Lunath Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 21, D:1) a +0 dagger (3, -12, D:1) a +0 hand axe (3, -11, D:1) a +0 robe (7, 10, D:1) a +0 club (7, 11, D:1) a cursed -2 hunting sling (14, -18, D:1) a +0 short sword (20, -22, D:1) a +0 dagger 5 stones (35, 5, D:1) 16 bolts (42, 7, D:1) 22 sling bullets (45, 3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 13, D:2) 13 stones (5, -6, D:2) a +0 dagger (12, 22, D:2) a +0 dagger (13, 8, D:2) a +0 club (18, -16, D:2) a +0 whip (28, 25, D:2) a +0 club (29, 25, D:2) a +0 robe (33, -17, D:2) a stone (35, -18, D:2) 5 javelins (46, 18, D:2) a cursed -4 ring of slaying Level 3 of the Dungeon (0, 0, D:3) 24 bolts (31, -20, D:3) a +0 flail (33, -26, D:3) a cursed -3 club (41, -35, D:3) a +0 club a +0 flail a +0 club (41, -21, D:3) a poisoned needle (47, -28, D:3) 31 bolts (48, -21, D:3) 8 poisoned needles a +0 blowgun Level 4 of the Dungeon (0, 0, D:4) a stone (0, 2, D:4) a stone (0, 3, D:4) a stone (0, 6, D:4) a +0 hunting sling 12 stones (1, 0, D:4) a stone (2, -3, D:4) a +0 hunting sling a +0 dagger 23 stones (2, 1, D:4) a +0 hunting sling 5 sling bullets (3, -3, D:4) a stone (4, -4, D:4) a +0 club a +0 dagger a +0 dagger of holy wrath (4, -3, D:4) a +0 club a +0 hunting sling 16 sling bullets a +0 dagger (4, -2, D:4) a +0 dagger (4, 4, D:4) a sling bullet (5, -3, D:4) a +0 trident a +0 animal skin (5, 4, D:4) a +0 club (5, 5, D:4) 2 sling bullets (5, 6, D:4) a sling bullet (5, 9, D:4) 21 stones (6, 4, D:4) a +0 dagger (6, 7, D:4) 2 sling bullets (11, -4, D:4) a +0 club (11, -3, D:4) 17 stones (13, 1, D:4) a +0 hunting sling 4 stones (13, 28, D:4) a +0 hunting sling (15, 20, D:4) a +0 giant club (22, 12, D:4) a +0 dagger (23, 6, D:4) 14 bolts (27, 36, D:4) a +0 leather armour a +0 robe a +0 flail a +0 whip a +0 club a +0 dagger a +0 mace of protection a +0 leather armour (32, 33, D:4) a +0 shortbow (33, 33, D:4) a +0 hand axe a +0 club (34, 30, D:4) a +0 robe a +1 dagger of venom (37, 24, D:4) a +0 leather armour a +0 whip a +0 mace (45, 35, D:4) a +0 mace of crushing a +0 leather armour a +0 dagger a +0 robe of positive energy (46, 35, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 trident (4, 0, D:5) the +7 falchion of Izoat {slice, *Slow +Rage rElec MR+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. It may slow you when you take damage. a +0 ring mail a +0 leather armour a +1 dire flail a +0 falchion a +1 vampiric dagger a +0 robe a +3 dagger of protection (4, 2, D:5) a cursed -2 shortbow (7, -2, D:5) a cursed ring of loudness (10, -9, D:5) 18 stones (10, -8, D:5) a cursed +0 giant spiked club (11, -9, D:5) a +0 giant club (12, 2, D:5) 6 gold pieces (13, 1, D:5) 19 gold pieces (14, 1, D:5) 20 arrows (17, 14, D:5) a +0 hand axe (20, 14, D:5) 21 stones (20, 21, D:5) 23 stones (27, 12, D:5) a +0 dagger a +0 robe a +0 leather armour a +0 falchion a +0 flail (28, 11, D:5) a +0 flail (39, -10, D:5) a cursed +0 whip a +0 robe (41, -7, D:5) a +0 hand axe (43, 10, D:5) a +0 shortbow (50, 1, D:5) a +0 trident (51, 8, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) 22 stones (2, -44, D:6) 10 stones (20, -22, D:6) a +0 quarterstaff (35, -16, D:6) a cursed +0 great sword Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (4, -35, D:7) a +0 falchion (5, -36, D:7) a +0 giant club a +0 giant club (6, -37, D:7) a +0 club a +0 whip a +0 ring mail a +0 flail a +0 leather armour (6, -36, D:7) 2 tomahawks (6, -35, D:7) a +0 mace (7, -36, D:7) a +2 dagger of venom a +0 robe (7, -35, D:7) a +0 flail (18, -39, D:7) a +0 ring mail a cursed ring of loudness (21, -23, D:7) a +0 giant club (23, -2, D:7) a cursed -1 trident (27, 1, D:7) a +0 scale mail (28, -43, D:7) a +0 flail (29, -43, D:7) a +0 halberd (33, -26, D:7) a +0 leather armour (35, 3, D:7) 18 stones (40, -4, D:7) a throwing net (41, -5, D:7) a +0 giant club (45, -20, D:7) a +0 flail (45, -19, D:7) a +0 halberd (45, -18, D:7) a +0 spear (45, -17, D:7) a +0 spear Level 8 of the Dungeon (6, 20, D:8) a +0 robe (22, 2, D:8) a cursed +0 war axe (35, 54, D:8) a +0 giant club a +0 giant club (55, 34, D:8) a +0 scale mail (58, 54, D:8) a +1 dire flail of crushing a +0 chain mail (59, 53, D:8) a +0 short sword a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 19 stones (2, 27, D:9) a +0 chain mail (4, 18, D:9) a +0 great mace (9, 15, D:9) a +0 dagger a cursed +0 leather armour (9, 16, D:9) a +0 robe a +0 dagger a +0 robe the +9 quarterstaff "Killer Klown's Foe" {crush, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (9, 17, D:9) a +0 hand axe a +0 chain mail (11, 22, D:9) a +0 robe (15, -2, D:9) a +0 trident a +0 leather armour (15, -1, D:9) a +0 dagger a +0 robe (17, -1, D:9) a +0 dagger a +0 robe (17, 12, D:9) a +0 trident (18, 0, D:9) a +1 leather armour of magic resistance (39, -6, D:9) a +0 ring mail (39, 31, D:9) a +0 club a +0 chain mail a +0 mace a +0 ring mail (41, 24, D:9) a +0 leather armour (41, 29, D:9) a +0 dagger a +0 robe (45, -1, D:9) a +0 short sword (45, 5, D:9) a +0 leather armour (48, 38, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Xammolil's Magic Scroll Shoppe a scroll of magic mapping (49 gold) a scroll of teleportation (42 gold) a scroll of enchant armour (105 gold) a scroll of teleportation (42 gold) a scroll of enchant weapon (105 gold) a scroll of vulnerability (105 gold) a scroll of immolation (49 gold) a scroll of immolation (49 gold) a scroll of magic mapping (49 gold) (0, 0, D:10) a +0 leather armour (8, -17, D:10) 13 stones (18, 0, D:10) a +0 dagger (24, -45, D:10) a +0 plate armour (24, -35, D:10) 15 stones (29, -19, D:10) 9 large rocks a +0 short sword a +0 ring mail (29, -13, D:10) 16 poisoned needles (31, -34, D:10) a +0 shortbow (32, -7, D:10) a +0 giant spiked club a +0 giant club (34, -26, D:10) a +2 long sword of electrocution (34, -18, D:10) an uncursed staff of fire (36, -24, D:10) a box of beasts (40, -49, D:10) a +0 scale mail (61, -6, D:10) a +0 halberd a +0 animal skin the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 stones (0, 1, Lair:1) a +0 scale mail (2, 0, Lair:1) a +0 scythe (8, 12, Lair:1) a spiny frog corpse (skeletalised by now) (14, -4, Lair:1) a +0 hand axe (25, 0, Lair:1) a +2 leather armour of fire resistance (29, -12, Lair:1) the cursed +0 trident of Laceration {antimagic, Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you more stealthy. It has a curse placed upon it. (33, 1, Lair:1) a +0 rapier (36, -14, Lair:1) a +0 mace (48, 12, Lair:1) a +0 robe (55, 14, Lair:1) a box of beasts (63, -16, Lair:1) a scroll of vulnerability (64, -16, Lair:1) a +4 broad axe of holy wrath a +3 morningstar of protection 3 potions of degeneration a book of Changes (64, -9, Lair:1) a +0 ring mail (65, -2, Lair:1) a +0 short sword