M4edhros Level 1 of the Dungeon (0, 0, D:1) a +0 robe (12, -18, D:1) a cursed -2 club (23, -11, D:1) a +0 short sword (26, -6, D:1) a +0 club (45, 6, D:1) 18 poisoned needles (48, -8, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Pakellas's Prime Provisions a wand of confusion (15/48) (381 gold) a wand of slowing (15/48) (381 gold) a wand of slowing (15/48) (381 gold) (0, 0, D:2) a cursed -1 dagger (5, -3, D:2) a +0 club (9, -21, D:2) a +0 club (11, 1, D:2) a +0 chain mail (17, 2, D:2) a +0 club (17, 12, D:2) a +0 whip (24, 4, D:2) 25 arrows (26, -31, D:2) a +0 scale mail a +0 ring mail (42, -3, D:2) a +0 cloak (43, 12, D:2) a cursed +0 dagger (49, -5, D:2) a +0 robe (53, -30, D:2) a +0 ring mail (54, -25, D:2) a +2 flail of draining a wand of paralysis (0/24) (57, -29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 22 arrows (3, -41, D:3) a +0 chain mail a +0 falchion (4, -41, D:3) a +0 dagger a +0 leather armour (4, 8, D:3) a +0 hand axe a +0 leather armour (5, -40, D:3) a +0 robe a +0 dagger (5, -18, D:3) a +0 dagger (6, 8, D:3) a +0 mace a cursed -2 hand axe a cursed +0 leather armour (7, -41, D:3) a +4 ring mail a +0 short sword (7, 8, D:3) a +0 club (10, -28, D:3) a +1 dagger of speed (14, -28, D:3) a +0 club (16, 6, D:3) a +0 dagger (25, -30, D:3) a +0 hand axe a +0 blowgun 6 curare-tipped needles a +0 leather armour (31, -11, D:3) a +0 whip (33, -8, D:3) a +0 club (39, 2, D:3) a +0 robe a cursed -1 dagger (40, -29, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a book of Callings (3, 42, D:4) 28 bolts (5, 0, D:4) a +0 scale mail (14, 8, D:4) a +0 flail (14, 16, D:4) a +1 dagger of venom (15, 12, D:4) a +0 dagger (15, 15, D:4) a +0 club (16, 16, D:4) a +0 club (17, 10, D:4) a +0 club (17, 17, D:4) a +0 dagger a +0 animal skin a +0 helmet a +1 dagger of flaming (18, 18, D:4) a +0 dagger (24, 45, D:4) a +0 ring mail (27, 44, D:4) a +0 short sword a +0 leather armour (44, 18, D:4) a +0 robe (46, 9, D:4) a +0 giant spiked club (49, 31, D:4) a +0 dagger (54, 41, D:4) a +0 leather armour a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (10, 24, D:5) a +0 dagger a +0 leather armour (10, 25, D:5) a +0 flail (10, 28, D:5) a +0 trident a +0 leather armour (11, 23, D:5) a +0 mace (11, 24, D:5) a +0 club a +0 leather armour (12, 24, D:5) a cursed -3 flail (12, 40, D:5) an uncursed ring of see invisible (12, 45, D:5) a +0 giant spiked club (21, 28, D:5) a +0 quarterstaff (25, 31, D:5) a cursed +0 leather armour (26, 12, D:5) a +0 short sword (41, 13, D:5) a +0 whip a +0 club (48, 5, D:5) a +0 club a +0 leather armour (58, 47, D:5) a +0 leather armour a +0 club a +0 dagger a +0 robe (59, 52, D:5) a +0 whip (60, 16, D:5) 16 poisoned arrows (60, 47, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Hadareh's Book Boutique Voineul's Almanac of Combat Magic (1190 gold) Spells Type Level a - Conjure Ball Lightning Conjuration/Air 6 b - Iron Shot Conjuration/Earth 6 c - Spellforged Servitor Conjuration/Summoning 7 a book of Conjurations (420 gold) a book of Frost (490 gold) the Grimoire of Flying Self-Improvement (716 gold) Spells Type Level a - Repel Missiles Charms/Air 2 b - Regeneration Charms/Necromancy 3 c - Ozocubu's Armour Charms/Ice 3 d - Deflect Missiles Charms/Air 6 a book of Envenomations (1260 gold) a book of Death (980 gold) a book of Cantrips (280 gold) a book of Envenomations (1260 gold) (0, 0, D:6) a +0 dagger a +0 ring mail (1, 1, D:6) a +0 short sword (1, 2, D:6) a +0 chain mail (3, 1, D:6) a cursed -2 short sword (8, -45, D:6) a cursed -1 giant club (18, -23, D:6) a cursed +0 short sword (20, -44, D:6) a +0 whip (22, -5, D:6) a +0 war axe a +0 plate armour (24, 0, D:6) a +0 cloak (39, -28, D:6) a +0 troll leather armour (43, -20, D:6) a book of Hinderance Wizardry for Neophytes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sandblast Earth 1 c - Pain Necromancy 1 d - Summon Small Mammal Summoning 1 e - Beastly Appendage Transmutation 1 (46, -21, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (1, -22, D:7) a +0 whip a +0 chain mail (5, -25, D:7) 10 arrows a +0 shortbow (7, -22, D:7) 2 arrows (12, -16, D:7) a tomahawk (14, -16, D:7) a +0 whip a +0 mace (15, -16, D:7) a +0 whip (16, -20, D:7) an arrow a cursed +0 robe a +0 dagger (16, -14, D:7) a +0 flail (17, -15, D:7) a +0 dagger (18, -16, D:7) a +1 robe of positive energy a +0 dagger a +0 leather armour 2 tomahawks a +0 club (22, -3, D:7) a +0 scale mail (24, -6, D:7) a +0 dagger (24, -5, D:7) a +0 dagger (25, -3, D:7) a +0 war axe (27, -2, D:7) a +0 flail a +0 chain mail (32, 6, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Ezuoplit's Antique Weapon Shop a +4 spear (725 gold) a +2 great sword of holy wrath (687 gold) a +0 dire flail (116 gold) the cursed +2 war axe of Eternal War {vamp, +Blink Dex+6} (1278 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+6). It lets you blink. It has a curse placed upon it. a +0 mace (87 gold) a +0 shortbow (87 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (2015 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +0 halberd (116 gold) a +0 dagger (58 gold) a +0 hand axe (87 gold) (0, 0, D:8) 15 arrows a +2 shortbow of evasion (2, 0, D:8) an arrow (2, 15, D:8) 12 poisoned needles (7, -9, D:8) a +0 giant club a +0 giant spiked club (9, 21, D:8) a +0 rapier (17, 19, D:8) a +0 leather armour (19, -11, D:8) a +0 quarterstaff (22, -1, D:8) a +0 robe (22, 17, D:8) a +0 giant spiked club (26, -11, D:8) a +0 hand axe (27, 12, D:8) a +0 ring mail (28, -11, D:8) a +0 club a +0 leather armour a +0 whip a +0 chain mail a +0 club a +0 leather armour (36, 14, D:8) 19 poisoned needles (39, 19, D:8) a +0 club (41, -4, D:8) a +0 pair of boots (43, 22, D:8) a +0 halberd (45, 22, D:8) a +0 spear (45, 26, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, -10, D:9) a cursed -3 club a +0 chain mail (2, -7, D:9) a +0 chain mail (5, 16, D:9) a +0 scale mail a +0 club (6, 17, D:9) a +0 leather armour a +0 club (7, 17, D:9) a +0 leather armour a +0 hand axe (9, 17, D:9) a +0 plate armour a +0 halberd (17, 4, D:9) a +0 giant club (23, 18, D:9) a +0 whip a +0 ring mail (24, 16, D:9) a +0 dagger a +0 robe a +0 whip (25, 16, D:9) a +0 dagger a +0 robe (25, 18, D:9) a +0 flail (34, 20, D:9) 14 bolts (35, -15, D:9) a +0 leather armour a +0 dagger (35, -11, D:9) a +0 plate armour a +0 vampiric scimitar (36, -16, D:9) a +0 whip (36, -11, D:9) a cursed +0 war axe (36, 26, D:9) a +0 hand axe a +0 animal skin (37, -16, D:9) a cursed +0 club (43, -20, D:9) 2 arrows (46, -19, D:9) a +0 shortbow 17 arrows (47, -19, D:9) a +0 giant spiked club Level 10 of the Dungeon (20, 18, D:10) a +0 trident a cursed +0 plate armour (24, -7, D:10) 25 bolts (24, 15, D:10) 11 poisoned needles (28, -5, D:10) a cursed +0 leather armour (31, 39, D:10) a +0 shortbow 14 arrows (31, 42, D:10) a troll hide (32, -4, D:10) a +0 leather armour (33, 15, D:10) a cursed +0 pair of gloves (34, 34, D:10) 2 arrows (38, 9, D:10) 26 arrows (42, 37, D:10) 14 poisoned needles (50, 1, D:10) 18 poisoned needles (61, 33, D:10) a book of Callings (62, 0, D:10) a book of Summonings Level 11 of the Dungeon (0, 0, D:11) a jackal skeleton (14, -45, D:11) a +0 dagger of freezing (still there?) 8 stones (still there?) (15, -46, D:11) 2 stones (16, -46, D:11) 2 stones (16, -45, D:11) 2 stones (17, -46, D:11) a stone (17, -45, D:11) a stone (18, -46, D:11) 2 stones (19, -47, D:11) 12 arrows (20, -45, D:11) 2 stones (23, -48, D:11) a stone (24, -48, D:11) a stone (26, 0, D:11) a cursed amulet of inaccuracy the Ecumenical Temple