M4edhros Level 1 of the Dungeon (0, 0, D:1) a +0 mace (11, 8, D:1) a -3 dagger (28, 16, D:1) a +0 club (1, 19, D:1) a cursed +0 scale mail (2, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 mace (-27, 1, D:2) 15 poisoned needles (-3, 1, D:2) a +0 cloak (-19, 2, D:2) a +0 club (-46, 5, D:2) a +0 short sword (0, 7, D:2) 19 poisoned needles (-44, 10, D:2) a +0 club (-29, 13, D:2) a +0 mace (-28, 17, D:2) a +0 club (-30, 19, D:2) a +0 dagger (-45, 34, D:2) a +0 leather armour (-12, 36, D:2) a +0 ring mail (-20, 44, D:2) a +0 robe (-32, 45, D:2) 14 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 leather armour (6, 1, D:3) a +0 robe (7, 5, D:3) a +0 hunting sling (4, 6, D:3) a +0 dagger (8, 7, D:3) 21 steel bolts (-6, 10, D:3) a +0 hunting sling (4, 11, D:3) a -2 hunting sling (8, 15, D:3) a +0 robe (49, 21, D:3) 11 bolts (14, 23, D:3) 2 potions of poison (15, 23, D:3) a +0 club (20, 28, D:3) a +0 leather armour (8, 29, D:3) a +0 robe (19, 29, D:3) a +0 flail (29, 29, D:3) a +0 robe (40, 32, D:3) a +0 dagger a +0 leather armour a +0 flail a +0 ring mail (43, 32, D:3) a +0 robe a +0 dagger (44, 37, D:3) a tomahawk (44, 38, D:3) 2 tomahawks (43, 40, D:3) a +1 mace of crushing a +0 leather armour a +0 halberd a +0 dagger (29, 41, D:3) a +0 club (26, 43, D:3) a cursed -3 whip (24, 44, D:3) a throwing net Level 4 of the Dungeon (-23, 9, D:4) a +0 long sword (14, 9, D:4) a +0 mace a +0 ring mail (17, 10, D:4) a +0 flail a +0 leather armour (17, 11, D:4) a +0 whip a +0 leather armour (1, 13, D:4) 22 arrows (17, 13, D:4) a +0 flail (-4, 17, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 leather armour (5, 40, D:4) 12 bolts (-22, 41, D:4) a +0 long sword (-18, 44, D:4) a +0 scythe a +0 robe (-28, 49, D:4) a potion of poison Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (36, 6, D:5) a +0 shortbow 31 arrows (-2, 10, D:5) a +0 chain mail (-2, 14, D:5) a +0 arbalest (17, 16, D:5) a +0 pair of gloves (19, 18, D:5) a +0 whip (-7, 20, D:5) a +0 leather armour (27, 41, D:5) a +0 quarterstaff (29, 43, D:5) 10 poisoned needles (14, 48, D:5) a +0 helmet (19, 49, D:5) a +0 club (26, 49, D:5) 27 arrows (18, 50, D:5) a cursed -3 hand axe (-11, 53, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 ring mail (25, 4, D:6) 9 bolts (13, 6, D:6) a +0 ring mail (-7, 10, D:6) a +0 mace (1, 13, D:6) a +0 dagger (14, 21, D:6) a +0 shortbow 13 arrows (19, 23, D:6) 22 arrows (11, 30, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 whip (-1, 1, D:7) a +0 dagger (-3, 2, D:7) a +0 short sword (0, 2, D:7) a cursed -3 short sword (-1, 3, D:7) a +0 short sword (-2, 4, D:7) a +0 whip (unseen) (-30, 20, D:7) the +5 scale mail of Qenor {rC+ Regen+ Int+3} It affects your intelligence (+3). It protects you from cold. It increases your rate of regeneration. (-31, 25, D:7) a +0 flail (-27, 32, D:7) a +0 giant club (-45, 34, D:7) a +0 giant club (-44, 34, D:7) a +0 giant spiked club (-15, 46, D:7) a +0 ring mail (-38, 53, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Usasym's Antique Weapon Shop a +0 glaive (182 gold) a +0 long sword (98 gold) a +0 trident (98 gold) a +0 whip (70 gold) a +0 dagger (56 gold) a +0 longbow (126 gold) a +0 quarterstaff (112 gold) [Shop] Itycicyt's Magic Scroll Boutique a scroll of identify (22 gold) a scroll of torment (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of remove curse (33 gold) a scroll of fog (22 gold) a scroll of magic mapping (38 gold) a scroll of remove curse (33 gold) a scroll of random uselessness (11 gold) a scroll of identify (22 gold) [Shop] Puutz's Antique Armour Shop a +0 robe (21 gold) a +0 chain mail (135 gold) a +2 ring mail of magic resistance (120 gold) a +0 robe (21 gold) a +0 scale mail (120 gold) a +2 leather armour of magic resistance (60 gold) a +0 helmet of see invisible (135 gold) the +4 chain mail of Narcissism {+Fly rC+} (285 gold) It protects you from cold. It lets you fly. the +0 robe "Omoxed" {rN+ Int+5} (171 gold) It affects your intelligence (+5). It protects you from negative energy. a +0 leather armour (60 gold) [Shop] Licsad's Armour Emporium a +0 plate armour (322 gold) a +0 plate armour (322 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) a +0 plate armour (322 gold) a +2 plate armour of fire resistance (560 gold) [Shop] Cifamnah's Jewellery Shoppe an uncursed ring of protection from magic (375 gold) an uncursed ring of stealth (262 gold) an uncursed ring of see invisible (225 gold) a cursed -2 ring of dexterity (30 gold) an uncursed ring of positive energy (300 gold) an uncursed amulet of guardian spirit (450 gold) a +4 ring of dexterity (405 gold) a +3 ring of protection (315 gold) an uncursed amulet of warding (225 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of positive energy (300 gold) (0, 0, D:8) a +0 short sword (-22, 5, D:8) a +0 robe a +0 giant spiked club (14, 17, D:8) a +0 spear a +0 halberd a +0 robe (14, 18, D:8) a +0 spear a +0 ring mail (21, 19, D:8) a +0 spear (14, 21, D:8) a +0 halberd a +0 flail a cursed +0 ring mail (14, 22, D:8) a +0 whip (-30, 29, D:8) a -2 spear a +0 animal skin a potion of poison (-29, 29, D:8) a +0 leather armour a +0 mace a +0 ring mail a +0 dagger a +2 robe of magic resistance (-11, 30, D:8) a +0 falchion (3, 30, D:8) a +2 quarterstaff of chaos the +8 mace of Susikh {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 long sword (-13, 1, D:9) a +0 club (5, 3, D:9) a +0 plate armour (5, 12, D:9) a +0 hunting sling a +0 hunting sling (7, 12, D:9) a +0 giant club (-37, 15, D:9) a +0 robe (-36, 15, D:9) a +0 mace a +0 dagger a +0 scale mail a +0 short sword a +0 ring mail the +0 leather armour "Owuahiul" {*Drain rElec rCorr} It insulates you from electricity. It protects you from acid and corrosion. It causes draining when unequipped. (-15, 15, D:9) a +0 chain mail (-36, 16, D:9) a +0 leather armour a +0 mace (-14, 18, D:9) a +0 quarterstaff (-2, 21, D:9) a +0 leather armour (-37, 24, D:9) a +0 robe a +0 dagger (-9, 25, D:9) a +0 leather armour a +2 dagger of draining (-37, 26, D:9) a +0 dagger a +0 robe (-36, 26, D:9) a +0 dagger a +0 robe (0, 40, D:9) a +0 hunting sling (20, 40, D:9) a +0 ring mail (-40, 42, D:9) 3 needles of paralysis Level 10 of the Dungeon [Shop] Nivic's Distillery a potion of curing (48 gold) a potion of agility (64 gold) a potion of berserk rage (80 gold) 2 potions of poison (32 gold) a potion of poison (16 gold) a potion of ambrosia (128 gold) a potion of ambrosia (128 gold) (-10, 1, D:10) a +0 ring mail (-33, 2, D:10) a +0 dagger a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (-37, 3, D:10) a +0 dagger (-37, 4, D:10) a +0 dagger (-35, 4, D:10) a +0 dagger a +0 short sword (-34, 4, D:10) a +0 leather armour a +0 trident (-33, 4, D:10) a +0 dagger (-29, 9, D:10) 2 tomahawks (4, 10, D:10) a +0 flail (-33, 14, D:10) a +0 scale mail a +0 chain mail a +0 trident a +0 dire flail (-33, 15, D:10) a +0 robe a +0 dagger (-32, 15, D:10) a +0 club a +0 chain mail a +0 short sword (-29, 15, D:10) a +0 short sword a +0 ring mail (-16, 15, D:10) a +0 shortbow 21 arrows (9, 17, D:10) a scroll of noise (-30, 19, D:10) a +0 flail (-31, 20, D:10) a +0 war axe a +0 hand axe a +0 dagger a +0 robe (2, 28, D:10) a +0 chain mail a +0 club a +0 plate armour a +0 long sword (3, 28, D:10) a +0 scale mail a +0 short sword (0, 29, D:10) a +0 leather armour a +4 flail (-25, 30, D:10) a +0 leather armour (unseen) (-24, 30, D:10) a +0 robe (unseen) (-21, 34, D:10) a potion of experience (0, 36, D:10) a +0 giant club Level 11 of the Dungeon (6, 0, D:11) a +0 giant club (20, 0, D:11) a scroll of remove curse (5, 1, D:11) 2 throwing nets (-5, 2, D:11) a +0 whip (16, 4, D:11) a +1 halberd of flaming (-18, 6, D:11) a +0 flail (-18, 7, D:11) a +0 dagger a +0 dagger of draining a cursed +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dire flail a +0 plate armour (6, 7, D:11) the +2 shield of the Hall of Blades {rElec} It insulates you from electricity. (13, 12, D:11) a +1 leather armour of cold resistance (23, 16, D:11) 4 large rocks (5, 19, D:11) a +0 trident (-7, 24, D:11) a +0 whip (-6, 24, D:11) a +0 dagger (12, 24, D:11) a +0 mace (-7, 25, D:11) a +0 dagger (-6, 26, D:11) a +0 flail (20, 27, D:11) an arrow of flame 4 arrows (21, 28, D:11) 4 arrows 2 arrows of flame (22, 29, D:11) 15 arrows of flame a +0 shortbow a +2 shortbow of velocity 34 arrows a +0 shortbow (23, 29, D:11) a +0 shortbow a +0 shortbow a +0 shortbow 62 arrows (5, 30, D:11) a +0 giant club a +0 giant club (23, 30, D:11) 7 arrows a +0 leather armour a +0 dagger (23, 31, D:11) an arrow (-9, 37, D:11) a +0 giant club a +0 giant club (25, 40, D:11) a +0 robe a +0 dagger (-14, 42, D:11) a +0 dagger a +0 robe (-15, 47, D:11) a +0 trident (-9, 49, D:11) a +0 trident (-7, 49, D:11) 2 potions of degeneration Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (1, 0, D:12) a +0 shortbow 14 arrows (2, 0, D:12) a +0 giant club (3, 1, D:12) an arrow (31, 2, D:12) a +0 leather armour (30, 6, D:12) a +0 short sword a +0 leather armour a +0 giant club a +0 giant club a +0 dagger a +0 ring mail a +0 long sword a +0 plate armour (-12, 14, D:12) a +0 hand axe (-8, 15, D:12) a +0 whip (-11, 16, D:12) a potion of lignification (-9, 16, D:12) a +0 war axe a +0 plate armour (20, 16, D:12) a +0 rapier (16, 17, D:12) a +0 giant club (-25, 27, D:12) a +0 whip Level 13 of the Dungeon (-31, 1, D:13) a cursed -3 mace (-1, 3, D:13) the +2 halberd "Raisin" {freeze, rN+ MR++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. (-29, 4, D:13) a +0 cloak (-14, 6, D:13) a +0 dagger a +0 dagger a +0 robe (-12, 6, D:13) a +0 whip (-6, 7, D:13) a bolt of frost (-4, 7, D:13) a +1 shield of protection (-3, 8, D:13) a +0 shortbow 18 arrows a +0 shortbow 8 arrows of dispersal a +0 shortbow 19 poisoned arrows (-2, 8, D:13) a bolt of frost (-6, 9, D:13) a +0 arbalest 15 bolts of frost (-5, 9, D:13) a +0 arbalest 19 bolts a +0 dire flail a +0 chain mail a +0 club a +0 war axe a +0 shortbow 12 arrows (-4, 9, D:13) 4 bolts 8 arrows (-5, 11, D:13) a cursed -2 flail a +0 plate armour (-5, 12, D:13) a +0 war axe a +0 scale mail (-8, 15, D:13) a +0 arbalest 14 bolts (-36, 17, D:13) a +0 giant club a +0 giant club (-12, 17, D:13) a +0 giant spiked club (-15, 18, D:13) a +0 falchion (3, 23, D:13) a +0 giant club a +0 giant club (-7, 27, D:13) a scroll of amnesia the +7 scimitar of Qetsesk {slice, *Rage rElec Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). It insulates you from electricity. It may make you go berserk in combat. a scroll of holy word 3 scrolls of remove curse a +0 hunting sling of flaming (-13, 28, D:13) 5 javelins (-4, 33, D:13) a +0 hand axe (-28, 35, D:13) a +0 long sword Level 14 of the Dungeon [Shop] Zedd's Gadget Shop a fan of gales (560 gold) a plain deck of wonders (196 gold) a wand of fire (8) (336 gold) a plain deck of defence (196 gold) an ornate deck of wonders (280 gold) a disc of storms (280 gold) a plain deck of defence (196 gold) a plain deck of wonders (196 gold) an ornate deck of wonders (280 gold) a crystal ball of energy (280 gold) a wand of fire (7) (308 gold) a wand of disintegration (8) (168 gold) a phial of floods (560 gold) (0, 0, D:14) a +0 hunting sling (-41, 7, D:14) a +0 trident (-36, 9, D:14) a potion of lignification (-38, 10, D:14) a +0 club (-20, 11, D:14) a +0 quarterstaff of holy wrath (-12, 11, D:14) 28 arrows (-23, 16, D:14) 20 poisoned needles (-46, 17, D:14) a scroll of random uselessness a +0 quarterstaff (-28, 18, D:14) 300 stones (-20, 25, D:14) a +0 plate armour (-4, 25, D:14) a +0 pair of gloves (-37, 31, D:14) a +0 scimitar of flaming (-41, 33, D:14) a +0 shortbow (unseen) (-9, 33, D:14) a +0 robe (-41, 34, D:14) a +1 shortbow of freezing 19 arrows (-40, 34, D:14) an arrow (-41, 35, D:14) a +0 shortbow (unseen) (-40, 35, D:14) a +0 shortbow (still there?) 2 arrows of flame (still there?) 5 arrows (still there?) (-39, 35, D:14) a +0 shortbow 15 arrows (-36, 35, D:14) an arrow of flame (-26, 35, D:14) a +0 chain mail (-41, 36, D:14) 3 arrows (-16, 37, D:14) an arrow (-15, 41, D:14) an arrow (-15, 42, D:14) an arrow (-14, 44, D:14) a +0 longbow 18 arrows Level 15 of the Dungeon (0, 0, D:15) a +0 giant club (-1, 7, D:15) 5 tomahawks (-6, 8, D:15) a +0 long sword a +0 leather armour (-14, 21, D:15) a +0 bardiche of venom a +0 ring mail (-33, 23, D:15) a +2 shield (-20, 24, D:15) a +0 battleaxe a +0 leather armour (-41, 28, D:15) a scroll of amnesia a Grand Grimoire 5 scrolls of remove curse a book of Necromancy a book of Air (-46, 33, D:15) a +0 war axe a +0 chain mail (-47, 34, D:15) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (-38, 35, D:15) a +0 war axe (-35, 35, D:15) a +1 flail of protection (-33, 37, D:15) a cursed -2 short sword a +0 long sword a +0 halberd (-33, 38, D:15) a +0 scimitar a +0 club (-21, 43, D:15) a +0 great sword a cursed -1 leather armour (-24, 48, D:15) 13 arrows of flame (-28, 55, D:15) a potion of poison the Ecumenical Temple Level 1 of the Lair of Beasts (-44, 12, Lair:1) a +0 longbow (-7, 16, Lair:1) a +0 pair of boots (5, 46, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (-10, 7, Lair:2) a +0 ring mail (-33, 8, Lair:2) 15 arrows (4, 8, Lair:2) 18 bolts (-22, 12, Lair:2) 4 needles of slowing (-12, 16, Lair:2) a scroll of random uselessness (-34, 23, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (25, 4, Lair:3) a +0 trident (-37, 22, Lair:3) 22 arrows (3, 28, Lair:3) a +0 mace (-34, 38, Lair:3) a +0 leather armour (-30, 40, Lair:3) a +0 leather armour (-2, 47, Lair:3) a lamp of fire (-16, 54, Lair:3) 13 poisoned needles (9, 61, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (-43, 5, Lair:4) a +0 robe a +0 hand axe of pain (-45, 6, Lair:4) a +0 falchion (-44, 6, Lair:4) a +0 flail (-43, 6, Lair:4) a +0 robe a +0 dire flail (0, 24, Lair:4) the +12 hand axe "Zenyjune" {vamp, rC- Str+3 Int+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+3). It affects your intelligence (+2). It makes you vulnerable to cold. (-29, 27, Lair:4) a +0 robe (-50, 30, Lair:4) a +0 short sword of venom (-38, 33, Lair:4) a +0 mace (-13, 34, Lair:4) 14 poisoned needles (-25, 35, Lair:4) an uncursed staff of conjuration (-28, 36, Lair:4) a +0 ring mail (-65, 40, Lair:4) 22 poisoned needles Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 needles of confusion (-44, 5, Lair:5) 23 bolts (-3, 8, Lair:5) a +0 broad axe (-46, 21, Lair:5) a scroll of random uselessness (1, 26, Lair:5) 2 stones (-47, 31, Lair:5) a potion of degeneration a +2 hat a crystal ball of energy the -3 hat of Lemohua {Str+4} It affects your strength (+4). 4 scrolls of remove curse a wand of random effects (0) a wand of enslavement (0) (-39, 37, Lair:5) a +2 battleaxe of electrocution (-53, 39, Lair:5) the +5 ring mail of the Griffon {*Corrode rElec MR++ Stlth+} It insulates you from electricity. It affects your resistance to hostile enchantments. It may corrode your equipment when you take damage. It makes you more stealthy. (-40, 51, Lair:5) a stone Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 dagger (-31, 7, Lair:6) a +0 scale mail (1, 10, Lair:6) a cursed -1 chain mail (0, 20, Lair:6) a +0 glaive (15, 42, Lair:6) a +0 shortbow (2, 43, Lair:6) a +0 pair of gloves Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 war axe (-30, 1, Lair:7) a +2 morningstar of draining (-11, 10, Lair:7) a +0 rapier (-19, 16, Lair:7) a cursed +0 quarterstaff (-13, 32, Lair:7) a potion of cancellation a book of Power 3 scrolls of amnesia a +4 triple sword of protection 2 potions of invisibility a book of Frost a scroll of noise a wand of magic darts (31) a +1 greatsling of evasion (-3, 46, Lair:7) a +0 pair of boots (-30, 57, Lair:7) a +0 pair of boots (-63, 59, Lair:7) the +1 quarterstaff of the Mosquito {venom, MR+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your resistance to hostile enchantments. Level 8 of the Lair of Beasts (0, 0, Lair:8) a cursed -3 scythe (30, 23, Lair:8) 8 tomahawks (35, 29, Lair:8) a +0 war axe (70, 50, Lair:8) a +0 scale mail (57, 52, Lair:8) a wand of random effects (34) (69, 60, Lair:8) a wand of flame (5) the amulet of Unwiluakin {Inacc rPois rF++ rN+ Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+3). It greatly protects you from fire. It protects you from poison. It protects you from negative energy. a +2 large shield of reflection an uncursed amulet of resist corrosion a scroll of remove curse (57, 62, Lair:8) the +7 flail of Epoeruv {crush, rElec rF- Int+3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. Level 1 of the Shoals (0, 0, Shoals:1) 16 bolts (4, 3, Shoals:1) a throwing net (41, 9, Shoals:1) a scroll of teleportation (33, 11, Shoals:1) a potion of poison (43, 16, Shoals:1) a +0 chain mail (40, 18, Shoals:1) a +0 spear (unseen) (39, 23, Shoals:1) 11 gold pieces Level 1 of the Snake Pit (-1, 2, Snake:1) a +0 glaive (4, 8, Snake:1) a +0 mace (-3, 10, Snake:1) 19 stones (2, 10, Snake:1) a +0 trident (unseen) (-24, 22, Snake:1) a +0 war axe of electrocution (-23, 22, Snake:1) a +0 flail (-21, 28, Snake:1) 6 tomahawks