Luthien Level 1 of the Dungeon (0, 0, D:1) a +0 sling (12, -12, D:1) a +0 dagger (13, -31, D:1) a +0 dagger (16, -2, D:1) a +0 plate armour (18, -16, D:1) a +0 club (29, -26, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (17, 0, D:2) a +0 chain mail (21, -3, D:2) a +0 club (22, 33, D:2) a +0 ring mail (22, 50, D:2) a +0 short sword (28, 32, D:2) a +0 club (31, -7, D:2) a +0 war axe (36, 7, D:2) a +0 whip (37, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 sling (11, -35, D:3) a +0 robe (14, 0, D:3) a +0 hand axe a +0 ring mail (22, -21, D:3) a +0 robe (22, -6, D:3) a +0 club (23, -62, D:3) a +0 short sword (28, -6, D:3) a +0 ring mail (32, -47, D:3) 2 potions of degeneration (33, 2, D:3) a +0 short sword (42, -55, D:3) a +0 short sword (45, -46, D:3) a +0 short sword (50, -18, D:3) a +0 dagger (53, 2, D:3) a +0 short sword (54, 2, D:3) a +0 dagger (64, 1, D:3) a +0 hand axe (65, 1, D:3) a +0 mace (68, 0, D:3) a +0 dagger (70, 1, D:3) a +0 dagger (71, 1, D:3) a +0 sling (72, 1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, -2, D:4) a +0 club (17, 22, D:4) a +0 dagger (21, -22, D:4) a +0 ring mail (33, -21, D:4) a +0 buckler (35, 17, D:4) a +0 spear (43, 13, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Homyttos's Mass Market a +0 plate armour (253 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1170 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 great mace (71 gold) a +0 bardiche (99 gold) a +0 giant spiked club (20 gold) a +0 giant spiked club (20 gold) a +0 tower shield (49 gold) a +0 bardiche of venom (140 gold) a +0 giant club (18 gold) a +0 tower shield (49 gold) (0, 0, D:5) a +1 flail of holy wrath (1, -2, D:5) a +0 robe (3, -4, D:5) a +0 robe a +0 dagger a +0 hand axe (7, -9, D:5) a +0 scale mail (25, 2, D:5) a potion of degeneration (27, -32, D:5) a +0 robe (29, -17, D:5) a +0 hand axe (40, 18, D:5) a +0 ring mail (42, 2, D:5) a +0 ring mail (47, -9, D:5) a +0 great mace (51, -27, D:5) a +0 war axe (52, 0, D:5) a manual of Dodging (55, -23, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 26, D:6) a +0 ring mail (32, 22, D:6) a book of Debilitation (43, -14, D:6) a +0 hand axe (45, -7, D:6) a +1 whip of freezing (47, -12, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (12, -21, D:7) a potion of degeneration (14, -5, D:7) a +0 robe a +0 dagger (15, -6, D:7) a +0 shortbow (16, -5, D:7) a +0 chain mail a +0 club a +0 short sword (17, -6, D:7) a +0 robe a +0 dagger (17, -5, D:7) a +0 hand axe (19, -9, D:7) a +0 chain mail a +0 hand axe (19, 24, D:7) a +0 great sword (31, 14, D:7) a +0 robe (32, -31, D:7) a +0 leather armour (32, -24, D:7) a +0 ring mail (32, -21, D:7) a +0 club (43, -29, D:7) a +1 flail of protection (43, -28, D:7) a +0 sling (58, -27, D:7) a +0 giant club (63, 24, D:7) a +0 shortbow (67, 6, D:7) a +0 spear (67, 7, D:7) a +0 whip a +0 club a +0 leather armour a +0 club (67, 9, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (4, -21, D:8) a +0 giant club a +0 giant club a two-headed ogre corpse (5, -18, D:8) a +0 club (8, -7, D:8) a +0 plate armour a +0 trident (11, -26, D:8) a +0 club (11, -19, D:8) a +0 hand axe a +0 chain mail a +0 dire flail a +0 arbalest (12, -20, D:8) a +0 whip a +0 ring mail a +0 leather armour a +0 flail (12, 4, D:8) a +0 whip (12, 6, D:8) a +0 club (12, 8, D:8) a +0 club (13, 6, D:8) a +0 shortbow (20, -24, D:8) a +0 war axe (21, -26, D:8) a +0 dagger (21, -20, D:8) a +0 robe a +0 dagger (22, -9, D:8) a +0 robe a +2 dagger of chaos (23, -20, D:8) a +0 long sword 2 boomerangs (24, -17, D:8) a +0 plate armour a +0 trident a +0 arbalest (25, -18, D:8) a +0 plate armour a +0 halberd (26, -17, D:8) a +0 robe a +0 club (28, -17, D:8) a +0 halberd (29, -17, D:8) a +0 spear a +0 leather armour a +0 whip (30, -16, D:8) a +0 spear a +0 flail a +0 scale mail a +0 spear (31, -16, D:8) a +0 scale mail a +0 short sword a +0 club a +0 buckler a +0 scale mail a +0 spear (35, -16, D:8) a +0 short sword (37, -15, D:8) a +0 leather armour a +0 sling (38, -12, D:8) a +0 short sword of protection a +0 whip a +0 short sword (39, -16, D:8) a +0 leather armour a +0 dagger (39, -11, D:8) a +0 leather armour 3 boomerangs a +0 mace (40, -11, D:8) an orb of guile the +0 helmet of the Iron City of Dis {Harm rN+ Int+2 Slay-6} Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. a +0 short sword a +2 halberd of electrocution a +0 helmet a +0 club a +3 hand axe a +0 leather armour a +0 short sword a +2 buckler a +0 robe (40, -10, D:8) a +0 whip a +2 robe of positive energy a +2 scimitar of flaming (40, -7, D:8) a +0 robe a +2 dagger of freezing Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour a +0 flail (1, 4, D:9) a +0 flail (4, -3, D:9) a +0 leather armour a +0 trident (6, -3, D:9) a +0 spear of distortion (unseen) (8, -5, D:9) a +0 scale mail a +0 spear (10, -5, D:9) a +0 club the Ecumenical Temple