Lugonue Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -18, D:1) a +0 robe (5, -50, D:1) a +0 club (6, -23, D:1) a +0 club (7, -21, D:1) a +0 ring mail (14, -13, D:1) a +0 scale mail (14, -11, D:1) a +0 club (17, -21, D:1) 5 poisoned darts (35, -38, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (22, -15, D:2) a +0 club (25, 11, D:2) a +0 dagger 4 stones (43, 2, D:2) a +0 short sword (43, 6, D:2) a +0 club (44, 8, D:2) a +0 pair of gloves (44, 21, D:2) a potion of degeneration (45, -19, D:2) a +0 short sword (55, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, 32, D:3) a +0 dagger (4, 32, D:3) a +0 dagger (5, 0, D:3) 27 arrows (7, 31, D:3) a +0 whip (8, 12, D:3) a +0 halberd (9, 17, D:3) a +0 spear (10, 8, D:3) a +0 flail (11, -3, D:3) 23 arrows (11, 5, D:3) a +0 flail (11, 8, D:3) a +0 club (12, -2, D:3) a +0 halberd (12, 12, D:3) a +0 club (13, 6, D:3) a +0 spear (13, 9, D:3) a +0 halberd (13, 10, D:3) a +0 club (13, 14, D:3) a +0 flail (14, 9, D:3) a +0 club a +0 spear (15, 12, D:3) a +1 whip of venom a +0 flail (16, 15, D:3) a +0 whip a +0 leather armour (16, 16, D:3) a +0 flail (16, 17, D:3) a +0 whip a cursed +0 robe (18, 12, D:3) a +0 club (19, -1, D:3) a +0 flail (20, 12, D:3) a +0 flail (21, 31, D:3) a +0 spear (21, 32, D:3) a potion of degeneration (22, 23, D:3) a +0 whip (26, 28, D:3) a +0 short sword 6 poisoned darts (28, 44, D:3) a +0 club (29, 15, D:3) a +0 long sword (30, 35, D:3) a stone (34, -2, D:3) a +3 leather armour (34, 19, D:3) a +0 halberd (35, -8, D:3) a +0 helmet (36, 26, D:3) a +0 flail (36, 31, D:3) a +0 spear (39, 28, D:3) a +0 club a +0 leather armour (43, 27, D:3) a +0 spear a cursed +0 scale mail a +0 buckler (45, 15, D:3) a +0 club (46, 26, D:3) a +0 spear (46, 37, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 19 sling bullets (7, -15, D:4) a +0 hand axe (14, -23, D:4) a +0 kite shield (19, -3, D:4) a +0 leather armour (25, -26, D:4) 23 bolts (25, -12, D:4) 15 sling bullets (27, -15, D:4) a +0 giant club (28, -12, D:4) a +0 pair of gloves (37, -26, D:4) 10 stones (37, -10, D:4) a +3 ring mail (37, -8, D:4) a +0 flail (38, -11, D:4) a +0 spear (38, -8, D:4) a +0 spear (39, -13, D:4) a +0 chain mail (39, 14, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, -2, D:5) 17 arrows (13, -18, D:5) 11 stones (19, -45, D:5) 17 stones (21, -3, D:5) a +0 pair of gloves (30, -33, D:5) a +0 leather armour (30, -24, D:5) 9 stones (34, -1, D:5) a +0 leather armour (37, -4, D:5) 29 stones (41, -30, D:5) a +0 spear (42, -17, D:5) 2 potions of degeneration (52, -11, D:5) 13 stones (60, -13, D:5) 22 arrows Level 6 of the Dungeon (0, 0, D:6) 18 stones (6, 33, D:6) a +0 halberd (8, 15, D:6) a +0 hand axe a +0 ring mail (9, 14, D:6) a +0 dagger a +0 robe (9, 15, D:6) a +0 dagger a +0 chain mail (10, 15, D:6) a +0 mace a +0 leather armour (11, 15, D:6) a +0 club a +0 mace a +0 chain mail (18, -10, D:6) 11 stones (20, -11, D:6) 13 stones (21, 11, D:6) a cursed -1 war axe a +0 shortbow 23 arrows a cursed ring of protection from fire a scroll of enchant weapon (22, 21, D:6) a +0 giant spiked club (23, 26, D:6) 7 gold pieces (25, 26, D:6) 17 stones (27, 27, D:6) a +0 shortbow (unseen) (34, 30, D:6) a +0 leather armour (35, 7, D:6) an arrow (39, 27, D:6) a +0 giant spiked club (40, 2, D:6) 15 stones (40, 11, D:6) a +0 giant club (40, 26, D:6) 16 arrows (42, 12, D:6) a +0 shortbow 11 arrows (43, -1, D:6) 7 sling bullets (43, 25, D:6) 11 bolts (44, 24, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 14 sling bullets (1, 1, D:7) a +0 dagger a +0 robe a +1 dagger of venom a +0 robe (1, 2, D:7) 4 boomerangs (3, 3, D:7) 3 sling bullets (3, 6, D:7) a sling bullet (12, -16, D:7) 22 bolts (13, -16, D:7) an uncursed staff of earth (13, 1, D:7) a +0 ring mail (13, 16, D:7) a cursed +0 trident (21, 22, D:7) a sling bullet (24, 30, D:7) a +0 club (24, 31, D:7) a +0 club (26, -9, D:7) a +3 quarterstaff of chaos a +2 cloak (28, 25, D:7) a +0 leather armour 12 sling bullets a +0 quarterstaff a +0 hunting sling (29, -10, D:7) a +0 mace (30, 41, D:7) a +0 leather armour (33, 22, D:7) a +0 leather armour a +0 pair of gloves (35, -2, D:7) 20 stones (42, -3, D:7) 31 stones (51, 32, D:7) a +0 club (54, 23, D:7) 21 stones (56, 28, D:7) 11 arrows (60, 40, D:7) a +0 club (67, 13, D:7) 11 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (7, -2, D:8) a potion of curing (unseen) (8, -4, D:8) a tin of tremorstones (unseen) (9, -2, D:8) the +3 chain mail "Idghudore" {rElec} It insulates you from electricity. If you switch to wearing this armour, your AC will increase by 11 (3 -> 14). (unseen) (10, -23, D:8) 10 sling bullets (12, -30, D:8) a +0 great sword (12, -22, D:8) a +0 hand axe (12, 18, D:8) a cursed +0 leather armour (13, -24, D:8) an arrow (13, -21, D:8) 3 arrows (14, -16, D:8) an arrow (15, -23, D:8) a +0 longbow 14 arrows (17, -27, D:8) a +0 hand axe a +0 hand axe (17, 15, D:8) a +0 short sword (21, -14, D:8) a +0 giant club a +0 giant club (22, -5, D:8) a +0 dire flail (28, -30, D:8) a +0 dagger (29, 12, D:8) a +0 falchion (31, -7, D:8) a stone (31, 9, D:8) a +0 dagger (31, 10, D:8) a +0 robe a +0 dagger (32, 7, D:8) a +0 club (unseen) (32, 10, D:8) a +0 robe a +0 dagger (32, 11, D:8) a +0 flail (33, -7, D:8) a stone (33, 7, D:8) a +0 short sword (unseen) (34, -4, D:8) a stone (34, -3, D:8) a stone (34, -2, D:8) a stone (35, 0, D:8) a +0 dagger (35, 1, D:8) a +1 dagger of distortion (35, 2, D:8) a +0 short sword (unseen) (36, -16, D:8) a scroll of teleportation (36, 1, D:8) a +0 whip of distortion (unseen) (37, -1, D:8) a +0 hand axe (40, -34, D:8) a +0 hand axe (44, -4, D:8) a +0 robe (46, -14, D:8) a +0 scimitar a +0 plate armour (46, -9, D:8) a +0 war axe a +0 robe (48, -11, D:8) 5 atropa-tipped darts (48, 6, D:8) a +0 leather armour a +0 club (50, -13, D:8) a +0 dagger a +0 robe (52, -18, D:8) a +0 trident a +0 ring mail (58, -18, D:8) a +0 dagger a cursed +0 robe a +2 scimitar of flaming a +2 robe of magic resistance (58, -14, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a scroll of enchant armour (11, -8, D:9) a cursed +0 falchion (11, -1, D:9) a cursed -3 great sword (17, 10, D:9) a cursed +0 club (18, 23, D:9) a +0 giant spiked club a +0 giant spiked club (19, 3, D:9) a +0 trident (33, -13, D:9) a cursed +0 plate armour (36, 8, D:9) 9 stones (50, 18, D:9) 2 throwing nets (51, 3, D:9) a +0 troll leather armour (56, -26, D:9) a +0 mace (56, -23, D:9) a cursed -2 long sword a +0 plate armour (66, 16, D:9) 22 stones Level 10 of the Dungeon [Shop] Mojurchis's General Store a +2 great mace of draining (355 gold) a +0 scale mail (60 gold) a wand of digging (7) (330 gold) a scroll of teleportation (45 gold) a +2 hat (240 gold) a potion of flight (45 gold) a potion of curing (45 gold) a potion of stabbing (60 gold) the cursed +1 hand axe "Nomirhuff" {freeze, rC+ Dex+2 SInv} (447 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from cold. It lets you see invisible. It has a curse placed upon it. a scroll of amnesia (52 gold) a potion of might (60 gold) a scroll of identify (30 gold) a +1 ring mail of positive energy (195 gold) (0, 0, D:10) a scroll of enchant weapon (1, -21, D:10) 2 scrolls of random uselessness (8, -21, D:10) a +0 club (10, -6, D:10) a +0 war axe (13, -9, D:10) 16 arrows (14, -2, D:10) 2 arrows (14, 5, D:10) an uncursed ring of protection from fire (15, 0, D:10) 17 arrows a +0 shortbow (16, -1, D:10) a +0 robe a +0 dagger (17, -11, D:10) a +0 rapier a +0 leather armour (18, -7, D:10) a +0 mace (18, -1, D:10) a +0 leather armour a +0 trident (19, -31, D:10) a curare-tipped dart (19, -30, D:10) 5 stones a +0 whip (20, -29, D:10) 2 stones (20, -25, D:10) a +0 plate armour a +0 war axe (20, -1, D:10) a +0 leather armour a +0 flail (21, -25, D:10) a +0 morningstar (21, -24, D:10) a curare-tipped dart (22, -24, D:10) 3 stones a +0 whip (22, -10, D:10) 21 stones (24, -8, D:10) a +0 giant spiked club (27, -45, D:10) a +0 rapier (31, -20, D:10) a +3 vorpal trident (32, -17, D:10) a +0 scale mail (37, -16, D:10) a +0 chain mail (40, -20, D:10) 19 bolts (51, -14, D:10) a +0 helmet (51, -7, D:10) a +0 morningstar of protection Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (10, -31, D:11) a +4 dagger of chaos a +1 robe (11, 3, D:11) a +0 quarterstaff (14, 9, D:11) a +0 dagger (14, 11, D:11) a +0 mace of protection a +0 plate armour (16, 11, D:11) a +2 vampiric hand axe a +0 scale mail a +0 dagger a +0 robe (19, -25, D:11) a javelin (19, 2, D:11) a +3 scimitar a +0 robe a +5 falchion of freezing a +0 robe (20, -24, D:11) 5 javelins (20, -23, D:11) a javelin (20, 1, D:11) a +4 battleaxe a +0 robe (20, 2, D:11) a cursed +0 battleaxe a +0 robe (21, -25, D:11) a potion of lignification (21, -22, D:11) a +2 demon trident of freezing a +0 scale mail (21, 2, D:11) a cursed +0 dagger a +0 robe (33, 11, D:11) a +0 whip (34, 11, D:11) a +0 club a +0 dagger a +0 robe (35, 11, D:11) a +0 morningstar (40, -10, D:11) a scroll of enchant armour (43, 4, D:11) 4 large rocks (43, 10, D:11) 5 boomerangs of dispersal (49, -31, D:11) a +0 great mace (49, 6, D:11) 2 large rocks (51, -22, D:11) the +5 long sword of Equilibrium {flame, rElec rPois rF- Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-3). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (53, -27, D:11) a +0 robe a +1 falchion (55, -27, D:11) a +0 robe a cursed +0 long sword (58, -25, D:11) a +0 robe a cursed +2 great sword (60, -28, D:11) 16 arrows (61, -22, D:11) a +0 scale mail (61, 3, D:11) a +0 mace (65, -1, D:11) 2 potions of lignification (68, -27, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a scroll of teleportation (2, 19, D:12) 8 sling bullets (3, -11, D:12) 9 stones (10, 20, D:12) 16 stones (12, -16, D:12) 32 stones (13, 24, D:12) a +0 giant club (29, -2, D:12) the +8 mace of Fortitude {freeze, +Rage Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It lets you go berserk. (30, -1, D:12) 18 gold pieces Level 1 of the Orcish Mines (0, 0, Orc:1) 15 gold pieces (4, 0, Orc:1) 33 gold pieces (6, 9, Orc:1) a +0 dagger (still there?) a +0 trident (still there?) (7, 8, Orc:1) a cursed -3 dagger (unseen) (7, 9, Orc:1) a +0 scale mail (8, 9, Orc:1) a cursed -1 dagger (11, 6, Orc:1) a +0 mace (unseen) (11, 8, Orc:1) 30 gold pieces Level 1 of the Lair of Beasts (2, -31, Lair:1) a scroll of enchant armour (5, 4, Lair:1) the +1 short sword "Bexetiusm" {drain, rPois rC- Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). It makes you vulnerable to cold. It protects you from poison. (17, 4, Lair:1) a +0 trident (24, -38, Lair:1) an uncursed ring of see invisible (25, -23, Lair:1) a +0 leather armour (25, 3, Lair:1) 23 bolts (37, -19, Lair:1) a +0 hand axe (42, -42, Lair:1) a +0 arbalest (43, -41, Lair:1) a +0 long sword (50, -23, Lair:1) a +0 chain mail (51, -32, Lair:1) a +0 falchion of holy wrath (57, -16, Lair:1) 14 stones (57, -4, Lair:1) a +0 ring mail (57, 2, Lair:1) 27 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 bolts (11, -3, Lair:2) 28 stones (18, 1, Lair:2) a +0 chain mail (24, -11, Lair:2) a wand of flame (9) (29, -13, Lair:2) a +0 chain mail (34, 6, Lair:2) a +0 tower shield (38, -11, Lair:2) 21 arrows