MARSONE Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -3, D:1) 24 stones (9, -38, D:1) 19 stones (15, -23, D:1) a stone (15, -22, D:1) a stone (17, -25, D:1) a +0 dagger 2 stones (21, -14, D:1) a +0 club (32, -39, D:1) a +0 hunting sling (35, -43, D:1) a +0 whip a stone (37, -42, D:1) a stone (38, -42, D:1) a stone (40, -33, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (1, 1, D:2) a stone (2, 2, D:2) a stone (4, -14, D:2) a +0 scale mail (4, 3, D:2) a +0 ring mail (5, 1, D:2) a +0 short sword 2 stones (7, 3, D:2) 24 stones (10, 0, D:2) 6 stones (12, -20, D:2) a +0 hand axe (19, 4, D:2) a +0 war axe (20, -9, D:2) a +0 dagger (32, -11, D:2) 14 arrows (66, -36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 6 stones (17, -2, D:3) 18 stones (27, 35, D:3) a +0 club (28, -8, D:3) 25 arrows (30, 19, D:3) a +1 leather armour of poison resistance (31, -3, D:3) a +0 club a +0 blowgun 3 poisoned needles (32, -1, D:3) a poisoned needle (33, 0, D:3) a +0 club a poisoned needle (44, 16, D:3) a +0 mace (44, 17, D:3) a +0 mace (44, 21, D:3) a +0 mace (45, 16, D:3) a +0 mace (45, 17, D:3) a cursed -3 mace (45, 18, D:3) a +1 mace of protection (45, 19, D:3) a +4 quarterstaff of chaos a +0 cloak (45, 20, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 23 sling bullets (2, -27, D:4) a +0 buckler (3, -28, D:4) 27 sling bullets (4, -19, D:4) a +0 mace (7, -25, D:4) the +3 hand axe of Animal Spirits {flame, rF+++ rC- Str+3 Dex-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (-2). It renders you almost immune to fire. It makes you vulnerable to cold. (15, -30, D:4) a +0 hand axe (28, -28, D:4) 27 stones (41, 6, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (2, -4, D:5) a cursed -1 ring mail (3, 14, D:5) a +0 short sword (11, 19, D:5) 21 stones (14, -25, D:5) a +0 scythe a +0 robe the human skeleton of Sigmund (14, 0, D:5) 24 stones (17, -5, D:5) 18 stones (27, -1, D:5) 8 gold pieces (28, -24, D:5) a +0 short sword (28, -1, D:5) 18 gold pieces (29, -1, D:5) 9 gold pieces (30, -1, D:5) 14 gold pieces (31, -1, D:5) 12 gold pieces