Lucio Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 29, D:1) 17 bolts (7, 9, D:1) a +0 dagger (15, 44, D:1) a cursed -2 dagger (23, -1, D:1) a +0 robe (25, 7, D:1) a +0 dagger (27, 29, D:1) a +0 hunting sling (29, 20, D:1) a cursed +0 hand axe (33, 26, D:1) 18 bolts (46, 30, D:1) 2 throwing nets Level 2 of the Dungeon (0, 0, D:2) 19 arrows (4, 7, D:2) 12 arrows (10, -18, D:2) a +0 pair of gloves (15, -34, D:2) a +0 plate armour (38, -11, D:2) a +0 whip (41, -2, D:2) a +0 club (44, -4, D:2) a +0 club (46, -37, D:2) a +0 whip (46, -28, D:2) a +0 long sword (50, -2, D:2) a +0 club (64, -35, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (20, 3, D:3) 16 poisoned needles (37, 10, D:3) a +0 club (43, 11, D:3) a +0 mace (53, 24, D:3) a +0 club Level 4 of the Dungeon (5, -2, D:4) a +0 falchion a +0 ring mail (6, -17, D:4) a +0 leather armour (9, -4, D:4) a +0 hunting sling (13, -4, D:4) a +0 dagger (13, 13, D:4) a +2 mace of protection (15, -1, D:4) a +0 leather armour (16, -8, D:4) 22 sling bullets (30, -9, D:4) a +0 spear (31, -1, D:4) a +0 giant spiked club (38, -4, D:4) a +0 dagger (44, -13, D:4) 24 arrows (48, 0, D:4) a +0 flail a +0 dagger a +0 robe (48, 2, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (13, 45, D:5) a +0 trident (40, 12, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of protection from fire (0, 2, D:6) a cursed +4 battleaxe a +0 robe (9, 16, D:6) a cursed +0 dagger a +0 robe (10, 23, D:6) a cursed -3 dagger a +0 robe (16, 16, D:6) a +0 chain mail a +0 trident (17, 7, D:6) a +0 ring mail (23, 0, D:6) a +0 robe (26, 7, D:6) 6 sling bullets (28, 29, D:6) a +0 pair of boots (29, 21, D:6) a +0 halberd 12 sling bullets (31, 8, D:6) a +0 giant spiked club (32, 8, D:6) a +0 scale mail 3 tomahawks a +0 hand axe (33, 7, D:6) a tomahawk (34, 6, D:6) a tomahawk (37, 8, D:6) a +0 short sword (39, 8, D:6) a +0 dagger a +0 short sword (45, 34, D:6) a +0 dagger (46, 7, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar (1, -6, D:7) a +0 robe (3, -21, D:7) a +2 whip of flaming a +0 robe (9, 1, D:7) a +0 robe a +2 hand axe of freezing (12, -20, D:7) a +3 halberd a +0 robe (15, -23, D:7) a hound corpse (skeletalised by now) (15, 1, D:7) 7 poisoned needles (20, -12, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe an adder skeleton (21, -12, D:7) a +0 rapier a +0 ring mail a cursed -1 giant spiked club (22, -4, D:7) a ration (36, -16, D:7) 23 sling bullets Level 9 of the Dungeon (0, 0, D:9) a potion of heal wounds Level 10 of the Dungeon (0, 0, D:10) a scroll of teleportation (3, 6, D:10) 35 gold pieces (5, 0, D:10) an arrow (5, 8, D:10) the +4 triple sword "Baloy" {freeze, rPois rC- MP+9 Str-3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). (6, 2, D:10) 2 arrows (7, 2, D:10) an arrow