Lunath Level 1 of the Dungeon (0, 0, D:1) 2 large rocks (5, 42, D:1) a +0 dagger (10, 24, D:1) a +0 scale mail (12, 23, D:1) a +3 ring mail (15, 31, D:1) a +0 dagger (22, 49, D:1) a +0 dagger (34, 8, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 robe (17, 1, D:2) 3 needles of confusion (21, 7, D:2) a +0 ring mail (22, -31, D:2) a +0 robe (22, -29, D:2) a +0 club (26, -21, D:2) a +0 club (30, -15, D:2) a +0 dagger a +0 club a +0 club (30, -14, D:2) a +0 club (30, -12, D:2) a +0 club (30, -11, D:2) a +0 dagger (30, -10, D:2) a +0 club (38, 2, D:2) 6 bolts (39, -4, D:2) a +0 short sword (43, -22, D:2) a +0 dagger (46, -26, D:2) 13 poisoned needles (52, -29, D:2) a +2 dagger of venom Level 3 of the Dungeon (0, 0, D:3) 17 poisoned needles (9, 6, D:3) a +0 mace (11, 1, D:3) 27 sling bullets (14, 10, D:3) a +0 club (28, -11, D:3) a +0 plate armour (32, -2, D:3) a +0 robe (41, -4, D:3) 13 arrows (44, 17, D:3) a +0 club (46, -10, D:3) a +0 leather armour (52, 19, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 5, D:4) a +0 mace (0, 20, D:4) a +0 flail (2, 5, D:4) a +0 whip (4, -11, D:4) a +0 trident (7, 5, D:4) a +0 leather armour a +2 dagger of venom (8, 5, D:4) a +0 club (8, 15, D:4) a +0 scale mail (12, -16, D:4) a +0 mace (14, -14, D:4) a +0 mace (16, -6, D:4) a +0 hand axe (17, -4, D:4) a +0 chain mail a +0 mace (19, 6, D:4) 6 needles of sleeping (21, -15, D:4) a +2 quarterstaff of chaos (23, -16, D:4) a +1 mace of protection (36, -1, D:4) a +0 giant spiked club (38, -7, D:4) a +0 ring mail (39, -12, D:4) a +0 robe a cursed -3 dagger (39, -8, D:4) a +0 short sword (40, -6, D:4) a wand of confusion (0/48) a cursed +0 leather armour a +0 dagger (41, -8, D:4) a +0 mace (50, 8, D:4) a +0 club (53, 3, D:4) 23 arrows (56, 3, D:4) a +0 short sword Level 5 of the Dungeon (5, -15, D:5) a +0 war axe (8, -32, D:5) a +0 ring mail (8, -10, D:5) a +2 dire flail of crushing a +0 leather armour (9, -11, D:5) a +0 club (18, -31, D:5) a +0 whip (19, -37, D:5) a +0 falchion (19, -31, D:5) a +0 dagger (30, -16, D:5) 17 bolts (30, -10, D:5) a +0 ring mail (33, -11, D:5) a +0 robe (38, -13, D:5) a +0 spear (40, -13, D:5) a +0 whip (45, -2, D:5) a +0 flail of pain Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, -4, D:6) 2 arrows (2, -3, D:6) a +0 shortbow 12 arrows (2, -2, D:6) a +0 giant club (21, 31, D:6) a +0 ring mail (30, 1, D:6) a +0 giant club (31, -7, D:6) a +0 club (32, -5, D:6) a +0 dagger a +0 leather armour (33, -3, D:6) a +0 club a +0 scale mail (33, 18, D:6) a +0 giant club (35, -1, D:6) a +0 hand axe a +3 plate armour (35, 0, D:6) a +0 quarterstaff (36, 7, D:6) a +0 dagger (36, 12, D:6) a +0 plate armour (37, 7, D:6) a +0 club (38, 40, D:6) 22 bolts (40, 7, D:6) a +0 whip (44, 32, D:6) a +0 war axe (45, -7, D:6) a +0 whip a +0 robe (45, 4, D:6) 17 sling bullets Level 7 of the Dungeon [Shop] Lustrem's Assorted Antiques a scroll of identify (38 gold) a potion of curing (57 gold) a +0 robe (13 gold) a cursed +0 dagger (1 gold) a scroll of blinking (142 gold) a +2 dagger of protection (273 gold) (0, 0, D:7) 22 arrows (11, 9, D:7) a +0 flail (13, 22, D:7) a +0 giant spiked club (15, -16, D:7) a +0 leather armour (16, 1, D:7) a +0 robe (18, 4, D:7) a +0 robe (19, -17, D:7) a +0 long sword (27, -11, D:7) 15 arrows (27, -9, D:7) 11 arrows a +0 shortbow (27, -6, D:7) an arrow (27, -3, D:7) a +2 flail of crushing (28, -3, D:7) 11 arrows a +0 shortbow (30, -14, D:7) a +0 morningstar of holy wrath (30, -5, D:7) 2 arrows (31, -6, D:7) an arrow (33, 3, D:7) a +0 hunting sling (34, -9, D:7) an arrow (36, 2, D:7) a +0 scale mail (43, -9, D:7) a +0 shield (47, 17, D:7) a +0 shortbow 25 arrows (48, 13, D:7) 28 bolts Level 8 of the Dungeon (15, 18, D:8) a +0 dagger (21, 23, D:8) a +0 plate armour a +0 halberd (22, 22, D:8) a +0 leather armour a +0 falchion (23, 19, D:8) a +0 giant club a +0 giant club (24, 21, D:8) a +0 hand axe a +0 ring mail (25, 20, D:8) a +0 flail (26, 20, D:8) a +0 long sword (26, 22, D:8) a +0 rapier a +0 hand axe (27, 17, D:8) a +0 scale mail a +0 dagger (27, 23, D:8) a +0 plate armour a +0 scimitar (27, 27, D:8) a +0 robe (31, 14, D:8) a +0 giant club a +0 giant club (31, 19, D:8) a cursed +0 robe a +0 dagger (32, 18, D:8) a +0 leather armour (38, 18, D:8) a +0 giant spiked club (41, 6, D:8) 24 sling bullets (42, -4, D:8) a +0 giant club (45, 17, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon [Shop] Nauket's Antique Weapon Boutique a +0 war axe (105 gold) a +0 hand axe (90 gold) a +0 rapier (120 gold) a +0 lajatang (450 gold) the +4 hunting sling "Ybboclesk" {venom, +Fly rElec} (1137 gold) It poisons the ammo it fires. It insulates you from electricity. It lets you fly. the +8 glaive of Inconvenience {flame, rF++ Int-5 SInv} (2097 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It greatly protects you from fire. It lets you see invisible. a +4 hand crossbow of freezing (849 gold) a +0 whip (75 gold) a +0 mace (90 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (2424 gold) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. a +0 hand axe (90 gold) a +0 lajatang (450 gold) a +0 spear (90 gold) [Shop] Vakhliwe's Armour Shoppe a +0 robe (10 gold) the +2 leather armour "Aherifus" {rC+ rCorr Str+4} (600 gold) It affects your strength (+4). It protects you from cold. It protects you from acid and corrosion. a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +0 plate armour (345 gold) a +0 shield (67 gold) a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 robe (10 gold) a +0 robe (10 gold) [Shop] Cik Hug's Antique Armour Emporium a +0 leather armour (54 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +0 naga barding (621 gold) a +0 chain mail (121 gold) a +2 chain mail of fire resistance (580 gold) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} (1080 gold) It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. a cursed +0 scale mail (81 gold) a +2 robe of the Archmagi (1017 gold) a +4 plate armour of cold resistance (1350 gold) a +0 chain mail (121 gold) a +1 chain mail of fire resistance (445 gold) a +3 leather armour of cold resistance (648 gold) [Shop] Tuepouqy's General Store a +4 glaive of venom (327 gold) a scroll of identify (22 gold) 15 poisoned needles (66 gold) a scroll of magic mapping (38 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (781 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a royal jelly (22 gold) 10 arrows (22 gold) 18 stones (19 gold) a scroll of magic mapping (38 gold) the +7 great sword of Vysom {speed, rF+} (753 gold) Attacks with this weapon are significantly faster. It protects you from fire. 25 stones (27 gold) (0, 0, D:9) an arrow (1, 7, D:9) a +1 shortbow of freezing 16 arrows (6, -11, D:9) 14 bolts (20, -11, D:9) a +0 giant club a +0 giant club (22, -24, D:9) a +0 buckler a +0 cloak a +1 robe (26, -35, D:9) a +0 helmet (33, -13, D:9) a +0 trident (35, -12, D:9) a +0 chain mail (36, -7, D:9) a +0 cloak (37, -34, D:9) an arrow (39, -33, D:9) a +0 shortbow 18 arrows (39, -32, D:9) an arrow (56, -2, D:9) a +0 dagger (57, -14, D:9) 24 sling bullets (58, -12, D:9) a +0 glaive a +0 chain mail (59, -10, D:9) a +0 dagger a +0 robe (60, -9, D:9) a +0 flail a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 hand crossbow (3, -23, D:10) an uncursed ring of loudness (5, -3, D:10) a +0 whip (6, -3, D:10) a +0 whip a +0 trident (6, -2, D:10) a +0 dagger (6, 0, D:10) a +2 dagger of speed (6, 1, D:10) a +0 short sword (7, 0, D:10) a +0 spear (7, 1, D:10) a +0 club (7, 2, D:10) a +0 whip (10, -15, D:10) a wand of scattershot (3/9) a wand of confusion (25/48) a wand of disintegration (18/24) a wand of polymorph (1/24) a wand of paralysis (12/24) an uncursed ring of poison resistance a wand of confusion (39/48) a wand of lightning (10/15) a +0 quarterstaff 54 poisoned needles a wand of paralysis (13/24) a book of Flames a wand of enslavement (2/24) a book of Conjurations 339 stones a +0 blowgun Sif Muna's Compendium of Flamy Displacement Spells Type Level a - Blink Translocation 2 b - Gell's Gravitas Translocation 3 c - Bolt of Magma Conjuration/Fire/Earth 5 a +0 scimitar of flaming (12, -12, D:10) a +0 cloak a +5 dagger of electrocution (14, 13, D:10) a +0 mace (17, 5, D:10) a +0 ring mail (17, 10, D:10) a +2 leather armour of poison resistance (18, 5, D:10) a +0 club (21, 7, D:10) a +0 quarterstaff (30, 8, D:10) a +0 hand axe (34, -12, D:10) a cursed +0 leather armour (34, -9, D:10) a +0 chain mail (43, -4, D:10) a +1 short sword of flaming (49, 7, D:10) a +0 giant club a +0 quarterstaff (56, 17, D:10) a +0 blowgun a +0 short sword (57, 19, D:10) a +0 giant club a +0 giant spiked club (59, 21, D:10) a +0 blowgun a +0 dagger a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 2 arrows (1, -17, D:11) a +0 robe a +0 dagger (1, 5, D:11) a +0 pair of boots (3, -25, D:11) a +0 giant spiked club (3, -22, D:11) a +0 dire flail a +0 giant club a +0 giant club (3, -21, D:11) a +0 giant club a +0 giant club (7, -7, D:11) a +0 hand axe a +0 shortbow 8 arrows (7, -6, D:11) a +0 plate armour a +0 trident (13, -21, D:11) a cursed +0 robe a +0 dagger (14, -21, D:11) a +0 giant club (15, -23, D:11) a +0 plate armour a silver tomahawk a +0 glaive (17, -26, D:11) 4 silver tomahawks (23, -28, D:11) a +0 short sword a +0 ring mail (26, -36, D:11) a +0 giant club (28, 4, D:11) a +0 dagger a cursed +0 robe a +0 glaive a +1 plate armour of poison resistance (28, 5, D:11) a +0 mace a +0 ring mail (29, -5, D:11) 17 sling bullets (29, 6, D:11) a +0 club (30, -34, D:11) a +0 whip (31, -6, D:11) a +0 dagger (35, -31, D:11) a +0 flail (36, -30, D:11) a +0 whip (36, -29, D:11) a +0 club (41, -27, D:11) a +2 shield a +0 ring mail a +0 short sword of speed (44, 2, D:11) a +0 dagger a +0 robe (45, -29, D:11) a +0 halberd the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones (2, 10, Lair:1) a +0 buckler (7, -9, Lair:1) a +0 chain mail (9, -5, Lair:1) a +0 quarterstaff (13, 28, Lair:1) a +0 club (21, 12, Lair:1) 30 stones (28, 26, Lair:1) 29 arrows (33, 22, Lair:1) a +0 chain mail (41, -13, Lair:1) 19 stones (47, -23, Lair:1) a +0 quarterstaff (59, -13, Lair:1) a +0 long sword (62, -12, Lair:1) a +0 scimitar Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (5, -13, Lair:2) a +0 ring mail (8, -11, Lair:2) the cursed +3 shortbow of Unino {flame, rN+ MR- Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (8, -10, Lair:2) a crystal ball of energy (8, -9, Lair:2) a +2 antimagic morningstar (9, -11, Lair:2) a book of the Warp (9, -10, Lair:2) a +0 chain mail (unseen) (9, -9, Lair:2) an uncursed staff of air (9, -8, Lair:2) a +0 pair of boots (10, -10, Lair:2) 18 gold pieces (10, -9, Lair:2) 15 gold pieces (10, 0, Lair:2) a +0 rapier (12, 1, Lair:2) a +0 robe (17, -1, Lair:2) a +0 shield (18, -27, Lair:2) a cursed -2 broad axe (19, -47, Lair:2) a water moccasin corpse (skeletalised by now) (21, -15, Lair:2) 17 bolts (24, -8, Lair:2) 15 stones (25, -26, Lair:2) a +0 quarterstaff of freezing a +2 robe of cold resistance (27, -31, Lair:2) a +0 chain mail (29, -24, Lair:2) a +0 leather armour (41, -35, Lair:2) a bullfrog skeleton