Lucio Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 6, D:1) a +0 mace (10, 48, D:1) 23 bolts (13, 26, D:1) a +1 pair of boots (17, 14, D:1) 2 stones (19, 14, D:1) a +0 club a +0 club (22, 24, D:1) a cursed +0 pair of gloves (24, 34, D:1) a +0 dagger (28, 11, D:1) 15 stones (32, -1, D:1) a +0 robe (32, 28, D:1) a +0 pair of gloves (34, 13, D:1) 18 sling bullets (36, 32, D:1) a cursed +0 leather armour (38, 13, D:1) a +0 short sword (43, -2, D:1) a +0 club (43, 38, D:1) a +0 hunting sling (44, 10, D:1) a +0 whip Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 dagger "Grim Tooth" {drain, Stlth+} (2840 gold) A truly terrible weapon, it drains the life of those it strikes. It makes you more stealthy. the amulet of the Invisible Hand {Harm *Corrode *Drain Fragile Int+6 SInv} (4260 gold) [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+6). It lets you see invisible. It may corrode you when you take damage. It causes draining when unequipped. It will be destroyed if unequipped. the ring "Hioqofor" {Wiz +Inv rPois Str+4} (5660 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+4). It protects you from poison. It lets you turn invisible. the +4 whip "Ahofirr" {pain, +Blink MR+} (4580 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It lets you blink. (0, 0, D:2) 17 sling bullets (5, -5, D:2) a +0 dagger (11, -43, D:2) a +0 short sword (13, 4, D:2) 12 stones (14, -39, D:2) a stone (14, -38, D:2) a +0 dagger 2 stones a +0 dagger (21, 7, D:2) 25 arrows (25, -31, D:2) a stone (27, -31, D:2) a stone (48, -20, D:2) a +0 club (53, -15, D:2) a +0 shield (58, 2, D:2) 12 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 13, D:3) a +0 ring mail (23, -8, D:3) a +0 trident a +0 mace (25, 42, D:3) a +0 pair of gloves (29, 4, D:3) a +0 ring mail (32, 42, D:3) a +0 club (33, -11, D:3) a stone (34, -9, D:3) a stone (34, 27, D:3) a +0 dagger (52, 20, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 16 stones (1, -3, D:4) a scroll of enchant weapon (3, 23, D:4) a +0 flail (8, 22, D:4) 17 sling bullets (12, 30, D:4) a +0 falchion (16, 17, D:4) 6 curare-tipped needles (30, 40, D:4) a +2 trident of piercing (36, 17, D:4) a +0 leather armour (36, 32, D:4) a +0 club (40, -11, D:4) 24 stones (41, 29, D:4) a +0 hand axe a scroll of enchant weapon (41, 38, D:4) a +0 scale mail (42, 35, D:4) a +0 club (43, -8, D:4) 18 stones (43, 32, D:4) 12 arrows (44, 32, D:4) a +0 chain mail (47, 27, D:4) a +0 giant club (51, -3, D:4) 23 stones (54, -17, D:4) a +0 flail (54, 8, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) an uncursed staff of cold (4, -13, D:5) 21 sling bullets (16, -13, D:5) a quokka corpse (24, 14, D:5) a +0 dagger (26, -4, D:5) a +0 leather armour (26, 18, D:5) an adder corpse (skeletalised by now) (35, 26, D:5) 11 stones (43, -30, D:5) a +0 dagger (44, -2, D:5) a scroll of enchant armour (45, -12, D:5) a +0 hand axe (53, -6, D:5) 14 sling bullets (59, -10, D:5) a +0 hand axe the Ecumenical Temple