MDvedh Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, 19, D:1) a +0 club 2 stones (-4, 20, D:1) a +0 club (1, 22, D:1) a +0 dagger (13, 22, D:1) a +0 club (-23, 25, D:1) a +0 club (0, 29, D:1) a cursed +0 club (18, 30, D:1) 12 arrows of frost (-25, 31, D:1) 17 sling bullets (-26, 33, D:1) a +0 hand axe (18, 33, D:1) a +0 whip (-18, 34, D:1) a +0 leather armour (12, 34, D:1) a stone (16, 34, D:1) a stone (18, 34, D:1) 3 stones (30, 37, D:1) a +0 dagger (1, 38, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed +0 short sword (3, 1, D:2) a stone (-4, 15, D:2) a stone (34, 15, D:2) a +0 dagger (28, 16, D:2) a +0 dagger (-4, 20, D:2) a +0 dagger a +0 hunting sling 17 stones (-4, 21, D:2) 2 stones (-4, 22, D:2) a +0 dagger a +0 club a +0 club a +0 club a cursed +0 animal skin a +0 club a +0 club (-3, 23, D:2) a +0 hunting sling 10 stones (17, 29, D:2) a +0 hunting sling (-12, 33, D:2) a +0 dagger (29, 34, D:2) a +0 short sword (8, 37, D:2) a +0 dagger (11, 41, D:2) a cursed +0 dagger a +0 scale mail (2, 42, D:2) a stone (3, 42, D:2) a stone (32, 44, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 0, D:3) a +0 club (-51, 5, D:3) 14 poisoned needles (-57, 6, D:3) a +0 whip (-52, 6, D:3) a +0 flail (-36, 7, D:3) a +0 chain mail (-33, 7, D:3) a stone (-29, 7, D:3) a stone (-26, 7, D:3) 18 sling bullets (-33, 8, D:3) a stone (-27, 8, D:3) a stone (-57, 9, D:3) a stone (-33, 10, D:3) a stone (-51, 11, D:3) a +0 buckler (-33, 11, D:3) a stone (-33, 14, D:3) a +0 whip (-14, 21, D:3) 31 stones (-26, 23, D:3) a +1 mace of crushing (-30, 24, D:3) a +0 hammer (2, 24, D:3) a +0 club (-32, 34, D:3) a +0 club 3 tomahawks (-40, 36, D:3) 8 sling bullets (-23, 36, D:3) a +0 club a +0 flail a +0 dagger a +0 robe (-22, 36, D:3) a +0 hand axe a +0 scale mail (-51, 37, D:3) a +0 robe (-19, 38, D:3) a +0 robe (-47, 42, D:3) a +0 leather armour (-16, 45, D:3) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (-16, 46, D:3) a +0 short sword (-51, 53, D:3) a +0 robe Level 4 of the Dungeon [Shop] Briulou's Antique Armour Boutique a +1 ring mail of fire resistance (92 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) a +0 chain mail (103 gold) a +0 cloak (103 gold) a +0 leather armour (46 gold) a +0 leather armour (46 gold) a +0 chain mail (103 gold) a +0 pair of gloves (103 gold) a +0 ring mail (92 gold) the +8 chain mail "Toygu" {rElec rPois+ rC- MP+9} (218 gold) It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). (0, 0, D:4) a +0 club (52, 5, D:4) 20 arrows (26, 13, D:4) a +0 mace (4, 15, D:4) a cursed +0 scale mail (16, 16, D:4) 7 stones (2, 18, D:4) a cursed -3 flail a +0 chain mail (43, 21, D:4) 26 stones (44, 23, D:4) 15 sling bullets (53, 29, D:4) a +0 rapier (5, 31, D:4) the +3 shield of the Morning {rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. (26, 42, D:4) a cursed +0 flail a +0 robe (40, 48, D:4) 17 arrows of frost (3, 52, D:4) a +0 short sword (16, 53, D:4) 4 needles of sleeping (28, 54, D:4) a +0 whip (30, 56, D:4) 12 arrows (7, 58, D:4) a potion of lignification (24, 60, D:4) a +0 ring mail Level 5 of the Dungeon (-28, 3, D:5) a +0 dagger (6, 3, D:5) a +0 whip (-39, 5, D:5) a +0 giant club (-14, 8, D:5) a +0 whip (-15, 9, D:5) a +0 whip a stone (-14, 9, D:5) a +0 club (-52, 15, D:5) a +0 robe (-44, 17, D:5) a +0 chain mail a +0 robe (-54, 18, D:5) a +0 dagger (-8, 39, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (30, 2, D:6) a +0 club (-21, 5, D:6) a +0 club (5, 5, D:6) a +0 club a +0 mace a +0 ring mail a +0 leather armour a +0 dagger a +0 robe (-9, 9, D:6) a scroll of noise (-11, 13, D:6) 2 potions of lignification (11, 15, D:6) a +0 chain mail (27, 18, D:6) a +0 dagger (12, 24, D:6) 17 arrows (13, 24, D:6) a +0 cloak (8, 27, D:6) a +0 club (9, 28, D:6) a +0 long sword (17, 33, D:6) a +0 club (-8, 38, D:6) 10 poisoned needles (1, 38, D:6) 21 stones (35, 42, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (14, 1, D:7) 18 stones (29, 6, D:7) 26 arrows (31, 7, D:7) a +0 shortbow 20 arrows (2, 11, D:7) a +0 short sword a +0 leather armour (3, 11, D:7) a cursed -1 dire flail a +0 chain mail a +0 club a +0 mace (31, 20, D:7) an uncursed ring of magical power a +0 robe (-19, 21, D:7) 4 tomahawks a +0 leather armour a +0 dagger a +0 robe (-18, 21, D:7) a +0 mace a +0 falchion (-14, 31, D:7) a +0 club (-25, 36, D:7) 19 bolts (-16, 36, D:7) 5 javelins (16, 45, D:7) 30 stones (-14, 58, D:7) a stone (-13, 58, D:7) 2 stones (21, 58, D:7) a +0 dagger of freezing Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 short sword (-4, 1, D:8) a +0 dagger a +0 robe (26, 2, D:8) a +0 pair of boots (37, 2, D:8) a troll hide (10, 4, D:8) a +0 flail a +0 spear (10, 6, D:8) a +0 flail (10, 9, D:8) 25 stones (16, 14, D:8) a +0 dagger a +0 blowgun 9 poisoned needles (32, 14, D:8) a +1 helmet (18, 15, D:8) a poisoned needle (19, 16, D:8) 4 poisoned needles a +0 short sword a +0 blowgun (16, 19, D:8) 2 stones (12, 20, D:8) a +0 giant club (14, 21, D:8) a cursed -2 dagger (20, 22, D:8) a +0 dagger (14, 24, D:8) a +3 spear a +0 robe (18, 34, D:8) 10 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 hat (-6, 2, D:9) a +0 whip (-1, 3, D:9) a +3 flail (17, 16, D:9) a -2 ring of evasion a -2 ring of evasion (7, 19, D:9) 11 arrows (-25, 20, D:9) the +10 flail "Miruhoez" {antimagic, *Rage rElec rN+ MR+ Int-2} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-2). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (-28, 21, D:9) a +0 long sword (-21, 23, D:9) a +0 ring mail (-19, 24, D:9) a +0 club (19, 24, D:9) the +10 dagger "Wodwufef" {distort, rElec rPois+ rF++ MR+ Stlth-} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It greatly protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. (14, 27, D:9) a +0 robe a cursed +3 falchion (15, 27, D:9) a +0 robe a cursed +3 dagger (5, 28, D:9) a +0 great sword a +0 robe (23, 35, D:9) a disc of storms (-24, 37, D:9) a +0 leather armour (-24, 38, D:9) a +0 club a +0 club a +0 leather armour (-7, 38, D:9) a +0 chain mail a +0 battleaxe (-6, 38, D:9) a +0 leather armour a +0 flail (-1, 38, D:9) 14 arrows (-24, 39, D:9) a +0 mace of protection a +0 leather armour a +0 flail a +0 leather armour (1, 39, D:9) a +0 club (unseen) (-14, 40, D:9) a +0 long sword (11, 46, D:9) 12 stones Level 10 of the Dungeon (0, 0, D:10) 23 bolts (8, 7, D:10) a tomahawk (9, 7, D:10) a +0 mace an orc corpse (skeletalised by now) (13, 7, D:10) a lantern of shadows (10, 8, D:10) a +0 dagger an orc corpse (skeletalised by now) (10, 10, D:10) a +0 long sword (13, 11, D:10) a +0 hand axe 3 tomahawks a +0 ring mail an orc corpse (skeletalised by now) (14, 19, D:10) a +0 spear (5, 38, D:10) a +0 trident (unseen) (6, 40, D:10) a +0 dagger (unseen) (3, 42, D:10) a jackal corpse (1, 43, D:10) a +0 club (4, 43, D:10) a +0 club (7, 43, D:10) a +0 scale mail (unseen) (-2, 44, D:10) a +1 dagger of draining a +0 robe (5, 44, D:10) a +0 war axe (unseen) (5, 47, D:10) 22 gold pieces (8, 47, D:10) an adder corpse the Ecumenical Temple