Luthien Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (41, 0, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 6, D:2) a +0 spear (10, 27, D:2) a +0 short sword (12, 15, D:2) 3 boomerangs (28, 5, D:2) a +0 club (30, 9, D:2) a +0 cloak (35, -8, D:2) a +0 robe (36, 7, D:2) a +0 whip (38, -1, D:2) a +0 dagger (53, 36, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 19, D:3) a +0 robe (4, 23, D:3) a +0 ring mail (10, 42, D:3) a +0 whip (18, 7, D:3) a +0 leather armour a +0 hand axe (20, 10, D:3) a boomerang a +0 hand axe (23, 13, D:3) a +0 ring mail of cold resistance a +0 hand axe (26, 17, D:3) a +0 dagger (27, 6, D:3) a +0 flail (30, -1, D:3) a +0 robe (35, 6, D:3) a +0 spear (36, 6, D:3) a +0 whip (43, 24, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Coob's CLEARANCE SALE! a potion of might (16 gold) a box of beasts (160 gold) a +6 shortbow of freezing (149 gold) (0, 0, D:4) a +0 chain mail (4, -37, D:4) a +0 sling (11, 3, D:4) a +0 flail (17, 0, D:4) a +0 leather armour (22, 9, D:4) a +0 flail a +0 leather armour (23, 2, D:4) a +0 dagger a +0 halberd (23, 4, D:4) a +0 spear (25, -20, D:4) a +0 flail (25, 12, D:4) a +0 dagger (26, -20, D:4) a +0 flail (28, -3, D:4) a +0 leather armour a +0 short sword (30, -24, D:4) a +0 halberd (30, -3, D:4) a +0 leather armour a +0 mace (34, -25, D:4) a +0 whip (35, -25, D:4) a +0 spear (38, -16, D:4) a +0 dagger (40, 2, D:4) a +0 heavy hand axe (52, 1, D:4) a +0 dagger (52, 2, D:4) a +1 dagger of venom Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 scimitar (15, 4, D:5) a +0 ring mail (17, 17, D:5) a +0 leather armour (23, 29, D:5) a +0 giant spiked club (28, 13, D:5) a +0 leather armour (40, 37, D:5) a +0 rapier (41, 32, D:5) a +0 leather armour (47, 21, D:5) a +0 falchion a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (4, 0, D:6) a +0 spear (4, 15, D:6) a +0 short sword (6, -33, D:6) a +0 quarterstaff (7, 18, D:6) a +0 quarterstaff (18, -12, D:6) a +0 antimagic flail (20, -14, D:6) a +0 spear (21, -22, D:6) a +0 club (22, -23, D:6) a +0 scale mail a +0 trident (22, 0, D:6) a +0 mace (26, -21, D:6) a +0 club (27, -22, D:6) a +0 whip (31, -18, D:6) a +0 robe (49, -13, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (4, 49, D:7) a +0 whip (5, 50, D:7) a +0 sling a +0 club a +0 robe (5, 51, D:7) a +0 spear (6, 50, D:7) a +0 club (6, 51, D:7) a +2 flail of protection (7, 49, D:7) a +0 spear (11, 26, D:7) a +0 robe (36, 35, D:7) a +0 whip (36, 37, D:7) a +0 leather armour a boomerang a +0 war axe (37, 37, D:7) a +0 leather armour a +0 club (38, 37, D:7) a +0 chain mail a +0 short sword (38, 38, D:7) a +0 whip (43, 18, D:7) a +0 robe a +0 short sword (43, 21, D:7) a curare-tipped dart a +0 whip of venom (43, 22, D:7) a +0 robe a +4 short sword (44, 21, D:7) a +0 robe a +0 trident (45, 21, D:7) a +0 dagger (45, 23, D:7) a +0 short sword (45, 25, D:7) a +0 robe a +2 halberd (46, 25, D:7) a +0 robe a +0 dire flail (47, 25, D:7) a +0 dagger (48, 19, D:7) a +0 hand axe a +0 leather armour (48, 23, D:7) a +0 whip (49, 8, D:7) a +0 trident a +0 leather armour (49, 23, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 dire flail a +0 giant club (4, 36, D:8) a +0 robe a +1 scimitar of flaming (5, 1, D:8) a +0 mace (10, 34, D:8) a +0 flail a +0 chain mail (11, 34, D:8) a +0 mace (11, 36, D:8) a +0 flail (15, 40, D:8) a +0 club (16, 6, D:8) a +0 ring mail (22, 52, D:8) a +0 kite shield (23, 4, D:8) a +0 falchion (25, 27, D:8) a +0 falchion (27, 36, D:8) a +0 spear (29, 52, D:8) a +0 plate armour a +0 short sword (30, 49, D:8) a +0 chain mail a +0 long sword (30, 50, D:8) a +0 ring mail a +0 flail (30, 51, D:8) a +0 shortbow (34, 3, D:8) a +0 short sword (34, 4, D:8) a +0 short sword (34, 5, D:8) a +0 robe a +0 dagger (35, 3, D:8) a +0 short sword (35, 4, D:8) a +0 robe a +1 dagger of venom (35, 5, D:8) a +0 dagger (35, 6, D:8) a +0 club (36, 3, D:8) a +0 dagger a +0 ring mail a +0 club (36, 4, D:8) a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe (37, 4, D:8) a +0 robe a +0 dagger (38, 4, D:8) a +0 dagger a +1 dagger of holy wrath (40, 33, D:8) a +0 quarterstaff (44, 7, D:8) a +0 plate armour (51, 16, D:8) a +0 club (58, 13, D:8) a +0 spear Level 9 of the Dungeon (4, 22, D:9) a +0 shortbow (8, 17, D:9) a +0 ring mail (14, -7, D:9) a +0 shortbow (25, 45, D:9) a +0 quarterstaff (35, -1, D:9) a +0 spear a +0 shortbow (35, 31, D:9) a +0 spear (37, -6, D:9) a +0 shortbow (38, 31, D:9) a +0 club (39, 31, D:9) a +0 flail (41, 30, D:9) a +0 ring mail a +0 spear (43, 32, D:9) an amulet of guardian spirit 2 scrolls of butterflies a potion of attraction 2 potions of flight 2 scrolls of torment a +4 ring of slaying 4 scrolls of enchant weapon 4 scrolls of amnesia 4 scrolls of immolation the +3 leather armour of the Sky {rElec rF+ Int-3 Dex+5} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+5). rF: It protects you from fire. rElec: It insulates you from electricity. the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible. Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (16, -30, D:10) a +0 mace (22, -43, D:10) a +0 leather armour (26, -9, D:10) a +0 ring mail a +0 dagger (26, -8, D:10) a +0 whip a +0 robe a +0 dagger (26, -7, D:10) a +0 mace (32, 3, D:10) a +0 robe a +0 dagger (52, -38, D:10) 2 large rocks (52, -23, D:10) a +0 giant spiked club a +0 dire flail (56, -22, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Wiwnu's Book Emporium a book of Dreams (312 gold) a book of Lightning (442 gold) a book of Geomancy (234 gold) a book of Weapons (364 gold) a There-And-Back Book (390 gold) Great Wizards, Vol. II (494 gold) a book of Necromancy (312 gold) [Shop] Tubrosev's Antique Weapon Boutique the +4 battleaxe "Thing" {elec, rPois rF+ Dex+2} (1992 gold) Dex: It affects your dexterity (+2). rF: It protects you from fire. rPois: It protects you from poison. the +4 spear of Ambiguity {drain, rElec rC- rN++ Will+} (1649 gold) rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It greatly protects you from negative energy. Will: It increases your willpower. a +0 spear (102 gold) a +0 war axe (119 gold) a +0 club (34 gold) a +0 whip (85 gold) a +0 mace (102 gold) a +0 club (34 gold) a +3 quarterstaff (714 gold) a +0 mace (102 gold) [Shop] Saddyne's Weapon Emporium a +0 bardiche (144 gold) the +3 greatsling "Punk" {acid, rCorr} (500 gold) rCorr: It protects you from acid and corrosion. a +0 trident (56 gold) the +11 dagger of Irritation {freeze, +Blink rC+} (1273 gold) rC: It protects you from cold. +Blink: It lets you blink. the +2 morningstar of the Extremely Mad {antimagic, Int+3} (564 gold) Int: It affects your intelligence (+3). 6 atropa-tipped darts (86 gold) a +1 rapier of venom (188 gold) the +9 mace "Oqiedih" {elec, rPois rC+ rCorr} (1220 gold) rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 shortbow (48 gold) the +1 shortbow of Iral {freeze, Str+3} (379 gold) Str: It affects your strength (+3). (0, 0, D:11) a potion of degeneration (0, 1, D:11) a potion of degeneration (0, 2, D:11) a potion of degeneration (7, 0, D:11) a +0 club (8, 4, D:11) a +0 dagger of speed (13, 1, D:11) a +0 hand axe a +0 leather armour 2 potions of degeneration (13, 3, D:11) a +0 mace a +0 flail a boomerang a +0 leather armour 2 potions of degeneration (13, 5, D:11) a +0 mace (15, 1, D:11) the +4 great sword of Ceneess {freeze, *Noise rElec Str+2 Dex+2} Str: It affects your strength (+2). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. *Noise: It may make noises in combat. a +0 chain mail (16, -16, D:11) 4 javelins (17, 3, D:11) a +0 mace a potion of degeneration (18, -21, D:11) a +0 long sword (20, -20, D:11) a +0 club (20, -19, D:11) a +0 spear (21, -21, D:11) a +0 flail (21, -20, D:11) a +0 ring mail a +2 spear of freezing (23, 2, D:11) a +0 dagger a +0 robe (23, 3, D:11) a +0 mace a potion of degeneration (23, 4, D:11) a +0 trident a +2 leather armour of willpower (23, 5, D:11) a +0 trident a +0 plate armour a +0 animal skin (24, 2, D:11) a +0 mace a +0 chain mail a potion of degeneration (24, 3, D:11) a +0 mace a +0 animal skin (24, 5, D:11) a +0 short sword a +0 scale mail (25, -2, D:11) a potion of attraction (25, 4, D:11) a +0 dagger a +0 robe a +0 flail a potion of degeneration (28, 3, D:11) a +0 whip a potion of degeneration (32, -16, D:11) 3 large rocks (33, -23, D:11) 6 large rocks (38, -11, D:11) a +0 robe (46, -30, D:11) a +0 arbalest (53, -43, D:11) a +2 ring mail of poison resistance (53, -36, D:11) a +2 battleaxe of draining (53, -1, D:11) a +0 dagger a +0 robe (54, -42, D:11) a +0 long sword (54, -1, D:11) a +1 antimagic spear a +0 animal skin (62, -3, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +3 longbow of flaming (still there?) a +0 barding (still there?) the centaur corpse of Nessos (still there?) (35, -13, D:12) a +0 hand axe (41, -21, D:12) a scroll of identify (43, -19, D:12) 5 large rocks (43, -15, D:12) 3 scrolls of enchant armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (27, -2, Lair:1) a +0 whip a +0 leather armour a +0 dagger a +0 short sword a +0 cloak a +0 short sword a +0 robe 4 curare-tipped darts (29, -38, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (7, 28, Lair:2) a potion of degeneration (21, 2, Lair:2) a +0 sling (30, 46, Lair:2) a +0 broad axe (35, 15, Lair:2) 5 javelins (39, 36, Lair:2) a +0 rapier (51, 8, Lair:2) a +0 short sword (57, 31, Lair:2) a +0 buckler 2 potions of degeneration a +0 sling 3 scrolls of vulnerability a +2 ring mail of cold resistance Level 3 of the Lair of Beasts (3, -51, Lair:3) a +0 quarterstaff of freezing (12, -38, Lair:3) a +0 buckler a +0 robe a +0 short sword (14, -48, Lair:3) a +0 quarterstaff (34, -23, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 dagger (12, -5, Lair:4) a +0 cloak (44, 21, Lair:4) a +0 whip (48, 4, Lair:4) a +0 sling (53, -17, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (16, 12, Lair:5) 4 boomerangs (28, -5, Lair:5) a +0 leather armour (28, -4, Lair:5) a potion of mutation (28, -3, Lair:5) a book of Rime (30, 12, Lair:5) the +1 pair of boots of Daisies {Harm rN+} rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (31, -18, Lair:5) a +0 trident (32, -6, Lair:5) a +0 plate armour (34, -18, Lair:5) 6 boomerangs (39, 15, Lair:5) a +0 short sword (46, -5, Lair:5) a scroll of torment (50, 4, Lair:5) a phantom mirror (51, -19, Lair:5) a +0 helmet (52, -20, Lair:5) a +0 leather armour (60, 5, Lair:5) a +1 dagger of speed