Lovchig Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -6, D:1) a +0 club (8, -18, D:1) 18 poisoned darts (9, -28, D:1) a +0 mace (16, 9, D:1) a +0 club (17, 8, D:1) a +0 dagger (still there?) a +0 club (still there?) (20, 5, D:1) a +0 scale mail (30, 11, D:1) 8 poisoned darts (33, 12, D:1) a +0 scale mail (38, -17, D:1) 6 stones (39, -5, D:1) 15 stones (43, -4, D:1) 17 stones (45, -18, D:1) 10 poisoned darts (46, -27, D:1) a stone (47, -25, D:1) a +0 dagger 4 stones Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:2) a +0 club (10, -7, D:2) a cursed -3 dagger (19, -1, D:2) a datura-tipped dart (20, -1, D:2) a datura-tipped dart (21, 0, D:2) a datura-tipped dart (22, 1, D:2) a datura-tipped dart (23, -19, D:2) a +0 dagger (24, -26, D:2) a +0 dagger (24, -15, D:2) a cursed +0 hand axe a +0 leather armour (36, -24, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of ice (3, 7, D:3) a +3 quarterstaff of chaos (6, 8, D:3) a +0 mace (26, -7, D:3) 16 arrows (29, -3, D:3) a stone (29, 4, D:3) a +0 dagger (35, 22, D:3) a +0 dagger (38, 10, D:3) a +0 plate armour (42, 20, D:3) a +0 short sword (45, -4, D:3) 16 arrows (46, -4, D:3) 7 javelins (48, 28, D:3) 17 arrows (51, 26, D:3) a cursed -2 short sword Level 4 of the Dungeon (1, -1, D:4) 9 stones (5, 11, D:4) 10 stones (5, 18, D:4) a +0 leather armour (9, -18, D:4) a +0 flail (9, 24, D:4) a +0 scythe a +0 robe (13, -19, D:4) a +0 club a +0 chain mail (17, -1, D:4) a +0 club (18, 6, D:4) a +0 giant club (20, -12, D:4) a +0 spear (21, -14, D:4) a +2 trident of protection a +0 scale mail (21, -13, D:4) a +0 flail (22, -14, D:4) a +0 club a +0 club (22, -13, D:4) a +0 flail a +0 hand axe (23, -9, D:4) 19 bolts (27, 14, D:4) 13 stones (29, 3, D:4) a +0 battleaxe (32, 21, D:4) a +0 whip a +0 halberd (33, 21, D:4) a +0 halberd (34, 6, D:4) a +0 dagger Level 5 of the Dungeon (0, 12, D:5) 22 arrows (4, 16, D:5) a +0 hunting sling (5, 3, D:5) a +1 long sword of holy wrath (6, 23, D:5) a +0 short sword (8, 38, D:5) a +0 robe (8, 52, D:5) a potion of degeneration (9, 43, D:5) 2 large rocks (20, 27, D:5) 12 stones (21, 4, D:5) a +0 dagger a +0 robe (21, 6, D:5) a +0 dagger a +0 robe (22, 6, D:5) a +0 falchion (23, 8, D:5) a +0 dagger (23, 9, D:5) a +0 dagger a +0 chain mail (25, 7, D:5) 20 stones (28, 50, D:5) a +0 dagger (29, 50, D:5) a +0 hand axe (30, 10, D:5) the +1 leather armour of Dishonesty {Harm rPois rC+ SInv} It protects you from cold. It protects you from poison. It lets you see invisible. It increases damage dealt and taken. (35, 42, D:5) a +0 club a +0 scale mail (36, 43, D:5) a +0 dagger a +0 robe (38, 30, D:5) a cursed +0 ring mail (40, 38, D:5) a +0 ring mail (42, 17, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 19 stones (3, 10, D:6) an uncursed amulet of regeneration an uncursed ring of positive energy (7, 41, D:6) a +0 robe (18, 8, D:6) a +0 leather armour (18, 56, D:6) the cursed +0 spear "Nuch" {flame, Str+3 Dex-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your dexterity (-4). It has a curse placed upon it. (22, 53, D:6) a +0 leather armour (23, -4, D:6) a scroll of immolation (23, 30, D:6) 19 stones (25, 15, D:6) a +0 morningstar (25, 39, D:6) 23 bolts (29, 39, D:6) 8 javelins (39, 13, D:6) a +0 giant club (39, 47, D:6) a +0 scale mail (42, 27, D:6) an uncursed staff of death (49, 48, D:6) a cursed +0 hand axe (54, 2, D:6) an arrow (58, 2, D:6) a +0 shortbow 17 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (1, -7, D:7) a +0 dagger (3, -19, D:7) a +0 dagger a +0 robe a +0 shortbow 22 arrows a +0 short sword a +0 chain mail a +0 halberd (3, -18, D:7) an arrow a +0 flail (4, -17, D:7) a +0 spear a +0 ring mail (4, -16, D:7) a +0 spear (6, 4, D:7) a +0 rapier (11, -28, D:7) a +2 falchion a +0 robe (11, -27, D:7) a cursed +4 falchion a +0 robe (11, -5, D:7) 15 stones (13, -33, D:7) a cursed +4 mace a +0 robe (13, -32, D:7) a +3 trident a +0 robe (13, -31, D:7) a +0 shortbow (23, 4, D:7) a +0 robe (27, -34, D:7) a cursed -1 whip (29, -35, D:7) 15 poisoned darts (29, -34, D:7) a +0 flail (29, 0, D:7) 14 stones (32, -43, D:7) the +5 scale mail of the Slug {Rampage rElec rF+} It protects you from fire. It insulates you from electricity. It bestows one free step when moving towards enemies. Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (8, 36, D:8) a +0 whip (12, 35, D:8) a cursed -1 flail (25, -2, D:8) a +0 scale mail (25, 28, D:8) a potion of degeneration (32, 7, D:8) a cursed +0 short sword a +0 ring mail (34, 8, D:8) a +0 flail a +0 leather armour a +0 mace a cursed -2 chain mail (37, 9, D:8) 18 stones (45, -9, D:8) 22 stones (49, 15, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a cursed +0 robe a cursed +0 spear a +0 robe (1, -16, D:9) a +2 vampiric falchion (1, -13, D:9) a +0 plate armour (1, 0, D:9) a +2 scimitar a +0 robe (3, 1, D:9) a +0 giant club (11, 4, D:9) 19 stones (14, -8, D:9) a +0 giant spiked club a +0 giant club (17, 7, D:9) a +0 cloak (19, 6, D:9) a +3 mace (20, 15, D:9) 12 sling bullets (27, 2, D:9) a +0 flail (27, 3, D:9) a +0 dagger a +0 robe (28, 3, D:9) a +0 flail a +0 chain mail (28, 4, D:9) a cursed -2 short sword a +0 leather armour (33, -19, D:9) 21 arrows (36, -9, D:9) a +0 club (37, 9, D:9) 21 stones (45, 19, D:9) a +0 flail a +0 leather armour (49, 12, D:9) a +0 plate armour (49, 15, D:9) 3 scrolls of immolation (53, 7, D:9) a +0 hand crossbow (54, -7, D:9) a +0 dagger a +0 leather armour a +0 mace a +0 leather armour a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 flail Level 10 of the Dungeon (2, -2, D:10) a +0 scale mail (7, 5, D:10) a +0 giant club (11, 23, D:10) a +0 trident (20, -11, D:10) a +0 trident (27, 18, D:10) a +0 long sword (29, 2, D:10) a +0 shortbow 26 arrows (30, 0, D:10) a +0 rapier (still there?) a +0 shortbow (still there?) 7 arrows (still there?) (30, 1, D:10) an arrow (30, 2, D:10) 13 arrows (30, 7, D:10) an arrow (31, 3, D:10) an arrow (33, -10, D:10) a +0 war axe (33, -9, D:10) a +0 dagger (still there?) a +0 robe (still there?) (34, -10, D:10) a +0 dagger (35, -10, D:10) a +0 trident (35, -9, D:10) a +1 battleaxe of electrocution a +0 plate armour (45, 15, D:10) 3 large rocks (46, 0, D:10) a +0 long sword (51, 27, D:10) a +1 pair of boots (53, 8, D:10) a +0 war axe (53, 9, D:10) a +0 dagger a +0 robe a +0 ring mail (54, 10, D:10) a +0 hand axe a +0 leather armour (55, 9, D:10) a +0 dagger a +0 robe (55, 10, D:10) a +0 glaive a +0 chain mail (59, -9, D:10) 16 stones Level 11 of the Dungeon (0, 0, D:11) a +0 robe (1, -29, D:11) 9 stones (1, 10, D:11) 12 bolts (5, -30, D:11) a +2 chain mail of cold resistance (6, -30, D:11) a +0 scimitar a +0 plate armour (7, 2, D:11) 12 sling bullets (8, -29, D:11) a +0 flail (22, -35, D:11) an uncursed ring of stealth a +0 kite shield (24, 6, D:11) 15 arrows (44, -5, D:11) a +0 falchion a +0 robe a +0 dagger of protection (45, -5, D:11) a +0 leather armour a +0 mace (46, -8, D:11) a +0 dagger a cursed +0 robe (46, -5, D:11) a +0 flail (48, -17, D:11) 7 stones (53, -19, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) 20 arrows (11, -16, D:12) 16 stones (12, -49, D:12) 11 poisoned darts (14, -41, D:12) a cursed +0 leather armour (18, -23, D:12) a +0 short sword (20, -38, D:12) a +0 shortbow 20 arrows (26, -25, D:12) a +0 flail a +0 short sword a +0 chain mail a +0 battleaxe a +0 chain mail (29, -12, D:12) a cursed +0 plate armour a +3 battleaxe (30, -13, D:12) 2 boomerangs a +0 war axe (31, -11, D:12) a +0 robe a +0 dagger (34, -22, D:12) a +0 short sword a +0 ring mail a +0 hand axe a +0 chain mail (41, -20, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (5, -12, D:13) a +0 dagger a +0 scale mail (5, 36, D:13) 22 stones a +0 leather armour (6, 37, D:13) a +2 dagger of venom a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (7, 37, D:13) a stone (16, 18, D:13) a +0 cloak (17, 34, D:13) a +0 trident (24, 5, D:13) a +0 shortbow 19 arrows (24, 6, D:13) an arrow (35, 9, D:13) a +0 tower shield (36, 28, D:13) a +0 robe (37, -8, D:13) a scroll of immolation (46, 20, D:13) 2 arrows (46, 23, D:13) an arrow (48, 24, D:13) a bolt (48, 25, D:13) a bolt a +1 battleaxe of freezing 2 arrows (48, 26, D:13) 5 bolts (49, 23, D:13) a +0 arbalest 9 bolts 3 arrows (49, 24, D:13) a +0 hand axe a +0 shortbow 11 arrows a bolt (49, 25, D:13) an arrow a +0 battleaxe a +0 ring mail (50, 19, D:13) a -4 ring of dexterity (50, 26, D:13) an arrow (55, 9, D:13) 20 stones (62, 10, D:13) a +0 helmet Level 14 of the Dungeon (0, 0, D:14) a large rock (0, 3, D:14) 2 large rocks (1, 3, D:14) a large rock a +0 flail (2, 3, D:14) a large rock (4, 16, D:14) an uncursed ring of protection from magic a +4 ring of protection (22, 20, D:14) a cursed +0 dagger (23, 13, D:14) 10 bolts (24, 18, D:14) 18 sling bullets (25, -8, D:14) a +0 giant spiked club (29, -12, D:14) a +0 buckler (30, 18, D:14) a +2 hand crossbow of flaming (37, -15, D:14) 9 stones (40, -1, D:14) 4 large rocks (41, -1, D:14) a +0 dagger (46, -1, D:14) a +0 short sword (51, 9, D:14) a +0 shortbow a +0 shortbow 32 arrows (51, 15, D:14) 17 arrows (52, 9, D:14) a cursed -3 shortbow 14 arrows (53, 7, D:14) 4 arrows (53, 9, D:14) a +0 shortbow 19 arrows (54, 5, D:14) 2 arrows (54, 6, D:14) 2 arrows Level 15 of the Dungeon (0, 0, D:15) a +0 troll leather armour (2, 4, D:15) a +0 quarterstaff (3, 19, D:15) a +0 flail (3, 20, D:15) a +0 halberd a +0 chain mail (3, 21, D:15) 4 boomerangs a +0 leather armour a +0 short sword a +0 leather armour (5, 21, D:15) a +1 dagger of draining a +0 robe (5, 30, D:15) 3 large rocks (7, 14, D:15) a +0 trident (19, 6, D:15) a +0 shortbow 21 arrows (20, 5, D:15) a +0 shortbow 21 arrows (20, 7, D:15) a +0 dire flail of holy wrath a +0 ring mail (21, 6, D:15) a +0 great sword a +0 leather armour a +0 dagger a cursed +0 robe (21, 7, D:15) a +2 shortbow of flaming 25 arrows (21, 16, D:15) a +0 robe a cursed -1 short sword (23, 12, D:15) a +0 scale mail (25, 12, D:15) 19 bolts (28, 29, D:15) a +2 long sword of electrocution (28, 31, D:15) 2 arrows a large rock (29, 13, D:15) 19 stones (30, 27, D:15) a large rock (30, 29, D:15) a large rock (30, 33, D:15) an arrow (31, -6, D:15) a +0 ring mail (31, 25, D:15) 3 large rocks (31, 34, D:15) an arrow (32, 35, D:15) an arrow (33, 36, D:15) an arrow (34, 13, D:15) a cursed -4 ring of strength (35, 11, D:15) 26 stones (35, 38, D:15) a +0 shortbow 3 arrows (39, -7, D:15) a +0 falchion (41, 29, D:15) a +0 scimitar (42, 29, D:15) a +0 scimitar (43, 21, D:15) a +2 vorpal morningstar (43, 22, D:15) a +0 troll leather armour (43, 29, D:15) a +0 short sword (43, 30, D:15) a +0 trident (44, 22, D:15) 3 large rocks (44, 29, D:15) a +0 mace (46, 23, D:15) a large rock (48, -11, D:15) 4 boomerangs (49, 11, D:15) 16 stones (52, 5, D:15) a +0 dire flail a +0 dire flail (52, 6, D:15) a +0 giant club a +0 giant club (52, 7, D:15) a +0 robe (53, 5, D:15) a cursed -1 giant club a +0 dire flail (53, 6, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a cursed -1 giant spiked club (55, 20, D:15) a +0 halberd the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 2 large rocks (1, -20, Orc:1) a +0 hunting sling (1, -18, Orc:1) 3 large rocks (1, -17, Orc:1) 4 large rocks (2, -18, Orc:1) 4 large rocks (2, -17, Orc:1) 3 large rocks (3, 1, Orc:1) a large rock (6, 1, Orc:1) a large rock (7, -22, Orc:1) a +0 battleaxe of freezing (7, -21, Orc:1) a +0 dire flail a +0 dire flail (7, -20, Orc:1) 2 large rocks (8, -22, Orc:1) a cursed -2 dire flail a +0 dire flail (8, -21, Orc:1) 3 large rocks (8, -20, Orc:1) a large rock (9, -23, Orc:1) a large rock (9, -21, Orc:1) 4 large rocks (9, -20, Orc:1) a large rock (10, -25, Orc:1) 4 large rocks (11, -22, Orc:1) a +3 rapier of holy wrath (11, -21, Orc:1) a +4 vampiric trident (12, -22, Orc:1) the +7 falchion of Integrity {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. (12, -21, Orc:1) the +7 flail "Ymutz" {vorpal, Int+4 Dex+6} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+6). (13, -22, Orc:1) the +11 war axe of the Common Good {antimagic, *Rage Str+3 Int+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your intelligence (+2). It may make you go berserk in combat. (13, -21, Orc:1) a +2 flail of protection (13, 1, Orc:1) a +0 battleaxe a cursed +0 plate armour a +0 club (13, 2, Orc:1) a +0 dagger of speed a +0 robe (14, -22, Orc:1) a +2 flail of holy wrath (14, -21, Orc:1) a +2 rapier of flaming (14, 1, Orc:1) a +0 battleaxe a +0 chain mail (14, 2, Orc:1) a +0 dagger a +0 robe a +0 glaive a cursed -2 chain mail (14, 3, Orc:1) a +0 leather armour a +0 club a +0 chain mail a +0 dagger a +0 ring mail (15, -22, Orc:1) a +1 dagger of speed (15, -21, Orc:1) the +9 quick blade of Extermination {flame, rElec Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It insulates you from electricity. (15, 1, Orc:1) a +0 flail a +0 leather armour (15, 2, Orc:1) a +0 hand axe a cursed -2 plate armour (15, 3, Orc:1) a +0 dagger a +0 leather armour (15, 4, Orc:1) a +0 battleaxe a +0 chain mail a +0 giant club a +0 club (15, 5, Orc:1) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 flail a +0 leather armour (16, -26, Orc:1) 4 large rocks (16, 3, Orc:1) a +0 dagger a +0 robe a +0 scale mail a +0 club a +0 leather armour a +0 falchion a +0 leather armour (16, 5, Orc:1) a +0 mace a +0 short sword a +0 plate armour a +0 giant club (17, -26, Orc:1) 2 large rocks (17, -23, Orc:1) a large rock (17, -21, Orc:1) a large rock (17, 4, Orc:1) a +1 mace of protection a cursed +0 leather armour (18, -26, Orc:1) 5 large rocks (28, 4, Orc:1) a +0 dagger (29, 3, Orc:1) a +0 mace a +0 ring mail (29, 4, Orc:1) a +0 halberd a +0 chain mail (30, -19, Orc:1) a large rock (30, -17, Orc:1) a large rock (30, 3, Orc:1) a cursed -1 falchion a +0 leather armour (31, -18, Orc:1) 4 large rocks (31, -16, Orc:1) a large rock (31, -11, Orc:1) a large rock (32, -24, Orc:1) a large rock (32, -19, Orc:1) a large rock (32, -18, Orc:1) 4 large rocks (32, -17, Orc:1) 5 large rocks (33, -19, Orc:1) a large rock (38, -15, Orc:1) a large rock (40, -15, Orc:1) a large rock (42, -17, Orc:1) a +2 dire flail of holy wrath a +0 dire flail (42, -16, Orc:1) 2 large rocks (47, 16, Orc:1) a +0 dagger a +0 robe (47, 17, Orc:1) a +0 dagger a +0 scale mail (48, -23, Orc:1) a +0 giant club (48, 16, Orc:1) a +2 dagger of electrocution a +0 robe (48, 17, Orc:1) a +3 dagger of draining a +0 robe (48, 18, Orc:1) a +0 halberd a +0 chain mail (49, -23, Orc:1) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (49, 16, Orc:1) a +4 dagger of venom a +0 robe (49, 17, Orc:1) a +0 giant club a +1 hand axe of venom (49, 18, Orc:1) a +0 halberd a +0 plate armour a +0 short sword (50, 17, Orc:1) a +0 mace a +0 ring mail a +0 club 3 boomerangs (50, 18, Orc:1) a +0 trident a +0 leather armour (52, -26, Orc:1) a +0 chain mail (52, -10, Orc:1) a +0 hand axe (53, -11, Orc:1) a +0 ring mail a +0 club (53, -10, Orc:1) a +0 leather armour a +0 dagger a +0 leather armour a +0 club a +0 robe of cold resistance a +0 dagger of holy wrath (56, -15, Orc:1) 2 large rocks (57, -14, Orc:1) a large rock (57, -13, Orc:1) a large rock (58, -23, Orc:1) a +0 whip (58, -21, Orc:1) a +0 battleaxe a +0 chain mail (59, -22, Orc:1) a +0 scimitar a +0 chain mail (59, -21, Orc:1) a +0 halberd a +0 arbalest a +0 plate armour 16 bolts (60, -23, Orc:1) a +0 short sword 5 boomerangs a +0 plate armour Level 2 of the Orcish Mines [Shop] Neamuol's General Store 10 poisoned darts (64 gold) an uncursed ring of positive energy (320 gold) the +1 robe of Bemelep {-Tele Harm Rampage rF-} (91 gold) It makes you vulnerable to fire. It prevents most forms of teleportation. It increases damage dealt and taken. It bestows one free step when moving towards enemies. a condenser vane (2/2) (320 gold) 16 stones (25 gold) 27 stones (43 gold) 2 potions of brilliance (128 gold) a lightning rod (4/4) (640 gold) a +0 hunting sling (24 gold) a potion of flight (48 gold) a +0 club (16 gold) [Shop] Duresu's Antique Armour Boutique a +0 cloak of preservation (345 gold) a +0 ring mail (120 gold) a +1 leather armour of magic resistance (420 gold) the quicksilver dragon scales of Miwitaz {MR+ Int+2 Dex+3} (2325 gold) It affects your intelligence (+2). It affects your dexterity (+3). It affects your resistance to hostile enchantments. a cursed +0 robe (3 gold) a +0 ring mail (120 gold) the +7 chain mail of Jecakk {rPois rF+ MR- Dex+2} (1731 gold) It affects your dexterity (+2). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. a +0 leather armour (60 gold) a +0 chain mail (135 gold) [Shop] Xuskasah's Antique Weapon Boutique the +3 mace of Zadiq {drain, rF+ rC- Stlth+} (1298 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. a cursed +0 trident (107 gold) a +0 spear (129 gold) the +8 great sword of the Owl {venom, Fragile rElec rC+++ MR++} (4282 gold) It poisons the flesh of those it strikes. It renders you almost immune to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. the +3 sling "Punk" {acid, rCorr} (2799 gold) It provides partial protection from all sources of acid and corrosion. the +4 arbalest of Tiadataz {penet, rPois} (1823 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from poison. a +1 vampiric hand axe (688 gold) a +1 vorpal halberd (559 gold) a +3 hunting sling (795 gold) [Shop] Renk's Jewellery Boutique an uncursed ring of resist corrosion (320 gold) an uncursed ring of ice (400 gold) the ring "Gyimutro" {Str+3 Dex+6} (1148 gold) [ring of dexterity] It affects your strength (+3). It affects your dexterity (+6). a cursed -4 ring of evasion (32 gold) an uncursed amulet of guardian spirit (480 gold) an uncursed amulet of regeneration (480 gold) an uncursed ring of protection from fire (400 gold) an uncursed amulet of regeneration (480 gold) a +6 ring of dexterity (936 gold) an uncursed ring of protection from fire (400 gold) a cursed -4 ring of protection (32 gold) the ring "Giliexzam" {*Tele +Fly Dex+3} (366 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (+3). It lets you fly. an uncursed amulet of regeneration (480 gold) an uncursed ring of poison resistance (320 gold) (0, 0, Orc:2) a +0 war axe a +0 chain mail (1, -1, Orc:2) a +4 scimitar of flaming a +1 war axe a +0 whip a +0 ring mail a +0 arbalest 15 bolts a +0 plate armour a +0 dagger a +0 robe (1, 0, Orc:2) a +0 dagger a +0 robe a +0 short sword of electrocution a +0 chain mail (1, 1, Orc:2) a +0 dagger a +0 dire flail a +0 scale mail a cursed -3 war axe (2, 0, Orc:2) a +0 dagger a +0 leather armour a +0 dagger a +0 dagger a +0 robe a +0 war axe 4 boomerangs a +0 chain mail a +0 war axe a +0 chain mail a +0 battleaxe a +0 chain mail a +0 flail a +0 chain mail a +0 great sword a +0 plate armour (3, 0, Orc:2) a +0 club a +0 chain mail (5, -3, Orc:2) a +0 whip a +0 scale mail (6, -5, Orc:2) a +0 short sword 7 boomerangs a +0 plate armour (6, -3, Orc:2) a +0 giant club a +0 dagger a +0 scale mail (7, -4, Orc:2) a +0 dagger a +0 robe (12, 0, Orc:2) a +0 glaive a +0 chain mail (20, -2, Orc:2) a cursed +0 war axe a +0 plate armour a +0 dagger a +0 robe (21, -3, Orc:2) a +2 mace of protection (21, -2, Orc:2) a +3 dire flail a +0 chain mail a +0 dagger a +0 robe (21, -1, Orc:2) a +2 dagger of venom a +0 robe (25, -4, Orc:2) a +0 dagger a +0 robe (25, -3, Orc:2) a +0 dagger a +0 robe (26, -2, Orc:2) a +0 battleaxe a +0 plate armour (27, -2, Orc:2) a +0 war axe a +0 plate armour (28, -5, Orc:2) a +0 trident a +0 chain mail (28, -3, Orc:2) a +0 war axe a +0 chain mail (28, -2, Orc:2) a +0 dagger a +0 robe (31, 12, Orc:2) a +0 chain mail (32, 11, Orc:2) a +0 glaive a +0 chain mail (35, 6, Orc:2) an uncursed amulet of magic regeneration (35, 16, Orc:2) a +0 short sword (37, -19, Orc:2) a +0 trident a +0 chain mail (37, -18, Orc:2) a +0 leather armour (39, 17, Orc:2) a +0 cloak a +0 giant club a cursed -1 giant club (40, 13, Orc:2) a +0 giant club a +0 giant club (43, -16, Orc:2) a +0 war axe (unseen) (43, -14, Orc:2) a +0 dagger (still there?) a +0 robe (still there?) (43, 18, Orc:2) a +0 giant club (44, -14, Orc:2) a +0 battleaxe a +0 chain mail (45, -14, Orc:2) a +0 giant club (unseen) (45, 18, Orc:2) a +0 dagger a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 buckler (14, -1, Lair:1) a +0 leather armour (14, 24, Lair:1) 25 stones (14, 25, Lair:1) 18 stones (15, 27, Lair:1) 18 stones (36, -5, Lair:1) a +0 quarterstaff (38, -3, Lair:1) 15 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 ring mail (8, -18, Lair:2) a +0 hat of magic resistance (11, -16, Lair:2) a +0 war axe (12, -20, Lair:2) a +3 scimitar of flaming a +0 robe (14, 6, Lair:2) a +0 hand axe (18, -1, Lair:2) an uncursed amulet of reflection (19, -19, Lair:2) +0 swamp dragon scales a +2 glaive of draining (19, -9, Lair:2) 26 stones (21, -17, Lair:2) 15 sling bullets (24, -27, Lair:2) a +4 short sword (27, -18, Lair:2) a +0 great sword (27, -11, Lair:2) a +0 chain mail 3 javelins a +0 vorpal battleaxe (30, -10, Lair:2) a javelin (33, -8, Lair:2) 2 javelins (37, -10, Lair:2) a +2 quarterstaff of draining (39, 0, Lair:2) 21 arrows (42, -18, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (5, -16, Lair:3) a +0 short sword (8, -24, Lair:3) 14 arrows (15, 5, Lair:3) 19 sling bullets (34, -10, Lair:3) 21 arrows (36, -3, Lair:3) a +0 scimitar (38, -41, Lair:3) a +0 ring mail (46, 4, Lair:3) 15 stones (51, -15, Lair:3) a +0 trident (56, -31, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) the +6 spear "Duol" {elec, +Rage rC+ Dex-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-4). It protects you from cold. It lets you go berserk. (2, -1, Lair:4) a +0 spear (2, 1, Lair:4) an uncursed staff of air (2, 20, Lair:4) a +0 trident (7, 20, Lair:4) a +0 robe (9, 15, Lair:4) a +0 scimitar (13, -25, Lair:4) 20 stones (20, -5, Lair:4) 22 bolts (29, -17, Lair:4) a +0 pair of gloves (30, 8, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (3, 0, Lair:5) a +0 long sword (9, 6, Lair:5) a +0 robe (11, 18, Lair:5) a +0 dagger (20, -3, Lair:5) a +0 leather armour (27, -2, Lair:5) a +0 robe (31, -2, Lair:5) a +0 rapier (34, 21, Lair:5) a +0 quarterstaff (37, 12, Lair:5) a +1 hat (38, 12, Lair:5) 25 bolts (47, 18, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 stones (5, -41, Lair:6) 22 stones (6, -47, Lair:6) a +0 long sword (6, -11, Lair:6) 28 bolts (11, -18, Lair:6) 20 stones (15, -12, Lair:6) a +0 glaive (17, -21, Lair:6) 14 stones (22, -41, Lair:6) 15 stones (22, -16, Lair:6) 29 stones (24, -15, Lair:6) a +1 short sword of draining (27, -25, Lair:6) 24 arrows (28, -20, Lair:6) 5 large rocks (30, -32, Lair:6) a cursed -2 scale mail (30, -20, Lair:6) a curare-tipped dart (30, -19, Lair:6) a curare-tipped dart (31, -20, Lair:6) a curare-tipped dart (32, -3, Lair:6) 16 stones (42, -33, Lair:6) 14 stones (51, 0, Lair:6) an uncursed staff of conjuration (58, -58, Lair:6) a +4 morningstar of protection (62, -40, Lair:6) a +0 scale mail Level 1 of the Shoals (0, 0, Shoals:1) 17 stones (1, 2, Shoals:1) a cursed -2 trident (1, 4, Shoals:1) a cursed +0 plate armour (7, 2, Shoals:1) a +0 ring mail (7, 38, Shoals:1) 21 stones (9, 27, Shoals:1) 18 stones (11, 40, Shoals:1) a +3 trident of venom a +0 robe (13, 11, Shoals:1) 14 arrows a +0 shortbow (15, 13, Shoals:1) 13 arrows (16, 36, Shoals:1) a +0 glaive (16, 38, Shoals:1) a +0 trident 7 boomerangs (17, 37, Shoals:1) a +1 trident of venom a +0 robe (20, 38, Shoals:1) a +0 halberd (20, 39, Shoals:1) a +0 glaive 5 boomerangs of dispersal (28, 30, Shoals:1) a stone (29, -5, Shoals:1) a +0 trident (29, 14, Shoals:1) a +0 vampiric trident a cursed +0 robe (29, 34, Shoals:1) a cursed -2 hunting sling a +0 spear 17 stones a +0 pair of boots (29, 35, Shoals:1) a +0 spear (29, 36, Shoals:1) 2 stones (30, -4, Shoals:1) a +2 trident of protection 7 silver boomerangs (30, 25, Shoals:1) 3 datura-tipped darts (30, 33, Shoals:1) a +0 spear a +0 hunting sling 22 stones (30, 34, Shoals:1) a +0 spear a +0 hunting sling 10 stones (31, 38, Shoals:1) a stone (32, 26, Shoals:1) 10 stones (37, 13, Shoals:1) a +2 trident of venom a +0 leather armour (37, 37, Shoals:1) a +1 trident of venom (39, 3, Shoals:1) a +0 trident (39, 4, Shoals:1) a +3 vorpal battleaxe a +0 leather armour (39, 16, Shoals:1) 15 sling bullets (42, 3, Shoals:1) a +0 trident 2 throwing nets (47, 2, Shoals:1) a +0 trident (50, -7, Shoals:1) a cursed -2 war axe Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear (0, 2, Shoals:2) a cursed -3 trident a +1 leather armour of cold resistance (1, 0, Shoals:2) a cursed -2 halberd (1, 1, Shoals:2) a +0 glaive (1, 2, Shoals:2) a +0 trident a throwing net (3, 16, Shoals:2) 2 atropa-tipped darts (4, -11, Shoals:2) a +0 trident (10, 32, Shoals:2) a +2 vampiric rapier a +0 robe (11, 31, Shoals:2) a +0 trident (12, 31, Shoals:2) a +0 trident a cursed -1 robe (13, 31, Shoals:2) a +0 trident a throwing net (14, -8, Shoals:2) a javelin (14, -7, Shoals:2) 2 javelins (15, -8, Shoals:2) 12 javelins (15, -7, Shoals:2) a javelin (18, -6, Shoals:2) 2 javelins (20, -6, Shoals:2) a javelin (21, -6, Shoals:2) a javelin (21, 22, Shoals:2) 17 arrows (22, -6, Shoals:2) 8 boomerangs (27, -8, Shoals:2) a +0 flail (27, -7, Shoals:2) a sling bullet (27, -6, Shoals:2) a +0 club a +0 hunting sling 13 stones (27, -5, Shoals:2) 2 arrows (28, -6, Shoals:2) a +0 quarterstaff of distortion a +0 hunting sling 20 sling bullets an arrow (28, -5, Shoals:2) a +0 longbow a +0 spear 20 arrows a +0 trident (29, -6, Shoals:2) a +0 spear (29, -5, Shoals:2) an arrow (29, -4, Shoals:2) a +0 spear a +0 hunting sling 23 sling bullets (31, -4, Shoals:2) 4 sling bullets (31, 36, Shoals:2) an uncursed amulet of faith an uncursed amulet of guardian spirit (35, -2, Shoals:2) a sling bullet (38, 8, Shoals:2) 4 boomerangs (41, 10, Shoals:2) 18 stones (43, 6, Shoals:2) an arrow (43, 17, Shoals:2) a throwing net (43, 23, Shoals:2) a +0 trident (47, 4, Shoals:2) 27 arrows a cursed -3 shortbow (48, 4, Shoals:2) 2 arrows (48, 19, Shoals:2) a +0 halberd (49, -12, Shoals:2) 21 stones (50, 21, Shoals:2) a +0 quarterstaff (54, -7, Shoals:2) a +2 trident of venom (55, 13, Shoals:2) 28 stones Level 3 of the Shoals (0, 0, Shoals:3) a +0 club (5, 7, Shoals:3) a +0 spear (6, -1, Shoals:3) a +0 leather armour (11, -2, Shoals:3) 17 stones (11, 5, Shoals:3) 13 stones (13, -8, Shoals:3) a +0 leather armour (15, -7, Shoals:3) a scroll of noise (15, -1, Shoals:3) a +0 trident a cursed +0 trident (17, -3, Shoals:3) a +0 pair of gloves (20, 1, Shoals:3) a scroll of immolation (21, 3, Shoals:3) 28 stones (29, -9, Shoals:3) 4 silver javelins (29, -5, Shoals:3) a +0 leather armour a +1 trident of venom (30, -30, Shoals:3) 8 large rocks (30, -7, Shoals:3) a silver javelin (31, -29, Shoals:3) 4 large rocks (31, -7, Shoals:3) a silver javelin (32, -29, Shoals:3) a large rock (34, -23, Shoals:3) a large rock (34, -20, Shoals:3) 20 bolts (35, -31, Shoals:3) a cursed -3 spear (38, -24, Shoals:3) 8 atropa-tipped darts (46, -31, Shoals:3) 3 large rocks Level 4 of the Shoals (7, -2, Shoals:4) an uncursed staff of cold (10, -11, Shoals:4) a stone (11, -8, Shoals:4) a +0 trident (12, -12, Shoals:4) a stone (13, -11, Shoals:4) a stone (13, -8, Shoals:4) an arrow 3 stones a +0 leather armour a +0 demon trident (13, -7, Shoals:4) an arrow (13, -6, Shoals:4) 18 arrows a +0 club a +0 longbow (13, -5, Shoals:4) a stone (13, -4, Shoals:4) a stone (14, -10, Shoals:4) a +0 leather armour a +2 trident of venom (14, -7, Shoals:4) a throwing net (14, -4, Shoals:4) a stone (14, -3, Shoals:4) a stone (14, -2, Shoals:4) 2 stones (14, -1, Shoals:4) a stone (16, 0, Shoals:4) 2 stones (17, -8, Shoals:4) a +0 robe a +2 rapier of speed (18, -7, Shoals:4) a +0 spear (18, -6, Shoals:4) a stone (18, -5, Shoals:4) a +0 spear (18, 6, Shoals:4) a stone (18, 7, Shoals:4) a sling bullet a stone (18, 8, Shoals:4) 3 stones (19, -8, Shoals:4) a +0 trident a cursed +0 robe a +0 rapier (19, -7, Shoals:4) a +0 trident (19, -5, Shoals:4) 5 boomerangs a +0 trident 20 stones a +0 club a +0 hunting sling (19, -4, Shoals:4) a +0 trident (19, -3, Shoals:4) 38 stones a +0 spear a +0 hunting sling a +0 quarterstaff a +0 hunting sling (19, -2, Shoals:4) a stone (19, 2, Shoals:4) a +0 leather armour a +2 demon trident of venom (19, 6, Shoals:4) 2 sling bullets (19, 7, Shoals:4) an arrow (20, -8, Shoals:4) a +0 trident (20, -7, Shoals:4) 5 boomerangs a +0 trident (20, -6, Shoals:4) a +0 trident a +0 leather armour 7 javelins a +4 vorpal spear (20, -4, Shoals:4) 2 stones (20, -3, Shoals:4) a sling bullet (20, -2, Shoals:4) a stone a +0 robe a +0 rapier (20, -1, Shoals:4) a sling bullet a +0 trident a +0 robe a +0 rapier (20, 0, Shoals:4) a sling bullet a +0 trident 17 stones a +0 spear a +0 hunting sling (20, 1, Shoals:4) 8 stones 4 javelins a +0 club a +0 hunting sling (20, 3, Shoals:4) a sling bullet (20, 4, Shoals:4) 16 sling bullets a +0 club a +0 fustibalus (20, 5, Shoals:4) an arrow (20, 6, Shoals:4) an arrow (20, 10, Shoals:4) a sling bullet (20, 17, Shoals:4) a +0 spear a +0 hunting sling 25 sling bullets (20, 19, Shoals:4) a +1 antimagic spear 7 silver javelins a +0 scale mail of cold resistance (21, -8, Shoals:4) 14 stones a +0 quarterstaff a cursed +0 hunting sling a +0 spear (21, -6, Shoals:4) 16 stones a +0 quarterstaff a +0 hunting sling a +0 trident (21, -5, Shoals:4) a +0 spear (21, -4, Shoals:4) a +0 trident (21, -3, Shoals:4) a throwing net a +0 trident (21, -2, Shoals:4) an uncursed staff of death (21, -1, Shoals:4) 2 stones a +0 trident a +0 robe a +3 trident of freezing (21, 0, Shoals:4) a stone a +0 robe a +2 rapier of protection (21, 1, Shoals:4) a sling bullet a stone a +0 trident (22, -8, Shoals:4) a stone (22, 3, Shoals:4) 6 sling bullets a +0 spear a +0 hunting sling (22, 4, Shoals:4) 12 arrows a +0 quarterstaff a +2 longbow of freezing (23, -3, Shoals:4) a stone (23, 0, Shoals:4) 6 boomerangs a +0 trident (23, 4, Shoals:4) a sling bullet (24, -10, Shoals:4) a stone (24, 1, Shoals:4) 2 javelins (24, 7, Shoals:4) a sling bullet (25, 5, Shoals:4) a throwing net (26, -13, Shoals:4) 2 stones (26, -9, Shoals:4) a stone (26, 20, Shoals:4) 2 silver javelins (27, 19, Shoals:4) 8 silver javelins (28, 14, Shoals:4) an uncursed staff of air (34, 2, Shoals:4) 25 arrows (35, -19, Shoals:4) a cursed +0 quarterstaff a +0 hunting sling 13 sling bullets (35, 0, Shoals:4) a +2 rapier of protection (39, 12, Shoals:4) a large rock (40, -21, Shoals:4) a +0 giant club (40, 11, Shoals:4) 21 sling bullets (still there?) a +0 quarterstaff (still there?) a +0 hunting sling (still there?) (40, 13, Shoals:4) a large rock (42, -20, Shoals:4) a +0 leather armour (42, 10, Shoals:4) 7 sling bullets a +0 spear a +0 hunting sling (43, 14, Shoals:4) a large rock (44, 13, Shoals:4) a +0 trident (49, 9, Shoals:4) a +4 scythe of protection (49, 10, Shoals:4) a +0 robe the +8 morningstar "Ziq Jil" {vamp, MR+ Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). It affects your resistance to hostile enchantments. Level 1 of the Spider Nest (0, 0, Spider:1) the +7 falchion of Qeoj {drain, Fragile rF+ Str+2 Int+2 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (+4). It protects you from fire. It will be destroyed if unequipped. (0, 3, Spider:1) a +0 scimitar (1, 5, Spider:1) a +0 robe (21, -16, Spider:1) 26 stones (23, 5, Spider:1) a +0 ring mail (24, 6, Spider:1) a +0 quarterstaff (27, 24, Spider:1) a +0 hand axe (29, 23, Spider:1) a +0 lajatang (34, 19, Spider:1) 3 atropa-tipped darts (34, 21, Spider:1) a +0 falchion (37, 22, Spider:1) a +0 buckler Level 2 of the Spider Nest (0, 0, Spider:2) a +0 leather armour (13, -6, Spider:2) a +0 ring mail (30, -20, Spider:2) a +0 scimitar (35, -23, Spider:2) 18 sling bullets Level 3 of the Spider Nest (0, 0, Spider:3) a +0 morningstar (1, -1, Spider:3) a scroll of random uselessness (2, -9, Spider:3) a +1 falchion of electrocution (9, 15, Spider:3) a cursed -1 great mace (18, 18, Spider:3) a +0 leather armour (22, -18, Spider:3) an uncursed ring of magical power (24, -1, Spider:3) 19 sling bullets (28, 4, Spider:3) a +0 tower shield a +0 chain mail a +3 morningstar of distortion Level 4 of the Spider Nest (0, 0, Spider:4) a +0 rapier (1, -4, Spider:4) 16 arrows (4, -9, Spider:4) a +0 dagger (5, -17, Spider:4) 14 stones (18, 4, Spider:4) 22 poisoned darts (19, -14, Spider:4) 8 bolts (20, -18, Spider:4) a cursed ring of attention (24, -34, Spider:4) a box of beasts (3/3) (32, -12, Spider:4) a +0 hand axe (35, -8, Spider:4) a +0 pair of boots (37, -18, Spider:4) a +0 ring mail (49, -19, Spider:4) a +2 pair of gloves Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (4, 19, Slime:5) 10 stones (4, 20, Slime:5) a cursed amulet of inaccuracy (4, 27, Slime:5) a +0 rapier (4, 28, Slime:5) a +1 pair of boots (5, 18, Slime:5) a scroll of teleportation (5, 19, Slime:5) a lightning rod (4/4) (5, 20, Slime:5) 35 gold pieces (5, 21, Slime:5) 31 gold pieces (5, 26, Slime:5) a +6 ring of intelligence (5, 27, Slime:5) a scroll of enchant armour (5, 28, Slime:5) the +0 dagger of Muum {vamp, rElec MR- Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (5, 29, Slime:5) a +0 morningstar (6, 17, Slime:5) a +2 war axe of freezing (6, 18, Slime:5) the +2 scimitar of Wyrd {vorpal, +Blink} It inflicts extra damage upon your enemies. It lets you blink. (6, 19, Slime:5) a +4 chain mail of fire resistance (6, 20, Slime:5) an uncursed staff of earth (6, 21, Slime:5) 23 arrows (6, 26, Slime:5) 2 potions of flight (6, 27, Slime:5) a +2 pair of gloves of archery (6, 28, Slime:5) a scroll of amnesia (6, 29, Slime:5) the cursed +1 arbalest of Lozok {elec, rF- rC+++ Int+4 SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It makes you vulnerable to fire. It renders you almost immune to cold. It lets you see invisible. It has a curse placed upon it. (6, 30, Slime:5) a scroll of brand weapon (7, 17, Slime:5) 29 gold pieces (7, 18, Slime:5) 27 gold pieces (7, 19, Slime:5) a +1 lajatang of pain (7, 20, Slime:5) 46 gold pieces (7, 27, Slime:5) a +0 crystal plate armour (7, 28, Slime:5) a book of Alchemy (7, 29, Slime:5) 21 gold pieces (7, 30, Slime:5) a potion of flight (8, 19, Slime:5) a potion of might (8, 21, Slime:5) an uncursed staff of death (8, 26, Slime:5) the +7 halberd "Heriaqot" {freeze, *Contam +Fly rC+ Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It protects you from cold. It lets you fly. It causes magical contamination when unequipped. (8, 28, Slime:5) a +2 pair of gloves (13, 19, Slime:5) a cursed -1 falchion (13, 21, Slime:5) the amulet "Osicwear" {Spirit rF+ Str+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+5). It protects you from fire. (13, 26, Slime:5) the ring of the Leaping Traitor {+Blink rPois rF+ rC+ Int-4} [ring of poison resistance] It affects your intelligence (-4). It protects you from fire. It protects you from cold. It protects you from poison. It lets you blink. (13, 28, Slime:5) 30 arrows (14, 17, Slime:5) a scroll of enchant armour (14, 18, Slime:5) a scroll of teleportation (14, 19, Slime:5) a +4 scythe of protection (14, 20, Slime:5) 16 arrows (14, 27, Slime:5) 36 gold pieces (14, 28, Slime:5) the cursed +2 falchion of the Hierophant {elec, +Rage rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. (14, 29, Slime:5) 25 stones (14, 30, Slime:5) 30 gold pieces (14, 31, Slime:5) 58 gold pieces (15, 17, Slime:5) a potion of invisibility (15, 18, Slime:5) a condenser vane (2/2) (15, 19, Slime:5) a slimy rune of Zot (15, 20, Slime:5) the +9 shortbow of Gallantry {flame, MP+9} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). (15, 21, Slime:5) 5 datura-tipped darts (15, 26, Slime:5) 50 gold pieces (15, 27, Slime:5) an uncursed staff of earth (15, 28, Slime:5) a potion of curing (15, 29, Slime:5) a +1 vorpal falchion (15, 30, Slime:5) a cursed +0 ring mail (16, 18, Slime:5) a +2 long sword of electrocution (16, 19, Slime:5) the +11 dagger of the Piercing Asp {freeze, +Blink rC+ MR++ Dex-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. (16, 20, Slime:5) 24 gold pieces (16, 21, Slime:5) a scroll of noise (16, 26, Slime:5) 2 atropa-tipped darts (16, 27, Slime:5) a +3 morningstar of venom (16, 28, Slime:5) a tin of tremorstones (3/3) (16, 29, Slime:5) 17 stones (17, 19, Slime:5) a scroll of fog (17, 20, Slime:5) a scroll of remove curse (17, 27, Slime:5) 14 stones (17, 28, Slime:5) the +11 glaive "Nosio" {drain, MR+ Str-2 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It affects your dexterity (+2). It affects your resistance to hostile enchantments.