Lovchig Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (4, 4, D:1) 13 arrows (17, -2, D:1) a +0 dagger (23, -3, D:1) 17 arrows (24, 7, D:1) a +0 mace (26, 3, D:1) a +0 club (30, 0, D:1) 10 bolts (31, 1, D:1) a cursed +0 robe (32, 31, D:1) 2 curare-tipped needles 8 poisoned needles a +0 blowgun (33, 10, D:1) a cursed -1 dagger (34, 27, D:1) 2 javelins (36, 15, D:1) a +2 dagger Level 2 of the Dungeon (0, 10, D:2) a +0 whip (1, -1, D:2) a +0 club (15, 29, D:2) a +0 club a +0 hunting sling 19 stones (25, 11, D:2) a +0 dagger (31, 9, D:2) a +0 robe (34, 43, D:2) a +0 club (42, -4, D:2) a +0 ring mail (44, 18, D:2) a +0 trident (45, 10, D:2) 12 stones (46, 16, D:2) a +0 dagger (48, 49, D:2) a +0 club (55, 3, D:2) a +0 whip 3 stones (63, -12, D:2) a +0 short sword Level 3 of the Dungeon (2, -10, D:3) a +0 short sword (3, -34, D:3) a +0 dagger (4, -34, D:3) a -2 ring of intelligence (4, -32, D:3) a +0 club (4, -21, D:3) a +3 leather armour (9, -17, D:3) a +0 ring mail a +0 hand axe a +0 club a +0 leather armour a +0 club a +0 short sword a +0 leather armour (10, -35, D:3) a stone (12, -35, D:3) a +0 whip (18, -35, D:3) a +0 war axe (20, -25, D:3) a +0 club (23, 1, D:3) 16 stones (27, -28, D:3) a +0 blowgun (35, -28, D:3) 32 stones (35, 11, D:3) a +0 robe (46, -29, D:3) a +0 plate armour (49, -19, D:3) a +0 mace Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Ekleitt {+Rage rF+ rN+ Dex+3} (6450 gold) [amulet of rage] It affects your dexterity (+3). It protects you from fire. It protects you from negative energy. It lets you go berserk. the +7 whip "Leehiner" {freeze, rElec rN+ MR+} (6330 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the ring of Tyisah {Ice rElec Dex+4 Slay+3} (6000 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. a +0 mace of protection (560 gold) (0, 0, D:4) a +0 dagger (5, -37, D:4) a +0 whip (6, 11, D:4) 18 bolts (7, 3, D:4) a +0 spear (11, -17, D:4) a +0 chain mail (15, -31, D:4) a +0 mace (16, -23, D:4) 31 arrows (19, -29, D:4) a +0 dagger a +0 leather armour (21, -27, D:4) a +0 dagger (22, -27, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour (23, -1, D:4) 18 sling bullets (25, -17, D:4) 6 tomahawks (25, -15, D:4) 11 stones (25, 0, D:4) a cursed +0 robe (25, 3, D:4) a +0 leather armour (26, 7, D:4) a +0 dagger a +0 robe (28, -32, D:4) 33 poisoned needles (31, 9, D:4) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (34, 8, D:4) a +0 leather armour (49, -3, D:4) a +0 hand axe (51, 7, D:4) a +0 dagger (unseen) (53, -1, D:4) a +0 mace (55, -20, D:4) a +0 spear (55, -16, D:4) a +0 spear (55, 6, D:4) a +0 war axe (59, -16, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 2 potions of degeneration (2, 6, D:5) a +0 scale mail (4, 15, D:5) 23 arrows (9, -7, D:5) a +0 dagger (10, 0, D:5) a +0 mace (12, 3, D:5) 10 stones (13, 5, D:5) a +0 short sword of protection (13, 19, D:5) a +0 war axe (20, 19, D:5) 7 sling bullets (21, 0, D:5) a +0 shield (21, 5, D:5) a +0 falchion (21, 8, D:5) a +0 leather armour (21, 19, D:5) a +4 mace (27, -11, D:5) a +0 giant club (30, -9, D:5) a +0 giant club (42, 7, D:5) a +0 leather armour (43, -11, D:5) 23 arrows (45, 3, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) an electric eel corpse (10, -6, D:6) a +0 whip (11, -7, D:6) a +0 leather armour (34, -2, D:6) 19 arrows (35, -4, D:6) 17 stones the Ecumenical Temple