MDvedh Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 3, D:1) a +0 whip (-30, 9, D:1) a +0 club (-12, 16, D:1) 10 stones (-24, 17, D:1) 10 stones (-39, 20, D:1) a +0 robe (-22, 20, D:1) a +0 robe (-52, 21, D:1) a +0 club (-52, 25, D:1) a +2 robe of fire resistance (-39, 25, D:1) a +0 dagger (-3, 33, D:1) a +0 club (-24, 38, D:1) a +0 club (-9, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 stones (-3, 1, D:2) a +0 club (-9, 10, D:2) a cursed -1 dagger (-18, 12, D:2) a +0 club (-18, 13, D:2) a +0 animal skin (-5, 19, D:2) a +0 dagger (-22, 25, D:2) 18 stones (-9, 28, D:2) a +6 dagger (-2, 28, D:2) 25 stones (20, 28, D:2) a +0 dagger (12, 29, D:2) 25 arrows (19, 29, D:2) 2 stones (-34, 30, D:2) a +0 scythe of venom a +1 robe of magic resistance (-2, 31, D:2) a +0 mace (10, 31, D:2) 19 arrows (13, 31, D:2) a plain deck of changes (19, 31, D:2) a stone (16, 32, D:2) 20 arrows (-36, 39, D:2) a +0 ring mail (-15, 43, D:2) a +0 trident (-15, 46, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (-19, 2, D:3) 17 bolts (0, 8, D:3) 23 stones (-12, 11, D:3) 12 arrows (-15, 14, D:3) a stone (-15, 16, D:3) a stone (-14, 18, D:3) a +0 club a +0 hunting sling 17 stones (2, 18, D:3) 19 stones (9, 18, D:3) 16 stones (-23, 23, D:3) a +0 leather armour (7, 24, D:3) 29 stones (21, 25, D:3) 22 arrows (-10, 26, D:3) a +0 club (5, 26, D:3) a large rock (7, 27, D:3) a large rock (1, 29, D:3) a +0 ring mail (9, 29, D:3) 27 stones (-7, 30, D:3) a +0 buckler (-25, 33, D:3) a +0 ring mail (5, 33, D:3) a +0 club (-7, 35, D:3) a +0 ring mail (-21, 41, D:3) 18 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (14, 2, D:4) a +0 scale mail (-9, 7, D:4) 24 stones (11, 7, D:4) a +0 club (16, 8, D:4) a +0 club (11, 9, D:4) a +0 spear (15, 9, D:4) a +0 spear (16, 9, D:4) a +0 club (-7, 10, D:4) a +0 hand axe a +0 blowgun 3 poisoned needles a +0 ring mail (-6, 10, D:4) a poisoned needle (-4, 10, D:4) a +0 flail a +0 ring mail a +0 whip a cursed +0 leather armour (-28, 11, D:4) a +0 ring mail (-38, 12, D:4) 19 arrows (-7, 12, D:4) a +0 leather armour a +0 hand axe a +0 scale mail (-8, 13, D:4) a +0 flail a +0 leather armour a +0 short sword a +0 ring mail (-7, 13, D:4) a +0 whip a +0 leather armour (-18, 14, D:4) 26 stones (-17, 14, D:4) a +0 leather armour (11, 18, D:4) a +0 hand axe (11, 19, D:4) 11 stones (1, 24, D:4) a cursed +0 leather armour (-37, 36, D:4) a +0 robe (-3, 48, D:4) a +0 robe (-24, 51, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (46, 0, D:5) a +0 chain mail 3 tomahawks (44, 1, D:5) a +0 robe a +0 dagger (45, 1, D:5) 2 tomahawks a +0 robe a +0 dagger (15, 10, D:5) 14 sling bullets (34, 12, D:5) a +0 giant club (0, 18, D:5) a +0 leather armour a +0 trident of venom (-2, 20, D:5) a +0 scale mail a +0 mace (-1, 20, D:5) a +0 short sword a +0 leather armour a +0 flail (32, 24, D:5) 25 arrows (15, 25, D:5) a +0 long sword (-9, 26, D:5) a cursed +0 giant club (30, 27, D:5) a +1 spear of chaos (-9, 30, D:5) a cursed +0 quarterstaff (45, 31, D:5) a +0 giant club (32, 35, D:5) a +1 spear of chaos (32, 36, D:5) a +1 dagger of chaos (23, 53, D:5) a +0 hunting sling (27, 53, D:5) a scroll of noise Level 6 of the Dungeon (0, 0, D:6) 26 stones (-3, 10, D:6) a +0 club (1, 10, D:6) a tomahawk (2, 10, D:6) a tomahawk (-3, 11, D:6) a +0 dagger 3 tomahawks (-2, 11, D:6) a +0 club (30, 13, D:6) a +0 leather armour (-2, 16, D:6) 16 arrows (38, 16, D:6) a +0 leather armour (-8, 20, D:6) a +0 spear a +0 blowgun (6, 22, D:6) an uncursed staff of cold (18, 29, D:6) 2 arrows (20, 30, D:6) a +0 giant spiked club (22, 32, D:6) an arrow (23, 33, D:6) an arrow (25, 34, D:6) a +0 shortbow 12 arrows (-16, 44, D:6) a +2 short sword of draining (17, 46, D:6) the +1 helmet of Ikloivvy {rN+} It protects you from negative energy. Level 7 of the Dungeon [Shop] Sicenote's Elemental Accessories a phial of floods (560 gold) an uncursed staff of air (350 gold) Geprel's Guide on the Destructive Blaze (708 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 g - Ring of Flames Charms/Fire 7 h - Delayed Fireball Conjuration/Fire 7 Trog disapproves of the use of such an item. a wand of digging (14) (504 gold) (0, 0, D:7) a scroll of noise (-24, 9, D:7) a +0 hunting sling (-43, 19, D:7) a +0 giant spiked club (-45, 23, D:7) a cursed -1 dagger a +0 robe (-22, 25, D:7) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour (-21, 26, D:7) a sling bullet (10, 30, D:7) a scroll of remove curse (3, 31, D:7) a +0 hunting sling (11, 31, D:7) a scroll of identify (-12, 32, D:7) 22 bolts (-17, 36, D:7) a +0 dagger (-9, 36, D:7) a +0 short sword a +0 leather armour (-10, 37, D:7) a +0 whip (-9, 37, D:7) a +0 short sword 2 tomahawks (-12, 40, D:7) a +0 dagger a +0 robe (-10, 42, D:7) 9 poisoned needles (-2, 42, D:7) 25 stones (-36, 44, D:7) 6 arrows of dispersal (-24, 45, D:7) a +0 chain mail (-13, 49, D:7) a +0 dagger (-29, 53, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (-8, 9, D:8) a +0 club (-13, 15, D:8) a +1 whip of electrocution a +0 robe (39, 17, D:8) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (16, 30, D:8) a +0 shortbow 19 arrows (13, 31, D:8) an arrow (13, 32, D:8) an arrow (14, 33, D:8) an arrow (15, 33, D:8) an arrow (13, 34, D:8) a +0 shortbow 10 arrows (9, 38, D:8) a -2 spear a +0 animal skin Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail a +4 ring mail (-18, 1, D:9) a +0 robe (-11, 10, D:9) 26 stones (-31, 18, D:9) 16 stones (1, 20, D:9) a +0 hand axe a +0 scimitar a +0 robe a +0 robe (2, 20, D:9) a cursed +0 scimitar a cursed +0 robe a cursed +2 short sword a +0 robe (1, 21, D:9) a +0 mace a +0 robe (26, 23, D:9) 21 sling bullets (-19, 24, D:9) a +0 chain mail (2, 25, D:9) a +0 flail (-22, 26, D:9) a +0 short sword (-19, 26, D:9) a +0 dagger a +0 robe (-8, 26, D:9) 2 throwing nets (0, 26, D:9) a +0 whip (2, 26, D:9) a +0 spear (20, 26, D:9) a scroll of amnesia (-19, 27, D:9) a book of Burglary a +0 dagger a +0 robe (-18, 27, D:9) an uncursed ring of stealth an uncursed ring of teleportation (-3, 27, D:9) 3 arrows of frost (0, 27, D:9) a +0 spear (-4, 28, D:9) a +0 shortbow a +2 hand axe of freezing a +0 robe (-3, 28, D:9) an arrow of frost a cursed +2 long sword a +0 robe (-2, 28, D:9) a +0 giant club a +0 giant spiked club (-19, 29, D:9) a +0 flail (-3, 29, D:9) a cursed +2 halberd a +0 robe (28, 32, D:9) 18 stones (28, 34, D:9) a +0 scale mail (-21, 39, D:9) 6 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia a +0 robe a +2 dagger of venom (-2, 2, D:10) a tomahawk of returning (-7, 4, D:10) a +0 leather armour (-5, 4, D:10) a +0 robe a cursed -1 dagger (-2, 4, D:10) a tomahawk of returning (-21, 5, D:10) a +0 battleaxe a +0 plate armour (-21, 6, D:10) a +0 long sword (unseen) (-9, 6, D:10) a +1 war axe (-7, 6, D:10) a +0 leather armour a +0 falchion (-6, 6, D:10) a +0 leather armour a +0 hand axe (-4, 6, D:10) a +0 chain mail a +0 club a +0 plate armour a +0 dire flail a +0 plate armour a +1 dire flail of protection (-2, 11, D:10) a +0 flail (-1, 12, D:10) 24 stones (-15, 17, D:10) a +0 flail (9, 18, D:10) a +0 chain mail a +0 dire flail (18, 18, D:10) a +4 ring of dexterity (21, 19, D:10) a +0 halberd (20, 20, D:10) a +0 spear (22, 20, D:10) a +0 spear (21, 21, D:10) a +0 spear (-13, 26, D:10) a cursed -1 giant spiked club (-12, 28, D:10) a +0 robe a +0 dagger (1, 28, D:10) a +0 trident (2, 28, D:10) a +0 scale mail a +0 club (10, 30, D:10) a +0 short sword (0, 31, D:10) a +0 halberd (-4, 32, D:10) a +5 ring of dexterity a +3 ring of strength a +0 halberd (-3, 32, D:10) a +0 buckler a +0 ring mail a +0 trident (1, 32, D:10) a +0 chain mail a +0 war axe (2, 32, D:10) a +0 whip (-17, 33, D:10) 9 stones (6, 34, D:10) the +7 hand crossbow of Lozubb {flame, rElec rN+ MR+ Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (-6, 35, D:10) a +0 leather armour (-6, 41, D:10) a +0 giant club a +0 giant spiked club (-3, 41, D:10) a +0 hand axe Level 1 of the Lair of Beasts (0, 0, Lair:1) 12 sling bullets (16, 6, Lair:1) a +0 leather armour (27, 10, Lair:1) 8 silver sling bullets (27, 12, Lair:1) 13 stones (6, 17, Lair:1) 16 stones (34, 18, Lair:1) 22 sling bullets (39, 24, Lair:1) a +0 quarterstaff (-9, 25, Lair:1) a +0 helmet (38, 35, Lair:1) a +0 robe (0, 43, Lair:1) 24 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 arrows (-31, 11, Lair:2) a +0 short sword (-4, 13, Lair:2) 13 stones (18, 24, Lair:2) a +0 flail (9, 25, Lair:2) a +0 cloak (-35, 29, Lair:2) a +0 large shield (-41, 30, Lair:2) 29 stones (-34, 32, Lair:2) an uncursed staff of energy (11, 34, Lair:2) a +8 giant spiked club (1, 46, Lair:2) 32 sling bullets (3, 58, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (8, 0, Lair:3) 15 bolts (-44, 2, Lair:3) 17 stones (-44, 5, Lair:3) 24 stones (-39, 5, Lair:3) a scroll of random uselessness (-11, 34, Lair:3) 6 curare-tipped needles (-10, 41, Lair:3) 11 poisoned needles (-28, 50, Lair:3) a scroll of fear (-28, 51, Lair:3) 10 arrows of flame Level 1 of the Abyss (0, 0, Abyss:1) a scroll of vulnerability