagger (12, -8, D:1) a +0 short sword (12, 23, D:1) a +0 short sword (20, -12, D:1) 7 javelins (20, 2, D:1) 11 stones (20, 12, D:1) a +0 club (21, -6, D:1) 21 sling bullets (40, -12, D:1) 3 stones a +0 club (43, -13, D:1) a +0 dagger (45, -8, D:1) 3 sling bullets (49, 23, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 12 poisoned needles (5, 0, D:2) the +8 glaive "Ikhlef" {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. (9, -4, D:2) a +0 club (20, -5, D:2) a +0 dagger (26, 7, D:2) a +0 club (30, -4, D:2) a +0 club (30, 16, D:2) 15 sling bullets (31, 17, D:2) a bread ration (47, 14, D:2) a +0 club (49, -6, D:2) 28 stones (49, 6, D:2) 14 stones Level 3 of the Dungeon (19, 8, D:3) a +0 hand axe (19, 9, D:3) a +0 leather armour a +0 hand axe a +0 leather armour (19, 10, D:3) a +0 whip (20, 8, D:3) a +0 dagger a +0 robe (24, 6, D:3) a +0 scale mail a +0 dagger a +0 robe (25, 5, D:3) a +0 flail an orc skeleton (25, 7, D:3) a +0 trident an orc skeleton