Luthien Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (6, -32, D:1) a +0 club (9, -2, D:1) a cursed +0 dagger (10, -35, D:1) a +0 short sword (10, -32, D:1) a +0 club (21, -19, D:1) a +0 dagger (40, -16, D:1) a +0 club (41, -33, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 20, D:2) a +0 dagger (9, -4, D:2) a +0 ring mail (10, 23, D:2) a +0 chain mail (35, -10, D:2) a +0 hand axe a +0 scale mail (37, -1, D:2) a +0 ring mail (38, 24, D:2) a cursed -1 whip (53, 8, D:2) a +0 club (54, 8, D:2) a +2 spear of venom a +0 animal skin a +0 helmet (55, 9, D:2) a +0 club a +0 dagger a cursed -1 club (56, 10, D:2) a +0 dagger a +0 dagger a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (13, -6, D:3) a +0 robe (26, 9, D:3) a +0 robe a +0 dagger (27, 9, D:3) a +0 flail a +0 club (29, 9, D:3) a +0 leather armour a +0 mace (31, -4, D:3) a +0 dagger a +0 animal skin (33, -21, D:3) a +0 club (36, -22, D:3) a +0 club (42, -13, D:3) a +0 long sword (46, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, 1, D:4) a +0 leather armour a +0 club (8, 24, D:4) a +0 mace (9, 22, D:4) a +0 leather armour a +3 quarterstaff of chaos (13, 7, D:4) a +0 morningstar a +0 robe a +0 short sword a +0 leather armour (14, 7, D:4) a +0 robe a +0 scythe (18, 22, D:4) a +0 dagger (20, -2, D:4) a +0 dagger (21, 8, D:4) a +0 ring mail a +0 flail (21, 13, D:4) a +0 dire flail a +0 giant club (21, 15, D:4) a +0 dagger (25, 16, D:4) a +0 dagger (33, 30, D:4) a +0 rapier (41, 24, D:4) a +0 whip (41, 40, D:4) a +0 leather armour (43, 43, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ziesm's Weapon Shop a +0 hunting sling (21 gold) a +0 mace (42 gold) 21 stones (29 gold) 21 bolts (58 gold) a +0 hunting sling (21 gold) 27 stones (37 gold) a +0 falchion (42 gold) a +0 hand axe of flaming (103 gold) a +0 giant spiked club (26 gold) a +0 spear (42 gold) the +1 scimitar of the Vestibule of Hell {freeze, rPois rC+ Int+4} (543 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from cold. It protects you from poison. 21 stones (29 gold) 17 stones (23 gold) (0, 0, D:5) a +0 rapier (0, 25, D:5) a +0 robe (8, -11, D:5) a +0 trident (9, 1, D:5) 18 bolts (18, 17, D:5) a +0 ring mail (21, 0, D:5) a +0 club (22, -1, D:5) a +0 club (22, 1, D:5) a +0 long sword (24, 12, D:5) a +0 chain mail a +0 club a +0 leather armour (32, 24, D:5) a +0 whip (37, -17, D:5) a +0 short sword (37, -16, D:5) a +0 trident a +0 dagger a +0 robe (47, 18, D:5) a +0 hand crossbow Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (8, 3, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant club 2 throwing nets (5, -1, D:7) a +0 great sword (9, -3, D:7) a +0 giant spiked club (25, 7, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 short sword a +0 club (12, 31, D:8) a +0 whip (13, 32, D:8) a +0 club (19, 38, D:8) a cursed -2 long sword (22, 14, D:8) a wand of clouds (3) (22, 15, D:8) a ration (22, 16, D:8) 12 stones (26, -20, D:8) a +0 leather armour (27, -2, D:8) a cursed +0 club a +0 falchion (30, -2, D:8) a +0 hand axe a +0 leather armour (31, 0, D:8) a +0 flail (35, 9, D:8) a +0 flail (36, 7, D:8) a +0 flail (36, 18, D:8) a +1 hand axe of freezing (38, 9, D:8) a +0 ring mail (41, 16, D:8) a +0 whip Level 9 of the Dungeon [Shop] Mics's Antique Weapon Emporium the +8 autumn katana {vorpal, Clar} (1986 gold) It inflicts extra damage upon your enemies. It protects you against confusion. a +0 hand crossbow (105 gold) a +0 quarterstaff (120 gold) a +0 rapier (120 gold) a +0 spear (90 gold) the +3 shortbow "Xyonofuh" {flame, rC+ rN+ Dex+6} (1536 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It protects you from cold. It protects you from negative energy. a +0 club (30 gold) a +0 vorpal arbalest (261 gold) a +0 dagger (60 gold) a +1 antimagic war axe (525 gold) (0, 2, D:9) a +0 dagger (3, 1, D:9) a +0 shortbow (20, -36, D:9) a +0 scimitar (25, -22, D:9) a +0 chain mail (26, -30, D:9) a +0 giant spiked club (29, 7, D:9) a +0 flail (33, -36, D:9) a +0 ring mail (57, -6, D:9) a +0 dagger a +0 leather armour (58, -14, D:9) a +0 rapier (59, -7, D:9) a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a large rock (0, 1, D:10) a large rock (0, 7, D:10) a +0 chain mail (unseen) (0, 8, D:10) a +0 robe (unseen) (1, 10, D:10) 29 gold pieces (unseen) (7, 1, D:10) 2 large rocks (9, 34, D:10) a +0 leather armour (25, 12, D:10) a +0 scale mail (unseen) Level 11 of the Dungeon (0, 0, D:11) a scroll of noise a +0 robe a +0 robe (1, 30, D:11) a +0 flail (2, 27, D:11) a +0 scale mail a +0 mace (15, 15, D:11) a +0 robe a +0 dagger (31, -14, D:11) a +0 shortbow a cursed -3 shortbow (31, -13, D:11) a +0 shortbow (31, -12, D:11) a +0 shortbow (31, 15, D:11) a scroll of enchant weapon 4 scrolls of amnesia (32, -13, D:11) a +0 shortbow (32, -12, D:11) a +0 shortbow (34, 9, D:11) a +0 leather armour (39, 9, D:11) a +0 morningstar of protection Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a cursed +0 robe (1, -1, D:12) a cursed +0 battleaxe a +0 robe a +5 morningstar a cursed +0 robe (2, -20, D:12) a cursed +0 flail (2, -1, D:12) a +0 robe a cursed +2 long sword (3, -1, D:12) a +0 robe a +1 falchion (8, -23, D:12) a +0 short sword (9, 21, D:12) a +0 giant club a cursed -2 giant club (16, -10, D:12) a +0 battleaxe a +0 chain mail (19, -19, D:12) 13 gold pieces (21, 0, D:12) a +0 leather armour a +0 hand axe (22, -20, D:12) the +0 helmet of Linuvatsu {+Inv Regen+ Int+3} It affects your intelligence (+3). It lets you turn invisible. It increases your rate of regeneration. (23, -22, D:12) a +0 scale mail (23, -21, D:12) a potion of berserk rage (23, -20, D:12) a potion of stabbing (23, -19, D:12) a scroll of teleportation (23, -18, D:12) 18 gold pieces (23, -15, D:12) the +12 short sword of Xyiph {freeze, rN+ Str+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+7). It protects you from negative energy. (23, 21, D:12) a large rock a +0 short sword a +0 plate armour (24, 21, D:12) a +0 battleaxe a +0 chain mail (26, 20, D:12) a +0 mace a +0 leather armour a +0 club a +0 leather armour (27, 20, D:12) a cursed -3 club a +0 chain mail (28, -26, D:12) a cursed +0 flail a +0 chain mail (28, 13, D:12) a +0 trident a +0 chain mail (28, 18, D:12) a +0 battleaxe a +0 plate armour (28, 19, D:12) a +0 leather armour (29, 22, D:12) 2 large rocks (30, 18, D:12) a +0 mace a +0 leather armour (31, 17, D:12) a +0 trident a +0 leather armour a +0 scale mail (32, 16, D:12) a +0 battleaxe a +0 plate armour (33, 11, D:12) a +0 flail (33, 12, D:12) a +0 war axe a +0 chain mail (34, 11, D:12) a cursed -2 dire flail a +0 chain mail (34, 14, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) an arrow (1, 0, D:13) an arrow (2, 0, D:13) an arrow (6, 0, D:13) an arrow (34, 1, D:13) a ration (43, -9, D:13) 7 gold pieces (49, -7, D:13) a potion of cancellation the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of teleportation (2, -8, Lair:1) 26 stones (2, 0, Lair:1) a scroll of identify (4, 1, Lair:1) 18 gold pieces